Instant compatibility check with FPS benchmarks and optimization tips
Control
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 28 | 32 | 36 | 51 |
| 1440p QHD | 42 | 48 | 54 | 76 |
| 1080p Full HD | 55 | 63 | 71 | 101 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Control on Your System
The AMD Ryzen 5 7400F and Intel Arc B570 combination delivers a playable experience in Control at 1080p and 1440p, but falls short at 4K. At 1920x1080, the High preset averages 63 FPS, while the Low preset at 2560x1440 averages 76 FPS. The data shows that 4K resolution remains out of reach, with the highest average FPS at that resolution being only 51 FPS on Low settings. This pairing sits at rank 2995 out of 3720 tested combos for Control, placing it in the lower portion of the database.
FAQ
Q: What is the highest playable setting at 1920x1080 for this combo?
A: The High preset is the most demanding setting that stays at or above 60 FPS, averaging 63 FPS. Medium averages 71 FPS, and Low averages 101 FPS, but High is the best visual quality among the playable options.
Q: Can this system run Control at 2560x1440?
A: Yes, but only on the Low preset, which averages 76 FPS. The Medium preset dips to 54 FPS, the High preset drops to 48 FPS, and Ultra is at 42 FPS, so none of those meet the 60 FPS threshold.
Q: Is 4K playable with this hardware?
A: No. The best result at 3840x2160 is 51 FPS on Low settings, and the High preset averages just 32 FPS. Ultra sits at 28 FPS, and Medium at 36 FPS, so no preset clears the 60 FPS line.
Q: How does the Arc B570 compare to its nearest GPU rival in raw performance?
A: The Arc B570’s average benchmark score is 20556, which is nearly identical to the Intel Arc A750. The A750 has a deltaPct of -0.1 from the B570’s score, meaning the difference is negligible. The NVIDIA GeForce RTX 3070 Mobile also sits within 0.1 percent of the B570.
Q: What CPU is closest in performance to the Ryzen 5 7400F?
A: The Intel Core i5-14600T is the closest, with an average score 0.1 percent higher. The AMD Ryzen 7 PRO 6850H is 0.2 percent lower, and the Intel Core Ultra 7 155H is 0.2 percent higher, so all are effectively equivalent.
Q: What is the CPU’s single-thread performance like relative to its multi-thread score?
A: In Cinebench R23, the Ryzen 5 7400F scores 3072 in single-core and 21765 in multi-core. The single-core score places it in the 83rd percentile among all CPUs, showing strong per-thread performance that helps with game logic and physics.
Best Settings per Resolution
The data provides measured average FPS for four presets at three resolutions. Applying the rule that the most demanding preset must stay at or above 60 FPS, we get the following.
1920x1080: The High preset is the answer, averaging 63 FPS. This is the most demanding setting that maintains playability. Low averages 101 FPS, and Medium averages 71 FPS, but High offers better visuals without crossing the 60 FPS floor. Ultra drops to 55 FPS, so it is not viable.
2560x1440: The Low preset is the only option that clears the threshold, averaging 76 FPS. Medium falls to 54 FPS, which is below the 60 FPS minimum. High averages 48 FPS, and Ultra averages 42 FPS. The frame range for Medium is 46-62 FPS, which shows instability near the lower bound.
3840x2160: No preset reaches 60 FPS. The Low preset averages 51 FPS, which is closest but still 15 percent short of the target. Medium averages 36 FPS, High averages 32 FPS, and Ultra averages 28 FPS. The 4K results all fail the playable threshold, so no recommendation can be made for this resolution.
The pattern is clear: each step up in resolution costs a significant number of frames. From 1080p High to 1440p High, the FPS drops from 63 to 48, a loss of about 24 percent. From 1440p High to 4K High, the FPS drops from 48 to 32, another 33 percent loss. This indicates that the GPU is the limiting factor at higher resolutions, as the CPU’s role diminishes when pixel fill rate becomes the bottleneck.
CPU and GPU Roles
The benchmark data shows how the balance shifts between the CPU and GPU across resolutions. At 1080p, the CPU has more influence on frame rates because the GPU can produce frames quickly. The jump from Low to Ultra at 1080p is from 101 FPS down to 55 FPS, which is a 46 percent reduction. That scaling shows the GPU works harder as settings increase, but the CPU still manages to feed it enough data to exceed 100 FPS on Low.
At 1440p, the GPU becomes more dominant. The Low preset averages 76 FPS, while Ultra averages 42 FPS, a 45 percent drop. The Medium preset’s minimum FPS of 46 and maximum of 62 shows significant swings, which indicates the GPU is running out of headroom. The CPU is no longer the primary constraint because the higher resolution reduces frame output, giving the CPU more time to process each frame.
At 4K, the GPU is the clear limiter. The difference between Low and Ultra is 23 FPS (51 to 28), which is a smaller absolute gap than at 1080p or 1440p. That compression happens because the GPU is saturated at every preset. Even on Low settings, the 4K resolution demands so much pixel fill rate that the GPU cannot exceed 51 FPS. The CPU, with its 6 cores and 12 threads, is not the issue; the Arc B570’s 10 GB of GDDR6 memory and 160-bit bus simply cannot feed the full 4K frame buffer fast enough.
The CPU’s role diminishes as resolution rises. At 1080p Ultra, the GPU is already below 60 FPS, which indicates the GPU is the bottleneck. If the CPU were the limiting factor, the FPS would stay relatively flat across settings. But the data shows FPS drops consistently from Low to Ultra at every resolution, which proves the GPU is the primary constraint in all scenarios. The CPU’s single-core score of 3072 in Cinebench R23 is more than enough to handle Control’s game logic, so the frame rate is always GPU-bound after the resolution passes 1080p.
How This Combo Ranks
In the database of tested CPU and GPU combinations for Control, this pairing ranks 2995 out of 3720 total combos. That places it in the bottom 20 percent of all tested systems. To put that in perspective, the combo sits below the median, meaning most other hardware combinations deliver higher frame rates. The 2995 rank does not indicate poor performance for the target resolutions, since the system clears 60 FPS at 1080p and 1440p Low, but it does show that many stronger builds exist.
The rank of 2995 out of 3720 is a relative measure. The Arc B570 has a percentile of 65 among all GPUs, which is slightly above midpack. The Ryzen 5 7400F has a percentile of 83 among all CPUs, putting it in the upper tier. However, the combo rank is lower than either component’s individual percentile would suggest. That discrepancy arises because the GPU holds the system back more than the CPU. The B570’s 65th percentile GPU score means that about a third of all tested GPUs are faster, and Control is a GPU-bound game at higher settings and resolutions.
The combo rank also indicates that the system is not designed for 4K. Only a few of the 3720 combos would fail to reach 60 FPS at 4K, and this one is among them. At 1080p, the rank is better, but still below the median. The fact that the CPU is in the 83rd percentile but the combo ranks in the 80th percentile shows that the GPU is the limiting factor. If a user were to pair this CPU with a stronger GPU, the rank would improve significantly, but that is outside the scope of this data.
Similar Performance Alternatives
The nearest rivals for the CPU and GPU give a sense of what other hardware would behave similarly. For the Intel Arc B570, the closest competition is the NVIDIA GeForce RTX 3070 Mobile, which has an average benchmark score of 20534 versus the B570’s 20556, a deltaPct of 0.1. This means the RTX 3070 Mobile performs within 0.1 percent of the B570, so users would expect nearly identical frame rates in Control. The Intel Arc A750 is also within 0.1 percent of the B570, with a score of 20582 (deltaPct -0.1), so that is another direct equivalent. The AMD Radeon R9 M390X is 0.5 percent faster (20662), and the NVIDIA Quadro M4000M is 0.4 percent slower (20480), but all four are effectively the same GPU performance tier.
For the CPU, the AMD Ryzen 5 7400F’s nearest rival is the Intel Core i5-14600T, which scores 32707 versus the 7400F’s 32750 average, a deltaPct of 0.1. The Intel Core Ultra 7 155H is 0.2 percent lower (32697), and the AMD Ryzen 7 PRO 6850H is 0.2 percent higher (32812). The AMD Ryzen AI 7 PRO 360 is 0.3 percent lower (32662). All these are virtually identical in CPU performance, meaning switching to any of them would not change the frame rate in Control, since the game is GPU-bound here.
The practical takeaway is that if a user has an RTX 3070 Mobile or an Arc A750, they can expect the same frame rates as the B570. Similarly, if they have an i5-14600T or Ryzen 7 PRO 6850H, the CPU will not be the limiting factor. For Control specifically, the GPU alternatives matter more, because the game’s GPU load is high. The data does not include any specific Control benchmarks for these rivals, but the similar average scores suggest the in-game performance would fall within a few FPS.
The Verdict
Can this PC run Control? The answer depends on the resolution. The verdictByResolution data is explicit: at 3840x2160, there are no playable settings, meaning no preset reaches 60 FPS. At 2560x1440, only the Low preset is playable, averaging 76 FPS. At 1920x1080, the High, Medium, and Low presets all clear 60 FPS, with High being the best option at 63 FPS.
If you are using a 1080p monitor, this system delivers a smooth experience on High settings. The 63 FPS average gives a small headroom above the 60 FPS threshold, and the frame rate holds steady, as seen in the Medium preset’s minimum of 61 FPS. You can also use Medium for a buffer, but High is the best visual quality you can get. Ultra is not playable at 55 FPS, so you would need to lower settings or resolution to use Ultra.
For 1440p owners, the situation is more limited. You can play on Low settings, which averages 76 FPS, providing a comfortable margin. However, Medium drops to 54 FPS, which is below the threshold, and High sits at 48 FPS. If you want higher quality at 1440p, you would need to reduce the resolution to 1080p and then use High or Ultra. The 1440p Low preset is the only acceptable option, but it still delivers more than 60 FPS.
For 4K users, the verdict is no. The best case is 51 FPS on Low, which is 15 percent short of 60 FPS. Even if you overclock or lower settings further, the data shows no preset reaches the target. The Arc B570 is not able to handle 4K in Control, and the CPU cannot compensate because the GPU is the bottleneck at that resolution.
Overall, this combo is a 1080p machine for Control, with 1440p available only on the lowest quality preset. The 4K results are not playable. The combination of a strong CPU and a mid-range GPU creates a system that is well-balanced for 1920x1080, where the CPU’s high single-core performance ensures stable frame times. The GPU’s 10 GB of VRAM is sufficient for 1080p High, but the pixel fill rate falls short as resolution climbs. For a user with a 1080p monitor, this is a smooth, playable experience. For anyone expecting 4K capability, the data says otherwise.