Instant compatibility check with FPS benchmarks and optimization tips
Control
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 35 | 39 | 55 |
| 1440p QHD | 45 | 51 | 58 | 81 |
| 1080p Full HD | 59 | 68 | 76 | 107 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Control on Your System
Measured FPS Breakdown
The recorded data for Control with the AMD Ryzen 5 2600 and NVIDIA GeForce RTX 2060 shows a clear performance hierarchy across resolutions and settings. At 1920x1080, the combination delivers its strongest results: Low settings produce an average of 107 FPS, Medium averages 76 FPS with a minimum of 65 and maximum of 88, High averages 68 FPS, and Ultra averages 59 FPS. The gap between Low and Ultra at this resolution is 48 FPS, indicating that the GPU has substantial headroom at lower presets but is pushed near its limit by the highest quality settings.
Moving to 2560x1440, the average frame rates drop noticeably. Low settings still deliver a playable 81 FPS average, while Medium falls to 58 FPS with a minimum of 49 and maximum of 66. High averages 51 FPS, and Ultra averages 45 FPS. The delta between Low and Ultra here is 36 FPS, a smaller absolute gap than at 1080p but with all presets except Low sitting below the 60 FPS threshold.
At 3840x2160, the RTX 2060 is clearly overmatched. Low settings average 55 FPS, Medium averages 39 FPS with a minimum of 33 and maximum of 45, High averages 35 FPS, and Ultra averages 30 FPS. Even the least demanding preset fails to reach 60 FPS at this resolution. The progression from Low to Ultra at 4K spans just 25 FPS, showing that the GPU is saturated across all settings rather than being limited by preset-specific features.
The minimum and maximum frame data recorded only for Medium settings across all three resolutions provides additional insight. At 1080p Medium, the 65 to 88 range shows a 23 FPS spread, while 1440p Medium spans 49 to 66, a 17 FPS spread, and 4K Medium spans 33 to 45, a 12 FPS spread. This compression of the frame time variance at higher resolutions suggests the GPU becomes the consistent bottleneck as pixel count increases, reducing the impact of scene complexity on frame pacing.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is High, with an average of 68 FPS. Ultra falls just below the threshold at 59 FPS average, so High represents the optimal balance of visual quality and performance for this resolution. The data shows that Medium also clears the threshold comfortably at 76 FPS, but High is the highest quality setting that maintains playability.
For 2560x1440, only Low achieves the 60 FPS target, averaging 81 FPS. Medium drops to 58 FPS, which is below the playable threshold, and High and Ultra sit further back at 51 and 45 FPS respectively. Users targeting 1440p must accept the lowest preset to maintain smooth frame rates with this hardware combination.
At 3840x2160, no preset reaches 60 FPS. The best recorded average is 55 FPS on Low, which still falls short of the playability threshold. Medium, High, and Ultra average 39, 35, and 30 FPS respectively, meaning this resolution is not viable for smooth gameplay with this pairing. The verdict data confirms this, listing no playable settings for 4K, while 1440p allows only Low and 1080p allows High, Medium, and Low.
CPU and GPU Roles
The scaling between resolutions and presets reveals which component dominates in Control with this configuration. At 1080p, the 107 FPS average on Low versus 59 FPS on Ultra represents a 48 FPS swing driven primarily by GPU workload, since the CPU has sufficient headroom at lower resolutions to feed the graphics card. The Ryzen 5 2600, with its 6 cores and 12 threads, provides enough processing power for the game's physics and AI systems at 1080p, as evidenced by the high frame rates at Low settings.
As resolution increases to 1440p, the average FPS at Low drops from 107 to 81, a 26 FPS reduction, while Medium falls from 76 to 58, an 18 FPS drop. This pattern indicates that the GPU is becoming the primary constraint, as the pixel throughput demand increases faster than the CPU workload. The CPU's role diminishes further at 4K, where Low averages 55 FPS, a 26 FPS drop from 1440p, and Medium falls to 39 FPS, a 19 FPS drop. The consistent reduction across all settings at each resolution step points to the RTX 2060's memory bandwidth and shading throughput as the limiting factors.
The CPU's benchmark scores support this interpretation. The Ryzen 5 2600 scores 1248 in Cinebench R15 multi-core and 157.3 in single-core, with a PassMark multi-thread score of 13160 and single-thread score of 2239. These figures place it in the 75th percentile among all CPUs, indicating adequate processing power for a game like Control that relies more heavily on GPU rendering. The GPU, meanwhile, sits in the 58th percentile among all GPUs, with a PassMark G3D score of 14111 and a 3DMark Steel Nomad DX12 score of 1242, reflecting its mid-range positioning.
The frame rate data shows that at 1080p Low, the combination achieves 107 FPS, which is close to what the CPU can sustain without GPU limitations. At 4K Low, the 55 FPS average is nearly half of that, demonstrating that the GPU's fill rate and memory bandwidth (336.0 GB/s over a 192-bit bus) are the decisive factors at higher pixel counts. The CPU's role is secondary at 4K, where even the lowest settings cannot overcome the GPU's throughput ceiling.
The Verdict
This PC can run Control, but the playable experience depends heavily on the chosen resolution. At 1920x1080, the combination clears the 60 FPS threshold on High, Medium, and Low settings, with High averaging 68 FPS and Medium at 76 FPS. Ultra falls just short at 59 FPS, so users seeking maximum visual fidelity at 1080p will need to accept a slight frame rate compromise, but the overall verdict is positive for this resolution.
At 2560x1440, the system is playable only on Low settings, with an average of 81 FPS. The verdict data confirms this, listing Low as the sole playable setting and the best setting at 81 FPS. Medium, High, and Ultra all fall below 60 FPS, meaning 1440p users must sacrifice most visual quality options to maintain smooth gameplay.
At 3840x2160, the system cannot achieve playable frame rates on any preset. The verdict data lists no playable settings for this resolution, with the best average being 55 FPS on Low. Users attempting 4K will experience stuttering and reduced responsiveness, making this resolution unsuitable for this hardware combination. The overall conclusion is that this pairing is a capable 1080p performer, a limited 1440p option with reduced settings, and not viable at 4K.
Similar Performance Alternatives
Looking at the nearest rivals for the CPU, the Ryzen 5 2600's average benchmark score of 21484 is closely matched by several processors. The Intel Core Ultra 5 228V scores 21440, a 0.2% delta, meaning it would behave nearly identically in CPU-bound scenarios. The Intel Core i9-11900H scores 21367, a 0.5% delta, while the AMD EPYC 9454 scores 21223, a 1.2% delta, and the Intel Xeon D-1746TER scores 21635, a -0.7% delta. These processors all fall within a 1.2% performance band, so swapping the Ryzen 5 2600 for any of these would produce similar CPU-driven frame rates in Control, particularly at 1080p where the CPU has more influence.
For the GPU, the RTX 2060's average benchmark score of 15290 is matched by the NVIDIA GeForce GTX 580 at 15283, a 0% delta, the AMD Radeon 680M at 15270, a 0.1% delta, the NVIDIA GeForce RTX 3050 OEM at 15199, a 0.6% delta, and the AMD Radeon RX 7600 at 15171, a 0.8% delta. These GPUs would deliver essentially the same frame rates as the RTX 2060 in Control, meaning users with any of these cards should expect the same resolution and settings limitations. The GTX 580, despite its older architecture, matches the RTX 2060's average score almost exactly, while the RX 7600 trails by less than 1%.
The practical implication is that this hardware combination represents a specific performance tier. Users with any of the listed rival CPUs or GPUs would see nearly identical results in Control, with the same 1080p High, 1440p Low, and no 4K playability. The data shows that this tier is defined by the GPU's mid-range capabilities rather than the CPU, since all rival processors and graphics cards cluster within a 2% performance envelope.
How This Combo Ranks
Among all tested combinations in the database, this pairing of the AMD Ryzen 5 2600 and NVIDIA GeForce RTX 2060 ranks 2950 out of 3720 for Control. This places it in the lower half of tested configurations, reflecting the GPU's mid-range positioning and the CPU's older architecture. The 75th percentile CPU ranking and 58th percentile GPU ranking combine to produce a system that handles 1080p well but struggles at higher resolutions.
The rank of 2950 out of 3720 means that roughly 770 tested combinations perform better in this game, while about 2950 perform worse. This positioning is consistent with the measured frame rates: the system achieves playable performance at 1080p on most settings, marginal performance at 1440p on Low only, and no playable performance at 4K. The percentile data for the individual components supports this, with the GPU's 58th percentile being the more limiting factor compared to the CPU's 75th percentile.
The combination's rank reflects the balance between the two components. The Ryzen 5 2600 provides sufficient CPU performance for the game's demands, as shown by the high frame rates at 1080p Low, but the RTX 2060's 6 GB of GDDR6 memory and 192-bit bus constrain performance at higher resolutions. The 336.0 GB/s memory bandwidth is adequate for 1080p and entry-level 1440p, but insufficient for 4K, which explains the lack of playable settings at that resolution. The overall ranking indicates that this is a competent 1080p gaming system that falls behind more modern or higher-tier configurations in the database.