Instant compatibility check with FPS benchmarks and optimization tips
Control
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 44 | 51 | 57 | 81 |
| 1440p QHD | 66 | 76 | 85 | 120 |
| 1080p Full HD | 87 | 100 | 112 | 158 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Control on Your System
The AMD Ryzen 5 5500X3D and NVIDIA GeForce RTX 3070 pairing delivers a distinctly resolution-dependent experience in Control, with benchmark data showing a clear cliff edge between 4K and lower resolutions. The CPU sits in the 85th percentile among all tested processors, while the GPU lands in the 61st percentile, suggesting a system where the graphics card is the primary performance governor for most settings, yet the processor’s substantial 96 MB of shared L3 cache and Zen 3 architecture provide ample headroom for high framerates. Measured results confirm that at 1080p and 1440p, this combo can push every preset well past the 60 FPS playable threshold, while 4K demands a significant settings compromise.
Similar Performance Alternatives
The Ryzen 5 5500X3D’s average benchmark score of 37018 places it in a tight cluster of processors, with its nearest rivals all within a fraction of a percent. The AMD Ryzen 5 5600F scores 36945, a delta of just 0.2% slower, meaning in CPU-bound scenarios the two would be virtually indistinguishable. Similarly, the Intel Core Ultra 5 225 matches with 36938 (0.2% slower), while the AMD Ryzen AI 7 PRO 450 edges ahead at 37093 (-0.2% delta from the 5500X3D’s perspective). The Intel Core i9-12900T leads the group at 37112, a 0.3% advantage. For gaming, this implies that swapping the 5500X3D for any of these alternatives would produce negligible differences in frame pacing or average FPS, particularly since Control’s measured performance shows the GPU becoming the bottleneck at higher resolutions.
On the graphics side, the RTX 3070’s average benchmark score of 17208 places it near the AMD Radeon RX 7600 XT, which scores 17083 and is 0.7% slower. The NVIDIA GeForce GTX 690 (17037, 1% slower) and AMD Radeon HD 7970M (17019, 1.1% slower) are also close, though these older cards lack modern feature sets like ray tracing and DirectX 12 Ultimate support that the RTX 3070 provides. The NVIDIA Tesla K40c is 1.5% faster at 17468, but as a compute-focused card, its gaming driver support would be questionable. For Control specifically, the RTX 3070’s 8 GB of GDDR6 memory and 448.0 GB/s bandwidth are the defining characteristics, as the game’s texture streaming and physics-heavy environments benefit from that memory throughput.
CPU and GPU Roles
The data reveals a classic scaling pattern where the GPU dominates at 4K, while the CPU’s influence becomes more apparent at lower resolutions. At 3840x2160, dropping from High to Low settings increases average FPS from 51 to 81, a 30 FPS jump that indicates the renderer is heavily GPU-limited; the CPU cannot compensate for the sheer pixel count. At 2560x1440, the same settings change moves from 76 to 120 FPS, a 44 FPS gain, showing that the RTX 3070 still has headroom when pixel count decreases. At 1920x1080, Low settings hit 158 FPS versus 100 at High, a 58 FPS spread — the largest absolute difference, which suggests the GPU is still the limiting factor even at 1080p, but the CPU’s 12 threads and high single-thread score of 2941 are sufficient to feed the GPU without becoming a bottleneck.
Preset scaling reinforces this. At 4K, the gap between Medium (57 FPS) and Ultra (44 FPS) is 13 FPS, while at 1440p the same gap is 19 FPS (85 to 66), and at 1080p it is 25 FPS (112 to 87). This widening delta at lower resolutions is typical of a system where the CPU can deliver higher frame rates, but the GPU’s raw throughput caps the maximum. The RTX 3070’s 20.31 TFLOPS of FP32 performance and 165.6 GPixel/s pixel rate are the hard limits; the Ryzen 5 5500X3D’s multithread score of 20363 and physics score of 2282 never appear to constrain the averages. For players targeting high refresh rates, the 1080p Low preset at 158 FPS is the ceiling, while 1440p Ultra at 66 FPS demonstrates that the GPU still has enough power for maxed-out visuals without sacrificing playability.
How This Combo Ranks
Among 3720 tested CPU-GPU combinations for Control, this pairing ranks 1607th, placing it in the 43rd percentile of all combos. This is a mid-pack result, which may seem modest given the individual component scores, but it reflects the fact that Control is a demanding title at 4K and that many higher-ranked combos likely feature newer GPUs with more VRAM or higher bandwidth. The rank suggests that while this system is far from top-tier, it is also not struggling; the 4K Ultra average of 44 FPS and 1440p Ultra average of 66 FPS are respectable for a GPU that was released in 2020 and is now end-of-life. The data implies that the RTX 3070’s 8 GB memory capacity is the most likely limiting factor at 4K, as texture-heavy scenes can exceed that capacity, forcing the renderer to swap assets and reducing average FPS.
The combo rank also contextualizes the CPU’s contribution. The Ryzen 5 5500X3D’s 85th percentile ranking among CPUs means it is a strong processor, but in this pairing, its performance is largely overshadowed by the GPU’s constraints. At 1080p, where CPU-bound scenarios are more common, the combo’s rank would likely be higher than at 4K, but the database only provides an aggregate rank. This suggests that for players who prioritize 1080p or 1440p gaming, the 5500X3D is more than adequate, and any future GPU upgrade would unlock more of the CPU’s potential, particularly in titles that benefit from its large L3 cache.
FAQ
Q: Can this system run Control at 4K with high settings?
A: No. At 3840x2160 with High settings, the average FPS is 51, which falls below the 60 FPS playable threshold. The only 4K preset that clears 60 FPS is Low, with an average of 81 FPS.
Q: What is the best preset at 1440p for a smooth experience?
A: Ultra settings at 2560x1440 deliver an average of 66 FPS, which is above the 60 FPS threshold. This is the highest preset available and remains playable.
Q: How does the RTX 3070 compare to the RX 7600 XT in this system?
A: The RTX 3070 has an average benchmark score of 17208, which is 0.7% higher than the RX 7600 XT’s 17083. In practical terms, the two GPUs would perform nearly identically in Control, with the RTX 3070 having a slight edge.
Q: Is the Ryzen 5 5500X3D a bottleneck for the RTX 3070?
A: The data does not indicate a CPU bottleneck. At 1080p Low, the system reaches 158 FPS, and the CPU’s multithread score of 20363 is robust. The GPU’s 61st percentile ranking suggests it is the limiting factor, especially at 4K.
Q: What minimum FPS can be expected at 1080p Medium?
A: The measured minimum FPS at 1920x1080 Medium is 96, with an average of 112 and a maximum of 129. This indicates consistent frame pacing well above the playable threshold.
Q: Does the system support ray tracing in Control?
A: The RTX 3070 supports DirectX 12 Ultimate (12_2) and includes 46 ray tracing cores. The measured FPS data does not include ray tracing benchmarks, so exact performance with ray tracing enabled cannot be stated, but the hardware is capable of it.
Measured FPS Breakdown
At 3840x2160, the RTX 3070 and Ryzen 5 5500X3D produce the following averages: Low settings hit 81 FPS, Medium averages 57 FPS with a minimum of 49 and maximum of 66, High averages 51 FPS, and Ultra drops to 44 FPS. The spread from Low to Ultra is 37 FPS, demonstrating a steep performance cost for visual fidelity at 4K. Only the Low preset maintains an average above 60 FPS, and even that is a single-data-point reading with no min/max figures provided.
At 2560x1440, the results are more comfortable: Low averages 120 FPS, Medium averages 85 FPS with a minimum of 72 and maximum of 98, High averages 76 FPS, and Ultra averages 66 FPS. All presets exceed the 60 FPS threshold, with Ultra having a 6 FPS margin. The Medium preset’s minimum of 72 FPS suggests that even in demanding scenes, the system holds above 60 FPS, making 1440p the sweet spot for this combination.
At 1920x1080, the system shows its full potential: Low averages 158 FPS, Medium averages 112 FPS with a minimum of 96 and maximum of 129, High averages 100 FPS, and Ultra averages 87 FPS. Every preset is well above the playable threshold, with even the most demanding setting maintaining a 27 FPS margin. The Medium preset’s minimum of 96 FPS indicates excellent frame consistency, which is critical for fast-paced action games like Control.
Best Settings per Resolution
At 3840x2160, the only preset that stays at or above 60 FPS is Low, with an average of 81 FPS. This is the recommended setting for 4K, as Medium falls to 57 FPS and High drops to 51 FPS. Players seeking 4K will need to accept reduced visual quality, but the 81 FPS average provides a smooth experience.
At 2560x1440, Ultra is the best choice, averaging 66 FPS. This preset delivers the full visual experience while maintaining a 6 FPS buffer above the 60 FPS threshold. The High preset at 76 FPS and Medium at 85 FPS are also viable, but Ultra offers the highest fidelity without sacrificing playability.
At 1920x1080, Ultra is again the best setting, with an average of 87 FPS. This provides a 27 FPS margin above the playable threshold, making it ideal for high-refresh-rate monitors. For players with 144Hz displays, the Medium preset at 112 FPS or Low at 158 FPS would be better suited to maximize refresh rates, but Ultra remains perfectly playable.
The Verdict
The benchmark data is clear: this PC can run Control, but the experience is heavily dependent on resolution. At 1920x1080, all presets — Low, Medium, High, and Ultra — clear the 60 FPS threshold, with Ultra averaging 87 FPS and Low reaching 158 FPS. At 2560x1440, all presets also remain playable, with Ultra averaging 66 FPS, which is above the 60 FPS line. At 3840x2160, only the Low preset achieves a playable average of 81 FPS; Medium (57 FPS), High (51 FPS), and Ultra (44 FPS) all fall short.
The verdictByResolution data confirms this: 4K’s playable settings list only Low, while 1440p and 1080p list all four presets as playable. The system’s combo rank of 1607 out of 3720 reflects this mixed performance — strong at lower resolutions, limited at 4K. For players with 1080p or 1440p monitors, this is a highly capable setup that can max out Control with room to spare. For 4K enthusiasts, the RTX 3070’s 8 GB memory and 20.31 TFLOPS of compute are insufficient for High or Ultra settings, requiring a drop to Low for smooth gameplay. The Ryzen 5 5500X3D proves itself a reliable partner, never appearing as the limiting factor in any measured scenario, and its 96 MB L3 cache likely helps maintain consistent frame times in Control’s physics-heavy environments.