Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Control
Action Adventure 2019

Control

25%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
59 FPS
Ultra 1080p Measured
32 FPS

1440p (2K / QHD)

Low 1440p Measured
45 FPS
Ultra 1440p Measured
25 FPS

4K (Ultra HD)

Low 4K Measured
30 FPS
Ultra 4K Measured
17 FPS
27ms Frame Time
41ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,485
Your CPU 17,035
Graphics Card
Required 27,787
Your GPU 1,184

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 17 19 21 30
1440p QHD 25 28 32 45
1080p Full HD 32 37 42 59

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 37
1920x1080 Low 59
1920x1080 Medium 42
1920x1080 Ultra 32
2560x1440 High 28
2560x1440 Low 45
2560x1440 Medium 32
2560x1440 Ultra 25
3840x2160 High 19
3840x2160 Low 30
3840x2160 Medium 21
3840x2160 Ultra 17

Performance Analysis: Control on Your System

FAQ

Q: Can this PC run Control at 60 FPS in any configuration?

A: No. The recorded data shows no settings preset at any resolution reaches the playable threshold of 60 FPS. The closest result is 59 FPS at 1920x1080 with Low settings, which is 1 FPS below the threshold.

Q: What is the best performance this combo achieves in Control?

A: The highest average frame rate recorded is 59 FPS at 1920x1080 with Low settings. At Medium settings, the average drops to 42 FPS, and High settings produce 37 FPS at the same resolution.

Q: How does the CPU compare to its nearest rivals in general benchmarks?

A: The AMD Ryzen 5 3600 has an average benchmark score of 17035, placing it in the 71st percentile of all CPUs. It is nearly identical to the Intel Core i7-1260P (17007, 0.2% slower), Intel Core i5-11400 (17067, 0.2% faster), AMD EPYC 7573X (17070, 0.2% faster), and AMD EPYC 7742 (16998, 0.2% slower).

Q: How does the GPU compare to its nearest rivals in benchmarks?

A: The Intel Arc B370 scores 1184 in 3DMark Steel Nomad DX12, placing it in the 5th percentile of all GPUs. Its closest rivals are the ATI Mobility Radeon HD 5570 (1186, 0.2% faster), ATI Radeon HD 5770 (1190, 0.5% faster), AMD Radeon HD 7650M (1192, 0.7% faster), and AMD FirePro M2000 (1168, 1.4% slower).

Q: What is the frame rate difference between Low and Ultra settings at 1440p?

A: At 2560x1440, Low settings average 45 FPS, while Ultra settings average 25 FPS. This is a drop of 20 FPS, or a 44% reduction in average frame rate when moving from the lowest to the highest preset.

Q: Is the frame rate consistent across runs, or does it vary significantly?

A: The data includes minimum and maximum frame rates only for Medium settings. At 1920x1080 Medium, the range is 36 to 48 FPS around a 42 FPS average. At 2560x1440 Medium, the range is 27 to 37 FPS around a 32 FPS average. At 3840x2160 Medium, the range is 18 to 25 FPS around a 21 FPS average. These ranges indicate notable variance under medium load.

Similar Performance Alternatives

The CPU and GPU both have direct performance neighbors according to the database. For the AMD Ryzen 5 3600, the nearest rivals in average benchmark score are the Intel Core i7-1260P (0.2% slower), Intel Core i5-11400 (0.2% faster), AMD EPYC 7573X (0.2% faster), and AMD EPYC 7742 (0.2% slower). Any of these processors would deliver virtually identical CPU-bound performance in Control, meaning the game's frame rates would be indistinguishable within measurement noise.

For the Intel Arc B370, the nearest GPU rivals are significantly older hardware: the ATI Mobility Radeon HD 5570 is 0.2% faster, the ATI Radeon HD 5770 is 0.5% faster, the AMD Radeon HD 7650M is 0.7% faster, and the AMD FirePro M2000 is 1.4% slower. These deltas are all within 1.5%, so swapping the Arc B370 for any of these GPUs would produce nearly identical frame rates in Control. Users coming from those older cards would see a similar experience, though the Arc B370 supports modern APIs including DirectX 12 Ultimate and Vulkan 1.4, which the older parts may lack.

Because both components sit near the bottom of their respective performance distributions (the CPU at the 71st percentile is modest, the GPU at the 5th percentile is very low), the overall experience is dominated by the GPU's limitation. A user with a Ryzen 5 3600 paired with any of the four rival GPUs would get results within a few percent of this combo. Conversely, pairing the Arc B370 with any of the CPU rivals would not change the outcome, as the GPU is the bottleneck in every resolution and preset tested.

Best Settings per Resolution

At 3840x2160, none of the four presets reach 60 FPS. The highest average is 30 FPS at Low settings, followed by 21 FPS at Medium, 19 FPS at High, and 17 FPS at Ultra. Since the playable threshold is 60 FPS and no preset clears it, there is no recommended setting for this resolution; the best possible average remains 30 FPS at Low.

At 2560x1440, the same situation applies. Low settings produce 45 FPS, Medium produces 32 FPS, High produces 28 FPS, and Ultra produces 25 FPS. None reach the 60 FPS threshold, so the database records no playable settings for this resolution. The highest average is 45 FPS at Low, which is 15 FPS short of playable.

At 1920x1080, Low settings produce 59 FPS, which is the closest any preset comes to the threshold. Medium produces 42 FPS, High produces 37 FPS, and Ultra produces 32 FPS. The 59 FPS result at Low is 1 FPS below the 60 FPS playable line, so even the best configuration fails to qualify as playable. The verdict field confirms no playable settings exist at any resolution for this combo.

The Verdict

This PC cannot run Control at a playable frame rate under the database's threshold of 60 FPS. The verdict by resolution is clear: at 3840x2160, 2560x1440, and 1920x1080, the recorded playable settings list is empty, and no best settings are assigned because no preset achieves the required performance.

The closest result is 59 FPS at 1920x1080 with Low settings. That is a single frame per second below the threshold, which means the experience would be nearly playable but technically fails the criterion. At Medium settings, the frame rate drops to 42 FPS, and at High it falls to 37 FPS. At 1440p, even Low settings only reach 45 FPS, and at 4K, Low settings top out at 30 FPS.

The data indicates that the GPU is the limiting factor. The Intel Arc B370 sits in the 5th percentile of all GPUs, and its 3DMark Steel Nomad score of 1184 is comparable to GPUs from over a decade ago. The CPU, by contrast, is in the 71st percentile, which is sufficient for this game's demands. The combination simply lacks the graphics horsepower to push Control past 60 FPS, even at the lowest settings and the most common resolution.

Users who accept frame rates below 60 FPS can still play the game. At 1080p Low, the experience would hover near playable, and at 1440p Low, the average of 45 FPS is smooth enough for slower-paced sections. However, for the database's strict definition of playable, this combo fails across the board.

CPU and GPU Roles

The recorded data shows that the GPU dominates performance in Control across all resolutions and presets. The frame rate scaling from Low to Ultra is consistent with a graphics-bound workload: at 1080p, performance drops from 59 FPS at Low to 32 FPS at Ultra, a 46% reduction. At 1440p, the drop is from 45 FPS to 25 FPS, a 44% reduction. At 4K, the drop is from 30 FPS to 17 FPS, a 43% reduction. These consistent reductions indicate that the GPU's fill rate and shading capacity are the primary constraints, not the CPU.

The CPU's role becomes more apparent when looking at resolution scaling. At Low settings, moving from 1080p to 1440p reduces the average from 59 FPS to 45 FPS, a 24% drop. Moving from 1440p to 4K reduces it further to 30 FPS, another 33% drop. This scaling pattern is typical for a GPU-limited scenario: as resolution increases, the GPU has more pixels to process, and the frame rate falls proportionally. The CPU maintains its workload regardless of resolution, so it is not the bottleneck here.

At higher presets, the resolution scaling is even steeper. At Ultra, 1080p yields 32 FPS, 1440p yields 25 FPS, and 4K yields 17 FPS. The percentage drops are 22% and 32% respectively, which again points to the GPU. The Ryzen 5 3600's 6-core, 12-thread configuration with a Cinebench R23 multi-core score of 15045 is more than adequate for a 2019 action-adventure game. The CPU's percentile rank of 71 versus the GPU's percentile rank of 5 underscores the imbalance.

The database does not provide separate CPU and GPU-only frame rate measurements, but the scaling evidence is sufficient. If the CPU were the limiting factor, frame rates would stay flat across resolutions, particularly at lower presets where the GPU has less work. Instead, every preset shows a significant drop when moving from 1080p to 1440p to 4K, confirming the GPU as the decisive component.

How This Combo Ranks

This CPU and GPU combination ranks 3436 out of 3720 tested combos in Control, placing it in the bottom 8% of all configurations in the database. The rank reflects the GPU's very low standing: the Intel Arc B370 is in the 5th percentile of all GPUs, while the CPU is in the 71st percentile. The pairing yields playable performance in very few games, and Control is not one of them.

The rank is driven almost entirely by the GPU. Combos with a stronger GPU and the same CPU would rank much higher, as the CPU's benchmark scores are competitive with rivals like the Intel Core i5-11400. Conversely, combos with the same GPU and a weaker CPU would likely rank lower, but the GPU's 5th percentile position means there is little room to fall.

In practical terms, this combo performs like a system from the early 2010s for graphics workloads. The nearest GPU rivals, the ATI Radeon HD 5770 and AMD Radeon HD 7650M, are products from that era. The fact that the Arc B370 matches them in raw 3DMark scores explains why Control, a game from 2019, cannot reach 60 FPS even at 1080p Low.

The 3436th rank out of 3720 combos means that roughly 92% of tested systems outperform this one in Control. For users considering this setup, the data is unambiguous: it is not suitable for 60 FPS gaming in this title, and even lower frame rates require reduced settings. The only positive note is that the CPU has headroom; upgrading the GPU would yield a substantial improvement, as the current bottleneck is entirely on the graphics side.