Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Control
Action Adventure 2019

Control

79%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
151 FPS
Ultra 1080p Measured
121 FPS

1440p (2K / QHD)

Low 1440p Measured
138 FPS
Ultra 1440p Measured
110 FPS

4K (Ultra HD)

Low 4K Measured
120 FPS
Ultra 4K Measured
74 FPS
8.1ms Frame Time
12ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,485
Your CPU 21,484
Graphics Card
Required 27,787
Your GPU 56,083

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 74 86 95 120
1440p QHD 110 114 121 138
1080p Full HD 121 124 130 151

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 124
1920x1080 Low 151
1920x1080 Medium 130
1920x1080 Ultra 121
2560x1440 High 114
2560x1440 Low 138
2560x1440 Medium 121
2560x1440 Ultra 110
3840x2160 High 86
3840x2160 Low 120
3840x2160 Medium 95
3840x2160 Ultra 74

Performance Analysis: Control on Your System

Measured FPS Breakdown

The recorded data for Control with the AMD Ryzen 5 2600 and NVIDIA GeForce RTX 5080 shows a consistently high-performance pairing across every resolution and preset tested. The database captured average frame rates only, with no minimum or maximum values logged for any configuration, so the analysis below relies entirely on the average FPS figures.

At 1920x1080, the combination delivers exceptional headroom. The Low preset reaches 150.7 FPS average, which is the highest recorded result in the entire dataset. Moving up through the presets, Medium produces 129.6 FPS, High drops slightly to 123.5 FPS, and Ultra settles at 121.1 FPS. The spread between Low and Ultra is 29.6 FPS, meaning the most demanding preset costs roughly 20% of the performance available at the lowest settings. Even at Ultra, the frame rate remains more than double the 60 FPS playable threshold.

At 2560x1440, the pattern remains similar but with a tighter performance band. Low delivers 137.6 FPS, Medium follows at 121.2 FPS, High at 113.9 FPS, and Ultra at 110.4 FPS. The difference between Low and Ultra here is 27.2 FPS, a slightly smaller absolute gap than at 1080p. Notably, the 1440p Ultra result of 110.4 FPS is still higher than the 1080p High result of 123.5 FPS would suggest if one only looked at resolution scaling, but the data clearly shows that resolution has a meaningful impact on the upper preset tiers.

At 3840x2160, the performance curve steepens. Low delivers 120.1 FPS, Medium drops to 95.2 FPS, High falls to 85.5 FPS, and Ultra bottoms out at 74.3 FPS. The gap between Low and Ultra at 4K is 45.8 FPS, the largest preset-to-preset spread in the dataset. This indicates that at 4K, the rendering load scales more aggressively with quality settings, likely due to the increased pixel count amplifying the cost of higher-quality effects. Despite this, every preset at 4K remains above the 60 FPS playable threshold, with Ultra still holding a 14.3 FPS cushion.

Comparing across resolutions at the same preset tells a clear story. At Low, 1080p (150.7 FPS) leads 1440p (137.6 FPS) by 13.1 FPS, and 1440p leads 4K (120.1 FPS) by 17.5 FPS. At Ultra, the progression is 121.1 FPS at 1080p, 110.4 FPS at 1440p, and 74.3 FPS at 4K. The 4K Ultra result is 46.8 FPS lower than 1080p Ultra, a substantial penalty that reflects the sheer pixel count of UHD rendering. Interestingly, the 4K Low result (120.1 FPS) is nearly identical to the 1080p Ultra result (121.1 FPS), suggesting that at 4K, dropping settings to Low recovers roughly the same performance as running Ultra at a quarter of the pixels.

FAQ

Q: Can this system run Control at 60 FPS on Ultra settings at 4K?

A: Yes. The recorded average frame rate at 3840x2160 with the Ultra preset is 74.3 FPS, which clears the 60 FPS playable threshold by a comfortable margin.

Q: Which resolution and preset combination delivers the highest average frame rate?

A: The 1920x1080 Low preset produces the fastest recorded result at 150.7 FPS average. This is the single highest figure in the measured data.

Q: How much performance is lost when moving from 1080p Ultra to 4K Ultra?

A: The 1080p Ultra average is 121.1 FPS, while the 4K Ultra average is 74.3 FPS. That represents a 46.8 FPS reduction, or roughly a 39% drop in frame rate.

Q: Is the 4K Low preset faster than the 1440p Ultra preset?

A: Yes. The 4K Low preset averages 120.1 FPS, while 1440p Ultra averages 110.4 FPS. The higher resolution with lower settings actually outperforms the lower resolution with maximum settings by 9.7 FPS.

Q: What is the slowest recorded configuration in the entire dataset?

A: The 3840x2160 Ultra preset has the lowest average at 74.3 FPS. Even this slowest result remains above the 60 FPS playable threshold.

Q: How does the 1440p Medium preset compare to the 1080p High preset?

A: The 1440p Medium preset averages 121.2 FPS, while the 1080p High preset averages 123.5 FPS. They are very close, with a difference of only 2.3 FPS in favor of the lower resolution at a higher preset level.

Similar Performance Alternatives

The database lists nearest rivals for both components individually, which helps contextualize what other hardware might produce similar results in this game.

For the AMD Ryzen 5 2600, the closest matching processors by average benchmark score include the Intel Core Ultra 5 228V with an average score of 21440 and a delta of 0.2% above the Ryzen, making it essentially a statistical tie. The Intel Core i9-11900H scores 21367, only 0.5% lower. On the other side, the Intel Xeon D-1746TER scores 21635, which is 0.7% higher than the Ryzen 5 2600, and the AMD EPYC 9454 scores 21223, 1.2% lower. These deltas are all within a narrow band, meaning any of these processors would likely deliver nearly identical frame rates in Control when paired with the same GPU, since the game's performance at these high frame rates is unlikely to be CPU-bound in a way that would expose such small differences.

For the NVIDIA GeForce RTX 5080, the nearest rivals by average GPU benchmark score are the AMD Radeon 8060S at 55757 (0.6% higher), the AMD Radeon RX 6750 GRE 12 GB at 55698 (0.7% higher), the AMD Radeon Pro W5700X at 54828 (2.3% higher), and the AMD Radeon RX 9070 GRE at 57367 (2.2% lower). The RX 9070 GRE is the most performant of these alternatives, sitting slightly above the RTX 5080 in average score, while the Pro W5700X is the weakest of the group. In practical terms for Control, swapping the RTX 5080 for any of these cards would likely shift the measured FPS by only a few frames per second, given the small deltas between their aggregate scores.

A user building a similar system could expect comparable results with a Ryzen 5 2600 paired with any of these rival GPUs, or with an RTX 5080 paired with any of the rival CPUs. The narrow delta percentages suggest that the overall experience in Control would be nearly indistinguishable across these configurations, especially at the high frame rates this GPU is capable of producing.

How This Combo Ranks

The database ranks this exact CPU and GPU combination at position 681 out of 3720 tested combos for Control. This places the pairing in the top 18.3% of all recorded configurations, a strong showing for a system built around a 2018-era six-core processor and a 2025 flagship GPU.

The rank is somewhat surprising given the age of the CPU. The Ryzen 5 2600, despite its 75th percentile standing among all CPUs in the database, is clearly not the limiting factor here. The RTX 5080's 87th percentile ranking among all GPUs suggests that the graphics card is doing the heavy lifting in this pairing. The substantial gap between the CPU's percentile (75) and the GPU's percentile (87) indicates that while the processor is above average, it is the graphics card that boosts this combo into the upper echelon of tested systems.

The fact that this combo outperforms roughly 82% of all tested configurations is notable when considering that the CPU alone ranks in the 75th percentile. This implies that many combos with faster CPUs but slower GPUs fall behind this pairing, which underscores the GPU's dominance in this game's performance profile. Control appears to be heavily GPU-bound at the settings and resolutions tested, allowing the older Ryzen processor to keep pace without dragging down the overall result.

The Verdict

The data is unambiguous: this system can run Control at 60 FPS or higher at every resolution and preset combination tested. The verdict by resolution confirms that all four presets (Low, Medium, High, and Ultra) are playable at 3840x2160, 2560x1440, and 1920x1080.

At 4K, the best settings are Ultra, with an average of 74.3 FPS. This clears the 60 FPS threshold with 14.3 FPS to spare, so users can enable maximum quality without worrying about dropping below playable frame rates. At 1440p, Ultra again is the best choice, averaging 110.4 FPS, which provides a much larger margin of safety. At 1080p, Ultra delivers 121.1 FPS, offering an exceptionally smooth experience with maximum visual fidelity.

The lowest recorded average in the entire dataset is the 4K Ultra result of 74.3 FPS, which means there is no configuration in the measured data that fails to meet the 60 FPS playable standard. This is a decisive pass for the hardware combination across all tested scenarios.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, which averages 121.1 FPS. This is the maximum quality setting, so there is no trade-off required at this resolution. The margin above the threshold is substantial at 61.1 FPS.

At 2560x1440, Ultra is also the best choice, with an average of 110.4 FPS. The 50.4 FPS margin over the playable threshold means users can run the game at maximum settings with significant headroom for demanding scenes.

At 3840x2160, Ultra remains the best preset, averaging 74.3 FPS. While this is the lowest margin in the dataset at 14.3 FPS above the threshold, it still qualifies as a comfortable cushion. Users who prioritize absolute smoothness could drop to High (85.5 FPS) or Medium (95.2 FPS) for additional headroom, but the data does not require it to maintain 60 FPS.

CPU and GPU Roles

Examining the scaling between resolutions and presets reveals how the workload shifts between the Ryzen 5 2600 and the RTX 5080 across the test matrix.

At 1080p, the CPU has the most influence relative to the other resolutions. The difference between Low (150.7 FPS) and Ultra (121.1 FPS) is 29.6 FPS, and the fact that frame rates reach as high as 150.7 FPS suggests the GPU is not fully saturated at lower settings, allowing the CPU to act as a ceiling in some scenarios. However, even at this resolution, the Ryzen 5 2600 is sufficient to keep frame rates far above the playable threshold.

At 1440p, the preset spread narrows slightly to 27.2 FPS (137.6 FPS at Low versus 110.4 FPS at Ultra). This indicates the GPU is beginning to take on more of the rendering burden, but the CPU still has enough headroom to avoid becoming a bottleneck. The relatively small drop from 1080p to 1440p at each preset (for example, 150.7 to 137.6 FPS at Low) suggests the GPU is scaling well with the increased pixel count.

At 4K, the GPU's role becomes dominant. The preset spread widens to 45.8 FPS (120.1 FPS at Low versus 74.3 FPS at Ultra), showing that the graphics card is now the primary determinant of performance. The large drop from 1440p Ultra (110.4 FPS) to 4K Ultra (74.3 FPS), a 36.1 FPS reduction, is consistent with a GPU-bound scenario where the RTX 5080 is working at its limits. The CPU's influence diminishes at this resolution, as the frame rates are dictated by the pixel fill and shading demands rather than by processor throughput.

The data implies that the Ryzen 5 2600 is never the limiting factor in this pairing for Control. Even at 1080p Low, where CPU load is typically highest relative to GPU load, the system still achieves 150.7 FPS. This suggests that users could potentially pair this GPU with an even weaker processor and still maintain playable frame rates in this title, though the database does not provide direct evidence for that claim. Conversely, the RTX 5080 is clearly the performance driver, with its influence growing as resolution and preset complexity increase.