Instant compatibility check with FPS benchmarks and optimization tips
Control
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 41 | 45 | 49 | 70 |
| 1440p QHD | 61 | 68 | 75 | 105 |
| 1080p Full HD | 75 | 92 | 103 | 141 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Control on Your System
Measured FPS Breakdown
The recorded data for Control with the AMD Ryzen 5 2600 and NVIDIA GeForce RTX 4060 shows a clear performance hierarchy across resolutions and presets. At 1920x1080, the combination delivers strong frame rates across all settings. Low settings produce an average of 140.7 FPS, Medium averages 102.6 FPS, High averages 91.5 FPS, and Ultra averages 75.2 FPS. Every preset at this resolution clears the 60 FPS threshold with comfortable headroom, making 1080p a fully playable environment regardless of visual configuration.
Moving to 2560x1440, the frame rates remain solid but the scaling from 1080p is noticeable. Low settings average 105.2 FPS, Medium averages 74.5 FPS, High averages 68 FPS, and Ultra drops to 60.7 FPS. The Ultra preset sits just above the playable threshold, meaning the system can handle 1440p at maximum quality, though the margin is slim. The drop from Low to Ultra at this resolution is approximately 42% of the Low value, which shows the rendering load increases substantially with higher quality settings.
At 3840x2160, the picture changes significantly. Low settings average 69.5 FPS, which remains playable, but Medium drops to 49.3 FPS, High falls to 45 FPS, and Ultra bottoms out at 41.4 FPS. The 4K resolution places a much heavier demand on the GPU, and only the Low preset maintains the 60 FPS target. The gap between Low and Ultra at 4K is roughly 28 FPS, indicating that visual quality choices at this resolution have a major impact on performance.
The data does not include minimum or maximum frame times, so the analysis relies on average FPS values. The absence of those metrics means stutter or frame pacing issues cannot be assessed, but the averages themselves provide a reliable baseline for playability. Across all three resolutions, the pattern is consistent: resolution scaling affects performance more than preset changes at lower resolutions, while at 4K the preset selection becomes the dominant factor.
Similar Performance Alternatives
The database places the Ryzen 5 2600 in a specific performance tier based on its average benchmark score of 21484. Its nearest rivals include the Intel Core Ultra 5 228V with an average score of 21440, a 0.2% difference, and the Intel Core i9-11900H at 21367, which is 0.5% behind. On the other side, the Intel Xeon D-1746TER scores 21635, putting it 0.7% ahead, and the AMD EPYC 9454 scores 21223, which is 1.2% behind. These deltas are all under 2%, meaning any of these CPUs would produce nearly identical frame rates in Control when paired with the same GPU. The Ryzen 5 2600 sits at the 75th percentile among all tested CPUs, so it is a mid-to-high tier processor for this workload.
For the GPU, the RTX 4060 has an average benchmark score of 17639 and ranks at the 61st percentile among all GPUs. Its nearest rivals are the AMD Radeon HD 7790 with a score of 17666, just 0.2% higher, and the AMD Radeon 780M at 17588, 0.3% lower. The AMD Radeon Pro 560 scores 17551, a 0.5% deficit, while the AMD Radeon Pro 460 scores 17509, 0.7% behind. These differences are negligible, so a system with any of these GPUs would deliver essentially the same performance in Control. The RTX 4060’s percentile rank indicates it is a competent mid-range card, but not an outlier in either direction.
When considering a full system swap, the combination of the Ryzen 5 2600 and RTX 4060 would behave similarly to a build using the Core Ultra 5 228V or the Core i9-11900H with the same GPU, since CPU differences under 1% do not meaningfully alter game performance. On the GPU side, swapping the RTX 4060 for a Radeon 780M or Radeon Pro 560 would keep frame rates within a fraction of a percent. For Control specifically, the bottleneck analysis shows that the GPU is the primary driver at higher resolutions, so CPU rival choices matter less than GPU rival choices.
CPU and GPU Roles
The benchmark results indicate that the RTX 4060 is the dominant component in this pairing for Control, but the CPU still plays a measurable role at lower resolutions. At 1920x1080, the frame rates scale steeply with preset changes: from 140.7 FPS at Low to 75.2 FPS at Ultra, a drop of 65.5 FPS. This wide spread suggests the GPU is fully utilized, as the CPU can keep up with the higher draw calls at 1080p without becoming a limiting factor. The Ryzen 5 2600’s 6 cores and 12 threads, combined with its 16 MB shared L3 cache, provide enough throughput for the game’s physics and logic at this resolution.
At 2560x1440, the frame rates compress slightly: Low averages 105.2 FPS, and Ultra averages 60.7 FPS, a difference of 44.5 FPS. The reduced spread compared to 1080p indicates the GPU is starting to become more constrained, as the pixel count increases the workload per frame. The CPU still delivers enough headroom, since even the Low preset at 1440p exceeds 100 FPS, which would require a capable processor to avoid bottlenecks.
At 3840x2160, the GPU is clearly the limiting factor. The frame rates across presets range from 69.5 FPS at Low to 41.4 FPS at Ultra, a spread of 28.1 FPS. The CPU’s role diminishes because the GPU cannot render frames fast enough to saturate the processor’s capabilities. The scaling between 1080p and 4K at the same preset shows this: High settings drop from 91.5 FPS to 45 FPS, a 46.5 FPS reduction, which is almost entirely attributable to the GPU’s pixel throughput. The RTX 4060’s 8 GB GDDR6 memory and 272.0 GB/s bandwidth are sufficient for 4K textures but the compute load overwhelms the card at higher presets.
The data also shows that preset scaling has a larger effect at 1080p than at 4K. At 1080p, Ultra is 46.6% slower than Low. At 4K, Ultra is 40.4% slower than Low. This inverse relationship means that at lower resolutions, the CPU can feed the GPU enough data to expose the full performance range, while at 4K the GPU’s rendering ceiling compresses the differences.
How This Combo Ranks
The Ryzen 5 2600 and RTX 4060 combination ranks 1993 out of 3720 tested combos in the database for Control. This places it in the upper half of all possible pairings, specifically around the 46th percentile. The rank reflects the system’s ability to handle the game’s demands: it is not a top-tier setup, but it is far from the bottom. The CPU’s 75th percentile and GPU’s 61st percentile suggest the combo is balanced, with the GPU being the slightly weaker link.
The rank of 1993 means there are 1727 combos that perform worse and 1992 that perform better in this game. This is a meaningful context: the system sits just below the median of all tested hardware, which includes many high-end configurations. For a mid-range CPU from 2018 and a mid-range GPU from 2023, this ranking is reasonable. The RTX 4060’s Ada Lovelace architecture and 15.11 TFLOPS of FP32 performance provide solid baseline capabilities, but the 128-bit memory bus and 8 GB frame buffer limit its 4K potential.
In comparison to the combo’s nearest rivals, the performance differences are minimal. The CPU rivals all score within 1.2% of the Ryzen 5 2600, and the GPU rivals all score within 0.7% of the RTX 4060. Therefore, any combination of these nearby parts would land in the same rank range. The database’s measured data confirms that this combo is a consistent, predictable performer rather than an outlier.
The Verdict
Based on the verdict data, this PC can run Control, but the playable range depends on resolution. At 1920x1080, all four presets (Low, Medium, High, Ultra) clear the 60 FPS threshold, with Ultra averaging 75.2 FPS. This means a user can enable maximum visual quality at 1080p and still enjoy smooth gameplay. The system is fully capable of handling the game’s action sequences without dipping below the playable threshold.
At 2560x1440, all four presets also remain playable, but Ultra is the borderline case with an average of 60.7 FPS. This is just above the 60 FPS mark, so it is technically playable, but any minor performance fluctuation could cause drops below the threshold. The safer choices at 1440p are High at 68 FPS or Medium at 74.5 FPS, both of which provide more headroom.
At 3840x2160, only the Low preset is playable, averaging 69.5 FPS. Medium, High, and Ultra all fall short, with averages of 49.3, 45, and 41.4 FPS respectively. The GPU cannot sustain 60 FPS at higher quality settings in 4K, so users with 4K displays must accept Low settings or reduce the resolution to 1440p for a better visual experience.
The verdict is clear: for 1080p and 1440p gaming, this combo is fully capable of running Control at high or ultra settings. For 4K, it is only viable at Low settings. The system’s overall rank of 1993 out of 3720 reinforces this assessment: it is a mid-pack performer that excels at mainstream resolutions but struggles with the extreme demands of 4K.
Best Settings per Resolution
For 3840x2160, the best playable setting is Low, which delivers an average of 69.5 FPS. This is the only preset at this resolution that clears the 60 FPS threshold. The data shows no other option at 4K, so users who prioritize resolution over fidelity must accept Low quality. Medium at 49.3 FPS, High at 45 FPS, and Ultra at 41.4 FPS are all below the playable mark.
For 2560x1440, the best playable setting is Ultra, which averages 60.7 FPS. This is the most demanding preset that still meets the 60 FPS requirement. The margin is thin, but it is above the threshold. Users who want more stability can choose High at 68 FPS or Medium at 74.5 FPS, but the data indicates Ultra is technically playable.
For 1920x1080, the best playable setting is also Ultra, averaging 75.2 FPS. This provides a comfortable margin above 60 FPS while delivering the maximum visual quality. The system has enough headroom at 1080p to run Ultra without concerns about performance dips. The progression across resolutions shows a clear pattern: the most demanding preset that stays at or above 60 FPS shifts from Ultra at 1080p and 1440p to Low at 4K.
In summary, the optimal configuration for this system is Ultra settings at 1080p or 1440p, or Low settings at 4K. Users targeting 4K should consider lowering the resolution to 1440p to unlock higher quality presets, as the performance difference between 4K Low and 1440p Ultra is substantial. The recorded data provides a definitive guide: this combo delivers playable performance in most scenarios, with 4K High and Ultra being the only unplayable configurations.