Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Control
Action Adventure 2019

Control

57%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
118 FPS
Ultra 1080p Measured
67 FPS

1440p (2K / QHD)

Low 1440p Measured
91 FPS
Ultra 1440p Measured
50 FPS

4K (Ultra HD)

Low 4K Measured
60 FPS
Ultra 4K Measured
34 FPS
13.2ms Frame Time
20ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,485
Your CPU 24,964
Graphics Card
Required 27,787
Your GPU 15,171

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 34 39 45 60
1440p QHD 50 57 65 91
1080p Full HD 67 76 85 118

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 76
1920x1080 Low 118
1920x1080 Medium 85
1920x1080 Ultra 67
2560x1440 High 57
2560x1440 Low 91
2560x1440 Medium 65
2560x1440 Ultra 50
3840x2160 High 39
3840x2160 Low 60
3840x2160 Medium 45
3840x2160 Ultra 34

Performance Analysis: Control on Your System

The AMD Ryzen 5 7500F and AMD Radeon RX 7600 combination delivers a solid, playable experience in Control, but the ceiling varies dramatically by resolution. At 1920x1080, this system is fully capable of running the game at maximum settings with headroom to spare, while 2560x1440 requires a slight compromise to maintain 60 FPS. At 3840x2160, the hardware is out of its depth except at the lowest preset, where it just barely hits the playable threshold.

Measured FPS Breakdown

The measured FPS data for this pairing shows a clear performance hierarchy across the three resolutions and four settings presets. At 1920x1080, the system starts at 117.8 FPS on Low settings, which is the highest average recorded in the entire dataset. Moving to Medium drops the average to 85 FPS, a substantial 27.8% reduction, but still far above the playable threshold. High settings yield 76.1 FPS, and Ultra settings bring the average down to 67.2 FPS. Every preset at 1080p clears the 60 FPS threshold, with the Ultra preset retaining a 7.2 FPS margin above the playable line.

At 2560x1440, the performance curve shifts downward noticeably. Low settings produce 90.9 FPS, which remains excellent, but Medium settings fall to 64.8 FPS. High settings drop further to 56.9 FPS, which is below the 60 FPS playable threshold, and Ultra settings bottom out at 49.9 FPS. The gap between Low and Medium at this resolution is 26.1 FPS, while the gap between Medium and Ultra is 14.9 FPS, indicating that the most demanding preset costs a significant portion of the frame rate.

At 3840x2160, the system struggles to maintain playability. Low settings average exactly 60 FPS, which is the only preset at this resolution to meet the threshold. Medium settings fall to 44.8 FPS, High settings drop to 39.1 FPS, and Ultra settings produce just 34.1 FPS. The difference between Low and Ultra at 4K is 25.9 FPS, showing a steep penalty for visual quality at this resolution. Notably, the data does not include min or max FPS values, so all analysis relies on average FPS figures, which likely understate the severity of frame time spikes in demanding scenes.

CPU and GPU Roles

The scaling between resolutions and presets reveals that the GPU is the dominant constraint for this game, with the CPU playing a secondary role. The Ryzen 5 7500F, with its 6 cores and 12 threads, has a strong benchmark profile: a Cinebench R23 multi-core score of 22799 and a single-core score of 3218, placing it in the 77th percentile of all CPUs. This level of single-thread performance is more than sufficient to feed the RX 7600 at most settings.

Evidence for GPU-bound behavior appears in the resolution scaling. At 1080p, the difference between Low and Ultra settings is 50.6 FPS (from 117.8 down to 67.2), while at 4K, the same settings gap is only 25.9 FPS (from 60 down to 34.1). This compression at higher resolutions indicates that the GPU is the bottleneck: as pixel count increases, the CPU has more time to prepare frames, and the GPU's raw throughput becomes the limiting factor. The RX 7600's 8 GB of GDDR6 memory on a 128-bit bus with 288.0 GB/s bandwidth is adequate for 1080p and 1440p, but the 4K results suggest the memory bandwidth and compute capacity are insufficient for high presets at that resolution.

The CPU's influence is most visible at 1080p with Low settings, where the 117.8 FPS average suggests the GPU is still keeping pace with the CPU's frame generation. However, the Ryzen 5 7500F's 3DMark scores — 6376 for 16 threads and 974 for single-thread — indicate it can handle the game's physics and logic without becoming the primary limiter. The lack of min/max FPS data makes it impossible to quantify frame pacing, but the average FPS figures across all presets point to a system where the RX 7600's 2048 shading units and 32 ray accelerators are the decisive factor in determining playability.

Similar Performance Alternatives

Looking at the nearest rivals for both components provides context for what other hardware might behave similarly. For the CPU, the Ryzen 5 7500F has an average benchmark score of 24964, and its closest competitor is the AMD Ryzen 5 8400F with a score of 25005, a delta of -0.2%. This means the 8400F would deliver nearly identical frame rates in CPU-bound scenarios. The Intel Core i7-11850H scores 24935 (0.1% delta), the Intel Core i7-13620H scores 24911 (0.2% delta), and the Intel Core 5 210H scores 24872 (0.4% delta). All four rivals are within 0.4% of the 7500F's average score, so any of these processors paired with the RX 7600 would produce indistinguishable results in Control.

For the GPU, the RX 7600 has an average benchmark score of 15171, and its nearest rival is the NVIDIA GeForce RTX 3050 OEM with a score of 15199, a delta of -0.2%. The AMD Radeon Pro 560X scores 15082 (0.6% delta), the AMD Radeon 680M scores 15270 (-0.7% delta), and the NVIDIA GeForce GTX 660 Ti scores 15063 (0.7% delta). The RTX 3050 OEM is the closest match and would produce nearly identical FPS in Control. The Radeon 680M integrated graphics, despite being an iGPU, scores within 0.7% of the RX 7600, though its performance in a real game would depend heavily on system memory configuration. The GTX 660 Ti, a much older card, also scores similarly in synthetic benchmarks, but its lack of modern feature support means real-world results could differ.

When considering full system replacements, pairing any of the rival CPUs with the RX 7600 would yield the same measured FPS. Similarly, substituting the RTX 3050 OEM for the RX 7600 would keep performance within 0.2%, meaning the playability verdicts at each resolution would remain unchanged.

FAQ

*Q: Can this PC run Control at 1920x1080 with Ultra settings?*

A: Yes. The measured average FPS at 1080p Ultra is 67.2, which is 7.2 FPS above the 60 FPS playable threshold.

Q: What is the best settings preset at 2560x1440?

A: Medium settings provide the best visual quality while maintaining playability, with an average of 64.8 FPS. High settings drop to 56.9 FPS, which is below the threshold.

Q: Is 4K playable with this hardware?

A: Only at Low settings, where the average FPS is exactly 60. Medium settings fall to 44.8 FPS, High to 39.1 FPS, and Ultra to 34.1 FPS, all below playable levels.

Q: How does the CPU compare to its nearest rival?

A: The Ryzen 5 7500F has an average benchmark score of 24964, while the closest rival, the AMD Ryzen 5 8400F, scores 25005, a difference of -0.2%. This negligible gap means identical game performance.

Q: What GPU would perform similarly to the RX 7600?

A: The NVIDIA GeForce RTX 3050 OEM is the nearest rival with a score of 15199 versus the RX 7600's 15171, a delta of -0.2%. The AMD Radeon 680M is also close at 15270 (-0.7%).

Q: Does the 8 GB VRAM limit the RX 7600 in this game?

A: The measured data does not include VRAM usage, but the FPS scaling suggests the GPU's memory bandwidth (288.0 GB/s) becomes a constraint at 4K, where even Medium settings only achieve 44.8 FPS.

The Verdict

This system can run Control at all three tested resolutions, but with important caveats. At 1920x1080, the PC clears the 60 FPS threshold at every preset, with Ultra settings averaging 67.2 FPS. This is the only resolution where the full visual experience is available without compromise. At 2560x1440, the system remains playable at Low and Medium settings, with Medium providing 64.8 FPS, but High and Ultra fall short at 56.9 FPS and 49.9 FPS respectively. At 3840x2160, only Low settings achieve the 60 FPS target, averaging exactly 60 FPS; all other presets are unplayable by the 60 FPS standard.

The overall verdict is that this is a capable 1080p machine for Control, a decent 1440p machine with settings reduced to Medium, and a marginal 4K machine only at the lowest preset. The RX 7600's position in the 57th percentile of all GPUs, combined with the CPU's 77th percentile ranking, creates a balanced pairing where the GPU is the primary limiter at higher resolutions. For gamers targeting 60 FPS, the sweet spot is 1080p Ultra or 1440p Medium.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average FPS of 67.2. This delivers the full visual experience with a 7.2 FPS buffer above the playable threshold.

At 2560x1440, the most demanding preset that stays at or above 60 FPS is Medium, with an average FPS of 64.8. This provides a reasonable balance of visual quality and performance, sacrificing High and Ultra details to maintain smooth gameplay.

At 3840x2160, the only preset that stays at or above 60 FPS is Low, with an average FPS of exactly 60. This is a bare-minimum experience with no headroom, so players should expect occasional dips below the threshold in demanding scenes, even though the average meets the target.