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Control
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 35 | 40 | 45 | 63 |
| 1440p QHD | 52 | 59 | 67 | 94 |
| 1080p Full HD | 68 | 78 | 88 | 124 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Control on Your System
The AMD Ryzen 5 7600 and NVIDIA GeForce RTX 5050 combination delivers a broad range of performance in Control, a 2019 Action Adventure title. Benchmark measurements show that the pairing is capable of hitting the 60 FPS target at every tested resolution, but only when the right settings are applied. At 4K, the system scrapes past playability with a significant visual compromise, while at 1080p it has enough headroom to max out the game’s visual presets. The data suggests a system that scales predictably with resolution and settings, with the GPU acting as the primary performance limiter across the board.
Measured FPS Breakdown
The measured FPS data for this combination reveals a consistent pattern of performance scaling across three resolutions and four quality presets. At 3840x2160, the RTX 5050 and Ryzen 5 7600 produce an average of 40 FPS on High settings, which climbs to 45 FPS on Medium with a minimum of 38 FPS and a maximum of 52 FPS. Dropping to Low at 4K yields a much healthier 63 FPS average, while the most demanding Ultra preset pulls the average down to 35 FPS. These numbers indicate that 4K Ultra is out of reach, and even High settings leave the system noticeably below the 60 FPS target, with only Low providing a playable experience.
Moving to 2560x1440, the same pattern holds but with more headroom. The High preset averages 59 FPS, which sits right at the edge of the playable threshold. Medium settings push the average to 67 FPS, with a minimum of 57 FPS and a maximum of 77 FPS, suggesting some framedrops below 60 but generally smooth gameplay. The Low preset at 1440p reaches a robust 94 FPS average, while Ultra again lags behind at 52 FPS. The 1440p data shows a clear step up in performance relative to 4K, with the Medium preset becoming the first settings level to consistently clear the 60 FPS target.
At 1920x1080, the system shows its best results. High settings deliver 78 FPS average, Low reaches 124 FPS, and Medium averages 88 FPS with a tight minimum of 75 FPS and maximum of 101 FPS. Ultra is also playable at 68 FPS average, which is a notable result because it means even the heaviest settings can run at 1080p without major compromise. The spread between the lowest and highest presets at 1080p is 56 FPS (124 minus 68), showing that the RTX 5050 has significant scaling headroom when resolution drops. Across all resolutions, the trend is consistent: Ultra is always the most demanding, Low is always the fastest, and Medium or High typically represent the realistic sweet spot.
Best Settings per Resolution
The verdict data defines the "best settings" as the most demanding preset that remains at or above 60 FPS average. At 3840x2160, the only setting that achieves this is Low, which produces an average of 63 FPS. This means 4K users must sacrifice most visual quality options to maintain a smooth framerate, with the next step up (Medium) falling to 45 FPS and missing the playability threshold by a wide margin. The Low preset at 4K is just barely above the threshold, so there is little headroom for demanding scenes.
At 2560x1440, the best playable setting is Medium, with an average of 67 FPS. This is a more comfortable result than the 4K Low option, as the minimum FPS of 57 FPS does dip slightly below the threshold but the average stays well above. The High preset at 1440p narrowly misses the cut with 59 FPS, which is a frustrating near-miss for users who want better fidelity. For the best experience at 1440p, the data points to Medium as the only preset that both looks reasonable and stays above the 60 FPS average.
At 1920x1080, the system can handle Ultra settings, delivering 68 FPS average. This means all four presets (Low, Medium, High, Ultra) are playable at this resolution, with Ultra being the most visually rich choice. The 1080p Ultra result is just 8 FPS above the playable threshold, so while it is playable it is not a massive margin. For users prioritizing a locked framerate, the High preset at 78 FPS or Medium at 88 FPS would offer more stability, but Ultra is technically the best settings that stays at or above 60 FPS. In summary, the best settings are Low at 4K (63 FPS), Medium at 1440p (67 FPS), and Ultra at 1080p (68 FPS).
CPU and GPU Roles
The benchmark data allows for an analysis of whether the CPU or GPU is the limiting factor at each resolution. The fact that the average framerate scales significantly with resolution changes suggests the GPU is the primary constraint. At 1080p, the average FPS across presets ranges from 124 (Low) to 68 (Ultra). When resolution increases to 1440p, the same presets drop to between 94 (Low) and 52 (Ultra), and at 4K they fall to 63 (Low) and 35 (Ultra). This consistent drop with resolution is a classic sign that the GPU is saturated, as the CPU workload does not scale as dramatically with pixel count.
The Ryzen 5 7600's 3DMark single-thread score of 999 and its 78th percentile ranking among all CPUs indicate strong per-core performance, which is typically sufficient for a game like Control. The data shows that even at 1080p Low (124 FPS), the CPU appears to feed the GPU adequately, as the FPS is high and not capped by a CPU limit. If the CPU were the bottleneck, we would expect the FPS to plateau across different settings at the same resolution; however, the data shows a 56 FPS spread between Low and Ultra at 1080p, which indicates the GPU is doing most of the heavy lifting.
Comparing the 1080p and 1440p results at the same settings reinforces this theory. For example, Medium at 1080p averages 88 FPS, while at 1440p it drops to 67 FPS — a 24% reduction (calculated from the pack's numbers) from simply adding pixels. Similarly, High at 1080p (78 FPS) drops to 59 FPS at 1440p, a 24% decrease. This scaling behavior points to the GPU's rendering limits, not CPU arithmetic. The RTX 5050's pixel rate of 82.30 GPixel/s and its 8 GB of GDDR6 memory are the likely factors that define these boundaries. The CPU, with its 6 cores and 12 threads, is likely not the limiting factor at any resolution tested, as the framerates are consistently below what a capable Zen 4 chip would cap at. In short, the GPU is the dominant component for Control; the CPU has enough headroom to support the GPU’s output at every setting.
Similar Performance Alternatives
Looking at the nearest rivals in the benchmark database, the Ryzen 5 7600 has several close alternatives. The AMD Ryzen 9 6900HX scores 26274 in average benchmark score, which is just 0.2% higher than the 7600's 26324. This indicates that a laptop-class chip like the 6900HX would behave nearly identically in CPU-bound scenarios. The AMD Ryzen 7 7435HS is also a near match, with a score of 26402 and a -0.3% delta, meaning it is statistically tied with the 7600. The Intel Core i9-11900KF at 26212 is 0.4% slower, while the AMD Ryzen 5 8540U at 26187 is 0.5% slower. In practical terms, these differences are imperceptible in gaming; any of these CPUs would produce the same framerates in Control as the 7600, assuming the same GPU is paired.
On the GPU side, the RTX 5050 has a more interesting set of rivals. The AMD Radeon RX Vega M GL scores 21153, which is -0.6% lower than the 5050's 21035 average. The AMD Radeon HD 8970M is at 21237, just 1% higher, and the NVIDIA RTX A4000 Mobile at 21379 is 1.6% higher. The closest competitor is the AMD Radeon RX 5600 XT at 20713, which is 1.6% slower. These deltas are all under 2%, meaning that swapping the RTX 5050 for any of these GPUs would result in nearly identical FPS figures in Control. For example, an RX 5600 XT would produce roughly the same 68 FPS at 1080p Ultra as the RTX 5050, and the RTX A4000 Mobile would be marginally faster by a couple of FPS. Users with these alternative parts should expect very similar performance to the tested combo, with the RTX 5050 sitting squarely in the middle of its rival group.
FAQ
Q: Can this PC run Control at 4K with High settings?
A: No. At 3840x2160 High, the average FPS is 40, which is well below the 60 FPS playable threshold. To play at 4K, you must drop to Low settings to get 63 FPS.
Q: What is the best preset to use at 1440p for a smooth experience?
A: The Medium preset is the best, delivering an average of 67 FPS. High at 1440p only averages 59 FPS, which misses the 60 FPS target, so Medium is the best choice.
Q: Is the Ryzen 5 7600 or the RTX 5050 more important for this game?
A: The benchmark results indicate the GPU is the bottleneck. Changing resolution from 1080p to 1440p causes a 24% FPS drop at identical settings (e.g., Medium from 88 to 67 FPS), which points to GPU limits, while the CPU's single-thread score of 999 suggests it has plenty of headroom.
Q: How does the RTX 5050 compare to the RX 5600 XT for this game?
A: The RTX 5050 scores 21035 versus 20713 for the RX 5600 XT, a 1.6% difference. This means in Control, the two GPUs would produce nearly identical framerates, with the 5050 being slightly faster.
Q: What is the highest settings preset that stays above 60 FPS at 1080p?
A: The Ultra preset averages 68 FPS at 1080p, making it the most demanding playable option. All four presets (Low, Medium, High, Ultra) are playable at this resolution.
Q: Does the combo's 4K Ultra FPS ever reach 60?
A: No. At 4K Ultra, the average FPS is only 35, and the 4K High preset also fails at 40 FPS. The 4K Low preset at 63 FPS is the only way to get above 60 FPS at that resolution.
How This Combo Ranks
In the full database of tested combinations, this pairing of the Ryzen 5 7600 and RTX 5050 ranks 2296 out of 3720 combos for Control. This places it in the lower half of all tested systems, specifically around the 62nd percentile (calculated from the rank). The ranking reflects that while this setup can handle the game at 1080p easily, it struggles at higher resolutions and with the Ultra preset. The 4K results (35-45 FPS) pull the ranking down, as many other combos can sustain 4K at higher settings. The GPU's 66th percentile ranking and the CPU's 78th percentile ranking show that the CPU is relatively stronger, but the overall combo rank is dragged down by the GPU's limitations in this game. In other words, this is a mid-range pairing that rewards 1080p gameplay but cannot compete with higher-end systems for 4K or max-settings 1440p play.
The Verdict
This PC can indeed run Control, but the experience depends heavily on the target resolution. The verdict data defines playable as staying at or above 60 FPS. At 3840x2160, the system is playable only on Low settings, with an average of 63 FPS. At 2560x1440, the playable settings are Low and Medium, with the best being Medium at 67 FPS. At 1920x1080, all four presets are playable, with the best being Ultra at 68 FPS. Therefore, the answer is yes — this combination can run Control at the 60 FPS threshold at every resolution, provided the user adjusts settings appropriately. The most comfortable experience is at 1080p with Ultra settings, while 4K requires a significant visual compromise. If you own a 1440p monitor, you get a solid balance of quality and performance with Medium settings. The data does not show any resolution or preset where the average FPS drops below 60 except for the non-playable ones, so the system is fully capable of delivering playable framerates in this game, just not at the highest visuals on larger displays.