Instant compatibility check with FPS benchmarks and optimization tips
Archeage
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 47 | 69 | 99 | 109 |
| 1440p QHD | 78 | 118 | 133 | 142 |
| 1080p Full HD | 114 | 135 | 154 | 159 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Archeage on Your System
Pairing an Intel Core i5-9400 with an NVIDIA GeForce RTX 5080 creates one of the more lopsided combinations in the database: a 14 nm Coffee Lake six-core sitting at the 47th percentile of all CPUs, feeding a 5 nm Blackwell 2.0 flagship at the 87th percentile of all GPUs. Archeage, an MMORPG released in 2014, is the kind of title that raises a fair question about whether such an old game can even stress either component. The measured data shows the answer is nuanced: frame rates are high everywhere, but the gap between presets widens in ways that reveal which component is actually working harder.
Similar Performance Alternatives
Starting with the processor: the Core i5-9400 carries an average benchmark score of 2254 across the database's measurements. Its nearest rivals cluster remarkably tightly around that figure. The Intel Core i7-1068NG7 averages 2259, a delta of just -0.2 percent relative to the i5-9400, meaning the two chips are effectively interchangeable in aggregate performance. The Intel Core i7-10710U sits at 2248, 0.3 percent behind. The AMD Ryzen 5 PRO 1500 averages 2246, off by only 0.4 percent. The Intel Core i3-10305 posts 2264, 0.4 percent ahead. Any of these processors would deliver essentially identical Archeage results when paired with the same GPU, because the spread across all four rivals is under one percent.
The individual benchmark results tell the same story of a mid-tier performer: 668 in Cinebench R15 multi-core against 94 in single-core, 2784 and 392 in R20, 6629 and 935 in R23, and Geekbench figures of 5141 multi-core and 1389 single-core. Those single-core numbers matter more than they might appear, since MMORPGs with many on-screen players tend to lean on per-thread speed rather than thread count.
On the graphics side, the RTX 5080's nearest rivals are more spread out. The AMD Radeon 8060S averages 55757, just 0.6 percent below the RTX 5080's 56083 average. The AMD Radeon RX 6750 GRE 12 GB is nearly identical at 55698, 0.7 percent behind. The AMD Radeon Pro W5700X trails at 54828, a 2.3 percent gap, while the AMD Radeon RX 9070 GRE pulls ahead at 57367, 2.2 percent in front. Anyone considering an alternative GPU for this pairing can treat all four as performance equivalents for Archeage purposes, since a sub-3 percent spread is imperceptible in an MMORPG.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, delivering an average of 113.7 FPS. There is no reason to drop below Ultra at this resolution; even the most punishing setting nearly doubles the playable threshold.
At 2560x1440, Ultra again clears the bar with an average of 77.8 FPS. The step up in resolution costs 35.9 FPS at Ultra compared to 1080p, but the margin over 60 FPS remains comfortable.
At 3840x2160, Ultra falls short at 47.3 FPS, below the 60 FPS threshold. High is the most demanding preset that qualifies, averaging 68.6 FPS. Medium (99.2 FPS) and Low (109.2 FPS) provide additional headroom if the frame rate ever dips in crowded zones.
CPU and GPU Roles
The scaling data tells an interesting story about where the bottleneck lives. From 1080p to 1440p at Ultra, the frame rate drops from 113.7 to 77.8 FPS, a decline of about 31 percent. From 1440p to 4K at Ultra, it falls further from 77.8 to 47.3 FPS, another drop of about 39 percent. That consistent, steep decline with resolution indicates the GPU is doing the heavy lifting at higher settings, which is expected for an RTX 5080 with 16 GB of GDDR7 on a 256-bit bus pushing 960 GB/s of bandwidth.
But look at the preset scaling within a resolution. At 1080p, Low delivers 158.7 FPS and Ultra delivers 113.7 FPS, a gap of 45 FPS. That gap is not enormous, and the relatively flat curve between Low and Medium (158.7 to 153.6, only 5.1 FPS apart) suggests the CPU is capping the ceiling. A Core i5-9400 with six cores and six threads, a 2.90 base and 4.10 boost clock, and a single-core Geekbench score of 1389 cannot feed frames fast enough for the RTX 5080 to stretch its legs at lower settings. The pattern repeats at 1440p, where Low to Medium costs only 8.7 FPS (141.5 to 132.8).
The implication is clear: at 1080p and 1440p, this game on this pairing is CPU-limited at lower presets and GPU-limited at higher ones. Only at 4K does the GPU become the dominant constraint at every setting, as evidenced by Ultra dropping to 47.3 FPS.
The Verdict
Yes, this PC can run Archeage, and comfortably so at two of the three tested resolutions.
At 1920x1080, all four presets, Low, Medium, High, and Ultra, clear 60 FPS, with Ultra leading at 113.7 FPS. At 2560x1440, all four presets again clear the threshold, with Ultra at 77.8 FPS serving as the best playable setting. At 3840x2160, three of four presets qualify: High at 68.6 FPS, Medium at 99.2 FPS, and Low at 109.2 FPS. Ultra at 47.3 FPS is the sole miss, falling 12.7 frames short of the threshold.
For a player who wants a single recommendation: play at 1440p Ultra for the best balance, or 4K High if the larger display matters more than the highest preset.
Measured FPS Breakdown
All figures below are measured averages from the database, recorded on the Core i5-9400 and RTX 5080 pairing.
3840x2160 (4K)
- Low: 109.2 FPS average
- Medium: 99.2 FPS average
- High: 68.6 FPS average
- Ultra: 47.3 FPS average
The 30.6 FPS drop from Medium to High is the steepest single-step decline at any resolution in this dataset, and the further fall to 47.3 at Ultra confirms that 4K Ultra is beyond this configuration's comfort zone, GPU-side headroom notwithstanding.
2560x1440
- Low: 141.5 FPS average
- Medium: 132.8 FPS average
- High: 117.5 FPS average
- Ultra: 77.8 FPS average
Interesting detail here: the Low-to-Medium drop is only 8.7 FPS, and Medium-to-High costs 15.3 FPS, but High-to-Ultra costs 39.7 FPS. That nonlinear cliff suggests Ultra enables a workload (heavier shading, presumably, given the 10752 shading units and 336 texture mapping units are otherwise underutilized) that scales steeply with pixel count.
1920x1080
- Low: 158.7 FPS average
- Medium: 153.6 FPS average
- High: 134.9 FPS average
- Ultra: 113.7 FPS average
The compressed range, only 45 FPS from lowest to highest preset, reinforces the CPU-limitation read. Minimum and maximum frame rates were not captured in these runs, so the averages are the full picture; in an MMORPG, though, sustained averages in this range typically indicate stable performance.
FAQ
Q: Can the Core i5-9400 and RTX 5080 run Archeage at 4K?
A: Yes, at three of four presets. High averages 68.6 FPS, Medium 99.2 FPS, and Low 109.2 FPS. Only Ultra falls below the 60 FPS threshold, at 47.3 FPS.
Q: What is the best-looking setting combination that stays above 60 FPS?
A: 2560x1440 at Ultra, averaging 77.8 FPS. If 4K is preferred, High at 3840x2160 averages 68.6 FPS.
Q: Is the CPU or the GPU the bottleneck?
A: At 1080p and 1440p with lower presets, the CPU: the small FPS gap between Low and Medium at both resolutions points to a processor-side ceiling. At higher presets and especially at 4K, the GPU becomes the limiting factor.
Q: How does the Core i5-9400 compare to similar CPUs?
A: Its average benchmark score of 2254 is within one percent of the Core i7-1068NG7 (2259), Core i7-10710U (2248), Ryzen 5 PRO 1500 (2246), and Core i3-10305 (2264), making all of them effective equivalents.
Q: What GPU alternatives would perform the same as the RTX 5080 in this game?
A: The Radeon 8060S (0.6 percent slower on average), Radeon RX 6750 GRE 12 GB (0.7 percent slower), Radeon Pro W5700X (2.3 percent slower), and Radeon RX 9070 GRE (2.2 percent faster) all fall within a tight band around the RTX 5080's 56083 average score.
Q: Does the frame rate ever drop below 60 FPS at 1080p?
A: No. Even Ultra averages 113.7 FPS at 1920x1080, nearly double the 60 FPS playable threshold.
How This Combo Ranks
Within the database's tested combinations for Archeage, the Core i5-9400 plus RTX 5080 pairing ranks 724 out of 3708, placing it in the top fifth of configurations measured for this game. That rank makes sense given the composition: the GPU alone sits at the 87th percentile of all graphics cards, while the CPU sits at the 47th percentile, essentially the median of all processors. The combination lands above the point where most pairings fall, dragged upward by exceptional graphics performance and held back from the very top by an aging, end-of-life six-core processor.
Whether climbing meaningfully higher in the rankings is possible with this GPU depends on whether Archeage, a 2014 MMORPG, can actually exploit a faster CPU. The compressed 1080p preset range in the measured data suggests it can, at least partially, and that a stronger processor would raise the ceiling at lower resolutions and settings even if the 4K Ultra result stayed GPU-bound.