Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Control
Action Adventure 2019

Control

61%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
124 FPS
Ultra 1080p Measured
68 FPS

1440p (2K / QHD)

Low 1440p Measured
94 FPS
Ultra 1440p Measured
52 FPS

4K (Ultra HD)

Low 4K Measured
63 FPS
Ultra 4K Measured
35 FPS
12.8ms Frame Time
19ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,485
Your CPU 21,088
Graphics Card
Required 27,787
Your GPU 21,035

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 40 45 63
1440p QHD 52 59 67 94
1080p Full HD 68 78 88 124

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 78
1920x1080 Low 124
1920x1080 Medium 88
1920x1080 Ultra 68
2560x1440 High 59
2560x1440 Low 94
2560x1440 Medium 67
2560x1440 Ultra 52
3840x2160 High 40
3840x2160 Low 63
3840x2160 Medium 45
3840x2160 Ultra 35

Performance Analysis: Control on Your System

Control remains a demanding title even years after release, and this specific pairing of the AMD Ryzen 5 5600G with the NVIDIA GeForce RTX 5050 shows clear performance tiers depending on how you prioritize resolution versus visual fidelity. The data indicates a system that is thoroughly capable at 1080p, solid at 1440p with adjustments, and only marginally playable at 4K on the lowest settings. The measured frame rates reveal a GPU-bound scenario at higher resolutions, while the CPU's 6-core/12-thread configuration provides sufficient headroom to avoid bottlenecking at lower settings. This analysis breaks down exactly what to expect from each resolution and preset combination, based strictly on the measured FPS data.

Best Settings per Resolution

At 3840x2160, the most demanding preset that maintains an average of 60 FPS or higher is Low, which delivers an average of 63 FPS. Every other preset at this resolution falls below the playable threshold: Medium averages 45 FPS, High averages 40 FPS, and Ultra drops to 35 FPS. This makes 4K a strictly low-fidelity experience for this hardware.

For 2560x1440, the best playable setting is Medium, producing an average of 67 FPS. This is the sweet spot for this resolution, as High falls just short at 59 FPS, while Ultra averages 52 FPS. The Low preset runs significantly faster at 94 FPS but sacrifices visual quality unnecessarily when Medium comfortably clears the 60 FPS bar.

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 68 FPS. This is the only resolution where the system can max out the game's settings and still maintain playable performance. High averages 78 FPS, Medium averages 88 FPS, and Low reaches 124 FPS, but Ultra provides the full experience without dropping below the threshold.

CPU and GPU Roles

The benchmark results indicate a clear shift in component responsibility as resolution changes. At 1920x1080, the GPU is the primary driver of performance, but the CPU's 6-core/12-thread design with a 3.90 GHz base clock and 4.40 GHz boost clock ensures that frame pacing remains consistent across all presets. The jump from Low (124 FPS) to Ultra (68 FPS) shows a 45% reduction in frame rate, which is entirely attributable to GPU workload scaling with visual complexity.

At 2560x1440, the GPU begins to dominate more heavily. The transition from Low (94 FPS) to Medium (67 FPS) represents a 29% drop, while moving to Ultra (52 FPS) pushes the GPU to its limits. The CPU's role diminishes here, as the Ryzen 5 5600G's single-thread performance, reflected in its Geekbench single-core score of 1801, is sufficient to feed the RTX 5050 without creating a bottleneck.

The 3840x2160 results show the most extreme GPU dependency. With Low averaging 63 FPS and Ultra dropping to 35 FPS, there is a 44% performance differential purely from GPU load. The RTX 5050's 8 GB of GDDR6 memory and 320.0 GB/s bandwidth are clearly strained at this resolution, as the data shows no preset other than Low can reach the 60 FPS threshold. The CPU's role is minimal here, as even the most demanding preset does not appear to create a processor-side limitation.

Measured FPS Breakdown

3840x2160:

  • Low: average 63 FPS
  • Medium: average 45 FPS, minimum 38 FPS, maximum 52 FPS
  • High: average 40 FPS
  • Ultra: average 35 FPS

The Medium preset at 4K provides the only complete frame time data, showing a range from 38 to 52 FPS. This indicates noticeable frame pacing variance, which would be perceptible during gameplay. The other presets only have average values reported, but the trend is consistent: each step up in settings costs approximately 5-7 FPS, with diminishing returns as the GPU exhausts its resources.

2560x1440:

  • Low: average 94 FPS
  • Medium: average 67 FPS, minimum 57 FPS, maximum 77 FPS
  • High: average 59 FPS
  • Ultra: average 52 FPS

At 1440p, the Medium preset shows a minimum of 57 FPS, which is just below the 60 FPS threshold even though the average clears it. This means occasional dips below playable levels are possible during intense scenes. The Low preset provides a substantial margin at 94 FPS, while High and Ultra both fall below the average threshold.

1920x1080:

  • Low: average 124 FPS
  • Medium: average 88 FPS, minimum 75 FPS, maximum 101 FPS
  • High: average 78 FPS
  • Ultra: average 68 FPS

The 1080p results show the most comfortable margins across all presets. Even the Ultra preset maintains a 68 FPS average, which is 13% above the 60 FPS threshold. The Medium preset's minimum of 75 FPS indicates that frame times remain consistently smooth, with no dips below playable levels.

FAQ

Q: Can this system run Control at 4K with playable performance?

A: Yes, but only on Low settings, which produce an average of 63 FPS. Medium, High, and Ultra all fall below 60 FPS, with averages of 45, 40, and 35 FPS respectively.

Q: What is the best preset for 1440p gaming?

A: Medium is the best playable option, delivering an average of 67 FPS. High falls just short at 59 FPS, while Ultra averages 52 FPS.

Q: Does the Ryzen 5 5600G bottleneck the RTX 5050 in this game?

A: The data does not indicate a CPU bottleneck. The system achieves 124 FPS at 1080p Low and 63 FPS at 4K Low, showing that performance scales with GPU load rather than CPU limitations.

Q: What frame rate can be expected at 1080p with Ultra settings?

A: The Ultra preset averages 68 FPS, which is above the 60 FPS playable threshold. This is the highest quality setting that maintains playable performance at this resolution.

Q: Are there any presets with frame drops below 60 FPS despite a high average?

A: Yes, at 1440p Medium the minimum FPS is 57, even though the average is 67. This means some scenes will experience sub-60 FPS dips.

Q: How does the system rank compared to all other CPU/GPU combos for this game?

A: This combination ranks 2296 out of 3720 tested combos, placing it in the lower-middle portion of the performance distribution. The CPU sits at the 74th percentile among all CPUs, while the GPU is at the 66th percentile.

Similar Performance Alternatives

The CPU's nearest rivals, based on average benchmark scores, show that the Ryzen 5 5600G performs nearly identically to several mobile and low-power processors. The Intel Core i3-1220P is essentially tied with a 0.1% delta, while the Intel Core Ultra 7 256V is 0.1% slower, the AMD Ryzen 5 7530U is 0.2% slower, and the Intel Core Ultra 7 155U is 0.4% slower. These differences are negligible in real-world gaming, meaning any of these CPUs would produce similar frame rates in Control when paired with the RTX 5050.

On the GPU side, the RTX 5050's nearest rivals show more variance but still represent comparable performance tiers. The AMD Radeon RX Vega M GL is 0.6% slower, and the AMD Radeon HD 8970M is 1% slower, though the latter is a much older architecture. The AMD Radeon RX 5600 XT is 1.6% faster, making it the closest true peer in terms of modern gaming performance. The NVIDIA RTX A4000 Mobile is 1.6% slower. In practical terms, swapping the RTX 5050 for any of these would yield within a few frames per second of the measured results.

The Verdict

This system can run Control, but the experience varies dramatically by resolution. At 1920x1080, the PC fully clears the 60 FPS threshold on all presets, including Ultra with an average of 68 FPS, making it the ideal resolution for this hardware. At 2560x1440, the system is playable on Low and Medium, with Medium providing the best balance at 67 FPS, though High and Ultra fall short. At 3840x2160, only Low preset achieves playable performance at 63 FPS, while all higher settings fail to reach 60 FPS. The data clearly shows this is a 1080p-first system for Control, with 1440p viable at reduced settings and 4K only feasible at minimal visual quality.