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Control
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 32 | 37 | 41 | 58 |
| 1440p QHD | 47 | 54 | 61 | 86 |
| 1080p Full HD | 62 | 72 | 81 | 114 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Control on Your System
The AMD Ryzen 5 7400F and Intel Arc B580 combination delivers a playable experience in Control, but the margin for error narrows significantly as resolution climbs. The data indicates a clear hierarchy: 1080p is fully mastered, 1440p requires settings management, and 4K falls short of the 60 FPS threshold across all tested presets. This analysis breaks down the measured performance, compares it to similar hardware, and answers the most pressing questions about this pairing.
How This Combo Ranks
The Ryzen 5 7400F and Arc B580 combination ranks 2816 out of 3720 tested combos for Control. This places it in the 24th percentile of all tested systems, meaning roughly three-quarters of all configurations tested deliver higher average frame rates in this game. The rank reflects a mid-pack positioning, not a top-tier one, but it also shows the combo is far from the bottom of the pile.
To contextualize this rank, consider the CPU and GPU individually. The Ryzen 5 7400F sits in the 83rd percentile among all CPUs, with an average benchmark score of 32750. That is a strong showing for the processor itself, indicating it has ample headroom for most gaming workloads. The Arc B580, however, sits in the 68th percentile among all GPUs, with an average benchmark score of 23021. The GPU is the limiting factor in this pairing, which is consistent with the measured FPS data showing that resolution and settings scaling follows the GPU's capabilities.
The gap between the CPU's high percentile and the GPU's lower one explains why the combo rank is not higher. At 1080p, the CPU can push the GPU to its limits, but at higher resolutions, the GPU becomes the bottleneck. The measured FPS data confirms this: at 1920x1080 Ultra, the combo hits 62 FPS average, but at 2560x1440 Ultra, it drops to 47 FPS, and at 3840x2160 Ultra, it falls to 32 FPS. This scaling pattern is typical of a GPU-bound scenario, where the processor's strength cannot compensate for the graphics card's limits.
Similar Performance Alternatives
Looking at the nearest rivals for both components provides a clear picture of what other hardware would behave similarly. For the CPU, the AMD Ryzen 5 7400F's closest competitors are all within a 0.3% average benchmark score delta. The Intel Core i5-14600T scores 32707, just 0.1% lower. The Intel Core Ultra 7 155H scores 32697, 0.2% lower. The AMD Ryzen 7 PRO 6850H scores 32812, 0.2% higher. The AMD Ryzen AI 7 PRO 360 scores 32662, 0.3% lower. These four processors are effectively interchangeable in terms of raw compute performance, meaning any of them paired with the Arc B580 would produce nearly identical frame rates in Control.
For the GPU, the Intel Arc B580's nearest rivals show a similar clustering. The AMD Radeon RX 580 2048SP scores 23061, just 0.2% higher. The NVIDIA GeForce RTX 2080 scores 22895, 0.6% lower. The NVIDIA GeForce RTX 3080 scores 23172, 0.7% higher. The NVIDIA P106-100 scores 23249, 1% higher. The RTX 3080 being this close is notable, as it suggests the Arc B580's driver maturity and architecture deliver performance comparable to much more expensive hardware in synthetic benchmarks. However, the measured FPS in Control is what matters, and the B580's 12 GB of memory and 456.0 GB/s bandwidth provide a solid foundation for this game's demands.
The practical implication is that swapping the Ryzen 5 7400F for any of its nearest rivals would not change the gaming experience in Control. Similarly, swapping the Arc B580 for any of its nearest rivals would keep frame rates within a few percentage points. This means the combo's performance is representative of a broad range of mid-range to upper-mid-range hardware from the past several generations.
FAQ
*Q: Can this combo run Control at 1080p with maximum settings?*
A: Yes. At 1920x1080 with Ultra settings, the combo achieves an average of 62 FPS, which clears the 60 FPS playable threshold. This is the best settings preset at this resolution.
Q: What is the best settings preset at 1440p for a stable 60 FPS?
A: At 2560x1440, the Medium preset is the most demanding option that stays at or above 60 FPS, with an average of 61 FPS. The Low preset also works at 86 FPS, but Medium offers higher visual quality while still meeting the threshold.
Q: Is 4K playable with this hardware?
A: No. At 3840x2160, none of the tested presets reach 60 FPS. The best result is Low settings at 58 FPS average, which falls just short of the threshold. High, Medium, and Ultra produce 37, 41, and 32 FPS respectively.
Q: How much performance drops when moving from 1080p to 1440p?
A: The drop varies by preset. At Ultra, the average FPS falls from 62 at 1080p to 47 at 1440p, a reduction of 15 FPS. At Low, it falls from 114 to 86, a reduction of 28 FPS. The percentage drop is larger at lower settings because the GPU is less saturated.
Q: Is the CPU or GPU more important for this game?
A: The GPU is the primary factor at higher resolutions. The Arc B580's 68th percentile ranking versus the CPU's 83rd percentile shows the GPU is the weaker link. At 1080p, the CPU can feed the GPU adequately, but at 1440p and above, the GPU's limits become the main constraint.
Q: Does the combo have headroom for future games?
A: The data for Control shows the combo is GPU-limited at higher resolutions. The CPU's strong benchmark scores suggest it could handle more demanding titles, but the GPU would likely hold it back in graphically intensive games. The 12 GB VRAM helps, but the raw performance is the bottleneck.
The Verdict
The data clearly answers whether this PC can run Control: yes, but with caveats based on resolution. At 1920x1080, the combo delivers a fully playable experience across all presets, with Ultra averaging 62 FPS. This is the resolution where the hardware shines, offering smooth gameplay with maximum visual fidelity.
At 2560x1440, the verdict is conditional. The Low and Medium presets both clear 60 FPS, with Medium averaging 61 FPS. High and Ultra fall short, at 54 and 47 FPS respectively. For a 1440p monitor, the Medium preset is the recommended choice, as it balances visual quality with performance. The 61 FPS average is right at the threshold, so there is minimal headroom for demanding scenes.
At 3840x2160, the verdict is negative. No preset reaches 60 FPS, with Low coming closest at 58 FPS. This is a 2 FPS shortfall, which is frustratingly close, but the data shows that 4K is not viable for this combo in Control. The 32 FPS at Ultra is unplayable for a fast-paced action game. The measured FPS data confirms that 1080p is the sweet spot, 1440p is workable with settings adjustments, and 4K is out of reach.
Measured FPS Breakdown
The measured FPS data provides a detailed look at performance across three resolutions and four settings presets. At 3840x2160, the results are consistently below the 60 FPS threshold. Low settings produce an average of 58 FPS, Medium produces 41 FPS with a minimum of 35 and maximum of 48, High produces 37 FPS, and Ultra produces 32 FPS. The lack of min/max data for Low, High, and Ultra suggests those runs were less variable, but the averages are all sub-60.
At 2560x1440, the picture improves. Low settings average 86 FPS, which is well above the threshold. Medium averages 61 FPS with a minimum of 52 and maximum of 70, indicating some frame time variance but generally playable performance. High averages 54 FPS, and Ultra averages 47 FPS. The jump from Low to Medium is a 25 FPS drop, which is substantial, but Medium still clears the bar.
At 1920x1080, the combo performs best. Low settings average 114 FPS, Medium averages 81 FPS with a minimum of 69 and maximum of 93, High averages 72 FPS, and Ultra averages 62 FPS. All presets exceed 60 FPS, with Ultra having the smallest margin at just 2 FPS over the threshold. The scaling from Low to Ultra is a 52 FPS drop, showing that the GPU is heavily taxed by the highest settings even at 1080p.
The min/max data available for Medium settings at each resolution reveals the frame time consistency. At 1080p Medium, the range is 69 to 93 FPS, a 24 FPS spread. At 1440p Medium, the range is 52 to 70 FPS, an 18 FPS spread. At 4K Medium, the range is 35 to 48 FPS, a 13 FPS spread. The narrowing range at higher resolutions suggests that the GPU is more consistently saturated, reducing the likelihood of sudden frame spikes.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 62 FPS. This is the clear choice for maximum visual quality, as it includes all the graphical bells and whistles the game offers. The 2 FPS margin is thin, but the data shows it is achievable.
At 2560x1440, the best settings preset is Medium, with an average of 61 FPS. This preset provides a good balance between visual fidelity and performance. The Low preset at 86 FPS offers more headroom, but Medium is the highest quality option that still meets the threshold. The 61 FPS average is right at the line, so users with VRR displays may prefer Low for extra stability.
At 3840x2160, there is no best settings preset because none reach 60 FPS. The closest is Low at 58 FPS, which is 2 FPS short. This means 4K is not a viable resolution for this combo in Control, regardless of settings. The data is unambiguous on this point.
CPU and GPU Roles
The data reveals a clear division of labor between the CPU and GPU in Control. At 1920x1080, the CPU's strength is evident. The Ryzen 5 7400F's high single-thread and multi-thread scores allow it to feed the GPU efficiently, resulting in 114 FPS at Low settings. The GPU is the limiting factor even here, as the drop from Low to Ultra is 52 FPS, but the CPU ensures there is no bottleneck.
At 2560x1440, the GPU begins to dominate the performance equation. The CPU's role diminishes as the resolution increases, because the GPU has to process more pixels. The scaling from 1080p to 1440p shows a consistent drop across all presets, with the average FPS falling by roughly 25-30%. This is characteristic of a GPU-bound workload, where the processor's capabilities are less relevant.
At 3840x2160, the GPU is the sole determinant of performance. The CPU is effectively idle waiting for the GPU to finish rendering frames. The fact that Low settings only reach 58 FPS at 4K, versus 114 FPS at 1080p, shows that the Arc B580's raw pixel throughput is the bottleneck. The CPU's 83rd percentile ranking cannot overcome the GPU's 68th percentile ranking at this resolution.
The settings scaling also highlights the GPU's role. At 1080p, the difference between Low and Ultra is 52 FPS, which is a 46% reduction. At 1440p, the difference is 39 FPS, a 45% reduction. At 4K, the difference is 26 FPS, a 45% reduction. The consistent percentage drop across resolutions indicates that the GPU's workload scales linearly with settings, and the CPU is never the limiting factor. This means that for Control, the Arc B580 is the component to upgrade first if higher resolutions or settings are desired.