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Control
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 42 | 48 | 54 | 76 |
| 1440p QHD | 62 | 71 | 80 | 113 |
| 1080p Full HD | 82 | 94 | 106 | 149 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Control on Your System
The AMD Ryzen 5 7500F paired with the NVIDIA GeForce RTX 5060 presents a fascinating case study for running Control, a game that scales dramatically across resolutions and presets. The measured data reveals a system capable of smooth performance at mainstream resolutions, but one that hits a clear wall at 4K. This analysis breaks down the measured FPS, component roles, and how this specific combo stacks up against other tested configurations.
Best Settings per Resolution
The data shows that the playable threshold of 60 FPS is easily met at 1080p and 1440p, but requires a significant settings adjustment at 4K. The most demanding preset that stays at or above 60 FPS at each resolution is as follows:
- 1920x1080: Ultra settings achieve an average of 82 FPS, making it the highest preset that comfortably clears the 60 FPS threshold. The progression from Low (149 FPS) to Medium (106 FPS) to High (94 FPS) shows diminishing returns, but Ultra remains highly playable.
- 2560x1440: Ultra settings also hold above 60 FPS here, with an average of 62 FPS. This is a marginal pass, but it is a pass nonetheless. High settings average 71 FPS, offering a more comfortable buffer if frame pacing becomes a concern.
- 3840x2160: The situation changes dramatically. Ultra settings drop to an average of 42 FPS, and High settings average 48 FPS, both failing the 60 FPS threshold. Medium settings average 54 FPS, which is still below the mark. Only Low settings, with an average of 76 FPS, manage to stay above 60 FPS. Therefore, Low is the best playable setting at 4K.
The verdict by resolution confirms this: 1080p and 1440p are fully playable at Ultra, while 4K only offers playability at Low settings. The gap between Low (76 FPS) and Medium (54 FPS) at 4K represents a 22 FPS drop, suggesting that the transition from Low to Medium introduces a significant rendering load that this GPU cannot sustain at this resolution.
CPU and GPU Roles
The benchmark results indicate a clear shift in bottleneck behavior as resolution increases. At 1080p, the system is likely more CPU-bound, as the GPU has ample headroom to render frames quickly. The difference between Low (149 FPS) and Ultra (82 FPS) is substantial, showing that the GPU is still the primary driver of performance even at lower resolutions, but the CPU is able to feed it enough data to reach high frame rates.
When moving from 1080p to 1440p, the average FPS at Ultra drops from 82 to 62, a 24% reduction. This scaling suggests the GPU is becoming the limiting factor, as the increased pixel count demands more from the rendering pipeline. The CPU's role diminishes relatively, as the workload shifts to the graphics card. At 1440p, the system still holds above 60 FPS at Ultra, indicating a balanced configuration for this resolution.
The most telling data comes from the 4K results. At Ultra settings, the average FPS plummets to 42, and even High settings only manage 48 FPS. This steep decline relative to 1440p (82 to 48 FPS at High) points to a hard GPU limitation. The RTX 5060's 8 GB of GDDR7 memory and 128-bit bus are likely saturated at this resolution, especially with higher detail presets. The CPU, with its 6 cores and 12 threads, is probably not the primary constraint here; the GPU simply cannot process the sheer volume of pixels and effects at 4K.
The scaling between presets further supports this. At 1440p, the jump from Low (113 FPS) to Ultra (62 FPS) is a 45% reduction. At 4K, the same jump from Low (76 FPS) to Ultra (42 FPS) is a 45% reduction as well, showing a consistent GPU-bound behavior. However, the absolute numbers at 4K are much lower, confirming that the GPU is the decisive component for this game at higher resolutions. The CPU's strong single-thread performance, as indicated by a 3dmark_single_thread score of 974, ensures it is not a bottleneck until the GPU is fully utilized.
FAQ
Q: Can this PC run Control at 1440p with maximum settings?
A: Yes. The measured data shows an average of 62 FPS at 2560x1440 with Ultra settings, which clears the 60 FPS playable threshold. This is the highest preset available and is fully playable.
Q: What is the highest playable setting at 4K?
A: Only Low settings are playable at 3840x2160, averaging 76 FPS. Medium settings drop to 54 FPS, which is below the 60 FPS threshold, and High and Ultra are even lower.
Q: How does the RTX 5060 perform at 1080p compared to 4K?
A: At 1080p, the GPU is very capable, with Ultra settings averaging 82 FPS and Low settings hitting 149 FPS. At 4K, performance falls significantly, with only Low settings (76 FPS) staying above 60 FPS, and Ultra averaging just 42 FPS.
Q: Is the CPU or GPU the limiting factor at 1080p?
A: The data suggests the system is well-balanced, but at 1080p the GPU is still the primary driver of frame rate. The CPU's strong single-thread performance (a 3dmark_single_thread score of 974) allows it to feed the GPU adequately, but the frame rate differences between presets are still dictated by the GPU's rendering capabilities.
Q: What is the average FPS at 2560x1440 with Medium settings?
A: The measured average FPS is 80, with a minimum of 68 and a maximum of 92. This is well above the 60 FPS threshold and offers a smoother experience than Ultra settings.
Q: Does the combo rank highly among tested systems for this game?
A: The combo ranks 1665 out of 3720 tested combos for Control. This places it in the upper-middle range, indicating it is a capable setup for this title, though not a top-tier one.
The Verdict
The data clearly shows this PC can run Control effectively at 1080p and 1440p, but struggles at 4K. The verdict by resolution is straightforward:
- 1920x1080: Fully playable at all presets, with Ultra settings averaging 82 FPS. This is the ideal resolution for this combo, offering high detail and smooth performance.
- 2560x1440: Fully playable at all presets, including Ultra, which averages 62 FPS. This is a playable but tight margin; High settings at 71 FPS provide a more comfortable experience.
- 3840x2160: Only playable at Low settings, which average 76 FPS. Medium, High, and Ultra all fail to reach 60 FPS, making 4K gaming a compromise that requires significant visual sacrifices.
The system is a solid 1080p and 1440p performer for Control. For 4K, it is only viable with low detail settings, which may not be acceptable for players who prioritize visual quality. The 8 GB VRAM and 128-bit memory bus are the likely culprits for the 4K performance drop.
Similar Performance Alternatives
The nearest rivals for the CPU and GPU provide a sense of what other hardware would behave similarly. These comparisons are based on average benchmark scores and may translate to comparable in-game performance.
The AMD Ryzen 5 7500F sits close to several other processors in terms of average score. The Intel Core i7-11850H is a near-exact match, with a delta of just 0.1%. The AMD Ryzen 5 8400F is 0.2% lower, and the Intel Core i7-13620H is 0.2% higher. The Intel Core 5 210H is 0.4% higher. These CPUs would likely deliver very similar frame rates in Control, assuming the GPU is not the limiting factor.
The NVIDIA GeForce RTX 5060 has a more interesting set of rivals. The AMD Radeon 860M and NVIDIA GeForce MX550 both have average scores within 0.3% of the RTX 5060, which is surprising given their different market positions. The AMD Radeon RX 5700 XT 50th Anniversary is 0.8% lower, and the AMD Radeon RX 6750 XT is 1.2% higher. In practice, these GPUs would likely produce similar average FPS in Control, though the RTX 5060's newer architecture may handle specific effects differently.
How This Combo Ranks
The combo of the AMD Ryzen 5 7500F and NVIDIA GeForce RTX 5060 ranks 1665 out of 3720 tested combos for Control. This places it in the 55th percentile of all tested systems, meaning it outperforms a slight majority of configurations. This is a respectable position, indicating that the system is more capable than average, but not exceptional.
The rank suggests that while this combo is well-suited for 1080p and 1440p gaming, it is not a high-end performer. Many other combos, likely with more powerful GPUs, would achieve higher frame rates at 4K. The ranking reflects the system's overall balance and its limitations at higher resolutions.
Measured FPS Breakdown
The following table details the exact measured average, minimum, and maximum FPS for each resolution and settings preset. Note that only the Medium preset reports min and max values.
| Resolution | Settings | Avg FPS | Min FPS | Max FPS |
|---|---|---|---|---|
| 1920x1080 | Low | 149 | — | — |
| 1920x1080 | Medium | 106 | 90 | 122 |
| 1920x1080 | High | 94 | — | — |
| 1920x1080 | Ultra | 82 | — | — |
| 2560x1440 | Low | 113 | — | — |
| 2560x1440 | Medium | 80 | 68 | 92 |
| 2560x1440 | High | 71 | — | — |
| 2560x1440 | Ultra | 62 | — | — |
| 3840x2160 | Low | 76 | — | — |
| 3840x2160 | Medium | 54 | 46 | 62 |
| 3840x2160 | High | 48 | — | — |
| 3840x2160 | Ultra | 42 | — | — |
The data reveals a consistent pattern: performance scales down smoothly with increased resolution and settings. The Medium preset at each resolution shows a min FPS that is close to the average, indicating relatively stable frame times. The lack of min/max data for other presets leaves some uncertainty about frame pacing, but the averages are sufficient to draw conclusions about playability. The 4K Medium setting's max FPS of 62 shows that the system can occasionally hit 60 FPS, but the average of 54 FPS and min of 46 FPS make it an inconsistent experience. This breakdown confirms that the RTX 5060 is a strong 1080p and 1440p card, but is out of its depth at 4K for this title.