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Control
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1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 72 | 80 | 92 | 117 |
| 1440p QHD | 105 | 117 | 118 | 134 |
| 1080p Full HD | 119 | 128 | 132 | 151 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Control on Your System
Measured FPS Breakdown
The recorded data for this combination of the AMD Ryzen 5 2600 and NVIDIA GeForce RTX 4080 SUPER in Control shows a system that delivers consistently high frame rates across all tested resolutions and presets. The measurements cover three resolutions (1920x1080, 2560x1440, and 3840x2160) and four quality presets (Low, Medium, High, Ultra), with average FPS values recorded for each configuration. No minimum or maximum frame time data was captured, so the analysis relies on the average FPS figures.
At 1920x1080, the system delivers its highest raw performance. The Low preset averages 151 FPS, which is the single fastest result in the entire dataset. Moving up through the presets, Medium produces 132.3 FPS, High reaches 128 FPS, and Ultra still holds at 118.7 FPS. The gap from Low to Ultra is 32.3 FPS, which means even the most demanding settings at this resolution leave substantial headroom above the 60 FPS playability threshold. The spread between Medium and High is notably small at 4.3 FPS, suggesting diminishing returns in that range.
At 2560x1440, the performance remains strong but begins to show the expected scaling pressure. Low preset records 133.5 FPS, Medium drops to 118.2 FPS, High lands at 117.2 FPS, and Ultra stays comfortably at 105.1 FPS. The difference between Low and Ultra here is 28.4 FPS, a slightly narrower spread than at 1080p. Interestingly, the gap between Medium and High at this resolution is just 1 FPS, making those two presets nearly interchangeable in terms of average frame rate.
At 3840x2160, the RTX 4080 SUPER still keeps everything above 60 FPS, but the scaling becomes more pronounced. Low preset delivers 116.8 FPS, Medium drops to 91.8 FPS, High falls to 79.6 FPS, and Ultra bottoms out at 72.1 FPS. The difference from Low to Ultra here is 44.7 FPS, the largest spread in the dataset. Even at the most demanding configuration tested, Ultra at 4K, the system remains 12.1 FPS above the playable threshold, which indicates that this pairing has genuine 4K capability in Control.
The overall pattern across all three resolutions is one of consistent playability. Every single configuration tested, twelve in total, clears the 60 FPS line. The weakest result is 72.1 FPS at 4K Ultra, and the strongest is 151 FPS at 1080p Low. There are no outliers, no frame rate collapses, and no preset that pushes the hardware to an unplayable state.
CPU and GPU Roles
The division of labor between the AMD Ryzen 5 2600 and the NVIDIA GeForce RTX 4080 SUPER in Control becomes clearer when examining how frame rates scale across resolutions and presets. The RTX 4080 SUPER sits in the 86th percentile of all GPUs in the database, with an average benchmark score of 54209. The Ryzen 5 2600, by comparison, is in the 75th percentile of all CPUs with an average benchmark score of 21484. This gap in overall compute capability suggests the GPU is the dominant factor in most scenarios, but the resolution scaling data reveals where the CPU begins to matter.
At 1920x1080, the CPU has the most influence relative to the GPU. The frame rates are highest here, but the differences between presets are driven by both components. Low preset at 151 FPS versus Ultra at 118.7 FPS represents a 27.2 percent reduction in performance when maxing out settings. At this resolution, the GPU is not fully saturated at lower presets, which means the Ryzen 5 2600's single-thread and multi-thread capabilities can become a limiting factor in pushing frame rates even higher. The CPU's nearest rivals in the database include the Intel Core Ultra 5 228V at 0.2 percent higher average score, the Intel Core i9-11900H at 0.5 percent higher, and the Intel Xeon D-1746TER at 0.7 percent lower. These are all comparable performers, which indicates the Ryzen 5 2600 is not a bottleneck in an absolute sense, but rather a mid-pack CPU that can cap extremely high frame rate scenarios.
At 2560x1440, the GPU starts to take on more of the workload, and the frame rates reflect this shift. Low preset at 133.5 FPS drops to Ultra at 105.1 FPS, a 21.3 percent reduction. The delta between resolutions is informative: moving from 1080p Low to 1440p Low costs 17.5 FPS, while moving from 1080p Ultra to 1440p Ultra costs only 13.6 FPS. This narrower gap at higher settings suggests the GPU is becoming the primary constraint, as the additional pixel workload scales more predictably with the GPU's capabilities.
At 3840x2160, the GPU is clearly the dominant component. The frame rates drop substantially across all presets, with Low at 116.8 FPS and Ultra at 72.1 FPS. The resolution jump from 1440p to 4K costs 16.7 FPS at Low preset and 33 FPS at Ultra preset. This larger absolute drop at Ultra settings indicates that the RTX 4080 SUPER is being pushed harder at 4K, while the Ryzen 5 2600 has more than enough headroom to feed frames. The GPU's nearest rivals include the RTX 4080 at 0.1 percent lower average score, the AMD Radeon Pro W5700X at 1.1 percent higher, the AMD Radeon RX 6750 GRE 12 GB at 2.7 percent higher, and the AMD Radeon 8060S at 2.8 percent higher. These margins are small, which reinforces that the RTX 4080 SUPER is the primary performance driver in this pairing.
The preset scaling within each resolution further confirms this split. At 1080p, the gap between Low and Ultra is 32.3 FPS, which is the largest across all resolutions. At 1440p, that gap narrows to 28.4 FPS. At 4K, it widens again to 44.7 FPS. The widening at 4K is attributable to the GPU working harder at higher settings, while the narrowing at 1440p suggests a balance point where both components contribute more evenly. In practical terms, the Ryzen 5 2600 is sufficient for Control at all tested settings, but it is not the reason this system reaches 4K Ultra. That credit belongs to the RTX 4080 SUPER.
FAQ
Q: Can this PC run Control at 60 FPS on Ultra settings at 1920x1080?
A: Yes. The recorded average FPS at 1080p Ultra is 118.7 FPS, which is 58.7 FPS above the playable threshold. This configuration has substantial headroom and will not dip near 60 FPS under normal conditions.
Q: What is the most demanding preset that stays above 60 FPS at 3840x2160?
A: Ultra is the most demanding preset tested at 4K, and it averages 72.1 FPS. All four presets at this resolution, Low at 116.8 FPS, Medium at 91.8 FPS, High at 79.6 FPS, and Ultra at 72.1 FPS, clear the 60 FPS threshold.
Q: How does the RTX 4080 SUPER compare to its nearest GPU rivals in raw benchmark score?
A: The RTX 4080 SUPER has an average benchmark score of 54209. The RTX 4080 scores 54247, which is 0.1 percent lower. The AMD Radeon Pro W5700X scores 54828, 1.1 percent higher. The AMD Radeon RX 6750 GRE 12 GB scores 55698, 2.7 percent higher. The AMD Radeon 8060S scores 55757, 2.8 percent higher.
Q: Is the Ryzen 5 2600 a bottleneck at 4K resolution?
A: The data does not indicate a CPU bottleneck at 4K. The frame rates scale consistently with preset changes, and even at 4K Ultra the system delivers 72.1 FPS. The CPU's nearest rivals are all within 1.2 percent of its average score, and at 4K the GPU workload dominates.
Q: What is the frame rate difference between Low and Ultra at 2560x1440?
A: At 1440p, Low averages 133.5 FPS and Ultra averages 105.1 FPS. The difference is 28.4 FPS, which means Ultra settings cost roughly 21 percent of the frame rate compared to Low.
Q: Where does this CPU and GPU combination rank among all tested combos in Control?
A: This combination ranks 722 out of 3720 total combinations in the database, placing it in the top portion of tested hardware configurations for this game.
Similar Performance Alternatives
Looking at the nearest rivals in the database provides context for what other hardware would deliver similar performance in Control. For the CPU, the AMD Ryzen 5 2600 has an average benchmark score of 21484. The closest alternative is the Intel Core Ultra 5 228V with a score of 21440, which is 0.2 percent lower. The Intel Core i9-11900H scores 21367, 0.5 percent lower. The Intel Xeon D-1746TER scores 21635, 0.7 percent higher. The AMD EPYC 9454 scores 21223, 1.2 percent lower. All four of these CPUs fall within a narrow band around the Ryzen 5 2600, meaning any of them would produce nearly identical frame rates in CPU-bound sections of Control. None of these alternatives represent a meaningful upgrade or downgrade in practice.
For the GPU, the NVIDIA GeForce RTX 4080 SUPER has an average benchmark score of 54209. The nearest rival is the NVIDIA GeForce RTX 4080 with a score of 54247, which is 0.1 percent higher. This is effectively the same GPU in terms of benchmark performance, so users would see no measurable difference in Control. The AMD Radeon Pro W5700X scores 54828, 1.1 percent higher. The AMD Radeon RX 6750 GRE 12 GB scores 55698, 2.7 percent higher. The AMD Radeon 8060S scores 55757, 2.8 percent higher. These three AMD options are slightly faster in raw compute, but the differences are small enough that frame rates in Control would land within a few FPS of each other at any given resolution and preset.
When considering a system swap, the CPU and GPU alternatives can be mixed. A Ryzen 5 2600 paired with an RTX 4080 would behave almost identically to the tested configuration, given the 0.1 percent GPU score difference. An Intel Core Ultra 5 228V paired with an AMD Radeon RX 6750 GRE 12 GB would also land close to the tested system, though the GPU being 2.7 percent faster would push frame rates marginally higher across all settings. The practical takeaway is that this system sits in a tight cluster of hardware, and none of the nearest rivals would change the playability verdict at any resolution.
Best Settings per Resolution
At 1920x1080, the best settings are Ultra, which averages 118.7 FPS. This is the most demanding preset available and it still delivers nearly double the 60 FPS threshold. There is no reason to drop below Ultra at this resolution, since even the heaviest settings leave massive headroom.
At 2560x1440, Ultra is again the best choice, averaging 105.1 FPS. The system clears 60 FPS by a wide margin of 45.1 FPS. Medium and High both land near 118 FPS, but Ultra offers the full visual experience without sacrificing playability.
At 3840x2160, the best settings are also Ultra, with an average of 72.1 FPS. This is the tightest margin in the dataset, sitting 12.1 FPS above the playable threshold. High preset at 79.6 FPS provides more breathing room, but Ultra remains viable for players who prioritize visual fidelity over a larger frame rate buffer. The data shows that all four presets at 4K are playable, so the choice comes down to personal preference between frame rate and image quality.
The Verdict
This PC can run Control at 60 FPS with every preset tested at every resolution. The verdict by resolution confirms this: at 1920x1080, the playable settings include Low, Medium, High, and Ultra, with the best preset being Ultra at 118.7 FPS. At 2560x1440, all four settings are playable, and Ultra leads at 105.1 FPS. At 3840x2160, the same four settings are playable, with Ultra at 72.1 FPS as the best option.
The weakest configuration in the entire dataset is 4K Ultra at 72.1 FPS, which still clears the 60 FPS line by a comfortable margin. The strongest configuration is 1080p Low at 151 FPS, which suits high refresh rate displays. The combination of the Ryzen 5 2600 and RTX 4080 SUPER is ranked 722 out of 3720 tested combos in Control, placing it well above the median. For a game like Control, which demands a balance of CPU and GPU resources, this pairing delivers a smooth experience across all common gaming resolutions. Players with 4K displays can max out the game, and players with 1080p or 1440p displays will have frame rates high enough for fast response times. No settings adjustment is required to hit playable performance; the hardware simply handles everything this game can throw at it.