Instant compatibility check with FPS benchmarks and optimization tips
Control
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 15 | 19 | 21 | 26 |
| 1440p QHD | 23 | 29 | 29 | 42 |
| 1080p Full HD | 31 | 35 | 42 | 59 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Control on Your System
FAQ
Q: Can the AMD Ryzen 7 5700 and AMD Radeon RX 570 combination run Control at 1920x1080 with playable performance?
A: At 1920x1080, the highest recorded average frame rate is 58.6 FPS on Low settings. This falls just short of the 60 FPS playable threshold defined in the database, so no settings preset at this resolution clears the 60 FPS bar.
Q: How does the Ryzen 7 5700 compare to its nearest rival in overall CPU benchmark scores?
A: The Ryzen 7 5700 has an average benchmark score of 25517. Its closest rival, the Intel Xeon D-2752TER, scores 25530, which is a 0.1% difference. The AMD Ryzen 5 7640U scores 25485, also a 0.1% delta, indicating near-identical overall CPU performance among these processors.
Q: What is the GPU percentile ranking for the RX 570, and what does it imply?
A: The RX 570 sits at the 74th percentile among all GPUs in the database. This means it outperforms roughly three-quarters of all recorded graphics cards, placing it in the upper-midrange tier for overall GPU capability.
Q: Which GPU is the closest rival to the RX 570, and how close is the performance gap?
A: The AMD Radeon RX 6800M is the nearest rival with an average score of 28874, while the RX 570 scores 28766. The delta is 0.4% in favor of the RX 6800M, a margin small enough that the two would deliver essentially indistinguishable performance in most scenarios.
Q: What is the best measured performance at 2560x1440 for this combo?
A: The best average FPS at 2560x1440 is 42.4 FPS, achieved on Low settings. High settings drop to 29.3 FPS, Medium to 28.7 FPS, and Ultra to 23 FPS. None of these reach the 60 FPS playable threshold.
Q: Does the RX 570 support modern graphics APIs needed for Control?
A: Yes, the RX 570 supports DirectX 12 (12_0), OpenGL 4.6, and Vulkan 1.3. This means it can run the rendering paths that modern titles like Control rely on, though performance at higher resolutions remains limited by the hardware's raw throughput.
How This Combo Ranks
The Ryzen 7 5700 paired with the RX 570 ranks 3584 out of 3720 tested combinations for Control. This places the combo in the bottom 4% of all recorded configurations for this specific game, which is a surprisingly low standing given that both components individually sit in the 74th to 78th percentile of their respective categories. The gap between component-level percentiles and game-specific ranking reveals that Control is particularly demanding on the GPU, and the RX 570's 4 GB GDDR5 memory and GCN 4.0 architecture struggle to keep up with the game's rendering requirements.
The rank of 3584 means that 136 tested combos perform worse, but the overwhelming majority of configurations in the database deliver better frame rates in Control. This is not a reflection of a weak CPU, as the Ryzen 7 5700's 8 cores and 16 threads with Zen 3 architecture provide solid compute performance. Rather, the bottleneck is almost entirely on the graphics side. The RX 570's 5.095 TFLOPS of FP32 throughput and 224.0 GB/s memory bandwidth are simply insufficient for Control's demanding visual effects at high resolutions.
The data shows a clear pattern: as resolution increases, the combo falls further behind. At 1920x1080 Low, the 58.6 FPS average is close to the 60 FPS target. At 2560x1440 Low, performance drops to 42.4 FPS, a 28% reduction. At 3840x2160 Low, it falls to 26.4 FPS, another 38% drop. This scaling behavior indicates that the RX 570's memory bandwidth and pixel throughput become the limiting factors at higher pixel counts, while the CPU has ample headroom to feed the GPU.
Similar Performance Alternatives
Looking at the nearest rivals for both components, several alternative combinations would produce nearly identical results in Control. On the CPU side, the Ryzen 7 5700's closest competitor is the Intel Xeon D-2752TER, which scores 25530 versus the Ryzen's 25517, a 0.1% difference. The AMD Ryzen 5 7640U also sits nearby at 25485 (0.1% delta), as does the AMD Ryzen 5 6600H at 25550 (0.1% delta) and the AMD Ryzen 7 5825U at 25446 (0.3% delta). Swapping the CPU for any of these would change game performance by less than a single frame per second in CPU-bound scenarios.
On the GPU side, the nearest rival to the RX 570 is the AMD Radeon RX 6800M, with an average score of 28874 versus the RX 570's 28766, a 0.4% difference. The AMD Radeon R9 M295X scores 28580 (0.7% behind), the AMD Radeon RX 470 scores 28996 (0.8% ahead), and the NVIDIA Quadro RTX 8000 scores 28421 (1.2% behind). The RX 470 is particularly interesting because it shares the same Polaris architecture generation, meaning it would behave almost identically in Control, with the same memory configuration and similar compute capabilities.
For a system builder looking at alternatives, any combination using one of these rival CPUs with the RX 570 would produce frame rates within a fraction of a percent of the measured results. Likewise, pairing the Ryzen 7 5700 with an RX 470 or RX 6800M would yield nearly the same experience in Control, with differences too small to notice in actual gameplay. The Quadro RTX 8000, despite being a workstation card, would also deliver very similar performance in this game, though its drivers are not optimized for gaming workloads.
The Verdict
Can this PC run Control? The short answer is yes, but only barely, and only at the lowest settings and resolution. The verdict data from the database shows that no settings preset at any resolution reaches the 60 FPS playable threshold. At 3840x2160, there are no playable settings, with the best average being 26.4 FPS on Low. At 2560x1440, the same situation applies: no playable settings, with Low averaging 42.4 FPS. At 1920x1080, the best result is 58.6 FPS on Low, which is 1.4 FPS short of the 60 FPS target.
This means that for a smooth 60 FPS experience, this hardware combination falls short across the board. The closest it gets is 1080p Low, where it nearly hits the threshold but still misses. For players who can tolerate frame rates below 60, the combo is usable: 1080p Low at 58.6 FPS is playable in a practical sense, and 1080p Medium at 41.7 FPS offers a better visual experience at the cost of smoothness. At higher resolutions, the game becomes increasingly choppy, with 1440p Low at 42.4 FPS and 4K Low at 26.4 FPS.
The database's playable threshold of 60 FPS is strict, and this combo does not meet it anywhere. The practical verdict is that this system is suited for 1080p gaming at low to medium settings, with the understanding that frame rates will fluctuate below the ideal target. For competitive or fast-paced play, the performance is insufficient. For slower, story-driven exploration, the 1080p Low experience might be acceptable.
CPU and GPU Roles
The division of labor between the Ryzen 7 5700 and the RX 570 becomes clear when examining the scaling across resolutions and settings. At 1920x1080, the CPU has more influence because the GPU is not as heavily burdened. The difference between Low and Ultra at 1080p is 27.7 FPS (58.6 minus 30.9), which shows that the GPU's capabilities are the primary constraint even at this resolution. The CPU's 8 cores and 16 threads with a boost clock of 4.60 GHz provide sufficient processing power to avoid becoming a bottleneck.
At 2560x1440, the GPU's role becomes more dominant. The gap between Low (42.4 FPS) and Ultra (23 FPS) is 19.4 FPS, which is a 54% reduction. The CPU has even more headroom here, as the pixel count increases by 78% compared to 1080p, but the frame rate only drops by 28% from 1080p Low to 1440p Low. This suggests that the GPU is scaling predictably with resolution while the CPU remains underutilized.
At 3840x2160, the GPU is thoroughly saturated. The difference between Low (26.4 FPS) and Ultra (14.8 FPS) is 11.6 FPS, and the frame rates are so low that the CPU's performance is almost irrelevant. The 4K resolution has 4 times the pixels of 1080p, and the frame rate drops to less than half of the 1080p Low result, showing that the RX 570's 224.0 GB/s memory bandwidth and 39.81 GPixel/s pixel rate are the limiting factors.
The data indicates that the CPU is never the primary constraint in this game. The Ryzen 7 5700's single-thread score of 901 in 3DMark and multi-thread score of 6617 provide ample capability for Control's physics and logic. The GPU is the limiting component at every resolution, with its influence growing as resolution increases. Players considering an upgrade should focus on the graphics card first, as the CPU has significant headroom to support a more powerful GPU without becoming a bottleneck.
Best Settings per Resolution
At 3840x2160, there is no settings preset that reaches 60 FPS. The highest average frame rate is 26.4 FPS on Low settings, which is well below the playable threshold. Medium delivers 21 FPS, High delivers 19.3 FPS, and Ultra delivers 14.8 FPS. None of these are recommended for a playable experience at 4K.
At 2560x1440, the best result is 42.4 FPS on Low settings. This is the most demanding preset that stays at or above 60 FPS? No, it does not reach 60. Since no preset at 1440p hits the threshold, the "best settings" per the database definition is null, meaning there is no playable configuration at this resolution.
At 1920x1080, the best result is 58.6 FPS on Low settings. This is the highest average FPS recorded for this combo, and it comes closest to the 60 FPS target. However, since it does not reach 60, the database lists no playable settings at 1080p either. The practical recommendation would be to use 1080p Low for the smoothest experience, accepting that frame rates will occasionally dip below 60. For better visual quality, 1080p Medium at 41.7 FPS is the next step up, offering a meaningful graphical improvement but with a significant frame rate penalty.
Measured FPS Breakdown
3840x2160 (4K):
- Low: 26.4 FPS average
- Medium: 21 FPS average
- High: 19.3 FPS average
- Ultra: 14.8 FPS average
The 4K results show a consistent decline as settings increase, with a 44% drop from Low to Ultra. The minimum and maximum frame rates were not recorded for these tests, so only average values are available. The gap between Low and Medium is 5.4 FPS, which is the largest single-step drop, indicating that Medium settings introduce effects that are particularly taxing on the RX 570.
2560x1440 (1440p):
- Low: 42.4 FPS average
- Medium: 28.7 FPS average
- High: 29.3 FPS average
- Ultra: 23 FPS average
An interesting anomaly appears at 1440p: High settings (29.3 FPS) actually outperform Medium (28.7 FPS) by 0.6 FPS. This could be due to test variance or specific rendering paths that are more efficient in the High preset. The overall trend is downward from Low to Ultra, with a 45% reduction from Low to Ultra. The step from Low to Medium is the largest at 13.7 FPS, suggesting that Medium introduces significant additional GPU load.
1920x1080 (1080p):
- Low: 58.6 FPS average
- Medium: 41.7 FPS average
- High: 34.6 FPS average
- Ultra: 30.9 FPS average
At 1080p, the combo comes closest to playable performance. Low settings deliver 58.6 FPS, just 1.4 FPS short of the 60 FPS threshold. Medium drops to 41.7 FPS, a 29% reduction. High is 34.6 FPS, and Ultra is 30.9 FPS. The scaling from Low to Ultra is a 47% reduction, which is consistent with the other resolutions. The 1080p results confirm that this system is best suited for low-setting gaming at 1080p, where it can provide a near-60 FPS experience.