Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Control
Action Adventure 2019

Control

73%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
118 FPS
Ultra 1080p Measured
65 FPS

1440p (2K / QHD)

Low 1440p Measured
89 FPS
Ultra 1440p Measured
49 FPS

4K (Ultra HD)

Low 4K Measured
60 FPS
Ultra 4K Measured
33 FPS
13.3ms Frame Time
20ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,485
Your CPU 36,945
Graphics Card
Required 27,787
Your GPU 15,171

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 33 38 43 60
1440p QHD 49 56 64 89
1080p Full HD 65 75 84 118

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 75
1920x1080 Low 118
1920x1080 Medium 84
1920x1080 Ultra 65
2560x1440 High 56
2560x1440 Low 89
2560x1440 Medium 64
2560x1440 Ultra 49
3840x2160 High 38
3840x2160 Low 60
3840x2160 Medium 43
3840x2160 Ultra 33

Performance Analysis: Control on Your System

Control is an Action Adventure title from 2019, and the combination of an AMD Ryzen 5 5600F with an AMD Radeon RX 7600 produces a measurable performance profile across the three most common PC gaming resolutions. The data, drawn from measured FPS results, shows a system that scales predictably with resolution and preset, with the strongest results at 1920x1080 and diminishing headroom as pixel count increases. This analysis breaks down the benchmark numbers, compares the hardware to its nearest rivals, and provides a clear picture of where this specific pairing excels and where it falls short of the 60 FPS playability threshold.

Similar Performance Alternatives

The AMD Ryzen 5 5600F, a 6-core, 12-thread processor from the 5000 series built on Zen 3 architecture, posts an average benchmark score of 36945. This places it in the 85th percentile among all CPUs tested. The nearest rivals in the database show extremely tight clustering around this score. The Intel Core Ultra 5 225 matches with an average score of 36938, a delta of 0 percent. The AMD Ryzen 5 5500X3D scores 37018, which is 0.2 percent higher, while the AMD Ryzen AI 7 PRO 450 reaches 37093, a 0.4 percent advantage. The Intel Core i9-12900T completes the group with 37112, sitting 0.5 percent above the 5600F. For gaming workloads, this means the Ryzen 5 5600F should deliver frame pacing and CPU-limited performance that is nearly indistinguishable from these four alternatives. A user moving from any of these processors to the 5600F would see no meaningful shift in CPU-bound scenarios in Control.

On the graphics side, the AMD Radeon RX 7600, based on the Navi 33 chip with RDNA 3.0 architecture, achieves an average benchmark score of 15171, placing it in the 57th percentile of all GPUs. Its nearest rivals are a mixed group. The NVIDIA GeForce RTX 3050 OEM scores 15199, a delta of -0.2 percent, meaning the RX 7600 is essentially tied with that card. The AMD Radeon Pro 560X scores 15082, which is 0.6 percent lower, and the AMD Radeon 680M integrated graphics score 15270, 0.7 percent higher. The NVIDIA GeForce GTX 660 Ti rounds out the list at 15063, 0.7 percent below. The proximity of these scores suggests that in raw GPU compute terms, the RX 7600 behaves like a mid-range card from several generations ago in some synthetic tests, though the architecture differences will show up in feature support and driver optimizations. For Control specifically, the measured FPS data provides the more relevant picture, but the rival list indicates that swapping the RX 7600 for any of these four GPUs would produce broadly similar average frame rates in many titles, with the caveat that the GTX 660 Ti and Radeon Pro 560X are older designs with likely different driver maturity.

CPU and GPU Roles

The measured FPS data for Control reveals how the balance between CPU and GPU shifts across resolutions. At 3840x2160, the GPU is clearly the dominant constraint. The average frame rate drops from 60 FPS at Low settings to 43 FPS at Medium, then 38 FPS at High, and finally 33 FPS at Ultra. This steep decline of 27 FPS from Low to Ultra indicates that the RX 7600 is overwhelmed by the pixel count and the increasing shader complexity at 4K. The Ryzen 5 5600F, with its strong single-thread score of 2872 in Passmark, is unlikely to be the bottleneck here because the GPU cannot keep up with even the Low preset at 60 FPS. The CPU has headroom to feed frames, but the GPU is the limiting factor.

At 2560x1440, the same trend continues but with more margin. Low settings deliver 89 FPS, Medium drops to 64 FPS, High falls to 56 FPS, and Ultra bottoms out at 49 FPS. The gap between Low and Ultra is 40 FPS, which is proportionally larger than at 4K. This suggests that the GPU is still the primary limiter, but the lower pixel count gives the RX 7600 more room to work. The CPU’s role becomes slightly more relevant at Medium and High settings where the frame rates are closer to the 60 FPS threshold, but the data does not show any CPU-induced plateau, as the FPS continues to decline steadily with each preset increase. The Ryzen 5 5600F’s multithread score of 19236 and data compression score of 232836 indicate it can handle the game’s physics and AI workloads without introducing stutter, but the overall frame rate is governed by the GPU.

At 1920x1080, the picture changes. Low settings produce 118 FPS, Medium 84 FPS, High 75 FPS, and Ultra 65 FPS. The scaling from Low to Ultra is 53 FPS, but the absolute frame rates are high enough that the GPU still leads. However, the CPU’s contribution becomes more visible at the lower presets where the GPU is less stressed. At Low settings, the 118 FPS average suggests the CPU can push well beyond 100 frames, and the RX 7600 is the one that saturates at that point. At Ultra, the 65 FPS figure is close to the playable threshold, and here the CPU’s single-thread performance matters more because the GPU is still delivering a high enough frame rate that any CPU hiccup would show up as a frame time spike. The measured min and max data at Medium settings across all resolutions shows the CPU holding the frame pacing together: at 1920x1080 Medium, the min is 71 FPS and max 97 FPS, a 26 FPS range; at 2560x1440 Medium, min 54 and max 73, a 19 FPS range; and at 3840x2160 Medium, min 36 and max 49, a 13 FPS range. The shrinking variance as resolution increases reinforces that the GPU becomes the sole bottleneck at higher pixel counts, while the CPU has more influence on frame time consistency at lower resolutions.

Measured FPS Breakdown

The full set of measured FPS results for this combination covers 12 scenarios across three resolutions and four presets. At 3840x2160, the data shows a narrow band of playability. Low settings average 60 FPS exactly, which meets the playability threshold but leaves no margin. Medium settings drop to 43 FPS average, with a minimum of 36 and a maximum of 49 FPS. High settings average 38 FPS, and Ultra average 33 FPS. The min and max values are only recorded for the Medium preset, but the pattern suggests that 4K is only viable at the lowest visual quality, and even then, the 60 FPS average is fragile.

At 2560x1440, the results are more forgiving. Low settings average 89 FPS, which is well above the threshold. Medium settings average 64 FPS, with a minimum of 54 and a maximum of 73 FPS. The minimum of 54 FPS is below the 60 FPS threshold, meaning there will be moments of stutter or slowdown, but the average stays playable. High settings drop to 56 FPS average, which fails the threshold, and Ultra falls to 49 FPS. For a smooth experience, Medium is the highest preset that maintains an average above 60 FPS, though the 54 FPS minimum reveals that some scenes will dip below.

At 1920x1080, the system performs comfortably across all presets. Low settings average 118 FPS, Medium 84 FPS with a minimum of 71 and a maximum of 97 FPS, High 75 FPS, and Ultra 65 FPS. Every preset clears the 60 FPS threshold on average, and even the worst-case minimum recorded at Medium (71 FPS) is above 60. The Ultra preset’s 65 FPS average leaves only 5 FPS of headroom, so heavy scenes could push it lower, but the data does not include min/max for Ultra. The progression from Low to Ultra shows a consistent 15-20 FPS drop per preset step, indicating that the GPU scales linearly with the game’s quality settings.

The Verdict

The verdict by resolution is clear. At 3840x2160, the only playable setting is Low, which averages exactly 60 FPS. This meets the threshold but does not exceed it, so there is no buffer for demanding scenes. Any preset above Low fails to reach 60 FPS, with Medium at 43, High at 38, and Ultra at 33. This PC can technically run Control at 4K, but only at the lowest visual quality, and the experience will be marginal.

At 2560x1440, the system can run the game with Low and Medium presets above 60 FPS. Low averages 89 FPS, and Medium averages 64 FPS. High and Ultra fall short at 56 and 49 FPS respectively. The Medium preset is the best choice for a balance of quality and performance, though the 54 FPS minimum suggests that some areas will dip below the threshold. Users who prioritize a locked 60 FPS over visuals should stick with Low.

At 1920x1080, the verdict is unequivocal. All four presets—Low, Medium, High, and Ultra—average above 60 FPS. Low hits 118 FPS, Medium 84 FPS, High 75 FPS, and Ultra 65 FPS. This is the resolution where the combination of the Ryzen 5 5600F and RX 7600 fully delivers, allowing players to max out the game’s settings while remaining playable. The Ultra preset’s 65 FPS average is the only one close to the threshold, but it still clears it. For a smooth, high-fidelity experience, 1920x1080 is the target resolution for this hardware.

Best Settings per Resolution

At 3840x2160, the best settings that stay at or above 60 FPS are Low, which yields an average of 60 FPS. This is the only option, and it provides exactly the threshold with no margin. The data shows no other preset at 4K that reaches 60 FPS, so Low is the definitive recommendation.

At 2560x1440, the best settings are Medium, with an average of 64 FPS. This preset offers a meaningful visual upgrade over Low while still staying above 60 FPS on average. The minimum of 54 FPS is a caveat, but the average is sufficient. Low would also work at 89 FPS, but Medium is the most demanding preset that clears the threshold, so it is the recommended choice.

At 1920x1080, the best settings are Ultra, with an average of 65 FPS. This is the highest preset available, and it stays above 60 FPS. The 65 FPS average provides a small cushion, and the visual quality is maximized. For players who prefer higher frame rates over maximum quality, High at 75 FPS or Medium at 84 FPS are also viable, but Ultra is the answer to the question of what the most demanding playable preset is.

How This Combo Ranks

In the database of tested combinations for Control, this pairing of the AMD Ryzen 5 5600F and AMD Radeon RX 7600 ranks 2608 out of 3720 combinations. This places it in the lower third of all systems tested, which is consistent with the GPU’s 57th percentile standing among all GPUs. The rank reflects the absolute performance across all resolutions and presets, and the fact that the RX 7600 struggles at 4K drags the overall ranking down. At 1920x1080, the combo would rank much higher relative to other systems, but the aggregate score includes the weak 4K performance. The CPU’s 85th percentile ranking does not compensate for the GPU’s mid-tier status in this game. For context, the nearest GPU rivals, such as the RTX 3050 OEM or the Radeon 680M, would likely produce similar rankings in Control, as their benchmark scores are within 1 percent of the RX 7600. The 2608th rank out of 3720 means that a majority of tested combinations outperform this one, but it also means that this is not the bottom of the barrel—there are over 1100 combinations that score lower.

FAQ

Q: Can this PC run Control at 1920x1080 with the highest settings?

A: Yes. At 1920x1080 with Ultra settings, the combination of the AMD Ryzen 5 5600F and AMD Radeon RX 7600 achieves an average of 65 FPS, which is above the 60 FPS playability threshold.

Q: What is the best preset for 2560x1440 that stays above 60 FPS?

A: Medium settings at 2560x1440 produce an average of 64 FPS, making it the most demanding preset that clears the threshold. Low settings average 89 FPS, but Medium offers higher visual quality while staying playable.

Q: Is 4K gaming feasible with this hardware?

A: At 3840x2160, only Low settings reach 60 FPS exactly. Medium averages 43 FPS, High 38 FPS, and Ultra 33 FPS, so 4K is only playable at the lowest preset with no margin for error.

Q: How does the RX 7600 compare to its nearest rival GPU in synthetic benchmarks?

A: The RX 7600 has an average benchmark score of 15171. The NVIDIA GeForce RTX 3050 OEM scores 15199, a delta of -0.2 percent, meaning the two are effectively tied. The AMD Radeon 680M scores 15270, which is 0.7 percent higher.

Q: Does the CPU bottleneck the GPU at any resolution?

A: The data does not show a CPU bottleneck. At 1920x1080 Low, the system reaches 118 FPS, and the frame rate scales down consistently with preset increases. At higher resolutions, GPU limitations dominate, as seen by the steep FPS drops from Low to Ultra.

Q: What is the worst-case frame rate recorded for this system?

A: The lowest minimum FPS recorded is 36 at 3840x2160 with Medium settings. At 2560x1440 Medium, the minimum is 54 FPS, and at 1920x1080 Medium, the minimum is 71 FPS. No min/max data is available for other presets.