Instant compatibility check with FPS benchmarks and optimization tips
Control
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 56 | 65 | 69 | 97 |
| 1440p QHD | 78 | 92 | 104 | 147 |
| 1080p Full HD | 106 | 123 | 137 | 195 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Control on Your System
The AMD Ryzen 5 5600 paired with the NVIDIA GeForce RTX 4070 delivers a robust Control experience, with measured frame rates that place it comfortably in the upper tier of tested configurations. The data indicates a system that handles the game’s demanding physics and visual effects with significant headroom at most settings, though 4K Ultra remains a stretch target.
Best Settings per Resolution
At 3840x2160, the most demanding preset that stays at or above 60 FPS is High, which delivers an average of 64.7 FPS. The data shows that pushing to Ultra drops the average to 56.4 FPS, falling below the playable threshold. Low and Medium also clear the bar at 97.1 and 69.3 FPS respectively, but High offers the best visual fidelity while maintaining that 60 FPS floor.
At 2560x1440, the system has enough headroom to run Ultra settings at an average of 78.4 FPS. This is the most demanding preset that stays above 60 FPS, and it does so with a comfortable margin. The scaling from High to Ultra costs roughly 13 FPS, but the average remains well within playable territory.
At 1920x1080, the best playable preset is Ultra, averaging 105.8 FPS. This is the only resolution where the system can max out the game’s settings while nearly doubling the 60 FPS target. The gap between Medium and Ultra at this resolution is about 31 FPS, yet even the heaviest preset keeps the frame rate well above 100.
CPU and GPU Roles
The benchmark data reveals a clear shift in bottleneck behavior as resolution changes. At 1920x1080, the CPU’s role is more pronounced; the Ryzen 5 5600’s six Zen 3 cores and 12 threads, with a boost clock of 4.40 GHz, are sufficient to feed the RTX 4070 at lower pixel counts. The gap between Low (195.1 FPS) and Ultra (105.8 FPS) at 1080p is 89.3 FPS, indicating that the GPU is increasingly taxed as settings rise, but the CPU keeps pace without becoming a limiting factor.
Moving to 2560x1440, the GPU begins to dominate the performance equation. The spread from Low (147.4 FPS) to Ultra (78.4 FPS) is 69 FPS, a narrower range than at 1080p. This suggests that the RTX 4070’s compute resources — its 5888 shading units and 46 RT cores — are now the primary driver of frame rate, with the CPU’s 32 MB of shared L3 cache providing adequate support.
At 3840x2160, the GPU is unequivocally the limiting component. The difference between Low (97.1 FPS) and Ultra (56.4 FPS) is 40.7 FPS, the smallest absolute spread of the three resolutions. The RTX 4070’s 12 GB of GDDR6X memory and 504.2 GB/s bandwidth are being pushed hard, and the CPU’s influence diminishes further. The scaling from 1440p Ultra to 4K Ultra shows a drop from 78.4 to 56.4 FPS, a 22 FPS penalty that is almost entirely attributable to the GPU’s pixel throughput limits.
Measured FPS Breakdown
3840x2160:
- Low: 97.1 avg
- Medium: 69.3 avg
- High: 64.7 avg
- Ultra: 56.4 avg
The progression from Low to Ultra shows a steady decline of roughly 8-14 FPS per step. The jump from Low to Medium costs 27.8 FPS, while Medium to High is a smaller 4.6 FPS loss. High to Ultra is the steepest single step, dropping 8.3 FPS below the playable threshold.
2560x1440:
- Low: 147.4 avg
- Medium: 103.6 avg
- High: 91.5 avg
- Ultra: 78.4 avg
At 1440p, the Low to Medium transition is the most punishing, losing 43.8 FPS. Medium to High is a more moderate 12.1 FPS decline, and High to Ultra costs another 13.1 FPS. All presets remain above 60 FPS, with even the lowest settings nearly tripling the target frame rate.
1920x1080:
- Low: 195.1 avg
- Medium: 136.6 avg
- High: 122.9 avg
- Ultra: 105.8 avg
The 1080p results show the widest overall range, from 195.1 FPS at Low to 105.8 FPS at Ultra. The Low to Medium drop is 58.5 FPS, the largest single-step penalty in the entire dataset. Medium to High loses 13.7 FPS, and High to Ultra is a 17.1 FPS reduction. Every preset here is far beyond the 60 FPS playable threshold.
The Verdict
The data confirms that this PC can run Control at playable frame rates across all three tested resolutions, with the caveat that 4K Ultra exceeds the 60 FPS target. At 3840x2160, the verdict is positive for High, Medium, and Low settings, with High being the best visual choice at 64.7 FPS. Ultra at 4K is the only configuration that falls short, averaging 56.4 FPS.
At 2560x1440, the system clears 60 FPS on every preset, including Ultra at 78.4 FPS. This is the sweet spot for this combo, offering maximum visual fidelity with a comfortable performance margin. At 1920x1080, all four presets are playable, with Ultra achieving 105.8 FPS. The system is never CPU-bound in a detrimental way at 1080p; the RTX 4070’s raw throughput is the deciding factor.
The playable settings list from the data confirms this: 4K allows High, Low, and Medium; 1440p and 1080p allow all four presets. The only non-playable configuration is 4K Ultra, which misses the 60 FPS target by 3.6 FPS.
FAQ
Q: Can this PC run Control at 4K Ultra settings?
A: No. The measured average FPS at 3840x2160 Ultra is 56.4, which is below the 60 FPS playable threshold. High settings at 4K average 64.7 FPS and are the best playable option.
Q: What is the best preset for 1440p gaming?
A: Ultra settings at 2560x1440 produce an average of 78.4 FPS, making it the most demanding preset that still clears the 60 FPS target. All presets at this resolution are playable.
Q: How much performance is lost moving from 1080p Ultra to 1440p Ultra?
A: The average FPS drops from 105.8 at 1920x1080 Ultra to 78.4 at 2560x1440 Ultra, a 27.4 FPS reduction. This demonstrates the GPU’s increasing workload at higher pixel counts.
Q: Does the Ryzen 5 5600 bottleneck the RTX 4070 in this game?
A: The data does not indicate a significant CPU bottleneck. At 1080p Low, the system reaches 195.1 FPS, which suggests the CPU can feed the GPU adequately. The performance scaling across resolutions points to the GPU as the primary limiter, especially at 4K.
Q: What is the lowest playable setting at 4K?
A: Low settings at 3840x2160 yield an average of 97.1 FPS, making it the fastest playable option at that resolution. Medium (69.3 FPS) and High (64.7 FPS) are also above 60 FPS.
Q: How does the RTX 4070 compare to its nearest rival in synthetic benchmarks?
A: The GPU’s average benchmark score is 37648, which is 0.1% ahead of the NVIDIA Tesla P4 (37628) and 0.4% ahead of the AMD Radeon RX Vega 56 (37507). It trails the NVIDIA GeForce RTX 4080 Mobile by 1.3%.
How This Combo Ranks
The combination of the AMD Ryzen 5 5600 and NVIDIA GeForce RTX 4070 ranks 879th out of 3720 tested combos for Control, placing it in the top 24% of all configurations in the database. This position reflects strong overall performance, particularly given that the CPU sits at the 74th percentile among all tested processors and the GPU at the 81st percentile among all GPUs.
The CPU’s nearest rivals — the Intel Core Ultra 7 258V (0.1% higher average score), AMD Ryzen 5 8500G (0.2% higher), and AMD EPYC 9454P (0.2% higher) — are all within a negligible margin, meaning the Ryzen 5 5600’s processing power is on par with several newer and more expensive parts. The GPU’s nearest rival, the NVIDIA Tesla P4, is just 0.1% behind, while the AMD Radeon RX Vega 56 trails by 0.4%.
In practical terms, this ranking means the combo is well above the median for running Control. The 879th rank out of 3720 suggests that roughly 76% of tested systems are slower, and the measured FPS data confirms that this setup can handle the game at high settings across most resolutions. The combination of a mid-range 5000-series CPU with a high-end 40-series GPU proves to be well-balanced for this title, with the GPU doing the heavy lifting at higher resolutions and the CPU providing ample headroom at lower ones.