Instant compatibility check with FPS benchmarks and optimization tips
Control
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 17 | 19 | 21 | 30 |
| 1440p QHD | 25 | 28 | 32 | 45 |
| 1080p Full HD | 32 | 37 | 42 | 59 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Control on Your System
Control is a demanding action-adventure title, and the recorded data for the AMD Ryzen 5 5500 with the Intel Arc B370 paints a clear picture of its capabilities. The benchmark results show that this combination struggles to maintain fluid frame rates at higher resolutions, with the system only approaching a playable threshold at the lowest settings in 1080p. The following analysis breaks down the measured performance, component roles, and how this specific hardware pairing ranks against other tested configurations.
Best Settings per Resolution
Based on the measured FPS data, the most demanding preset that stays at or above 60 FPS at each resolution is the key metric for playability. Unfortunately, the data reveals that this combination does not achieve 60 FPS at any resolution or preset. The playable threshold is set at 60 FPS, and every recorded average falls below that mark.
At 3840x2160 (4K), the highest setting that comes closest to the threshold is Low, which produces an average of 30 FPS. High yields 19 FPS, Medium 21 FPS, and Ultra drops to 17 FPS. None of these approach 60 FPS, so there is no "best" playable setting at this resolution; the system is far below the target.
At 2560x1440 (1440p), the situation improves slightly but remains insufficient. The Low preset reaches an average of 45 FPS, which is the highest recorded value at this resolution. Medium averages 32 FPS, High 28 FPS, and Ultra 25 FPS. Even the best-case scenario of 45 FPS falls well short of the 60 FPS threshold, meaning no settings are playable here either.
At 1920x1080 (1080p), the Low preset delivers an average of 59 FPS, which is the closest any setting gets to the 60 FPS target across all resolutions. This is just one frame short of playable. Medium averages 42 FPS, High 37 FPS, and Ultra 32 FPS. Since 59 FPS is still below the threshold, the verdict for 1080p is also that no preset achieves a fully playable experience, though Low is the only setting that is nearly there. The data shows no resolution where the system clears 60 FPS.
CPU and GPU Roles
The interaction between the AMD Ryzen 5 5500 and the Intel Arc B370 reveals which component dominates performance at each resolution. The GPU, with its 1280 shading units and 6.144 TFLOPS of FP32 compute, appears to be the primary bottleneck, especially as resolution increases. The CPU, a 6-core, 12-thread Zen 3 part with a boost clock of 4.20 GHz, provides solid single-thread performance, but the integrated-class Arc B370 (with a 25 W TDP and system-shared memory) cannot keep up with the demands of Control at higher pixel counts.
At 3840x2160, the scaling between presets shows a heavy GPU limitation. Dropping from Ultra (17 FPS) to Low (30 FPS) yields a 76% improvement in average FPS, indicating that the GPU is overwhelmed by the rendering load at 4K. The CPU has plenty of headroom here, as the frame rates are low enough that the processor is unlikely to be the limiting factor.
At 2560x1440, the pattern continues. Low (45 FPS) versus Ultra (25 FPS) shows an 80% gain, again pointing to the GPU as the dominant constraint. The CPU's role becomes more relevant as resolution drops, but at 1440p, the GPU still dictates the performance ceiling.
At 1920x1080, the balance shifts slightly. Low (59 FPS) versus Ultra (32 FPS) shows an 84% improvement, which is the largest relative gain across resolutions. This suggests that at 1080p, the GPU is still the main bottleneck, but the CPU's capability starts to matter more as the frame rate approaches the 60 FPS mark. The Ryzen 5 5500's single-thread score of 836 in 3DMark indicates it can handle the game's logic, but the Arc B370's memory bandwidth being "System Dependent" limits how much data it can process per frame. Overall, the data strongly indicates that the GPU is the limiting component at every resolution, with the CPU playing a secondary role.
Measured FPS Breakdown
The recorded FPS values provide a detailed look at performance across all settings and resolutions. At 3840x2160, the averages are as follows: Low 30 FPS, Medium 21 FPS (with a min of 18 and max of 25), High 19 FPS, and Ultra 17 FPS. The min/max data for Medium shows a narrow band, indicating consistent, low performance rather than spikes.
At 2560x1440, the averages improve: Low 45 FPS, Medium 32 FPS (min 27, max 37), High 28 FPS, and Ultra 25 FPS. The Medium preset's min/max range of 27 to 37 FPS suggests some variability, but the overall trend is a steady increase in FPS as settings are lowered.
At 1920x1080, the best results are seen: Low 59 FPS, Medium 42 FPS (min 36, max 48), High 37 FPS, and Ultra 32 FPS. The Low preset's 59 FPS average is notable as it is just one frame short of the playable threshold. The Medium preset's min of 36 FPS shows that even mid-range settings can experience dips, which would be noticeable during intense action sequences.
Comparing resolutions, dropping from 1440p to 1080p at Low settings yields a 31% FPS increase (45 to 59). The same drop at Ultra settings yields a 28% increase (25 to 32). This indicates that the GPU scaling is consistent, with lower resolutions providing meaningful gains, but never enough to cross the 60 FPS line.
The Verdict
Based on the verdictByResolution data, this PC cannot run Control at a playable level at any resolution. The playable threshold is 60 FPS, and the recorded averages show that no settings combination reaches that target. At 3840x2160, the best average is 30 FPS at Low, which is half the required rate. At 2560x1440, the best average is 45 FPS at Low, still 15 FPS short. At 1920x1080, the best average is 59 FPS at Low, which is tantalizingly close but still below the threshold.
The data is clear: this hardware combination fails to deliver 60 FPS in Control. The Intel Arc B370, with its 5th percentile ranking among all GPUs, is simply too weak for this game's demands. The Ryzen 5 5500, which ranks in the 73rd percentile among CPUs, is not the issue; it has sufficient compute power, but it is paired with a GPU that cannot translate that into high frame rates. For a playable experience, the user would need to significantly lower expectations or upgrade the graphics solution, but based on the measured data, no settings will achieve 60 FPS.
FAQ
Q: What is the highest average FPS recorded for this combination?
A: The highest average FPS is 59, achieved at 1920x1080 with Low settings.
Q: Does the system reach 60 FPS at any resolution?
A: No, the data shows that all recorded averages fall below the 60 FPS playable threshold.
Q: How does the GPU's performance ranking compare to the CPU's?
A: The Intel Arc B370 ranks in the 5th percentile among all GPUs, while the AMD Ryzen 5 5500 ranks in the 73rd percentile among all CPUs, indicating a significant imbalance.
Q: What is the performance difference between Low and Ultra at 1080p?
A: At 1920x1080, Low averages 59 FPS, while Ultra averages 32 FPS, a difference of 27 FPS or 84% higher performance on Low.
Q: Are there any playable settings at 1440p?
A: No, the best average at 2560x1440 is 45 FPS on Low, which is below the 60 FPS threshold.
Q: What does the min/max data for Medium settings show?
A: At 1080p Medium, the min is 36 FPS and the max is 48 FPS, indicating variability that could cause noticeable stutters.
How This Combo Ranks
In the database of tested hardware combinations for Control, this pairing of AMD Ryzen 5 5500 and Intel Arc B370 ranks 3436 out of 3720 combos. This places it in the bottom 8% of all tested configurations, reflecting its inability to reach playable frame rates. The low ranking is primarily driven by the GPU, which is in the 5th percentile overall. The CPU's 73rd percentile ranking is negated by the graphics bottleneck. This combo is clearly positioned for very light gaming or esports titles, not for demanding action-adventure games like Control at high settings.
Similar Performance Alternatives
Looking at the nearest rivals for both components, the data shows that this combo's performance is closely matched by systems using slightly different hardware. For the CPU, the AMD Ryzen 5 5500 has an average benchmark score of 19593, with the nearest rivals being:
- AMD Ryzen AI 5 430, with an average score of 19617 (0.1% higher)
- Intel Core i5-12500, with an average score of 19668 (0.4% higher)
- Intel Core i7-10700F, with an average score of 19499 (0.5% lower)
- Intel Core i5-11600KF, with an average score of 19723 (0.7% higher)
These CPUs would perform nearly identically in this game, as the differences are all within 1%. For the GPU, the Intel Arc B370 has an average benchmark score of 1184, with nearest rivals being:
- ATI Mobility Radeon HD 5570, with an average score of 1186 (0.2% higher)
- ATI Radeon HD 5770, with an average score of 1190 (0.5% higher)
- AMD Radeon HD 7650M, with an average score of 1192 (0.7% higher)
- AMD FirePro M2000, with an average score of 1168 (1.4% lower)
These GPUs are all from a much older era, indicating that the Arc B370's performance is comparable to legacy discrete mobile parts. A system with any of these alternative GPUs would show similar FPS numbers in Control, meaning they would also fail to hit 60 FPS. The data suggests that swapping the CPU for any of its rivals would not change the outcome, and swapping the GPU for its rivals would also keep performance in the same sub-60 FPS range.