Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Control
Action Adventure 2019

Control

69%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
124 FPS
Ultra 1080p Measured
68 FPS

1440p (2K / QHD)

Low 1440p Measured
94 FPS
Ultra 1440p Measured
52 FPS

4K (Ultra HD)

Low 4K Measured
63 FPS
Ultra 4K Measured
35 FPS
12.8ms Frame Time
19ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,485
Your CPU 27,051
Graphics Card
Required 27,787
Your GPU 21,035

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 40 45 63
1440p QHD 52 59 67 94
1080p Full HD 68 78 88 124

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 78
1920x1080 Low 124
1920x1080 Medium 88
1920x1080 Ultra 68
2560x1440 High 59
2560x1440 Low 94
2560x1440 Medium 67
2560x1440 Ultra 52
3840x2160 High 40
3840x2160 Low 63
3840x2160 Medium 45
3840x2160 Ultra 35

Performance Analysis: Control on Your System

The AMD Ryzen 7 5700G and NVIDIA GeForce RTX 5050 combination delivers a playable experience in Control at 1080p and 1440p, with 4K requiring a significant settings reduction. The data shows a clear performance hierarchy based on resolution, with the system’s capabilities stretching from a comfortable 124 FPS at 1080p Low to a borderline 40 FPS at 4K High.

Similar Performance Alternatives

The CPU and GPU each sit within a tightly clustered performance band relative to their nearest rivals. The AMD Ryzen 7 5700G achieves an average benchmark score of 27051, placing it in the 79th percentile of all CPUs. Its closest competitor is the Intel Core i9-9900K, which scores 27097, a difference of just -0.2%. This effectively places the 5700G at parity with a last-generation flagship desktop processor. The other nearby alternatives include the AMD Ryzen AI 7 445 (26936, +0.4%), the Intel Core i5-14400T (27166, -0.4%), and the Intel Core i7-1370P (26900, +0.6%). These deltas are all within a single percentage point, meaning that in CPU-bound scenarios, swapping between any of these four parts would produce nearly indistinguishable frame rates.

On the graphics side, the NVIDIA GeForce RTX 5050 posts an average benchmark score of 21035, ranking in the 66th percentile of all GPUs. Its nearest rival is the AMD Radeon RX Vega M GL, which scores 21153, a -0.6% difference. The AMD Radeon HD 8970M (21237, -1%) and the NVIDIA RTX A4000 Mobile (21379, -1.6%) are also close, while the AMD Radeon RX 5600 XT (20713, +1.6%) trails by a slightly larger margin. For a gamer considering this build, the practical takeaway is that the GPU delivers performance comparable to a mid-range desktop card from the previous generation, with the RTX A4000 Mobile being the nearest mobile-class equivalent.

CPU and GPU Roles

The benchmark data reveals a system where the GPU becomes the dominant constraint as resolution increases, while the CPU provides sufficient headroom at lower settings. At 1920x1080, the frame rates scale dramatically with preset changes: Low produces 124 FPS, Medium drops to 88 FPS, High to 78 FPS, and Ultra to 68 FPS. This 56 FPS spread between Low and Ultra suggests that the RTX 5050 is the primary bottleneck at 1080p, as the CPU has ample capacity to feed the GPU at these lower resolutions. The Ryzen 7 5700G’s 8-core, 16-thread configuration, with a Cinebench R23 multicore score of 12830.5, provides enough processing power to avoid limiting the GPU at these frame rates.

Moving to 2560x1440, the average FPS for each preset drops by roughly 35-37% compared to 1080p: Low goes from 124 to 94 FPS, Medium from 88 to 67, High from 78 to 59, and Ultra from 68 to 52. The proportional decline across all presets indicates that the GPU’s pixel throughput is the limiting factor, as the CPU workload does not scale significantly with resolution. At 3840x2160, the trend continues with Low at 63 FPS, Medium at 45 FPS, High at 40 FPS, and Ultra at 35 FPS. The 4K results show a compression of the preset range—only 28 FPS separates Low from Ultra—which is characteristic of a GPU that is fully saturated at this resolution, leaving the CPU role diminished. The data suggests that at 1080p, the CPU still matters for maintaining high frame rates on Low settings, but at 4K, the RTX 5050 is the sole determinant of performance.

Measured FPS Breakdown

The measured FPS data provides a complete picture across three resolutions and four presets, with min and max values recorded only for Medium settings. At 1920x1080, the system achieves its highest performance: Low settings average 124 FPS, Medium averages 88 FPS with a min of 75 and max of 101, High averages 78 FPS, and Ultra averages 68 FPS. The 1080p Medium result shows a 26 FPS variance between min and max, indicating some scene-to-scene variability, but all presets remain comfortably above the 60 FPS playable threshold. The jump from Low to Medium costs 36 FPS, while the step from Medium to High costs only 10 FPS, and High to Ultra costs another 10 FPS. This suggests that the preset scaling is not linear, with the largest performance penalty coming from the initial move off Low.

At 2560x1440, the average frame rates decline across the board: Low averages 94 FPS, Medium averages 67 FPS with a min of 57 and max of 77, High averages 59 FPS, and Ultra averages 52 FPS. The Medium preset at 1440p exhibits a 20 FPS min-max spread, which is narrower than at 1080p but still notable. The High preset falls just one FPS short of the 60 FPS threshold, making it borderline playable, while Ultra drops to 52 FPS, which is below the playable mark. The 1440p results show that only Low and Medium presets deliver consistent 60+ FPS performance. At 3840x2160, the system struggles: Low averages 63 FPS, Medium averages 45 FPS with a min of 38 and max of 52, High averages 40 FPS, and Ultra averages 35 FPS. The 4K Medium min of 38 FPS represents the lowest recorded frame rate in the entire dataset, highlighting the GPU’s inability to maintain smooth performance at this resolution beyond Low settings. The 4K Low result of 63 FPS is the only 4K preset that clears the playable threshold, and it does so by a slim margin of just 3 FPS.

The Verdict

The verdict by resolution is clear: this system can run Control at 60 FPS or higher in the following configurations. At 3840x2160, only Low settings are playable, producing an average of 63 FPS. At 2560x1440, both Low (94 FPS) and Medium (67 FPS) are playable, with Medium being the highest playable preset. At 1920x1080, all four presets—Low (124 FPS), Medium (88 FPS), High (78 FPS), and Ultra (68 FPS)—clear the 60 FPS threshold, making 1080p the only resolution where the system can run the game at maximum settings. For players seeking the best visual quality, 1080p Ultra is the only configuration that combines maximum settings with playable performance. At 1440p, Medium is the recommended choice, offering a 67 FPS average with a 57 FPS minimum that occasionally dips below 60. At 4K, players must accept Low settings, which provide a 63 FPS average but no min/max data, leaving uncertainty about the lowest frame rates during heavy scenes.

FAQ

Q: What is the highest playable preset at 1920x1080?

A: Ultra is the highest playable preset at 1080p, averaging 68 FPS, which is above the 60 FPS playable threshold.

Q: Does the system maintain 60 FPS at 2560x1440 on High settings?

A: No, the High preset at 1440p averages 59 FPS, which is just one frame below the 60 FPS threshold, making it technically unplayable according to the data.

Q: What is the lowest recorded frame rate in the dataset?

A: The 4K Medium preset has a minimum FPS of 38, the lowest value recorded across all resolutions and settings.

Q: How much performance is lost moving from 1080p to 1440p on Medium settings?

A: The average FPS drops from 88 at 1080p Medium to 67 at 1440p Medium, a decrease of 21 FPS.

Q: Is the RTX 5050 or the Ryzen 7 5700G the limiting factor at 4K?

A: The data indicates the GPU is the limiting factor at 4K, as frame rates compress to a narrow 28 FPS range between Low (63 FPS) and Ultra (35 FPS), leaving little CPU headroom to matter.

Q: Does the CPU or GPU rank higher among their respective hardware categories?

A: The CPU ranks in the 79th percentile of all CPUs, while the GPU ranks in the 66th percentile of all GPUs, meaning the CPU is comparatively stronger relative to its peers.

How This Combo Ranks

The combined AMD Ryzen 7 5700G and NVIDIA GeForce RTX 5050 configuration ranks 2296 out of 3720 tested combinations in Control. This places the system in the bottom 38% of all tested combos, which aligns with the GPU’s mid-tier performance and the CPU’s modest percentile ranking. The rank reflects the system’s ability to handle Control at playable frame rates only at lower resolutions and settings. The 1424 combination deficit between this system and the top-ranked setups is primarily attributable to the RTX 5050’s 66th percentile GPU standing, which limits performance at higher resolutions. However, the CPU’s 79th percentile ranking means the system is not entirely balanced toward the bottom; it simply lacks the graphics headroom for demanding 4K presets. In the context of all tested combos, this configuration is best suited for 1080p gaming, where it can fully utilize its CPU strength to push frame rates well above 60 FPS on any preset.

Best Settings per Resolution

For each resolution, the most demanding preset that maintains an average FPS at or above 60 is as follows. At 3840x2160, Low is the only playable option, averaging 63 FPS. At 2560x1440, Medium is the highest playable preset, averaging 67 FPS, although its minimum of 57 FPS indicates occasional dips below the threshold. At 1920x1080, Ultra is the highest playable preset, averaging 68 FPS, which provides the best visual quality while remaining above the 60 FPS playable mark. These settings represent the optimal balance between visual fidelity and performance based on the measured data, with 1080p Ultra offering the most complete experience, 1440p Medium providing a solid middle ground, and 4K Low being the only viable option for 4K displays. Players with 1440p monitors should note that High settings fall one FPS short of the threshold, so Medium is the recommended choice to ensure consistent performance.