Instant compatibility check with FPS benchmarks and optimization tips
Archeage
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your system exceeds recommended specs. Enjoy max settings!
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 31 | 52 | 74 | 79 |
| 1440p QHD | 60 | 88 | 125 | 143 |
| 1080p Full HD | 85 | 126 | 191 | 209 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Archeage on Your System
Archeage is an MMORPG originally released in 2014, and the pairing of an Intel Core i7-14700F with an NVIDIA GeForce RTX 4070 sits comfortably in the upper tiers of hardware capable of running it. The measured data in this database shows frame rates well above the 60 FPS playability threshold at every resolution up to 3840x2160, with only the Ultra preset at 4K falling short. This analysis breaks down the exact numbers, explains which component does the heavy lifting, and identifies what alternate hardware would produce a similar experience.
Measured FPS Breakdown
All figures below are measured average frame rates from this database; minimum and maximum values were not recorded for these runs, so averages are the reference point.
At 1920x1080, the combo is untouchable by the game's demands. Low settings average 209.1 FPS, Medium averages 190.8 FPS, High averages 126.2 FPS, and even Ultra holds 85.2 FPS. That is a spread of roughly 124 FPS between the lowest and highest presets, which tells you the game's visual options carry real weight but nowhere near enough to threaten this configuration at full HD.
At 2560x1440, the numbers compress as expected. Low averages 143.2 FPS, Medium 125.4 FPS, High 88.1 FPS, and Ultra 60.1 FPS. The Ultra result is notable — it sits just a tenth of a frame above the 60 FPS threshold, meaning it technically clears the bar but leaves zero headroom. A crowded MMORPG scene or a busy raid encounter is exactly the kind of workload that can dip averages below that line, so treat 1440p Ultra as a borderline case rather than a comfortable one.
At 3840x2160, the picture splits into two camps. Low averages 78.8 FPS and Medium 73.6 FPS — both comfortably playable. High drops to 52 FPS, and Ultra falls to 31 FPS. Neither of those two upper presets reaches the playable threshold at 4K, and Ultra in particular is less than half the required frame rate. The jump from Medium at 73.6 FPS to High at 52 FPS is the single largest preset-to-preset drop across the entire dataset, a gap of more than 21 FPS.
CPU and GPU Roles
The scaling pattern between resolutions tells the story clearly. At Low settings, moving from 1920x1080 to 2560x1440 costs the combo 65.9 FPS (209.1 down to 143.2), and moving from 1440p to 4K costs another 64.4 FPS (143.2 down to 78.8). At Ultra, the 1080p-to-1440p step costs 25.1 FPS (85.2 to 60.1), and the 1440p-to-4K step costs 29.1 FPS (60.1 to 31). Frame rate falling steeply as resolution climbs at every preset is the classic signature of a GPU-bound game, and Archeage behaves that way on this hardware.
The CPU's contribution is visible in the ceiling. The Core i7-14700F carries a single-thread Passmark score of 4257 and a Cinebench R23 single-core score of 4958 — strong per-core figures that matter for an MMORPG, a genre historically sensitive to single-thread performance because of main-thread world simulation. With 20 cores and 28 threads, plus a 5.40 GHz boost clock, the processor sits in the 91st percentile of all CPUs in this database. Even the 209.1 FPS figure at 1080p Low shows no sign of a CPU frame-rate wall; the numbers continue scaling with graphics load rather than flattening out at a processor-imposed cap.
The practical read: at 1080p and 1440p on lower presets, the RTX 4070 is loafing, and the frame rates are high enough that neither component is stressed. At 4K, and at Ultra generally, the GPU becomes the limiting factor. The 4070's 12 GB of GDDR6X on a 192-bit bus delivering 504.2 GB/s of bandwidth is what stands between the player and 4K High playability. Dropping from High to Medium at 4K recovers more than 21 FPS, which indicates the heaviest settings are saturating the card's rendering throughput rather than running into memory limits.
Similar Performance Alternatives
On the CPU side, the i7-14700F's average benchmark score of 53620 places it in a cluster of near-identical performers. The Intel Xeon 6505P averages 53701, a difference of just -0.2 percent. The Intel Xeon Phi 7290 averages 53469, 0.3 percent behind. The AMD Ryzen 9 7900X averages 53288, 0.6 percent behind, and the AMD EPYC 7313P averages 53206, 0.8 percent behind. Any of these processors would deliver effectively the same Archeage experience in this GPU-bound scenario — when the graphics card is the limiter at higher resolutions, swapping between CPUs separated by less than one percent in aggregate score changes nothing measurable.
On the GPU side, the RTX 4070's average score of 37648 has its own cluster of rivals. The NVIDIA Tesla P4 averages 37628, 0.1 percent off the pace. The AMD Radeon RX Vega 56 averages 37507, 0.4 percent behind. The NVIDIA GeForce RTX 4080 Mobile actually scores higher at 38135, putting it 1.3 percent ahead, and the AMD Radeon PRO W6400 averages 37157, 1.3 percent behind. GPUs in this band would be expected to produce frame rates within a couple percent of the numbers listed above — meaning 1440p Ultra hovering right at the 60 FPS line and 4K Medium remaining playable. The 4070 itself sits in the 81st percentile of all GPUs in this database, a solidly upper-tier card for a game of this vintage.
The Verdict
Yes — this PC runs Archeage, and runs it well. The verdict data by resolution makes the boundaries explicit.
At 1920x1080, every preset is playable: Low, Medium, High, and Ultra all clear 60 FPS, with Ultra at 85.2 FPS providing comfortable margin. At 2560x1440, every preset is again playable, but Ultra at 60.1 FPS is a razor-thin pass. At 3840x2160, only Low and Medium clear the threshold, at 78.8 and 73.6 FPS respectively; High at 52 FPS and Ultra at 31 FPS do not.
The one caution worth repeating: 1440p Ultra's 60.1 FPS average is measured, not guaranteed in every scenario. MMORPGs are defined by large-scale player gatherings, and crowded world events are precisely where averages can sag. If stable 60-plus frame rates during mass combat matter, 1440p High at 88.1 FPS is the safer landing spot. At 4K, Medium is the ceiling for playable settings.
Best Settings per Resolution
- 1920x1080 — Ultra, 85.2 FPS average. The most demanding preset stays 25.2 FPS above the threshold. No compromise needed at full HD.
- 2560x1440 — Ultra, 60.1 FPS average. Technically the best setting that holds at or above 60 FPS, but with effectively no headroom. High at 88.1 FPS is the pragmatic alternative.
- 3840x2160 — Medium, 73.6 FPS average. High fails at 52 FPS, so Medium is the most demanding playable preset, with 13.6 FPS of margin over the threshold.
In short: max everything at 1080p, accept Ultra-or-High at 1440p depending on tolerance for tight margins, and settle at Medium for 4K.
How This Combo Ranks
Out of 3708 tested hardware combinations in this database for Archeage, the Core i7-14700F plus RTX 4070 pairing ranks 842nd. That places it in the top portion of the field — well beyond the point of diminishing returns for a game released in 2014, yet not in the exotic tier of halo hardware. The ranking aligns with the component percentiles: a 91st-percentile CPU and an 81st-percentile GPU combine to beat the large majority of configurations while trailing the flagship pairings that dominate the top of the chart.
For a prospective builder, the takeaway is straightforward. This combination delivers playable frame rates at every resolution the game realistically targets, with 1080p and 1440p offering abundant performance and 4K requiring a one-step preset reduction from High to Medium. The combo rank and the measured numbers agree: this is more hardware than Archeage strictly needs at conventional resolutions, and just enough to keep 4K inside playable territory.