Instant compatibility check with FPS benchmarks and optimization tips
Control
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 73 | 85 | 96 | 135 |
| 1440p QHD | 110 | 125 | 138 | 198 |
| 1080p Full HD | 146 | 163 | 185 | 226 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Control on Your System
Control launched in 2019 as an action adventure title that quickly became a benchmark staple for demanding rendering workloads, and the measured data for this pairing — an AMD Ryzen 5 5600GT driving an NVIDIA GeForce RTX 5080 — shows a configuration that clears the 60 FPS playable threshold at every tested resolution and every preset, up to and including 4K Ultra. The combination ranks 198th out of 3720 tested combos in this game, placing it in the top tier of the database, and the numbers below break down exactly where the performance comes from, which component is doing the heavy lifting, and what nearby hardware would behave similarly.
Best Settings per Resolution
The most demanding preset that holds at or above 60 FPS is Ultra at every resolution in the dataset — there is no need to step down at all.
- 1920x1080 — Ultra, 146.3 FPS average. Even the heaviest preset leaves an enormous margin over the 60 FPS threshold.
- 2560x1440 — Ultra, 110 FPS average. Roughly a quarter of the 1080p Ultra result is shed when moving to 1440p, but the frame rate remains nearly double the threshold.
- 3840x2160 — Ultra, 72.5 FPS average. This is the tightest result in the dataset, but it still clears 60 FPS, which means 4K at maximum settings qualifies as playable per the database's measured threshold.
In short: the answer to "what settings should I use" is simply Ultra everywhere. The only resolution where headroom is modest is 4K, where the 72.5 FPS average leaves roughly a fifth of margin above the threshold rather than the two-fold margins seen at lower resolutions.
CPU and GPU Roles
The scaling pattern across resolutions and presets points clearly to a GPU-bound configuration — which is expected given the pairing of a mid-tier six-core CPU with a flagship-class GPU.
At 1080p Ultra the system averages 146.3 FPS; at 1440p Ultra that drops to 110, and at 4K Ultra it falls to 72.5. That is a sustained, roughly proportional decline as pixel count increases — the classic signature of a GPU-limited game where the graphics card is the ceiling on frame rate. If the Ryzen 5 5600GT were the limiting factor, raising the resolution would not produce these steep drops, because the CPU workload stays constant per frame regardless of output resolution.
The preset scaling tells the same story from the other direction. At 1080p, dropping from Ultra to Low raises the average from 146.3 to 225.9 FPS — a substantial gain, but the frame rate does not run away toward the CPU's ceiling, suggesting the GPU remains the constraint even at the lightest preset at 1080p. At 4K, the Low preset reaches 135.1 FPS versus Ultra's 72.5, again a wide spread driven by rendering load rather than processor throughput.
For context on the CPU side: the Ryzen 5 5600GT is a 6-core, 12-thread Zen 3 part with a 3.60 base and 4.60 boost clock, sitting in the 74th percentile of all CPUs in the database with an average benchmark score of 20733. Its rivals — the Intel Core i5-12490F, Intel Xeon 6325P, Intel Core Ultra 5 125U, and AMD EPYC 7J13 — all sit within half a percent of it in aggregate score. None of that class of CPU is remotely stressed by Control at the frame rates this GPU produces. The RTX 5080, meanwhile, sits in the 87th percentile of all GPUs with an average benchmark score of 56083, 56.28 TFLOPS of FP32 compute, 16 GB of GDDR7 on a 256-bit bus with 960 GB/s of bandwidth, and 84 RT cores — the latter mattering for a ray-tracing-heavy title like Control. The GPU is the component that matters at every resolution here.
One structural note: the 5600GT offers PCIe Gen 3 with 16 CPU lanes, while the RTX 5080 uses a PCIe 5.0 x16 bus interface. The measured results already reflect this pairing as tested, and the data shows no practical penalty at these frame rates.
Measured FPS Breakdown
All figures below are measured average FPS; minimum and maximum values were not recorded in this dataset.
3840x2160 (4K)
| Preset | Avg FPS |
|---|---|
| Low | 135.1 |
| Medium | 95.7 |
| High | 85.4 |
| Ultra | 72.5 |
The preset ladder at 4K is steep: each step up costs meaningful frame rate, with Ultra costing nearly half of the Low result. Every preset remains above 60 FPS, but the margin compresses from more than double the threshold at Low to about a fifth above it at Ultra. Players wanting extra 4K headroom can drop to High for 85.4 FPS or Medium for 95.7 FPS with minimal visual compromise relative to the gain.
2560x1440
| Preset | Avg FPS |
|---|---|
| Low | 198.3 |
| Medium | 138.3 |
| High | 125.1 |
| Ultra | 110 |
At 1440p the curve flattens considerably. The jump from Ultra to Low yields 88.3 additional frames on average, and even the heaviest preset delivers 110 FPS — well beyond what a standard refresh display needs. The gap between Medium and High is small at this resolution, just 13.2 FPS, indicating High is nearly free once Medium is affordable.
1920x1080
| Preset | Avg FPS |
|---|---|
| Low | 225.9 |
| Medium | 184.7 |
| High | 163.1 |
| Ultra | 146.3 |
At 1080p the system is comfortably into high-refresh territory across the board. Low averages 225.9 FPS, and even Ultra stays above 146. The Ultra-to-Low spread of nearly 80 FPS confirms the GPU is still absorbing additional load at this resolution rather than hitting a processor wall.
Across the entire grid, the single largest resolution penalty occurs between 1440p and 4K at the Low preset, where the average falls from 198.3 to 135.1 — a drop of 63.2 FPS. The smallest penalty between those same resolutions occurs at Ultra, from 110 to 72.5, a drop of 37.5 FPS, showing the GPU's rendering throughput scales more gracefully under the heaviest shader load.
Similar Performance Alternatives
For the GPU, the nearest rivals in the database are the AMD Radeon 8060S (average score 55757, within 0.6% of the RTX 5080's 56083), the AMD Radeon RX 6750 GRE 12 GB (55698, within 0.7%), the AMD Radeon Pro W5700X (54828, within 2.3%), and the AMD Radeon RX 9070 GRE (57367, which is 2.2% ahead). Any of these cards, paired with a comparable CPU, should produce Control frame rates within a few percent of the figures above — the RX 9070 GRE would sit slightly ahead, the W5700X slightly behind. Note that the alternatives listed are all AMD parts; the database's rival clustering does not include an NVIDIA card in the immediate neighborhood of the 5080's score, which itself indicates how far up the stack this GPU sits at the 87th percentile.
For the CPU, the 5600GT's rivals are even tighter: the Intel Core i5-12490F at 20802 average score (0.3% ahead), the Intel Xeon 6325P at 20821 (0.4% ahead), the Intel Core Ultra 5 125U at 20826 (0.4% ahead), and the AMD EPYC 7J13 at 20845 (0.5% ahead). Since the data shows Control is GPU-bound in this configuration, swapping the CPU for any of these near-identical performers would leave the measured frame rates essentially unchanged — the GPU remains the frame-rate governor.
The Verdict
Yes — this PC runs Control, comprehensively. The verdict by resolution is unambiguous:
- 1920x1080: playable at all four presets (Low, Medium, High, Ultra). Best settings: Ultra at 146.3 FPS.
- 2560x1440: playable at all four presets. Best settings: Ultra at 110 FPS.
- 3840x2160: playable at all four presets. Best settings: Ultra at 72.5 FPS.
There is no resolution-and-preset combination in the measured dataset that falls below the 60 FPS threshold. The narrowest result is 4K Ultra at 72.5 FPS, which still clears the bar. Ranked 198th of 3720 tested combos in this game, this pairing sits in roughly the top five percent of configurations in the database for Control — a flagship GPU doing the heavy lifting while a mid-tier CPU keeps pace without difficulty.
FAQ
Q: Can the Ryzen 5 5600GT + RTX 5080 run Control at 4K max settings?
A: Yes. The measured average at 3840x2160 Ultra is 72.5 FPS, above the 60 FPS playable threshold. If more headroom is desired, 4K High averages 85.4 FPS and 4K Medium averages 95.7 FPS.
Q: Is this build CPU-bottlenecked in Control?
A: No. Frame rates scale steeply with both resolution and preset — from 146.3 FPS at 1080p Ultra down to 72.5 FPS at 4K Ultra — which is the signature of a GPU-bound configuration. The Ryzen 5 5600GT, a 6-core/12-thread Zen 3 CPU in the 74th percentile of the database, is not the limiting component at any tested setting.
Q: What frame rate does this combo get at 1440p Ultra?
A: 110 FPS average. Dropping to 1440p Low raises that to 198.3 FPS, while Medium and High land at 138.3 and 125.1 FPS respectively.
Q: Which GPUs would perform similarly to the RTX 5080 in this game?
A: Per the database's rival clustering: the AMD Radeon RX 9070 GRE (2.2% faster on average score), the Radeon 8060S (0.6% slower), the Radeon RX 6750 GRE 12 GB (0.7% slower), and the Radeon Pro W5700X (2.3% slower).
Q: How does this combo rank against other tested systems for Control?
A: It ranks 198th out of 3720 tested combinations, placing it in approximately the top five percent of the database for this game.
Q: What resolution should I play Control at with this hardware?
A: 4K. Since even 3840x2160 Ultra averages 72.5 FPS — above the 60 FPS threshold — there is no reason to run below the display's native 4K output. Players targeting higher refresh rates at 4K can step down to High (85.4 FPS) or Medium (95.7 FPS).
How This Combo Ranks
The 198th-place rank out of 3720 tested combinations puts this pairing in the top five percent of the database for Control. That position is consistent with the component percentiles involved: the RTX 5080 sits in the 87th percentile of all GPUs and the Ryzen 5 5600GT in the 74th percentile of all CPUs, but because Control in this configuration is GPU-bound, the combo's rank tracks the graphics card far more closely than the processor. A system built around any of the 5080's near-score rivals — the RX 9070 GRE, Radeon 8060S, RX 6750 GRE 12 GB, or Pro W5700X — would be expected to occupy a similar position in the ranking, while the choice among the CPU's sub-one-percent rivals (the i5-12490F, Xeon 6325P, Core Ultra 5 125U, or EPYC 7J13) would shift the rank negligibly. For a 2019 action adventure title running on a 2025 flagship GPU, the ranking and the raw frame rates tell the same story: full-settings playability at every resolution, with the only finite limit being the modest margin at 4K Ultra.