Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Archeage
MMORPG 2014

Archeage

83%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
124 FPS
Ultra 1080p Measured
51 FPS

1440p (2K / QHD)

Low 1440p Measured
84 FPS
Ultra 1440p Measured
35 FPS

4K (Ultra HD)

Low 4K Measured
48 FPS
Ultra 4K Measured
20 FPS
13.3ms Frame Time
20ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,415
Your CPU 35,287
Graphics Card
Required 28,463
Your GPU 23,021

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 20 29 43 48
1440p QHD 35 51 75 84
1080p Full HD 51 75 111 124

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 75
1920x1080 Low 124
1920x1080 Medium 111
1920x1080 Ultra 51
2560x1440 High 51
2560x1440 Low 84
2560x1440 Medium 75
2560x1440 Ultra 35
3840x2160 High 29
3840x2160 Low 48
3840x2160 Medium 43
3840x2160 Ultra 20

Performance Analysis: Archeage on Your System

The Intel Core i7-12700K paired with the Intel Arc B580 delivers a playable Archeage experience at 1080p and 1440p, but falls short of the 60 FPS threshold at 4K. At 1920x1080, the combo achieves 75 FPS on High settings, while at 2560x1440 it reaches 75 FPS on Medium. The 3840x2160 resolution is not playable at any preset, with the best result being 48 FPS on Low. This places the combo at rank 2797 out of 3708 tested combinations, indicating a mid-tier performance level for this MMORPG.

Measured FPS Breakdown

The measured FPS data reveals a clear performance hierarchy across resolutions and presets. At 1920x1080, the combo starts at 124 FPS on Low settings, drops to 111 FPS on Medium, and settles at 75 FPS on High. The Ultra preset falls below the playable threshold at 51 FPS. The Medium preset shows the only complete min/max data at this resolution: 94 FPS minimum and 127 FPS maximum, demonstrating a 33 FPS variance between worst and best frames.

At 2560x1440, performance scales down predictably. Low settings deliver 84 FPS, Medium produces 75 FPS, and High drops to 51 FPS. The Ultra preset is significantly slower at 35 FPS. The Medium preset again provides the only full range: 63 FPS minimum and 86 FPS maximum. This 23 FPS spread suggests that even at Medium settings, frame pacing can vary noticeably during intensive scenes.

The 3840x2160 results show a steep decline. Low settings achieve 48 FPS, Medium drops to 43 FPS with a range of 36 to 49 FPS, High falls to 29 FPS, and Ultra bottoms out at 20 FPS. None of these presets meet the 60 FPS playability threshold. The gap between Low and Ultra at 4K is 28 FPS, illustrating how heavily the Ultra preset taxes this hardware at the highest resolution.

Looking at the resolution scaling, moving from 1080p to 1440p at High settings reduces average FPS from 75 to 51, a 24 FPS loss. At Medium settings, the same resolution change costs 36 FPS (from 111 to 75). The 1440p to 4K transition at Medium settings further reduces performance from 75 to 43 FPS, a 32 FPS drop. These figures indicate that the GPU becomes increasingly strained as pixel count rises.

Best Settings per Resolution

At 1920x1080, the most demanding preset that maintains at or above 60 FPS is High, with an average of 75 FPS. This leaves a 15 FPS margin above the playability threshold, suggesting that High settings at 1080p offer both visual quality and performance headroom. The Ultra preset at 51 FPS is the only option that fails to meet the 60 FPS requirement at this resolution.

For 2560x1440, the best playable setting is Medium, averaging 75 FPS. This provides a 15 FPS cushion above the threshold. Low settings at 84 FPS also qualify as playable, but Medium offers better visual fidelity while maintaining the same average FPS as High at 1080p. High and Ultra at 1440p fall short at 51 FPS and 35 FPS respectively.

At 3840x2160, no preset achieves the 60 FPS minimum. The best option is Low at 48 FPS, which is 12 FPS below the threshold. Medium at 43 FPS, High at 29 FPS, and Ultra at 20 FPS are all progressively less viable. The data shows that 4K gaming is not feasible with this combination for Archeage.

How This Combo Ranks

The combo ranks 2797 out of 3708 tested combinations, placing it in the lower-middle portion of the overall distribution. This rank reflects the combination’s performance profile: strong enough for 1080p and 1440p playability but insufficient for 4K. The percentile position suggests that roughly 75% of tested combos outperform this pairing, while about 25% are slower.

The rank is likely influenced by the Intel Arc B580’s position in the GPU hierarchy. The GPU sits at the 68th percentile among all GPUs, which is respectable but not top-tier. The CPU, meanwhile, is at the 84th percentile among all CPUs, indicating that the processor is relatively stronger than the graphics card. This imbalance suggests the GPU is the limiting factor in most scenarios.

Given the game’s 2014 release date, the combination’s rank reflects how modern hardware handles an older MMORPG title. The data indicates that this pairing is adequate for mainstream 1080p and 1440p gaming but does not excel at high resolutions or maximum presets.

Similar Performance Alternatives

The Intel Arc B580’s nearest rivals in average benchmark score include the AMD Radeon RX 580 2048SP at 23061 (0.2% slower), the NVIDIA GeForce RTX 2080 at 22895 (0.6% faster), the NVIDIA GeForce RTX 3080 at 23172 (0.7% slower), and the NVIDIA P106-100 at 23249 (1% slower). These deltaPct values indicate that the Arc B580 performs nearly identically to a wide range of GPUs from different generations and tiers.

The RTX 2080, being 0.6% faster, would deliver essentially the same FPS numbers in Archeage. The RTX 3080, despite being 0.7% slower in this benchmark context, would likely produce comparable frame rates. The RX 580 2048SP and P106-100 are both within 1% of the Arc B580’s performance, making them viable alternatives for users seeking similar gameplay experiences.

For the CPU side, the Intel Core i7-12700K’s nearest rivals are the Intel Core i5-13600T (0.1% slower), Intel Core i7-12700KF (0.2% slower), Intel Core i7-13700T (0.3% slower), and Intel Core 5 213PE (0.4% slower). These deltaPct figures show that all four alternatives perform within a fraction of a percent of each other. Swapping the i7-12700K for any of these would result in negligible FPS differences in Archeage.

CPU and GPU Roles

The data reveals shifting component importance across resolutions. At 1920x1080, the CPU likely plays a more significant role because the GPU has sufficient headroom to handle the lower pixel count. The 124 FPS on Low settings indicates that the GPU is not fully saturated, allowing the CPU to drive higher frame rates. The drop to 75 FPS on High settings suggests the GPU begins to take on more responsibility as visual complexity increases.

At 2560x1440, the balance shifts toward the GPU. The 84 FPS on Low settings shows the GPU can still perform well, but the 51 FPS on High and 35 FPS on Ultra indicate that the graphics card becomes the bottleneck at higher presets. The CPU’s 84th percentile ranking suggests it has ample headroom to feed the GPU, so the FPS drops are primarily attributable to GPU rendering limits.

The 3840x2160 results confirm the GPU is the dominant constraint. Even at Low settings, the combo only reaches 48 FPS, which is below the playable threshold. The 20 FPS on Ultra demonstrates that the Arc B580’s 13.67 TFLOPS of FP32 performance is insufficient for 4K rendering in this game. The CPU’s capabilities are largely irrelevant at this resolution because the GPU cannot keep up with the pixel workload.

The scaling between presets also highlights GPU sensitivity. At 1080p, moving from Low to High costs 49 FPS (from 124 to 75). At 1440p, the same preset change costs 33 FPS (from 84 to 51). At 4K, the Low to High transition costs 19 FPS (from 48 to 29). This pattern shows that the GPU’s performance ceiling is reached at lower presets when resolution increases.

The Verdict

This PC can run Archeage at 60 FPS or above at 1920x1080 and 2560x1440, but not at 3840x2160. At 1080p, the playable settings include High, Low, and Medium, with High being the best option at 75 FPS. At 1440p, Low and Medium are playable, with Medium at 75 FPS offering the best combination of quality and performance. At 4K, no settings achieve the 60 FPS threshold, so users must either lower resolution or accept sub-60 FPS performance.

The verdict data confirms that 2560x1440 Medium is the highest resolution and preset combination that clears 60 FPS with a 15 FPS margin. For users prioritizing visual fidelity, 1080p High provides the same average FPS of 75 while offering better graphics settings. The 4K resolution is effectively unusable for smooth gameplay, as the best case scenario of 48 FPS on Low falls 12 FPS short of the target.

The i7-12700K’s strong CPU performance (84th percentile) ensures that processor-related stutters are unlikely, but the Arc B580’s 68th percentile GPU ranking limits overall potential. For an MMORPG released in 2014, this hardware provides a solid experience at mainstream resolutions, though enthusiasts seeking 4K gameplay would need more powerful graphics hardware.