Instant compatibility check with FPS benchmarks and optimization tips
Control
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 35 | 40 | 45 | 63 |
| 1440p QHD | 52 | 59 | 67 | 94 |
| 1080p Full HD | 68 | 78 | 88 | 124 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Control on Your System
The AMD Ryzen 5 5600X paired with the NVIDIA GeForce RTX 5050 delivers a compelling, if uneven, experience in Control. The benchmark data shows a combo that is clearly capable of smooth gameplay at mainstream resolutions but begins to strain at 4K, where only the lowest preset maintains a playable frame rate. This pairing ranks at 2296 out of 3720 tested combos, placing it in the 62nd percentile of tested hardware configurations for this title. The data indicates a system that is not a top-tier performer but one that comfortably handles the game's demands at 1080p and 1440p.
How This Combo Ranks
The combo's rank of 2296 out of 3720 tested combinations places it in the upper-middle tier of systems in the database. This percentile position, at roughly the 62nd mark, suggests that while many higher-end configurations will outperform it, this pairing is a solidly competent match for Control. The rank is a reflection of the entire system's ability to render the game's complex physics and particle effects, not just a single component. It positions the system as a dependable mid-range option that can deliver a good experience, particularly when resolution is kept in check. The RTX 5050, with a percentile rank of 66 among all GPUs, is the stronger contributor to this pairing's standing, falling just below the 66th percentile in relative performance. The CPU, holding a 75th percentile rank among all processors, is a solid foundation, but it does not carry the load in this title. The system's overall rank is a balance of these two components, with the GPU acting as the primary performance limiter in most scenarios. This means the result in Control is largely a function of the graphics card's capabilities, although the CPU ensures the system does not fall behind at lower resolutions.
CPU and GPU Roles
In Control, the RTX 5050 is the decisive component, with the CPU playing a supporting but not negligible role. The measured FPS data reveals a clear pattern: performance scales inversely with resolution, which is a classic indication of a GPU-bound scenario. At 1920x1080, the average FPS at High settings is 78, which drops to 59 at 2560x1440, and then to 40 at 3840x2160. This steep drop-off as pixel count increases is directly attributable to the GPU's workload in filling pixels. The CPU, with its 6 cores and 12 threads, is sufficient to keep the GPU fed at all resolutions, as evidenced by the fact that the frame rate declines smoothly with resolution rather than plateauing or becoming erratic. The CPU's impact is more observable when looking at the difference between presets. At 2560x1440, moving from Low to Medium settings costs 27 FPS (from 94 to 67), while moving from Medium to High costs another 8 FPS (from 67 to 59). This scaling suggests that the CPU can handle the increased draw calls and physics computations required by higher presets, but the GPU's rendering load is what ultimately dictates the final frame rate. The fact that the CPU's benchmark scores, such as a Cinebench R23 multi-core score of 11838, are robust further confirms it is not a limiting factor in this title. The data points to a system where the GPU is the primary driver of performance, with the CPU providing a stable platform that does not bottleneck at any tested configuration.
Measured FPS Breakdown
The measured FPS data provides a detailed look at the system's performance across a matrix of resolutions and settings. At 1920x1080, the system is highly capable. The Low preset achieves an average of 124 FPS, which is a comfortable margin above the 60 FPS threshold. Medium settings reduce the average to 88 FPS, with a minimum of 75 FPS and a maximum of 101 FPS, indicating a stable experience. High settings deliver an average of 78 FPS, and even the Ultra preset, which is the most demanding, holds an average of 68 FPS. This shows that 1080p is a sweet spot for this combo, with all presets providing a smooth experience. Moving to 2560x1440, the impact of the increased pixel count becomes clear. The Low preset still delivers a high average of 94 FPS. However, the Medium preset drops to an average of 67 FPS, with a minimum of 57 FPS, which is just below the 60 FPS threshold. High settings average 59 FPS, and Ultra falls to 52 FPS. At 3840x2160, the GPU is heavily taxed. The Low preset is the only one that remains playable, with an average of 63 FPS. Medium settings yield an average of 45 FPS, with a range of 38 to 52 FPS, and High drops to 40 FPS. The Ultra preset is the most demanding, delivering an average of only 35 FPS. This data clearly shows a pattern of performance degradation as resolution increases, with the GPU's limited memory bandwidth and pixel throughput becoming the bottleneck.
Similar Performance Alternatives
For users considering this specific pairing, the nearest rivals for the CPU and GPU provide a context for what similar performance might look like. The AMD Ryzen 5 5600X's nearest rival is the AMD Ryzen 7 4800H, which has an average benchmark score of 21749, a mere 0.1 percent behind. This indicates that in CPU-bound scenarios, the 5600X performs nearly identically to a mobile 4800H. Other close alternatives include the AMD Ryzen 5 PRO 6650U and the Intel Core i7-11700, both with scores that are only 0.5 percent different from the 5600X's 21771 average. The AMD EPYC 9554P is also within a 0.6 percent margin, showing that the 5600X is in a performance tier with a wide range of processors. For the GPU, the NVIDIA GeForce RTX 5050's nearest rival is the AMD Radeon RX Vega M GL, which scores 21153, just 0.6 percent ahead. The AMD Radeon HD 8970M is only a percent behind, while the AMD Radeon RX 5600 XT is 1.6 percent ahead. The NVIDIA RTX A4000 Mobile is 1.6 percent behind. These numbers suggest that a system with a comparable GPU, such as the RX 5600 XT, would produce very similar frame rates in Control, as the performance delta is under two percent in all cases. In practice, users with these alternative components can expect nearly identical gameplay experiences in terms of FPS.
Best Settings per Resolution
The optimal settings for Control depend heavily on the target resolution. At 3840x2160, the only preset that maintains an average of at least 60 FPS is the Low preset, which achieves an average of 63 FPS. This is the only playable option at this resolution. At 2560x1440, the system can handle both the Low and Medium presets while staying above the 60 FPS threshold. The best settings are the Medium preset, which delivers an average of 67 FPS, with a minimum of 57 FPS that can occasionally dip below the target. For a consistent experience, the Low preset at 94 FPS is a safer bet. At 1920x1080, the system is not constrained. All four presets, Low, Medium, High, and Ultra, maintain an average at or above 60 FPS. The Ultra preset is the best setting, with an average of 68 FPS, proving that the combo can fully max out the game's visual fidelity at 1080p without sacrificing smoothness.
The Verdict
This PC can run Control, but the experience is heavily dependent on the chosen resolution. The data shows that at 1920x1080, the system is fully capable, with all setting presets clearing the 60 FPS threshold. The Ultra preset is playable at an average of 68 FPS. At 2560x1440, the system is still playable, but only the Low and Medium presets are considered playable. The Medium preset is the highest quality option, with an average of 67 FPS, but it can dip to 57 FPS at times. At 3840x2160, the system is only playable on the Low preset, with an average of 63 FPS. The High and Ultra presets are not playable, as they average 40 and 35 FPS respectively. The verdict is that this combo is best suited for 1080p gaming and can handle 1440p with some settings compromises, but it is not a 4K gaming solution.
FAQ
Q: What is the highest resolution and preset combination that maintains at least 60 FPS?
A: The highest resolution and preset combination that maintains an average of at least 60 FPS is 1920x1080 with the Ultra preset, which achieves an average of 68 FPS.
Q: Can this PC run Control at 2560x1440 with the High preset?
A: No, the data shows the average FPS at 2560x1440 with the High preset is 59 FPS, which is below the 60 FPS playable threshold.
Q: What is the best settings preset for a 4K display?
A: The only playable preset at 3840x2160 is the Low preset, which has an average of 63 FPS. Any other preset results in an average FPS below 60.
Q: How does the GPU's performance compare to a rival like the AMD Radeon RX 5600 XT?
A: The NVIDIA GeForce RTX 5050 has an average benchmark score of 21035, which is 1.6 percent lower than the RX 5600 XT's score of 20713. This means the RX 5600 XT is slightly faster in general benchmarks.
Q: Is the CPU a bottleneck for this game?
A: The data indicates that the CPU is not a limiting factor. The performance scaling from 1080p to 4K shows that the GPU is the primary bottleneck, as the frame rate drops significantly with the increased resolution, which is a typical GPU-bound scenario.
Q: What are the average FPS numbers for the 2560x1440 Medium preset?
A: The 2560x1440 Medium preset has an average FPS of 67, with a minimum of 57 and a maximum of 77.