Instant compatibility check with FPS benchmarks and optimization tips
Control
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 56 | 61 | 70 | 99 |
| 1440p QHD | 81 | 93 | 102 | 139 |
| 1080p Full HD | 104 | 121 | 133 | 151 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Control on Your System
Measured FPS Breakdown
The recorded data for this combination of an AMD Ryzen 5 2600 and an NVIDIA GeForce RTX 4070 in Control shows a clear hierarchy across resolutions and presets. At 1920x1080, the average frame rates are consistently high. The Low preset delivers 151 FPS, which is the highest recorded value for this combo. Moving up the quality ladder, Medium produces 133.3 FPS, High drops slightly to 120.7 FPS, and Ultra settles at 104.4 FPS. Even at the most demanding preset at this resolution, the average remains well above the playable threshold.
At 2560x1440, the performance scales down as expected, but remains strong. Low hits 138.6 FPS, Medium manages 101.8 FPS, and High reaches 92.9 FPS. The Ultra preset still holds at 81.4 FPS, showing that the GPU has ample headroom at this resolution. The drop from 1080p to 1440p is noticeable but not dramatic, with the Ultra preset losing about 23 frames per second.
At 3840x2160, the load becomes heavier. Low settings still deliver 98.5 FPS, which is impressive for 4K. Medium follows at 69.5 FPS, and High dips to 61.4 FPS. The Ultra preset is the only configuration that falls below the 60 FPS playable threshold, recording an average of 56.4 FPS. This marks the first point in the data where the combo cannot maintain a smooth frame rate at maximum quality.
The min and max FPS values are not recorded in the database for any resolution or preset, so the analysis relies on average frame rates. The trend is consistent: each resolution step down halves the performance cost, and each preset step from Low to Ultra costs a proportional chunk of frame rate. For example, at 4K, the gap between Low and Medium is 29 FPS, between Medium and High is 8.1 FPS, and between High and Ultra is exactly 5 FPS.
Best Settings per Resolution
Looking at the playable threshold of 60 FPS, each resolution has a clear best setting that maximizes quality while staying above that mark.
At 1920x1080, every preset clears 60 FPS, but the most demanding preset that remains playable is Ultra. The recorded average at Ultra is 104.4 FPS, which is not only playable but leaves substantial room for higher refresh rates. The data indicates no reason to drop below Ultra at this resolution.
At 2560x1440, the same pattern holds. All four presets stay above 60 FPS, and the best playable option is Ultra with an average of 81.4 FPS. This is comfortably above the threshold, meaning users can run the game at maximum quality without worrying about frame rate drops.
At 3840x2160, the situation changes. Ultra preset falls to 56.4 FPS, which is below the 60 FPS threshold. The most demanding preset that stays playable is High, with an average of 61.4 FPS. This is just above the threshold, so it is the recommended setting for a smooth experience at 4K. Interestingly, Low and Medium also qualify as playable, but High provides the best visual quality among the playable options. The verdict data confirms this: for 4K, the playable settings are High, Low, and Medium, with High being the best.
CPU and GPU Roles
This game, with the recorded hardware, shows a clear pattern of GPU dependency, but the CPU still matters, especially at lower resolutions and higher frame rates. The scaling between resolutions provides the key evidence.
When comparing 1920x1080 to 2560x1440, the average frame rate across all presets drops by roughly 20 to 30 percent. For example, High goes from 120.7 to 92.9 FPS, a reduction of about 23 percent. This is a typical GPU-bound scaling, where increasing pixel count directly impacts the GPU's workload. The CPU, the Ryzen 5 2600, has enough headroom to feed the RTX 4070 at these levels.
The more revealing comparison is between 2560x1440 and 3840x2160. Here, the frame rate drop is larger in absolute terms but similar in percentage: High goes from 92.9 to 61.4 FPS, a 34 percent reduction. This indicates that the GPU is the dominant bottleneck at higher resolutions, as the pixel count demands more from the graphics card.
At 1920x1080, the CPU's role becomes more visible. The difference between Low and High preset is only 30.3 FPS (from 151 to 120.7), which is smaller than the difference seen at 1440p (45.7 FPS between Low and High). This compression suggests that the Ryzen 5 2600 might be starting to limit the frame rate at very high FPS. The CPU, with its 6 cores and 12 threads, is not the fastest in the database, but it is sufficient for this game's engine.
The Ryzen 5 2600 sits at the 75th percentile among all CPUs in the database, with an average benchmark score of 21484. That places it in the upper quarter of processors, but not at the top. For comparison, its nearest rivals are the Intel Core Ultra 5 228V (0.2% slower) and the Intel Core i9-11900H (0.5% slower), which suggests it is a mid-to-high range performer. At 1080p, the CPU is likely the limiting factor when aiming for 150 FPS, but at higher resolutions, the GPU takes over as the main constraint.
The RTX 4070 is in the 81st percentile among all GPUs, so it dominates the workload in most scenarios. At 4K Ultra, the GPU is clearly the bottleneck, as the frame rate drops to 56.4 FPS. At 1080p Low, the CPU likely limits the GPU, explaining why the frame rate is not higher than 151 FPS.
Similar Performance Alternatives
For the CPU, the Ryzen 5 2600 has several near-neighbors in the database. The Intel Core Ultra 5 228V has an average score within 0.2% of the Ryzen, meaning it would behave almost identically in CPU-bound scenarios. The Intel Core i9-11900H is 0.5% faster, a negligible difference. The AMD EPYC 9454, despite being a server chip, is 1.2% slower, and the Intel Xeon D-1746TER is 0.7% slower. None of these rivals would change the gaming experience in Control, as the CPU is rarely the primary constraint at the resolutions tested.
For the GPU, the NVIDIA GeForce RTX 4070 has a different set of near-equal competitors. The NVIDIA Tesla P4 is 0.1% faster, essentially identical in raw compute. The AMD Radeon RX Vega 56 is 0.4% slower, and the AMD Radeon PRO W6400 is 1.3% slower. The NVIDIA GeForce RTX 4080 Mobile is 1.3% faster. All of these fall within a 2.6% range of average score, meaning they would produce very similar frame rates in Control. For example, a system with an RTX 4070 and these rivals would see the same 61.4 FPS at 4K High, within a frame or two.
These rivals highlight that the RTX 4070 is not a unique performer; it sits in a cluster of similarly capable GPUs. The 3.5% spread from the slowest rival (RX Vega 56) to the fastest (RTX 4080 Mobile) is unlikely to be noticeable in a game like Control, where the average FPS is already high.
How This Combo Ranks
In the database, this combination of the Ryzen 5 2600 and the RTX 4070 ranks 1097th out of 3720 tested combos for Control. This places it in the top 30 percent of all systems tested. The rank reflects the CPU's mid-tier status and the GPU's strong performance. A combo with a more modern CPU, such as the Intel Core Ultra 5 228V, would likely rank slightly higher, but the difference is small.
The rank is also contextualized by the GPU's percentile. The RTX 4070 is in the 81st percentile of all GPUs, and the rank of 1097 out of 3720 (about 29.5 percentile) shows that the CPU is the limiting factor. If the CPU were replaced with a higher-end model, the rank would improve, but the GPU is doing the heavy lifting. The data indicates that this is a well-balanced system for Control, but not an extreme one, since many combos in the database feature stronger processors.
The Verdict
Can this PC run Control? Yes, with caveats. The verdict by resolution is clear.
At 1920x1080, the combination runs Ultra settings at an average of 104.1 FPS, which is far above the 60 FPS threshold. Every preset is playable, and the Ultra preset is the best choice.
At 2560x1440, the system also clears the threshold at every preset, with Ultra averaging 81.4 FPS. Again, no need to compromise.
At 3840x2160, the system is playable at High settings, which averages 61.4 FPS, just above the limit. Low and Medium are also playable, but Ultra is not, as it drops to 56.4 FPS. For a 4K experience, the user should stick to High settings to maintain 60 FPS.
Overall, this combo is a solid choice for Control at 1080p and 1440p, and it handles 4K with a moderate quality setting. The data shows no major issues.
FAQ
Q: What is the average FPS at 1920x1080 Ultra settings?
A: The average is 104.4 FPS, which is well above the 60 FPS playable threshold.
Q: Can this system run Control at 60 FPS on 4K?
A: Yes, but only at High, Medium, or Low presets. The Ultra preset averages 56.4 FPS, which is below 60 FPS.
Q: What is the best quality preset at 2560x1440?
A: Ultra is the best, with an average of 81.4 FPS, and it still maintains 60 FPS.
Q: How does this CPU compare to its nearest rival?
A: The Ryzen 5 2600 is 0.2% slower than the Intel Core Ultra 5 228V and 0.5% slower than the Intel Core i9-11900H, so they are almost identical in performance.
Q: Does the CPU or GPU matter more in Control for this system?
A: At 4K, the GPU is the clear bottleneck, because frame rates drop with resolution. At 1080p Low, the CPU likely limits the frame rate to 151 FPS, since the GPU could handle more.
Q: What is the combo's rank in the database for this game?
A: It ranks 1097th out of 3720 tested combos, placing it in the top 30 percent of systems.