Instant compatibility check with FPS benchmarks and optimization tips
Control
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 18 | 21 | 24 | 33 |
| 1440p QHD | 27 | 31 | 35 | 50 |
| 1080p Full HD | 36 | 41 | 46 | 65 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Control on Your System
The AMD Ryzen 5 5600X and Intel Arc B390 pairing presents a clear case of CPU strength meeting GPU limitation. The Ryzen 5 5600X sits in the 75th percentile among all CPUs, with a multi-core Cinebench R23 score of 11838, while the Arc B390 ranks in the 9th percentile among GPUs, with a Steel Nomad DX12 score of 1482. This imbalance dictates the entire performance profile in Control, a 2019 action adventure title. The recorded data shows that playable frame rates are only achievable at 1080p with the lowest settings, and the experience degrades rapidly as resolution and visual fidelity increase.
Best Settings per Resolution
At 3840x2160, no preset achieves the 60 FPS playable threshold. The best performing preset is Low, which delivers an average of 33 FPS. This is far below the target, so the game is not playable at 4K with this hardware combination under any tested setting.
At 2560x1440, the situation improves slightly but remains below the threshold. The Low preset produces an average of 50 FPS, which is the highest recorded average at this resolution. Medium drops to 35 FPS, High to 31 FPS, and Ultra to 27 FPS. None of these reach 60 FPS, so 1440p is also not playable.
At 1920x1080, the Low preset is the only configuration that clears the 60 FPS bar. It averages 65 FPS, which is the sole playable result in the entire dataset. Medium averages 46 FPS, High averages 41 FPS, and Ultra averages 36 FPS. For users who insist on higher visual quality, the Medium preset at 46 FPS may feel more stable than High, since the gap between them is only 5 FPS, but neither meets the playable standard.
CPU and GPU Roles
The data indicates that the GPU is the overwhelming bottleneck across all resolutions. The Arc B390's performance class, as shown by its 9th percentile ranking and close rivals like the NVIDIA GeForce GT 710 and GT 625 OEM, places it far below the demands of Control at higher settings. The CPU, by contrast, is a strong performer in the 75th percentile, with a Passmark single-thread score of 3364 and a Geekbench single-core score of 1989.
The scaling between resolutions confirms this. Moving from 1920x1080 Low to 2560x1440 Low, the average FPS drops from 65 to 50, a reduction of 15 FPS. Moving from 2560x1440 Low to 3840x2160 Low, the average drops from 50 to 33, a further reduction of 17 FPS. This consistent degradation as pixel count increases points to the GPU's fill rate and memory bandwidth limits, not the CPU's processing power.
The CPU's role becomes more apparent when examining the FPS differences between presets at a fixed resolution. At 1080p, the gap between Low and Ultra is 29 FPS (65 to 36). At 1440p, the same gap is 23 FPS (50 to 27). At 4K, the gap is 15 FPS (33 to 18). The shrinking delta between presets as resolution rises is a classic sign of the GPU becoming the sole limiting factor. The Ryzen 5 5600X, with its 6 cores and 12 threads, has ample headroom for this game's logic, but it cannot compensate for the Arc B390's raw rasterization throughput.
The data further suggests that the CPU is not holding back the GPU at any resolution. The 3DMark 16-thread score of 5582 and the Cinebench R23 multi-core score of 11838 indicate a processor that can feed frames quickly. The recorded FPS numbers are consistently low across all presets, which aligns with a GPU-bound scenario. If the CPU were the constraint, we would expect to see more consistent FPS across resolutions at the same preset, which is not the case.
Measured FPS Breakdown
At 1920x1080, the Low preset averages 65 FPS with no recorded minimum or maximum. This is the only setting that exceeds the 60 FPS threshold. The Medium preset averages 46 FPS, with a minimum of 40 and a maximum of 53. The High preset averages 41 FPS, with no min or max recorded. The Ultra preset averages 36 FPS, also without min or max data. The spread between Low and Ultra is 29 FPS, showing a significant performance cost for higher visual fidelity.
At 2560x1440, the Low preset averages 50 FPS, which is 15 FPS below the 1080p Low result. The Medium preset averages 35 FPS, with a minimum of 30 and a maximum of 40. The High preset averages 31 FPS. The Ultra preset averages 27 FPS. The gap between Low and Ultra narrows to 23 FPS at this resolution, indicating that the GPU is working harder to maintain even the lowest settings.
At 3840x2160, the Low preset averages 33 FPS, a 17 FPS drop from the 1440p Low result. The Medium preset averages 24 FPS, with a minimum of 20 and a maximum of 27. The High preset averages 21 FPS. The Ultra preset averages 18 FPS. The difference between Low and Ultra shrinks to 15 FPS, which reinforces that the GPU is saturated and settings have diminishing returns.
The min and max FPS data is sparse, but the Medium preset at each resolution provides a useful window. At 1080p Medium, the range is 40 to 53 FPS, a 13 FPS variance. At 1440p Medium, the range is 30 to 40 FPS, a 10 FPS variance. At 4K Medium, the range is 20 to 27 FPS, a 7 FPS variance. The narrowing range at higher resolutions suggests that frame times become more consistent as the GPU reaches its limit, but the overall experience remains below the playable threshold.
The Verdict
The verdict from the database is unambiguous: this PC cannot run Control at a playable level for most configurations. According to the recorded results, only the 1920x1080 Low preset clears the 60 FPS threshold, with an average of 65 FPS. All other combinations of resolution and settings fall short.
At 3840x2160, no settings are playable. The best average is 33 FPS on Low, which is 27 FPS below the target. At 2560x1440, no settings are playable either. The best average is 50 FPS on Low, which is 10 FPS below the target. At 1920x1080, the Low preset is the only playable option, and the verdict list confirms this with a single entry: Low at 65 FPS.
For a user with this hardware, the practical takeaway is that 1080p with the lowest settings is the ceiling. The data does not support any attempt to run Control at higher resolutions or with increased visual quality. The combination's rank of 3311 out of 3720 tested combos for this game places it in the lower percentile of systems, which aligns with the measured results.
FAQ
Q: Can this PC run Control at 60 FPS on 1080p?
A: Yes, but only with the Low preset. The recorded average FPS for 1920x1080 Low is 65, which exceeds the 60 FPS playable threshold. The Medium preset averages 46 FPS, High averages 41 FPS, and Ultra averages 36 FPS, all below the target.
Q: What is the best setting for 1440p?
A: There is no playable setting at 2560x1440. The Low preset delivers the highest average at 50 FPS, which is still 10 FPS below the 60 FPS threshold. Medium averages 35 FPS, High averages 31 FPS, and Ultra averages 27 FPS.
Q: How does the CPU compare to the GPU in this system?
A: The AMD Ryzen 5 5600X is a strong performer, ranking in the 75th percentile of all CPUs with a Cinebench R23 multi-core score of 11838. The Intel Arc B390 ranks in the 9th percentile of GPUs with a Steel Nomad DX12 score of 1482. The CPU is not the limiting factor; the GPU is.
Q: What are the FPS differences between Low and Ultra at each resolution?
A: At 1920x1080, the difference is 29 FPS (65 to 36). At 2560x1440, the difference is 23 FPS (50 to 27). At 3840x2160, the difference is 15 FPS (33 to 18). The shrinking delta indicates the GPU becomes the sole bottleneck at higher resolutions.
Q: Is the game playable at 4K with this hardware?
A: No. The best result at 3840x2160 is 33 FPS on Low, which is 27 FPS below the 60 FPS threshold. Medium averages 24 FPS, High averages 21 FPS, and Ultra averages 18 FPS. No preset reaches a playable level.
Q: How does this combo rank compared to other tested systems?
A: This combination ranks 3311 out of 3720 tested combos for Control. This places it in the lower end of the performance distribution, consistent with the GPU's low percentile ranking and the measured FPS results.
How This Combo Ranks
The AMD Ryzen 5 5600X and Intel Arc B390 combination ranks 3311 out of 3720 tested combos for Control. This places it in the bottom 11 percent of systems tested for this game. The ranking reflects the severe GPU limitation, as the CPU is capable of much higher performance in other contexts.
The Ryzen 5 5600X's nearest rivals in CPU benchmarks include the AMD Ryzen 7 4800H, which scores 21749 with a delta of 0.1 percent, and the Intel Core i7-11700, which scores 21891 with a delta of -0.5 percent. This places the CPU in a competitive tier where it is essentially equivalent to those processors in average benchmark score. The GPU's nearest rivals, however, tell a different story. The NVIDIA GeForce GT 520MX scores 1463 with a delta of 1.3 percent, and the NVIDIA GeForce GT 710 scores 1443 with a delta of 2.7 percent. These are entry-level graphics solutions from a decade ago, and the Arc B390 is only marginally ahead of them.
The data shows that this combo is not suited for Control at any meaningful quality level. The single playable configuration, 1080p Low at 65 FPS, is a bare minimum experience. Users with this hardware should consider lowering internal resolution scaling or accepting a sub-60 FPS experience at higher settings, though the recorded numbers suggest that even Medium at 1080p, at 46 FPS, is a substantial compromise. For the vast majority of presets and resolutions, the hardware falls short of the 60 FPS target, and the ranking confirms that this is one of the weaker systems in the database for this title.