Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Control
Action Adventure 2019

Control

55%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
138 FPS
Ultra 1080p Measured
78 FPS

1440p (2K / QHD)

Low 1440p Measured
109 FPS
Ultra 1440p Measured
60 FPS

4K (Ultra HD)

Low 4K Measured
69 FPS
Ultra 4K Measured
37 FPS
11.5ms Frame Time
17ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,485
Your CPU 20,468
Graphics Card
Required 27,787
Your GPU 17,639

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 37 43 54 69
1440p QHD 60 65 73 109
1080p Full HD 78 87 99 138

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 87
1920x1080 Low 138
1920x1080 Medium 99
1920x1080 Ultra 78
2560x1440 High 65
2560x1440 Low 109
2560x1440 Medium 73
2560x1440 Ultra 60
3840x2160 High 43
3840x2160 Low 69
3840x2160 Medium 54
3840x2160 Ultra 37

Performance Analysis: Control on Your System

The pairing of AMD's Ryzen 5 5600 with NVIDIA's GeForce RTX 4060 is a mid-tier combination by any measure, but the measured data for Control shows it holds up better than its individual percentile rankings might suggest. The CPU sits in the 74th percentile of all tested processors and the GPU in the 61st percentile of all tested graphics cards, yet in this specific action-adventure title the combo delivers playable frame rates at every resolution tested, with only 4K demanding real settings compromises. Control launched in August 2019, well before either component existed, and its rendering load clearly favors the GPU side of this equation at higher pixel counts.

How This Combo Ranks

Out of 3720 tested hardware combinations in Control, the Ryzen 5 5600 + RTX 4060 pairing ranks 2053rd. That places it just past the midpoint of the field — a solid, unremarkable middle-of-the-pack result that matches expectations for a six-core Zen 3 CPU mated to an entry-level Ada Lovelace card. What the rank alone doesn't convey is the shape of the performance: the combo struggles only where nearly everything without a high-end GPU struggles (4K at elevated presets) and clears the 60 FPS threshold comfortably everywhere else. In a database context, rank 2053 of 3720 means roughly the back half of tested configurations will be slower in this game; the ones ahead of it are dominated by combinations with stronger graphics hardware, since Control's performance at 1440p and 4K scales almost entirely with GPU throughput.

The CPU itself benchmarks with an average score of 20468 across its test suite, with a single-thread result of 2584 in Cinebench R23 and a multi-thread result of 18309 in the same test. The RTX 4060 averages 17639 across its suite, including a PassMark G3D score of 19545. Neither component is a class leader, but neither drags the other down in this title.

Similar Performance Alternatives

Looking at the nearest rivals for each component gives a picture of what else would behave similarly in Control.

For the Ryzen 5 5600, the closest CPUs by aggregate score are strikingly diverse: the Intel Core Ultra 7 258V (average score 20454, just 0.1% behind), the AMD Ryzen 5 8500G (20425, 0.2% behind), the AMD EPYC 9454P (20422, 0.2% behind), and the AMD EPYC 7713 (20363, 0.5% behind). The takeaway is that aggregate CPU horsepower across these parts is effectively identical — a 0.1% to 0.5% spread is well within run-to-run variance. In Control, which leans on the GPU at 1440p and 4K, any of these processors would produce near-identical frame rates when paired with the same graphics card.

On the GPU side, the RTX 4060's nearest rivals are the AMD Radeon HD 7790 (average score 17666, 0.2% ahead), the AMD Radeon 780M (17588, 0.3% behind), the AMD Radeon Pro 560 (17551, 0.5% behind), and the AMD Radeon Pro 460 (17509, 0.7% behind). The deltas here are similarly tiny. Note, however, that aggregate scores blend compute and legacy API tests; Control is a DirectX 12 title with heavy ray-tracing-capable rendering, so the practical equivalence suggested by these numbers should be treated as an aggregate-level observation rather than a guarantee of identical in-game behavior.

CPU and GPU Roles

The resolution scaling in the measured data tells a clear story about which component is the bottleneck. From 1080p to 1440p, average frame rate drops from 78.1 to 60 at Ultra — a reduction of roughly 23%. From 1440p to 4K, it falls from 60 to 36.9, a drop of about 38%. If the CPU were the limiting factor, frame rates would stay roughly flat as resolution increased; instead, performance falls steeply and consistently with pixel count, which indicates GPU-bound behavior at 1440p and 4K.

At 1080p the picture shifts somewhat. The Low preset returns 138.2 FPS, but Ultra returns 78.1 — a 44% spread between the cheapest and most expensive presets. A purely GPU-bound scenario at 1080p would compress that gap less. The fact that the frame rate does not climb beyond 138.2 even at Low suggests the Ryzen 5 5600 is beginning to impose a ceiling at the fastest settings, which is consistent with the game being released in 2019, before six-core Zen 3 hardware existed. Still, with a Cinebench R23 single-core score of 2584 and a PassMark single-thread score of 3256, the processor has ample per-core speed for a title of this vintage; the CPU only matters at the very top of the frame-rate range at 1080p.

Preset-to-preset scaling is also informative. At 4K, moving from Low to Ultra costs 32.5 FPS (69.4 down to 36.9). At 1440p the same move costs 49.1 FPS (109.1 down to 60). The larger absolute loss at 1440p confirms the GPU's shading and memory resources — 3072 shading units, 8 GB of GDDR6 on a 128-bit bus with 272 GB/s of bandwidth — are the primary constraint once resolution rises.

FAQ

Q: Can the Ryzen 5 5600 + RTX 4060 run Control at 4K?

A: Yes, but only at the Low preset, where the combo averages 69.4 FPS. Medium (53.7), High (43.2), and Ultra (36.9) all fall below the 60 FPS playability threshold at 3840x2160.

Q: What is the maximum frame rate measured for this combo in Control?

A: 138.2 FPS average, at 1920x1080 on the Low preset.

Q: Does the combo stay above 60 FPS at 1440p on every preset?

A: Yes. Low (109.1), Medium (73.2), High (65.2), and Ultra (60) all meet or exceed 60 FPS at 2560x1440, with Ultra sitting exactly at the threshold.

Q: How does this combination rank against other tested setups in Control?

A: It ranks 2053rd out of 3720 tested combinations — just past the midpoint of the field.

Q: Is the CPU or the GPU the bottleneck in this game?

A: The GPU. Frame rates drop steeply as resolution increases (78.1 → 60 → 36.9 at Ultra), which is the signature of a GPU-bound scenario. The CPU only limits the very highest frame rates at 1080p Low.

Q: What CPUs perform similarly to the Ryzen 5 5600 overall?

A: The Intel Core Ultra 7 258V, AMD Ryzen 5 8500G, AMD EPYC 9454P, and AMD EPYC 7713 all land within 0.5% of its aggregate benchmark score.

Measured FPS Breakdown

All figures below are average frame rates from measured runs; minimum and maximum frame rates were not recorded for this dataset.

1920x1080:

  • Low: 138.2 FPS
  • Medium: 99.2 FPS
  • High: 86.5 FPS
  • Ultra: 78.1 FPS

2560x1440:

  • Low: 109.1 FPS
  • Medium: 73.2 FPS
  • High: 65.2 FPS
  • Ultra: 60.0 FPS

3840x2160:

  • Low: 69.4 FPS
  • Medium: 53.7 FPS
  • High: 43.2 FPS
  • Ultra: 36.9 FPS

The pattern is remarkably consistent: each step up in resolution costs roughly 20-45% of the frame rate depending on preset, and each step up in preset costs between 10 and 30 FPS depending on resolution. The tightest margin anywhere in the table is 1440p Ultra at exactly 60 FPS — playable, but with zero headroom.

Best Settings per Resolution

Using the 60 FPS playability threshold, the most demanding preset that holds at each resolution is:

  • 1920x1080 — Ultra, 78.1 FPS average. Full settings with over 18 FPS of headroom above the threshold.
  • 2560x1440 — Ultra, 60 FPS average. Technically the maximum preset, but it sits exactly at the threshold; High at 65.2 FPS offers a small buffer for players sensitive to dips.
  • 3840x2160 — Low, 69.4 FPS average. The only 4K preset above 60 FPS, with Medium falling 6.3 FPS short.

In practice, 1440p Medium (73.2 FPS) is arguably the sweet spot for consistent smoothness, but the strict maximum-playable settings are as listed.

The Verdict

Yes — this PC runs Control, with one caveat. At 1920x1080 and 2560x1440, every preset from Low through Ultra meets or exceeds 60 FPS, so the game is fully playable at maximum settings at both resolutions. At 3840x2160 the verdict narrows: only the Low preset clears the threshold (69.4 FPS), while Medium, High, and Ultra fall short. Given that the RTX 4060 is a DirectX 12 Ultimate-class card with 24 RT cores and the Ryzen 5 5600 provides more single-thread speed than this 2019 title demands, the measured data indicates this is a competent 1080p-and-1440p combination for Control, and a passable 4K one with settings dialed down.