Instant compatibility check with FPS benchmarks and optimization tips
Control
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 21 | 19 | 22 | 30 |
| 1440p QHD | 24 | 33 | 37 | 48 |
| 1080p Full HD | 34 | 43 | 43 | 63 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Control on Your System
The AMD Ryzen 5 7500F paired with the AMD Radeon RX 580 delivers a strictly limited experience in Control. The recorded data shows that this combination only crosses the 60 FPS threshold at 1080p with Low settings, and every other configuration falls short of smooth playability. This is a case where the GPU, an older Polaris design, becomes the decisive bottleneck, especially at higher resolutions where the frame rates drop into the low 20s and 30s.
Measured FPS Breakdown
At 3840x2160, the results are uniformly below playable levels. The best average frame rate at this resolution comes from Low settings, which produces a 30.2 FPS average. Medium settings drop to 22.3 FPS, while Ultra yields 20.7 FPS. Interestingly, High settings produce the lowest average at this resolution, 19.1 FPS, which is slightly below the Ultra preset. The data indicates that even the least demanding preset at 4K cannot approach a smooth experience, and the gap between Low and Medium is substantial, a 7.9 FPS difference.
Moving to 2560x1440, the situation improves but remains far from the 60 FPS target. Low settings deliver a 48.4 FPS average, which is the only preset at this resolution that comes close to playable territory. High settings produce 33 FPS, Medium settings deliver 36.7 FPS, and Ultra falls to 24.1 FPS. The ordering of presets is not perfectly linear, with Medium outperforming High by 3.7 FPS, which suggests that certain High options may trigger more demanding effects. Regardless, the data shows that no 1440p preset reaches the 60 FPS threshold, and even the best case, Low, is 11.6 FPS short.
At 1920x1080, the results finally show a playable configuration. Low settings achieve a 62.8 FPS average, clearing the 60 FPS line by a narrow margin of 2.8 FPS. Medium settings produce 43.2 FPS, which is nearly identical to the High preset at 43 FPS. Ultra settings drop to 33.7 FPS. The jump from Low to Medium is a significant 19.6 FPS loss, indicating that the GPU is heavily taxed by even modest increases in visual fidelity. High and Medium are effectively tied, with a difference of just 0.2 FPS, which suggests a plateau in performance before the Ultra preset imposes a further penalty.
Best Settings per Resolution
For 3840x2160, there is no best setting because no preset reaches the playable threshold. The verdict data confirms an empty list of playable settings, so the recommendation is simply that this resolution is not viable for this combination.
For 2560x1440, the same applies. No preset reaches 60 FPS, and the verdict lists no playable settings. The closest option, Low at 48.4 FPS, still falls short and would not provide a consistently smooth experience.
For 1920x1080, the best setting is Low, which achieves a 62.8 FPS average. This is the only configuration in the entire dataset that clears the 60 FPS playable threshold. The Low preset at 1080p is the sole recommended setup for this hardware pairing in Control.
Similar Performance Alternatives
The CPU, an AMD Ryzen 5 7500F, sits close to several other processors in the database’s aggregate benchmarks. The Intel Core i7-11850H has an average score of 24935, which is only 0.1% behind the Ryzen 5 7500F. The AMD Ryzen 5 8400F scores 25005, a 0.2% advantage over the 7500F. The Intel Core i7-13620H is 0.2% ahead with a score of 24911, and the Intel Core 5 210H trails by 0.4% with a score of 24872. These deltas are all within a fraction of a percent, meaning any of these processors would behave nearly identically in this game when paired with the same GPU. The CPU is not the limiting factor here, so swapping to any of these rivals would not meaningfully change the measured FPS.
On the GPU side, the AMD Radeon RX 580 has an average benchmark score of 12928. The NVIDIA GeForce RTX 3050 Ti Mobile is 0.1% ahead with a score of 12940, so it would produce virtually the same frame rates. The NVIDIA GeForce GTX 1660 SUPER scores 12986, a 0.4% advantage, which is still within the noise of measurement. The AMD Radeon 740M is 0.5% behind at 12870, and the AMD FirePro W5100 is 0.6% behind at 12847. Because the RX 580 is the performance ceiling in this pairing, any of these GPU rivals would deliver similar results, meaning the 1080p Low configuration would remain the only playable option. The data strongly suggests that upgrading the GPU would be required to unlock higher presets or resolutions, while a CPU change would have no observable effect.
The Verdict
This PC can run Control, but only in the narrowest sense. The verdict by resolution is clear: at 3840x2160, there are no playable settings, as every preset falls below 60 FPS. At 2560x1440, the same conclusion applies, with no preset reaching the target. Only at 1920x1080 does the system become playable, and only on the Low preset, which delivers a 62.8 FPS average. That figure barely clears the 60 FPS threshold, and it leaves no headroom for demanding scenes or combat-heavy sequences. High, Medium, and Ultra at 1080p all fail to reach 60 FPS, with averages of 43 FPS, 43.2 FPS, and 33.7 FPS respectively. In practical terms, the user must accept Low settings at 1080p to maintain a fluid experience. The 1440p Low preset at 48.4 FPS is close but still below the threshold, so it cannot be recommended as a playable configuration.
CPU and GPU Roles
The division of labor between the Ryzen 5 7500F and the RX 580 is heavily skewed toward the GPU. The CPU is a modern Zen 4 part with strong single-thread and multi-thread scores, including a Cinebench R23 multi-core score of 22799 and a single-core score of 3218. The RX 580, by contrast, is an end-of-life Polaris GPU with a G3D benchmark score of 8813 and a percentile rank of 53 among all GPUs. The scaling of frame rates across resolutions confirms that the GPU is the limiting factor. At 1080p Low, the system hits 62.8 FPS. When moving to 1440p Low, the average drops to 48.4 FPS, a 14.4 FPS loss. At 4K Low, the average falls to 30.2 FPS, another 18.2 FPS loss. This steep decline with each resolution increase is a classic sign of a GPU-bound scenario.
The preset scaling further supports this conclusion. At 1080p, the difference between Low and Ultra is 29.1 FPS, from 62.8 down to 33.7. At 1440p, the same preset spread is 24.3 FPS, from 48.4 down to 24.1. At 4K, the spread narrows to 9.5 FPS, from 30.2 down to 20.7. The narrowing spread at higher resolutions indicates that the GPU is already saturated, so additional graphical load has diminishing impact. The CPU, with its six cores and twelve threads, is not being stressed to the point of bottlenecking at any resolution. The data indicates that the RX 580 is responsible for the performance ceiling, and the Ryzen 5 7500F has ample headroom to drive a more powerful GPU without becoming a constraint.
How This Combo Ranks
In the database’s ranking of tested hardware combinations for Control, this pairing sits at rank 3391 out of 3720 combinations. That places it in the bottom 9% of all tested systems, which is consistent with the measured FPS results. The RX 580 is an older GPU, and its 53rd percentile rank among all GPUs reflects its position as a mid-range part from a previous generation. The CPU, on the other hand, ranks in the 77th percentile among all CPUs, which highlights the imbalance of this pairing. A high-performing processor is paired with a GPU that cannot leverage it in this game. The combination’s low rank is almost entirely attributable to the GPU, and the measured frame rates confirm that the system behaves like a GPU-limited build. For Control specifically, this rank means that most other tested combinations would deliver higher frame rates, and only a small fraction of systems would perform worse. The 1080p Low result is the sole bright spot, and even that is a marginal pass over the 60 FPS threshold.