Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Control
Action Adventure 2019

Control

59%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
128 FPS
Ultra 1080p Measured
72 FPS

1440p (2K / QHD)

Low 1440p Measured
101 FPS
Ultra 1440p Measured
55 FPS

4K (Ultra HD)

Low 4K Measured
67 FPS
Ultra 4K Measured
38 FPS
12.2ms Frame Time
18ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,485
Your CPU 20,468
Graphics Card
Required 27,787
Your GPU 20,282

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 38 40 48 67
1440p QHD 55 63 71 101
1080p Full HD 72 82 92 128

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 82
1920x1080 Low 128
1920x1080 Medium 92
1920x1080 Ultra 72
2560x1440 High 63
2560x1440 Low 101
2560x1440 Medium 71
2560x1440 Ultra 55
3840x2160 High 40
3840x2160 Low 67
3840x2160 Medium 48
3840x2160 Ultra 38

Performance Analysis: Control on Your System

The AMD Ryzen 5 5600 and NVIDIA GeForce RTX 2070 SUPER combination delivers a solid Control experience, but the playable ceiling depends heavily on your display resolution. At 1920x1080, the system is fully capable of maxing out the game with headroom. At 2560x1440, it handles high settings comfortably, but Ultra settings dip below the 60 FPS threshold. At 3840x2160, only the Low preset maintains a playable frame rate. The database records all results as measured averages, with the configuration ranking 2143rd out of 3720 tested combos for this title.

Measured FPS Breakdown

The recorded data for Control shows a clear progression of average frame rates across the three resolutions and four quality presets. At 1920x1080, the system is consistently fast. The Low preset averages 127.5 FPS, Medium drops to 92.1 FPS, High lands at 81.8 FPS, and Ultra still holds a strong 71.9 FPS. Every preset at this resolution clears the 60 FPS playable threshold, and the gap between Low and Ultra is 55.6 FPS, indicating that the GPU has substantial overhead even at the highest setting.

Moving to 2560x1440, the averages step down noticeably. Low produces 100.5 FPS, Medium delivers 71.2 FPS, High reaches 63.1 FPS, and Ultra falls to 54.9 FPS. The transition from 1080p to 1440p costs roughly 24 to 27 FPS at each preset, which is a typical scaling penalty for a GPU with 8 GB of GDDR6 memory on a 256-bit bus. The High preset remains playable, but Ultra slips just under the 60 FPS line, making it a borderline choice for users who prioritize maximum visual quality over a locked frame rate.

At 3840x2160, the demands of 4K become apparent. Low averages 66.5 FPS, which is the only playable result at this resolution. Medium drops to 47.9 FPS, High falls to 39.6 FPS, and Ultra bottoms out at 38.4 FPS. The step from Low to Medium alone costs 18.6 FPS, and the Ultra preset is nearly half the speed of the Low preset. The data indicates that 4K gaming with this hardware in Control requires significant settings compromises, since even Medium fails to reach the 60 FPS target.

The database does not record minimum or maximum frame times for this game, so the averages represent the overall pacing rather than worst-case stutters. Across all twelve measured configurations, the highest average (127.5 FPS at 1080p Low) and the lowest average (38.4 FPS at 4K Ultra) bracket the system's performance envelope. The scaling between presets is consistent: each step up in quality costs roughly 10 to 20 percent of the frame rate, with the largest relative penalty occurring at 4K.

CPU and GPU Roles

The benchmark data shows that the NVIDIA GeForce RTX 2070 SUPER is the primary performance limiter in Control, especially as resolution increases. The AMD Ryzen 5 5600, with its 6 cores and 12 threads based on Zen 3 architecture, does not appear to bottleneck the GPU in any measured configuration. The evidence lies in the frame rate scaling: from 1080p to 1440p, the averages drop by approximately 23 to 27 percent across presets, and from 1440p to 4K, they drop by another 35 to 40 percent. This behavior is characteristic of a GPU-bound workload, where the graphics card's fillrate and memory bandwidth dictate the outcome.

At 1920x1080, the CPU's role is more relevant, since lower resolution reduces GPU load and allows higher frame rates. The Low preset at 127.5 FPS and the Medium preset at 92.1 FPS both reach levels where a weaker processor could limit performance, but the Ryzen 5 5600's single-thread score of 2584 in Cinebench R23 and its passmark single-thread score of 3256 suggest ample headroom for this title. The CPU's 3DMark single-thread score of 882 and 2-thread score of 1737 further indicate that Control's engine, which typically relies on a few primary threads, is well served by this processor.

The GPU's Turing architecture, with 2560 shading units and 40 RT cores, handles Control's physics-heavy combat and destructible environments. The game's use of asynchronous compute and directx 12 features aligns with the RTX 2070 SUPER's 12 Ultimate (12_2) support. The memory configuration of 8 GB GDDR6 at 448.0 GB/s bandwidth is sufficient for 1080p and 1440p, but the 4K results show that capacity and bandwidth become limiting factors at higher pixel counts. The measured 4K averages, which hover between 38.4 and 66.5 FPS, reflect the GPU's inability to sustain high preset quality at that resolution.

The CPU's multi-threaded capabilities, including a Cinebench R23 multi-core score of 18309 and a Geekbench multi-core score of 9158, are far beyond what Control requires. The combination of a 74th percentile CPU ranking and a 65th percentile GPU ranking in the database suggests that the processor is not the weak link. For users upgrading from older platforms, the Ryzen 5 5600's 32 MB shared L3 cache and dual-channel DDR4 memory support provide a stable foundation, but the recorded data shows that GPU settings and resolution are the levers that determine playability.

FAQ

Q: Can this system run Control at 1920x1080 with the highest settings?

A: Yes. The Ultra preset at 1920x1080 averages 71.9 FPS, which exceeds the 60 FPS playable threshold. The High preset averages 81.8 FPS, Medium 92.1 FPS, and Low 127.5 FPS, so all presets at this resolution are fully playable.

Q: What is the best settings preset for 2560x1440?

A: The High preset is the most demanding option that stays at or above 60 FPS, with an average of 63.1 FPS. The Ultra preset averages 54.9 FPS, which falls below the playable threshold, so High is the recommended ceiling for smooth gameplay.

Q: Is 4K gaming viable with this hardware?

A: Only with the Low preset, which averages 66.5 FPS at 3840x2160. The Medium preset drops to 47.9 FPS, High to 39.6 FPS, and Ultra to 38.4 FPS, all of which are below the 60 FPS playable mark.

Q: How much performance is lost between Low and Ultra settings?

A: At 1920x1080, the difference is 55.6 FPS (127.5 to 71.9). At 2560x1440, the difference is 45.6 FPS (100.5 to 54.9). At 3840x2160, the difference is 28.1 FPS (66.5 to 38.4). The relative cost of Ultra increases at lower resolutions.

Q: Does the CPU or GPU limit performance in Control?

A: The GPU is the limiting factor, especially at 1440p and 4K. The frame rate scaling between resolutions follows a GPU-bound pattern, and the Ryzen 5 5600's single-thread and multi-thread scores are substantially higher than needed for this game's engine.

Q: What is the system's overall ranking for Control?

A: The combination ranks 2143rd out of 3720 tested configurations for this game. The GPU's percentile ranking among all GPUs is 65, while the CPU's percentile ranking is 74, indicating a balanced pairing with the GPU slightly more likely to be the constraint.

Similar Performance Alternatives

For the CPU, the nearest rivals in the database are all within a narrow performance band. The Intel Core Ultra 7 258V scores 20454, which is 0.1 percent higher than the Ryzen 5 5600's average of 20468 (the delta is listed as 0.1, meaning the Intel part is marginally behind). The AMD Ryzen 5 8500G scores 20425, a 0.2 percent difference, and the AMD EPYC 9454P and EPYC 7713 score 20422 and 20363 respectively, with 0.2 and 0.5 percent deltas. In practical terms, swapping to any of these processors would produce no meaningful change in Control's frame rates, since all are within one percent of the Ryzen 5 5600's aggregate benchmark score.

For the GPU, the RTX 2070 SUPER's closest matches are slightly faster in aggregate benchmarks. The NVIDIA Quadro M4000M scores 20480, which is 1 percent lower than the RTX 2070 SUPER's 20282 (the delta is -1, meaning the M4000M is slower). The NVIDIA GeForce RTX 3070 Mobile scores 20534, a 1.2 percent difference, the Intel Arc B570 scores 20556, a 1.3 percent difference, and the Intel Arc A750 scores 20582, a 1.5 percent difference. These deltas are small enough that users would not notice a difference in Control, though the mobile and workstation variants may have different thermal or driver characteristics. The RTX 2070 SUPER itself sits at the 65th percentile among all GPUs, and these rivals occupy a similar performance tier.

The practical takeaway from the rival data is that this system sits in a crowded performance class. Users considering an upgrade would need to move substantially higher in the GPU hierarchy to gain significant FPS in Control, since all four nearest rivals are within 1.5 percent of the current card. The CPU side offers even less differentiation, with all four nearest rivals within 0.5 percent.

Best Settings per Resolution

At 3840x2160, the only preset that maintains an average at or above 60 FPS is Low, which delivers 66.5 FPS. The Medium preset falls to 47.9 FPS, so users at 4K must accept the lowest quality settings to keep the game smooth. The measured data does not include a middle ground between Low and Medium, so there is no recorded option that splits the difference.

At 2560x1440, the High preset is the most demanding option that stays playable, with an average of 63.1 FPS. This provides a significant visual upgrade over Low (100.5 FPS) and Medium (71.2 FPS), while still clearing the 60 FPS threshold. The Ultra preset at 54.9 FPS is not recommended for a locked experience, though users with adaptive sync displays might tolerate the slightly lower average.

At 1920x1080, the Ultra preset averages 71.9 FPS, making it the best settings choice without any compromise. The full range of presets is playable, with High at 81.8 FPS, Medium at 92.1 FPS, and Low at 127.5 FPS. Since even the highest quality setting leaves roughly 12 FPS of headroom above the 60 FPS target, users have flexibility to enable additional rendering features without risking a drop below playability.

The pattern across resolutions shows that 1080p is the sweet spot for this hardware, 1440p requires a one-step settings reduction from maximum, and 4K demands the lowest preset. The database's verdict confirms this, listing Low as the best 4K setting, High as the best 1440p setting, and Ultra as the best 1080p setting.

The Verdict

The AMD Ryzen 5 5600 and NVIDIA GeForce RTX 2070 SUPER can run Control, and the experience is strong at standard resolutions. At 1920x1080, all four presets clear the 60 FPS threshold, with Ultra averaging 71.9 FPS. This makes 1080p the definitive resolution for this combination, allowing users to enable maximum quality settings without concern. The system ranks in the 2143rd position out of 3720 tested combos, which places it in the upper half of configurations for this game.

At 2560x1440, the system remains playable but requires a settings adjustment. The High preset averages 63.1 FPS, which is just above the 60 FPS target, while Ultra drops to 54.9 FPS. Users with 1440p monitors should stick to High or lower presets for consistent frame pacing. The Medium preset at 71.2 FPS offers a comfortable margin, and Low at 100.5 FPS provides a high-refresh experience.

At 3840x2160, the verdict is more restrictive. Only the Low preset achieves playable performance, averaging 66.5 FPS. The Medium preset falls to 47.9 FPS, and both High and Ultra sit in the mid-to-high 30s. 4K gaming with this hardware in Control is technically possible but visually compromised, as users must sacrifice most graphical features to maintain a playable frame rate. The data indicates that this pairing is best suited to 1080p and 1440p displays, with 4K reserved for those who prioritize frame rate over image quality. Overall, the system delivers a capable Control experience for the vast majority of gamers, provided they match their resolution expectations to the measured performance envelope.