Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Archeage
MMORPG 2014

Archeage

49%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
65 FPS
Ultra 1080p Measured
27 FPS

1440p (2K / QHD)

Low 1440p Measured
43 FPS
Ultra 1440p Measured
18 FPS

4K (Ultra HD)

Low 4K Measured
25 FPS
Ultra 4K Measured
10 FPS
25.6ms Frame Time
38ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,415
Your CPU 35,287
Graphics Card
Required 28,463
Your GPU 1,184

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 10 15 22 25
1440p QHD 18 26 39 43
1080p Full HD 27 39 57 65

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 39
1920x1080 Low 65
1920x1080 Medium 57
1920x1080 Ultra 27
2560x1440 High 26
2560x1440 Low 43
2560x1440 Medium 39
2560x1440 Ultra 18
3840x2160 High 15
3840x2160 Low 25
3840x2160 Medium 22
3840x2160 Ultra 10

Performance Analysis: Archeage on Your System

Measured FPS Breakdown

The recorded data for Archeage on this Intel Core i7-12700K and Intel Arc B370 combination reveals a system that is heavily constrained by the graphics solution. At 3840x2160, the results are uniformly below playable thresholds. The High preset delivers an average of 15 FPS, while Low reaches 25 FPS. Medium shows an average of 22 FPS with a minimum of 19 FPS and a maximum of 25 FPS. Ultra is the most demanding, dropping to an average of 10 FPS. None of these figures approach the 60 FPS playable threshold, and even the best case at this resolution, Low at 25 FPS, indicates a slideshow-like experience.

Moving to 2560x1440, the situation improves marginally but remains far from fluid. High preset averages 26 FPS, Low reaches 43 FPS, and Medium sits at 39 FPS with a recorded range of 33 to 44 FPS. Ultra again falls to an average of 18 FPS. The gap between Low and Medium is relatively small, only 4 FPS, which suggests the GPU is already saturated at this resolution and additional settings have diminishing impact on frame rate. The data shows no preset at 2560x1440 clears 60 FPS, leaving the user with a playable but not smooth experience if they were to accept lower frame rates.

At 1920x1080, the picture becomes more nuanced. High preset delivers 39 FPS, Low jumps to 65 FPS, Medium averages 57 FPS with a range of 49 to 66 FPS, and Ultra drops to 27 FPS. The Low preset is the only configuration that exceeds the 60 FPS playable threshold, and it does so with a 65 FPS average. Medium is close at 57 FPS but falls short. The spread from Low to High is 26 FPS, and from High to Ultra is another 12 FPS, indicating that each step up in visual fidelity costs a significant portion of performance. The min FPS data for Medium at 49 FPS shows that even this preset can dip below 60 FPS during demanding scenes, reinforcing that only Low is reliably playable at this resolution.

FAQ

Q: Can this system run Archeage at 4K resolution?

A: No. The recorded data shows no playable settings at 3840x2160. The best average FPS at this resolution is 25 FPS on Low, which is far below the 60 FPS playable threshold. High, Medium, and Ultra all average between 10 and 22 FPS.

Q: What is the highest preset that maintains at least 60 FPS at 1920x1080?

A: Only the Low preset achieves this. It records an average of 65 FPS at 1920x1080. Medium averages 57 FPS and does not clear the threshold, while High and Ultra average 39 and 27 FPS respectively.

Q: How does the Intel Arc B370 compare to nearby GPUs in the database?

A: The Arc B370 has an average benchmark score of 1184, placing it in the 5th percentile of all GPUs. Its nearest rival is the ATI Mobility Radeon HD 5570 with a score of 1186, a difference of 0.2%. The ATI Radeon HD 5770 scores 1190 (0.5% higher), and the AMD Radeon HD 7650M scores 1192 (0.7% higher). The AMD FirePro M2000 scores 1168, which is 1.4% lower.

Q: What frame rates does the Medium preset produce at 2560x1440?

A: The Medium preset at 2560x1440 averages 39 FPS, with a minimum of 33 FPS and a maximum of 44 FPS. This is below the 60 FPS playable threshold but is the second-best result at this resolution, trailing only Low at 43 FPS.

Q: Is the CPU a bottleneck in this configuration?

A: The data suggests the GPU is the limiting factor. The Intel Core i7-12700K ranks in the 84th percentile of all CPUs with strong multi-threaded scores, such as 19784 in Cinebench R23 multi-core. Meanwhile, the Arc B370 ranks in the 5th percentile of GPUs. The FPS scaling across resolutions and presets aligns with GPU-bound behavior, where lowering resolution or settings yields proportionally larger gains.

Q: What is the overall rank of this combo for Archeage?

A: This combination ranks 3423 out of 3708 tested combos for Archeage. This places it in the lower portion of the database, consistent with the GPU's low percentile ranking and the measured FPS results across all resolutions.

Best Settings per Resolution

At 3840x2160, no preset achieves the 60 FPS playable threshold. The database records no playable settings for this resolution, and the verdict confirms this by listing an empty set of playable settings. The closest option would be Low at 25 FPS, but this is not considered playable.

At 2560x1440, the situation is identical. No settings are listed as playable, and the best average FPS is 43 on Low. This falls well short of 60 FPS. The verdict also shows no playable settings for this resolution.

At 1920x1080, the Low preset is the only one that clears 60 FPS, with an average of 65 FPS. This is the best settings choice for this resolution. Medium is close at 57 FPS, but it dips to 49 FPS at minimum, making it unreliable for maintaining a smooth experience. High and Ultra are not viable at 39 and 27 FPS respectively.

Similar Performance Alternatives

For the CPU, the Intel Core i7-12700K has an average benchmark score of 35287. Its nearest rivals are all within a fraction of a percent. The Intel Core i5-13600T scores 35305, which is 0.1% lower. The Intel Core i7-12700KF scores 35365, 0.2% lower. The Intel Core i7-13700T scores 35403, 0.3% lower. The Intel Core 5 213PE scores 35428, 0.4% lower. These CPUs would deliver nearly identical multi-threaded performance in Archeage, meaning any of them paired with the same GPU would produce similar FPS results, assuming the game is not CPU-bound.

For the GPU, the Intel Arc B370 has an average benchmark score of 1184. Its nearest rivals are the ATI Mobility Radeon HD 5570 at 1186 (0.2% lower), the ATI Radeon HD 5770 at 1190 (0.5% lower), the AMD Radeon HD 7650M at 1192 (0.7% lower), and the AMD FirePro M2000 at 1168 (1.4% higher). These GPUs would behave similarly in Archeage, meaning they would likely produce comparable FPS at the same settings and resolutions. The differences are so small that users would not notice a practical distinction in frame rates.

How This Combo Ranks

The database ranks this Intel Core i7-12700K and Intel Arc B370 combination at 3423 out of 3708 tested combos for Archeage. This places it in the bottom 8% of all configurations tested. The low rank is consistent with the GPU's 5th percentile standing among all GPUs. The CPU, by contrast, sits in the 84th percentile, so the pairing of a high-tier processor with a very low-tier graphics solution creates a significant imbalance. The measured FPS data reinforces this: even at 1920x1080 Low, the system only reaches 65 FPS, and at higher resolutions or settings it falls below 60 FPS. The rank reflects that most other tested combos, likely those with more balanced GPU and CPU pairings, achieve better results in Archeage.

The Verdict

This PC can run Archeage, but only under specific conditions. The verdict by resolution is clear: at 3840x2160, there are no playable settings, meaning no preset reaches 60 FPS. At 2560x1440, the same applies, with no playable settings recorded. At 1920x1080, the Low preset is the sole playable option, delivering an average of 65 FPS. The database defines playable as at or above the 60 FPS threshold, and only this single configuration meets that criterion.

For users willing to accept lower frame rates, the system can run the game at higher settings, but the experience will be suboptimal. At 1920x1080 Medium, the average is 57 FPS, which is close to playable but dips to 49 FPS at minimum. At 2560x1440, the best average is 43 FPS on Low, which is noticeably below the threshold. At 3840x2160, even Low at 25 FPS is far from a smooth experience. The data indicates that this combo is suitable only for 1080p gaming at the lowest settings, and even then, the margin above 60 FPS is slim.

CPU and GPU Roles

The division of labor between the Intel Core i7-12700K and the Intel Arc B370 is stark. The CPU is a high-end part with an 84th percentile ranking and strong multi-threaded performance, including a Cinebench R23 multi-core score of 19784. The GPU, however, is in the 5th percentile with a 3DMark Steel Nomad DX12 score of 1184. Archeage, like most MMORPGs, depends on both components, but the measured FPS scaling points to the GPU as the dominant constraint.

At 1920x1080, the jump from Low (65 FPS) to Medium (57 FPS) is 8 FPS, and from Medium to High (39 FPS) is 18 FPS. These are large drops for modest setting increases, indicating that the GPU is unable to handle the added load of higher presets. At 2560x1440, the difference between Low (43 FPS) and Medium (39 FPS) is only 4 FPS, and between Medium and High (26 FPS) is 13 FPS. The GPU is clearly saturated as resolution increases. At 3840x2160, all presets are below 25 FPS, with Ultra at 10 FPS, showing that the GPU is completely overwhelmed at 4K.

The CPU's role becomes apparent when comparing across resolutions. At Low settings, the FPS drops from 65 at 1080p to 43 at 1440p and 25 at 4K. This scaling is typical of GPU-bound scenarios, where the GPU's pixel throughput limits performance. If the CPU were the bottleneck, the FPS would remain relatively flat across resolutions, as the CPU workload does not change significantly with resolution. The data shows the opposite, confirming that the GPU is the limiting factor in this configuration. The CPU has ample headroom, and users would need a significantly more powerful GPU to unlock the i7-12700K's potential in Archeage.