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Control
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 62 | 71 | 78 | 110 |
| 1440p QHD | 92 | 105 | 116 | 162 |
| 1080p Full HD | 119 | 136 | 155 | 214 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Control on Your System
The AMD Ryzen 5 7500F and NVIDIA GeForce RTX 4070 SUPER combination delivers measured performance in Control that clears the 60 FPS threshold at every resolution tested, including the most demanding Ultra preset. Across 1920x1080, 2560x1440, and 3840x2160, the average frame rate at Ultra never dips below 61.7 FPS, with the highest average reaching 214.1 FPS at 1080p Low. This analysis walks through the measured FPS data, the component roles, and how the pairing compares to other tested hardware.
Best Settings per Resolution
The most demanding preset that stays at or above 60 FPS is the same across all three resolutions: Ultra. The measured average FPS at Ultra is 61.7 at 3840x2160, 91.7 at 2560x1440, and 118.5 at 1920x1080. Because the average at Ultra is above the 60 FPS threshold in every case, the system can run the game at its maximum visual quality without dropping below playable framerates. Lower presets—High, Medium, and Low—also all exceed 60 FPS at each resolution, so the Ultra preset is the only one that needs consideration for a 60 FPS target. At 4K Ultra the margin is narrow (61.7 average), while at 1440p and 1080p the headroom is substantial, making the Ultra preset a comfortable choice for those resolutions.
FAQ
Q: What is the average FPS at 4K Ultra on this system?
A: The measured average is 61.7 FPS at 3840x2160 with Ultra settings, which is just above the 60 FPS playable threshold.
Q: Does the combo reach 60 FPS at 1440p Ultra?
A: Yes, the average at 2560x1440 Ultra is 91.7 FPS, well above the 60 FPS mark.
Q: How does the CPU compare to its nearest rivals?
A: The Ryzen 5 7500F has an average benchmark score of 24964, placing it within 0.2% of the AMD Ryzen 5 8400F (25005) and 0.1% of the Intel Core i7-11850H (24935). Its percentile is 77 among all CPUs.
Q: What is the GPU's percentile ranking?
A: The RTX 4070 SUPER sits at the 83rd percentile among all GPUs, with an average benchmark score of 43223. Its nearest rival, the NVIDIA Quadro M6000 24 GB, scores 43262, a 0.1% difference.
Q: Which resolution shows the smallest margin above 60 FPS?
A: The tightest margin is at 3840x2160 Ultra, where the average is 61.7 FPS—only 1.7 FPS above the threshold. All other resolutions have much larger margins.
Q: Is the CPU or GPU more stressed at 1080p?
A: The large gap between Low (214.1 FPS) and Ultra (118.5 FPS) at 1920x1080 indicates that the GPU becomes the limiting factor as settings rise, while the CPU is capable of feeding very high framerates at lower settings.
Measured FPS Breakdown
The following table lists all measured average FPS values from the FACT PACK. No minimum or maximum values were recorded, so only averages are reported.
| Resolution | Settings | Average FPS |
|------------|----------|-------------|
| 3840x2160 | High | 71.1 |
| 3840x2160 | Low | 110.2 |
| 3840x2160 | Medium | 77.8 |
| 3840x2160 | Ultra | 61.7 |
| 2560x1440 | High | 104.8 |
| 2560x1440 | Low | 162.4 |
| 2560x1440 | Medium | 115.5 |
| 2560x1440 | Ultra | 91.7 |
| 1920x1080 | High | 136.2 |
| 1920x1080 | Low | 214.1 |
| 1920x1080 | Medium | 154.9 |
| 1920x1080 | Ultra | 118.5 |
The scaling from 1080p to 4K is consistent across settings. At Low, the average drops from 214.1 to 110.2, a reduction of 103.9 FPS. At Ultra, the drop is 56.8 FPS (from 118.5 to 61.7). This indicates that the GPU's load increases more steeply with resolution when the settings are already high, which is typical for a title like Control that emphasizes visual effects.
The Verdict
The verdict is unambiguous: this system can run Control at 60+ FPS at every resolution and preset. The verdictByResolution data lists all four settings (Low, Medium, High, Ultra) as playable at each resolution, with Ultra being the best setting in every case. At 3840x2160, the average at Ultra is 61.7 FPS, which is playable but with limited headroom. At 2560x1440, Ultra yields 91.7 FPS, and at 1920x1080, Ultra yields 118.5 FPS. The CPU and GPU pair does not require any compromise in visual quality to maintain a smooth frame rate. The only caution is at 4Kp Ultra, where frame pacing or demanding scenes could push the average lower, but the measured average stays above the threshold.
Similar Performance Alternatives
The Ryzen 5 7500F has four nearest rivals in terms of average benchmark score: the Intel Core i7-11800H (avgScore 24935, deltaPct 0.1), the AMD Ryzen 5 8400F (avgScore 25005, deltaPct -0.2), the Intel Core i7-13620H (avgScore 24911, deltaPct 0.2), and the Intel Core 5 210H (avgScore 24872, deltaPct 0.4). These deltas are within 0.4% of the 7500F's score, meaning any of these CPUs would deliver nearly identical CPU-bound performance in Control. The RTX 4070 SUPER's nearest GPU rivals are the NVIDIA Quadro M6000 24 GB (avgScore 43262, deltaPct -0.1), the NVIDIA GeForce RTX 5050 Mobile (avgScore 43268, deltaPct -0.1), the NVIDIA Quadro M6000 (avgScore 43301, deltaPct -0.2), and the NVIDIA GeForce RTX 4090 Mobile (avgScore 43667, deltaPct -1). The GPU's score is 43223, so the closest rivals are within 1% or less. A system using one of those GPUs with the same CPU would be expected to produce similar FPS numbers, though the exact performance depends on the game's scaling with GPU features like ray tracing and DLSS, which are not measured here.
How This Combo Ranks
In the benchmark database, this specific CPU-GPU combination ranks 613 out of 3720 tested combos for Control. This places it in the upper portion of all configurations, though not at the very top. The rank is based on measured average FPS across the tested resolutions and settings, and it reflects that the pairing is well above the median for the game. The CPU's 77th percentile and the GPU's 83rd percentile indicate that both components are strong individually, and their combined rank suggests they complement each other well for this title. The rank also implies that a large majority of tested combos—over 3000—produce lower average frame rates in Control, making this system a solid choice for the game.
CPU and GPU Roles
The Ryzen 5 7500F is a 6-core, 12-thread processor with a boost clock of 5.00 GHz and a 32 MB shared L3 cache. Its single-thread performance is strong, as evidenced by a Cinebench R23 single-core score of 3218 and a Passmark single-thread score of 3841. In a game like Control, which is not heavily multi-threaded, the CPU's single-core capability is often the limiting factor at very high frame rates. At 1080p Low, the average FPS reaches 214.1, which is far above the refresh rates of most displays, indicating that the CPU is not a bottleneck at that setting. However, as resolution increases, the GPU becomes the dominant constraint. The RTX 4070 SUPER has 7168 shading units and 56 RT cores, with a boost clock of 2475 MHz, and it delivers 35.48 TFLOPS of FP32 performance. The measured FPS scaling shows that the GPU's load increases sharply with resolution: at 1440p Ultra the average is 91.7 FPS, while at 4Kp Ultra it falls to 61.7 FPS, a 30 FPS difference. The CPU's role remains constant across resolutions because the same frame rate is being produced, but the GPU's workload grows. At 4Kp, the GPU is clearly the limiting factor, as even the Low preset (110.2 FPS) is far above the Ultra result, indicating the settings have a larger impact on GPU load. The data suggests that the CPU is more than sufficient for this game at any resolution; the GPU's headroom at lower resolutions is what allows the system to hit high frame rates.
The comparison of preset scaling further highlights the GPU's dominance. At 1920x1080, moving from Low to Ultra reduces the average from 214.1 to 118.5 FPS, a 44.7% drop. At 3840x2160, the same move reduces the average from 110.2 to 61.7 FPS, a 44% drop. The similar proportional decline at both resolutions indicates that the GPU is the primary driver of the frame rate in both cases, and the CPU does not introduce a significant bottleneck. The CPU's high single-thread score and the game's reliance on a few main threads are consistent with this observation. In summary, the CPU provides ample compute for the game's logic, while the GPU determines the pixel throughput, and the data shows that the GPU is the limiting component at all resolutions when settings are raised to Ultra.