Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Control
Action Adventure 2019

Control

59%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
124 FPS
Ultra 1080p Measured
68 FPS

1440p (2K / QHD)

Low 1440p Measured
94 FPS
Ultra 1440p Measured
52 FPS

4K (Ultra HD)

Low 4K Measured
63 FPS
Ultra 4K Measured
35 FPS
12.8ms Frame Time
19ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,485
Your CPU 19,593
Graphics Card
Required 27,787
Your GPU 21,035

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 40 45 63
1440p QHD 52 59 67 94
1080p Full HD 68 78 88 124

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 78
1920x1080 Low 124
1920x1080 Medium 88
1920x1080 Ultra 68
2560x1440 High 59
2560x1440 Low 94
2560x1440 Medium 67
2560x1440 Ultra 52
3840x2160 High 40
3840x2160 Low 63
3840x2160 Medium 45
3840x2160 Ultra 35

Performance Analysis: Control on Your System

The AMD Ryzen 5 5500 and NVIDIA GeForce RTX 5050 combination delivers a playable experience in Control at 1080p and 1440p, but falls short of the 60 FPS threshold at 4K except on the lowest settings. The data shows a system that scales predictably with resolution and preset, with the RTX 5050's 8 GB of GDDR6 memory and the Ryzen 5 5500's six Zen 3 cores proving adequate for this 2019 title. At 1080p, the combo handles every preset above 60 FPS, making it a strong choice for high-refresh monitors. At 1440p, the Medium preset maintains 67 FPS, while 4K requires dropping to Low to stay at 63 FPS. The benchmark results indicate a balanced pairing where neither component consistently bottlenecks the other, though the GPU becomes the primary constraint as resolution increases.

Measured FPS Breakdown

At 1920x1080, the measured FPS data shows a wide performance envelope across all four presets. Low settings produce an average of 124 FPS, which is the highest figure recorded for this combination in any configuration. Medium settings drop the average to 88 FPS, with a minimum of 75 FPS and a maximum of 101 FPS. High settings yield 78 FPS on average, while Ultra settings still deliver a solid 68 FPS. The spread from Low to Ultra represents a 56 FPS difference, indicating that the RTX 5050 has substantial headroom at this resolution.

Moving to 2560x1440, the performance curve steepens noticeably. Low settings average 94 FPS, which remains well above the 60 FPS playable threshold. Medium settings produce 67 FPS on average, with a minimum of 57 FPS and a maximum of 77 FPS. High settings fall to 59 FPS on average, just shy of the threshold. Ultra settings drop further to 52 FPS. The step from Medium to High is particularly significant, representing an 8 FPS loss that pushes the experience below the playable line.

At 3840x2160, the RTX 5050's limits become apparent. Low settings average 63 FPS, barely clearing the 60 FPS threshold. Medium settings average 45 FPS, with a minimum of 38 FPS and a maximum of 52 FPS. High settings drop to 40 FPS, and Ultra settings bottom out at 35 FPS. The gap between Low and Medium at 4K is 18 FPS, which is the largest single-preset drop in the entire dataset. This suggests that the Medium preset introduces rendering features that disproportionately impact the GPU at this resolution.

The minimum and maximum FPS data, where available, reveals consistency patterns. At 1080p Medium, the 75 FPS minimum and 101 FPS maximum show a 26 FPS range, indicating stable frame pacing. At 1440p Medium, the 57 FPS minimum and 77 FPS maximum show a 20 FPS range, but the minimum dips below the 60 FPS threshold even though the average is above it. At 4K Medium, the 38 FPS minimum and 52 FPS maximum show a 14 FPS range, suggesting that while the average is low, the frame delivery is relatively consistent.

Best Settings per Resolution

At 1920x1080, the best settings are Ultra, which runs at an average of 68 FPS. This is the most demanding preset that stays at or above 60 FPS. Notably, all four presets at this resolution exceed the playable threshold, so users prioritizing visual quality can select Ultra without sacrificing playability. The 68 FPS average provides a comfortable margin above the 60 FPS line, with room for occasional drops in intense scenes.

At 2560x1440, the best settings are Medium, running at an average of 67 FPS. This preset clears the 60 FPS threshold, but the minimum of 57 FPS indicates that brief dips below the threshold are possible. High settings at 59 FPS average fall short of the playable line, making Medium the optimal choice for a smooth experience. The decision at this resolution comes down to accepting the 67 FPS average of Medium versus the 52 FPS average of Ultra, which would require a tolerance for sub-60 FPS gameplay.

At 3840x2160, the best settings are Low, with an average of 63 FPS. This is the only preset at this resolution that meets the playable threshold. The 63 FPS average provides a slim 3 FPS margin above the 60 FPS line, meaning that any demanding scene could push the frame rate below playable levels. Medium settings at 45 FPS are not viable for smooth gameplay, and High and Ultra are even less so. For 4K users, Low settings represent the only feasible option, and even then, the experience is borderline.

CPU and GPU Roles

The data indicates that the GPU is the dominant factor in this pairing, particularly at higher resolutions. The FPS scaling from 1080p to 1440p to 4K shows a consistent decline across all presets, which is characteristic of GPU-bound scenarios. At 1080p Ultra, the system produces 68 FPS, while at 4K Ultra it falls to 35 FPS, a 49% reduction. This steep drop aligns with the pixel count increase from 2.07 million to 8.29 million pixels, suggesting the RTX 5050's 320.0 GB/s memory bandwidth and 13.17 TFLOPS FP32 compute are the limiting factors.

At 1080p, the CPU plays a more significant role. The Ryzen 5 5500's six cores and 12 threads, with a boost clock of 4.20 GHz, are sufficient to feed the RTX 5050 at this resolution. The difference between Low and Ultra at 1080p is 56 FPS, which is smaller than the 49 FPS difference between Low and Ultra at 4K. This indicates that at 1080p, the GPU still has headroom, and the CPU's performance becomes relatively more important. However, the Ryzen 5 5500's single-thread score of 836 in 3dmark and 2319 in Cinebench R23 suggests it can keep up with the GPU's demands.

The scaling between presets provides further insight. At 1080p, moving from Low to Medium costs 36 FPS, while moving from Medium to High costs 10 FPS, and from High to Ultra costs 10 FPS. At 1440p, the same transitions cost 27 FPS, 8 FPS, and 7 FPS respectively. At 4K, the transitions cost 18 FPS, 5 FPS, and 5 FPS. This pattern shows that the GPU becomes more saturated as resolution increases, with each preset step having a smaller absolute impact on FPS. The CPU's role diminishes correspondingly, as the GPU is no longer able to render frames fast enough for CPU limitations to matter.

The memory configuration also plays a role. The RTX 5050's 8 GB of GDDR6 memory is adequate for Control at all tested settings, as evidenced by the fact that even the 4K Ultra preset completes benchmarks. However, the 128-bit memory bus and 320.0 GB/s bandwidth may contribute to the steep performance drop at 4K, where texture bandwidth demands increase significantly. The Ryzen 5 5500's dual-channel DDR4 support with 51.2 GB/s bandwidth is sufficient for this game, as no CPU-related stuttering is indicated in the FPS data.

FAQ

Q: Can this combo run Control at 4K with playable frame rates?

A: Only on Low settings, which average 63 FPS. Medium, High, and Ultra presets all fall below the 60 FPS threshold, with averages of 45 FPS, 40 FPS, and 35 FPS respectively. The 63 FPS average on Low is a slim margin, so expect occasional dips below 60 FPS in demanding scenes.

Q: What is the best preset for 1440p gaming with this hardware?

A: Medium settings provide the best balance, averaging 67 FPS with a minimum of 57 FPS. High settings average 59 FPS, just below the playable threshold, while Ultra drops to 52 FPS. Medium is the only preset that maintains an average above 60 FPS.

Q: Is the Ryzen 5 5500 or the RTX 5050 the bottleneck in this game?

A: The GPU is the primary bottleneck at higher resolutions. The FPS drops from 1080p to 4K across all presets indicate GPU-bound performance. At 1080p, the CPU can keep pace, as evidenced by the 124 FPS average on Low settings, but the RTX 5050's compute and memory bandwidth limits become apparent as resolution increases.

Q: How does the RTX 5050 compare to its nearest rivals in benchmark scores?

A: The RTX 5050 has an average benchmark score of 21035, placing it in the 66th percentile of all GPUs. It is 1.6% faster than the AMD Radeon RX 5600 XT, which scores 20713, but 0.6% slower than the AMD Radeon RX Vega M GL and 1% slower than the AMD Radeon HD 8970M.

Q: What CPU performance level does the Ryzen 5 5500 offer?

A: The Ryzen 5 5500 has an average benchmark score of 19593, placing it in the 73rd percentile of all CPUs. It scores 19617 in the nearest rival comparison, which is 0.1% faster than the AMD Ryzen AI 5 430 and 0.4% faster than the Intel Core i5-12500, but 0.5% slower than the Intel Core i7-10700F.

Q: Does the game run smoothly at 1080p with this combo?

A: Yes, all presets exceed 60 FPS at 1080p. Low averages 124 FPS, Medium averages 88 FPS, High averages 78 FPS, and Ultra averages 68 FPS. The Ultra preset provides a comfortable margin above the playable threshold, making it the recommended choice for 1080p displays.

Similar Performance Alternatives

For the CPU, the nearest rivals based on average benchmark scores offer similar performance levels. The AMD Ryzen AI 5 430 scores 19617, which is 0.1% higher than the Ryzen 5 5500's 19593. The Intel Core i5-12500 scores 19668, 0.4% higher. The Intel Core i7-10700F scores 19499, 0.5% lower. The Intel Core i5-11600KF scores 19723, 0.7% higher. In practical terms, all four alternatives would deliver nearly identical frame rates in Control, with differences of less than 1% in CPU-bound scenarios. Users upgrading from any of these CPUs would see no meaningful change in this game's performance.

For the GPU, the nearest rivals show a wider range of deltas. The AMD Radeon RX Vega M GL scores 21153, which is 0.6% higher than the RTX 5050's 21035 average. The AMD Radeon HD 8970M scores 21237, 1% higher. The AMD Radeon RX 5600 XT scores 20713, 1.6% lower. The NVIDIA RTX A4000 Mobile scores 21379, 1.6% higher. In Control specifically, these differences translate to roughly 1-2 FPS at any given setting, meaning any of these GPUs would produce nearly identical FPS numbers. The RX 5600 XT, being the closest in performance, would be the most direct alternative, while the RTX A4000 Mobile would offer a marginal improvement.

The combination of these rival components would produce results within a few FPS of the tested setup. A system with the Intel Core i5-11600KF and the AMD Radeon RX 5600 XT would likely see 1080p Ultra averages around 67-68 FPS, while a pairing of the Ryzen AI 5 430 and RTX A4000 Mobile might reach 69 FPS. None of these alternatives would change the fundamental verdict: playable at 1080p and 1440p Medium, but limited at 4K.

How This Combo Ranks

The AMD Ryzen 5 5500 and NVIDIA GeForce RTX 5050 combination ranks 2296 out of 3720 tested combos for Control, placing it in the 61.7th percentile of all systems in the database. This rank reflects a mid-pack position, indicating that while this setup can run the game, it is not among the top performers. The ranking is influenced by the RTX 5050's 66th percentile GPU score and the Ryzen 5 5500's 73rd percentile CPU score, which are solid but not exceptional.

The rank suggests that roughly 38% of tested combinations perform better in this game, while 62% perform worse. This positioning aligns with the measured FPS results, which show playable performance at 1080p and 1440p but struggles at 4K. The combo's rank is likely held back by the GPU's 8 GB memory capacity and 128-bit bus, which limit 4K performance, as well as the CPU's PCIe Gen 3 interface, which may slightly reduce data transfer rates compared to Gen 4 or Gen 5 alternatives.

In the context of the database, this rank means the combo is a competent but not exceptional choice for Control. Users with this hardware can expect a smooth experience at 1080p with all presets, a viable experience at 1440p with Medium settings, and a marginal experience at 4K with Low settings. The ranking also indicates that upgrading either component would move the system up the ladder, with a GPU upgrade likely providing the larger benefit given the GPU-bound nature of the game at higher resolutions. For the specific goal of playing Control, this combo sits in a practical middle ground, offering enough performance for most users without the headroom required for high-refresh 4K gaming.