Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Control
Action Adventure 2019

Control

31%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
65 FPS
Ultra 1080p Measured
36 FPS

1440p (2K / QHD)

Low 1440p Measured
50 FPS
Ultra 1440p Measured
27 FPS

4K (Ultra HD)

Low 4K Measured
33 FPS
Ultra 4K Measured
18 FPS
24.4ms Frame Time
37ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,485
Your CPU 21,484
Graphics Card
Required 27,787
Your GPU 1,482

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 18 21 24 33
1440p QHD 27 31 35 50
1080p Full HD 36 41 46 65

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 41
1920x1080 Low 65
1920x1080 Medium 46
1920x1080 Ultra 36
2560x1440 High 31
2560x1440 Low 50
2560x1440 Medium 35
2560x1440 Ultra 27
3840x2160 High 21
3840x2160 Low 33
3840x2160 Medium 24
3840x2160 Ultra 18

Performance Analysis: Control on Your System

Measured FPS Breakdown

The recorded data for Control with the AMD Ryzen 5 2600 and Intel Arc B390 covers three resolutions and four quality presets. The measurements are uneven: some entries include minimum and maximum frame rates, while others only provide an average. The database treats the average as the primary metric, with min/max figures serving as supplementary detail where available.

At 3840x2160, the combination produces its lowest frame rates. The Low preset averages 33 FPS, the Medium preset averages 24 FPS with a minimum of 20 FPS and a maximum of 27 FPS, the High preset averages 21 FPS, and the Ultra preset averages 18 FPS. These numbers place every 4K setting well below the 60 FPS playable threshold. The spread from Low to Ultra is 15 FPS, which is a narrow operating window for a resolution that demands substantial throughput.

At 2560x1440, the results improve but remain sub-60 across all presets. Low averages 50 FPS, Medium averages 35 FPS with a minimum of 30 FPS and a maximum of 40 FPS, High averages 31 FPS, and Ultra averages 27 FPS. The gap between Low and Ultra here is 23 FPS, showing that preset selection at 1440p carries meaningful weight, but even the lightest settings cannot reach the playable threshold.

At 1920x1080, the combination finally crosses the 60 FPS line. The Low preset averages 65 FPS, which is the only recorded setting above the playable threshold. Medium averages 46 FPS with a minimum of 40 FPS and a maximum of 53 FPS, High averages 41 FPS, and Ultra averages 36 FPS. The delta from Low to Ultra at 1080p is 29 FPS, the widest spread of any resolution in the dataset. The data shows a consistent pattern: each step up in preset costs roughly 7 to 10 FPS at this resolution, and the jump from Medium to Low is the largest single improvement at 19 FPS.

The min/max data points available for Medium presets reveal a moderate frame-time spread. At 1080p Medium, the range between minimum and maximum is 13 FPS around a 46 FPS average. At 1440p Medium, the range is 10 FPS around a 35 FPS average. At 4K Medium, the range is 7 FPS around a 24 FPS average. This suggests that the combination produces steadier frame pacing as resolution increases, though at the cost of dramatically lower averages.

How This Combo Ranks

The combination of the AMD Ryzen 5 2600 and Intel Arc B390 ranks 3311 out of 3720 tested combos for Control. That places it in the bottom 11% of the database, meaning roughly 89% of all tested hardware pairings deliver higher frame rates in this game. The percentile data reinforces this: the CPU sits at the 75th percentile against all tested CPUs, while the GPU sits at the 9th percentile against all tested GPUs. The pairing is therefore heavily constrained by the graphics component.

The disparity between the two components is stark. The Ryzen 5 2600 is a mid-pack processor by the database's aggregate benchmark scores, but the Arc B390 is near the bottom of the GPU distribution. For a game like Control, which relies on both geometry throughput and shading capacity, the GPU becomes the limiting factor in nearly every scenario. The rank of 3311 reflects this imbalance: the CPU has headroom that the GPU cannot exploit.

The combo rank also indicates that this pairing is better suited to older or less demanding titles than to a 2019 action-adventure game with heavy visual effects. Control's use of physics, particles, and real-time rendering mechanics puts sustained pressure on the graphics pipeline. The data shows that even at 1080p, only the lowest preset approaches a comfortable frame rate. Users seeking higher visual quality would need to consider a different GPU, as the CPU alone is not the bottleneck in this configuration.

Similar Performance Alternatives

The nearest rivals for the AMD Ryzen 5 2600, based on aggregate benchmark scores, are all within a narrow performance band. The Intel Core Ultra 5 228V scores 21440, a 0.2% delta from the Ryzen's 21484 average. The Intel Core i9-11900H scores 21367, a 0.5% delta. The Intel Xeon D-1746TER scores 21635, a -0.7% delta. The AMD EPYC 9454 scores 21223, a 1.2% delta. All four alternatives sit within roughly 1.2% of the Ryzen 5 2600's aggregate score, meaning that swapping the CPU for any of these would produce nearly identical frame rates in Control when paired with the same GPU.

The nearest rivals for the Intel Arc B390 are considerably weaker in the database's hierarchy. The NVIDIA GeForce GT 520MX scores 1463, a 1.3% delta from the Arc's 1482. The NVIDIA GeForce 800M scores 1460, a 1.5% delta. The NVIDIA GeForce GT 625 OEM scores 1446, a 2.5% delta. The NVIDIA GeForce GT 710 scores 1443, a 2.7% delta. These are legacy or entry-level mobile and desktop GPUs, which places the Arc B390 in the same performance class as hardware from over a decade ago. The 3DMark Steel Nomad DX12 score of 1482 is the only GPU benchmark in the database, and it aligns closely with these older parts.

For a user with this CPU, upgrading the GPU would yield far larger gains than changing the processor to any of its near rivals. Conversely, a user with this GPU cannot expect meaningful improvement from a CPU swap, since the nearest CPU alternatives are all within 1.2% aggregate score. The bottleneck is unambiguous.

The Verdict

The question of whether this PC can run Control depends entirely on resolution and settings. At 3840x2160, no preset reaches 60 FPS. The best recorded average is 33 FPS on Low, which is 27 FPS short of the playable threshold. 4K is not viable for this combination.

At 2560x1440, the same conclusion applies. No preset reaches 60 FPS. The best recorded average is 50 FPS on Low, which is 10 FPS short. Even the lightest settings at 1440p cannot sustain a playable experience by the database's threshold.

At 1920x1080, the combination clears the bar on the Low preset with an average of 65 FPS. This is the only playable configuration recorded. Medium, High, and Ultra all fall short, with averages of 46, 41, and 36 FPS respectively. The verdict is that this PC can run Control, but only at 1080p with the Low preset, and even then the margin above 60 FPS is just 5 FPS. Users who prefer higher visual fidelity would need to accept frame rates in the 36 to 46 FPS range.

CPU and GPU Roles

The data reveals an asymmetric workload between the CPU and GPU in this combination. The Ryzen 5 2600 ranks at the 75th percentile among all tested CPUs, while the Arc B390 ranks at the 9th percentile among GPUs. When a game is GPU-bound, frame rates scale primarily with resolution and preset settings. The measurements show exactly that pattern: averages drop steadily as resolution increases, and within each resolution, higher presets reduce frame rates.

The scaling between 1080p and 1440p is particularly telling. At Low settings, the average drops from 65 FPS to 50 FPS, a 23% reduction. At Medium, it drops from 46 to 35, a 24% reduction. At High, it drops from 41 to 31, a 24% reduction. At Ultra, it drops from 36 to 27, a 25% reduction. The consistency of this scaling, roughly a quarter of the frame rate lost at every preset when moving from 1080p to 1440p, indicates a purely GPU-bound scenario. The CPU is not introducing variable overhead at different resolutions.

The scaling from 1440p to 4K is steeper in percentage terms. At Low, the average drops from 50 to 33, a 34% reduction. At Medium, it drops from 35 to 24, a 31% reduction. At High, it drops from 31 to 21, a 32% reduction. At Ultra, it drops from 27 to 18, a 33% reduction. The larger percentage loss at 4K suggests the GPU is hitting memory or bandwidth constraints as pixel count grows. The Arc B390 uses system shared memory, and the database notes that bandwidth is system dependent. This architecture likely compounds the resolution scaling penalty.

The CPU's role is therefore secondary in this pairing. The Ryzen 5 2600's six cores and twelve threads provide enough processing capacity to feed the GPU at 1080p Low, where the combination reaches 65 FPS. But even if the CPU were significantly faster, the GPU's 9th percentile standing would cap performance well below what more capable graphics hardware could deliver. The recorded data does not show any resolution or preset where the CPU becomes the primary limiter.

Best Settings per Resolution

At 3840x2160, no preset reaches the 60 FPS threshold. The database records no best settings for this resolution, because even the Low preset at 33 FPS is not playable by the stated threshold. Users at 4K would have to accept frame rates far below playable or reduce resolution.

At 2560x1440, the same situation applies. No preset reaches 60 FPS, and the database records no best settings. The Low preset at 50 FPS is the closest option, but it still falls short.

At 1920x1080, the Low preset is the only playable configuration, averaging 65 FPS. This is the single setting that clears the 60 FPS threshold. The Medium preset at 46 FPS is the next step down, but it misses the threshold by 14 FPS. For users who prioritize frame rate, Low at 1080p is the only choice. For users who prioritize visual quality, Medium at 46 FPS or High at 41 FPS offers a smoother experience than the database's playable threshold, but neither reaches it.

FAQ

Q: Can this PC run Control at 60 FPS on any settings?

A: Yes, but only at 1920x1080 with the Low preset, which averages 65 FPS. No other resolution or preset combination reaches the 60 FPS threshold.

Q: What is the best frame rate this combination can achieve?

A: The highest recorded average is 65 FPS at 1920x1080 on Low settings. The next best is 50 FPS at 2560x1440 on Low.

Q: How does the Arc B390 compare to other GPUs in the database?

A: The Arc B390 ranks at the 9th percentile among all tested GPUs. Its nearest rivals include the NVIDIA GeForce GT 520MX, which scores 1.3% lower, and the NVIDIA GeForce GT 710, which scores 2.7% lower.

Q: Would a different CPU improve performance in Control?

A: The nearest CPU alternatives to the Ryzen 5 2600 are all within 1.2% aggregate score, so a CPU swap alone would produce nearly identical results. The GPU is the limiting factor.

Q: Is 4K playable with this setup?

A: No. The best 4K result is 33 FPS on Low settings, and Ultra drops to 18 FPS. All 4K presets fall well below the 60 FPS threshold.

Q: What frame rates can be expected at 1440p?

A: The Low preset averages 50 FPS, Medium averages 35 FPS, High averages 31 FPS, and Ultra averages 27 FPS. None reach the playable threshold.