Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Control
Action Adventure 2019

Control

35%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
59 FPS
Ultra 1080p Measured
32 FPS

1440p (2K / QHD)

Low 1440p Measured
45 FPS
Ultra 1440p Measured
25 FPS

4K (Ultra HD)

Low 4K Measured
30 FPS
Ultra 4K Measured
17 FPS
27ms Frame Time
41ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,485
Your CPU 25,005
Graphics Card
Required 27,787
Your GPU 1,184

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 17 19 21 30
1440p QHD 25 28 32 45
1080p Full HD 32 37 42 59

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 37
1920x1080 Low 59
1920x1080 Medium 42
1920x1080 Ultra 32
2560x1440 High 28
2560x1440 Low 45
2560x1440 Medium 32
2560x1440 Ultra 25
3840x2160 High 19
3840x2160 Low 30
3840x2160 Medium 21
3840x2160 Ultra 17

Performance Analysis: Control on Your System

The AMD Ryzen 5 8400F paired with the Intel Arc B370 presents a specific performance profile for Control, a 2019 Action Adventure title. Data from the database shows that this combination struggles to reach the 60 FPS playable threshold at any tested resolution or preset level. The recorded measurements indicate a system that is fundamentally limited by the graphics processor, with the CPU providing sufficient headroom. This analysis walks through the measured FPS data, compares the components to nearby alternatives, and outlines what settings, if any, can be used at each resolution.

FAQ

Q: Can this PC run Control at 1920x1080 with any settings?

A: No. The database shows the playable threshold is 60 FPS, and the highest average FPS recorded at 1920x1080 is 59 FPS on the Low preset. All other presets (Medium 42 FPS, High 37 FPS, Ultra 32 FPS) fall below the 60 FPS threshold. The verdictByResolution field confirms no playable settings exist at this resolution.

Q: What is the best average FPS recorded for this combo across all resolutions?

A: The highest average FPS in the measured data is 59 FPS, achieved at 1920x1080 with the Low preset. The next best is 45 FPS at 2560x1440 with Low settings, followed by 42 FPS at 1920x1080 with Medium settings.

Q: How does the Intel Arc B370 compare to its nearest rivals in the database?

A: The Arc B370 has an average benchmark score of 1184, which places it at the 5th percentile among all GPUs. Its nearest rival, the ATI Mobility Radeon HD 5570, scores 1186, a mere 0.2% difference. The ATI Radeon HD 5770 scores 1190 (0.5% higher), and the AMD Radeon HD 7650M scores 1192 (0.7% higher). The AMD FirePro M2000 scores 1168, which is 1.4% lower.

Q: Does the CPU performance limit the FPS in this game?

A: The data suggests the CPU is not the limiting factor. The AMD Ryzen 5 8400F has a multi-thread benchmark score of 24389 (PassMark) and a Cinebench R23 multi-core score of 20851. Its percentile rank is 77, meaning it outperforms most CPUs. The GPU, by contrast, sits at the 5th percentile. The FPS drops significantly as resolution increases (from 59 FPS at 1080p Low to 30 FPS at 4K Low), which is characteristic of a GPU-bound scenario.

Q: What is the rank of this CPU+GPU combo among all tested combinations for Control?

A: The combo rank for this game is 3436 out of 3720 tested combinations. This places it in the lower percentile of all recorded systems for Control, indicating that most other combinations deliver higher frame rates.

Q: What are the GPU's core specifications that contribute to its performance?

A: The Intel Arc B370 has 1280 shading units, 40 texture mapping units, and 20 raster output pipelines. It also features 10 ray tracing cores. The boost clock is 2400 MHz, and the FP32 performance is rated at 6.144 TFLOPS. The GPU uses system shared memory, with bandwidth described as system dependent.

CPU and GPU Roles

The measured FPS data reveals a clear pattern: the Intel Arc B370 is the dominant constraint in this pairing. As resolution increases, the average FPS drops consistently across all presets, which is the classic signature of a GPU-limited system. The CPU, an AMD Ryzen 5 8400F with 6 cores and 12 threads, has a PassMark multi-thread score of 24389 and a Cinebench R23 multi-core score of 20851. These figures, combined with its 77th percentile ranking, suggest it is more than capable of feeding the GPU with draw calls and game logic.

Looking at the 1920x1080 data, the Low preset produces 59 FPS, while the Medium preset drops to 42 FPS, a 29% reduction. The High preset yields 37 FPS, and Ultra drops to 32 FPS. This steep scaling with preset quality indicates that the GPU is saturated even at 1080p. At 2560x1440, the Low preset records 45 FPS, which is 24% lower than the 1080p Low result. The Medium preset at 1440p drops to 32 FPS, and High to 28 FPS. At 3840x2160, the performance collapses: Low averages 30 FPS, Medium 21 FPS, High 19 FPS, and Ultra 17 FPS.

The CPU's role can be assessed by comparing the scaling between resolutions. If the CPU were the bottleneck, the FPS would remain relatively flat as resolution increases, since the CPU's workload (game logic, physics, draw calls) stays roughly constant. Instead, the FPS drops by roughly 50% from 1080p to 4K at the same preset (e.g., Low goes from 59 to 30 FPS). This indicates that the GPU's fill rate and shading capacity are the limiting factors. The CPU's benchmark scores, including a 3DMark max threads score of 6165 and a single-thread score of 951, show no signs of being a constraint at any resolution tested.

The GPU's specifications reinforce this conclusion. With a 2400 MHz boost clock and 6.144 TFLOPS FP32 performance, the Arc B370 is designed for low-power integrated graphics, with a TDP of 25 W. Its 1280 shading units must handle the rendering workload, and at 4K resolution, the pixel throughput requirement (48.00 GPixel/s) is insufficient for demanding scenes. The recorded data shows that even at 1080p, the GPU cannot maintain 60 FPS on any preset above Low, further confirming its role as the primary bottleneck.

Similar Performance Alternatives

The database lists nearest rivals for both the CPU and GPU, allowing for an assessment of what other hardware would behave similarly.

For the CPU, the AMD Ryzen 5 8400F has an average benchmark score of 25005. Its nearest rival is the AMD Ryzen 5 7500F, which scores 24964, a delta of 0.2%. This means the 7500F would deliver nearly identical CPU-bound performance in Control. The Intel Core i7-11850H scores 24935 (0.3% lower), and the Intel Core i7-13620H scores 24911 (0.4% lower). On the other side, the AMD EPYC 9474F scores 25103, which is 0.4% higher. All four rivals are within 0.4% of the 8400F's average score, meaning any of them would produce essentially the same frame rates in this game, assuming the same GPU.

For the GPU, the Intel Arc B370 has an average benchmark score of 1184. Its nearest rival is the ATI Mobility Radeon HD 5570, which scores 1186, a delta of -0.2%. The ATI Radeon HD 5770 scores 1190 (-0.5%), and the AMD Radeon HD 7650M scores 1192 (-0.7%). The AMD FirePro M2000 scores 1168, which is 1.4% higher. These rivals are all within 1.4% of the Arc B370's score, indicating that swapping in any of these GPUs would yield almost identical FPS results in Control. The performance differences are negligible, so the playability verdict would remain unchanged: no preset at any resolution achieves 60 FPS.

It is important to note that the GPU's nearest rivals are all older, lower-performance parts. The ATI Radeon HD 5770, for instance, is a GPU from a previous generation, yet it scores only 0.5% higher than the Arc B370. This highlights the Arc B370's position in the low end of the GPU performance spectrum, as confirmed by its 5th percentile ranking.

The Verdict

The database's verdictByResolution field is unambiguous: this combination cannot play Control at 60 FPS at any resolution or preset level. At 3840x2160, there are no playable settings, meaning none of the tested presets (Low 30 FPS, Medium 21 FPS, High 19 FPS, Ultra 17 FPS) reach the 60 FPS threshold. At 2560x1440, the same applies: Low averages 45 FPS, Medium 32 FPS, High 28 FPS, and Ultra 25 FPS, all below 60 FPS. At 1920x1080, the best result is 59 FPS on Low, which still falls short of the 60 FPS playable threshold.

The verdict is clear: this PC cannot run Control at a playable frame rate under any configuration recorded in the database. The closest it comes is 1920x1080 with Low settings, where the average FPS is 59, a single frame below the threshold. Users seeking a smooth experience would need to consider a different GPU, as the CPU is not the limiting factor.

How This Combo Ranks

The combo rank for Control is 3436 out of 3720 tested combinations. This places the AMD Ryzen 5 8400F + Intel Arc B370 in the bottom 7.6% of all recorded systems. The rank reflects the GPU's severe limitation, as the CPU's 77th percentile ranking suggests it would perform well with a more capable graphics card. The data indicates that most other tested combinations deliver higher average FPS in Control, with only 284 combinations ranking lower.

This rank is consistent with the GPU's 5th percentile standing among all GPUs. The combination of a high-performing CPU with a very low-performing GPU creates an imbalanced system that underperforms in graphically demanding games like Control. The measured FPS values across all resolutions and presets reinforce this ranking, as even the best case (1080p Low at 59 FPS) is only marginally below the playable threshold, and all other configurations are significantly worse.

Best Settings per Resolution

Since the verdictByResolution field lists no playable settings for any resolution, there is no preset that maintains an average FPS at or above 60. The playableThresholdFps is 60, and every data point falls below this value. The best settings per resolution would be the ones closest to 60 FPS, but none qualify.

At 3840x2160, the Low preset yields 30 FPS, which is the highest average at that resolution. At 2560x1440, the Low preset yields 45 FPS, the highest recorded. At 1920x1080, the Low preset yields 59 FPS, a single frame short of playable. These are the least demanding presets, but they still fail to meet the threshold. No combination of resolution and preset achieves the required 60 FPS.

Measured FPS Breakdown

The database provides exact average FPS values for each resolution and preset combination, with some entries also recording minimum and maximum FPS.

At 3840x2160, the data shows:

  • High: 19 FPS average (no min/max recorded)
  • Low: 30 FPS average (no min/max recorded)
  • Medium: 21 FPS average, with a minimum of 18 FPS and a maximum of 25 FPS
  • Ultra: 17 FPS average (no min/max recorded)

At 2560x1440, the data shows:

  • High: 28 FPS average (no min/max recorded)
  • Low: 45 FPS average (no min/max recorded)
  • Medium: 32 FPS average, with a minimum of 27 FPS and a maximum of 37 FPS
  • Ultra: 25 FPS average (no min/max recorded)

At 1920x1080, the data shows:

  • High: 37 FPS average (no min/max recorded)
  • Low: 59 FPS average (no min/max recorded)
  • Medium: 42 FPS average, with a minimum of 36 FPS and a maximum of 48 FPS
  • Ultra: 32 FPS average (no min/max recorded)

The Medium preset at each resolution includes min/max data, which provides insight into frame time consistency. At 3840x2160 Medium, the range is 18 to 25 FPS, showing a 7 FPS spread. At 2560x1440 Medium, the range is 27 to 37 FPS, an 11 FPS spread. At 1920x1080 Medium, the range is 36 to 48 FPS, a 12 FPS spread. These fluctuations indicate that the GPU's performance is not steady, with noticeable dips that would be perceptible to the user.

The scaling pattern across resolutions is consistent: for each preset, the FPS drops by roughly 25-30% when moving from 1080p to 1440p, and another 30-35% when moving from 1440p to 4K. For example, Low goes from 59 to 45 to 30 FPS, and Ultra goes from 32 to 25 to 17 FPS. This linear degradation is typical of a system where the GPU's pixel throughput is the bottleneck, as the number of pixels increases by 1.78x from 1080p to 1440p, and by 4x from 1080p to 4K.

In summary, the measured data paints a consistent picture: the Intel Arc B370 is insufficient for Control at any resolution above the lowest settings, and even at 1080p Low, it cannot quite reach the 60 FPS threshold. The CPU, an AMD Ryzen 5 8400F, performs admirably in benchmarks and is not the cause of the low frame rates. Users of this combination will need to accept sub-60 FPS performance or seek a more powerful GPU.