Instant compatibility check with FPS benchmarks and optimization tips
Archeage
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 29 | 41 | 53 | 62 |
| 1440p QHD | 47 | 67 | 96 | 106 |
| 1080p Full HD | 66 | 97 | 143 | 162 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Archeage on Your System
The Intel Core i5-9400 paired with the NVIDIA GeForce RTX 5060 presents a fascinating case in the database, particularly for an MMORPG like Archeage. The recorded data reveals a system that scales predictably with resolution and settings, but with some notable bottlenecks at the highest visual presets. This analysis breaks down the measured FPS, the optimal settings for each resolution, and the role each component plays in the overall experience.
Measured FPS Breakdown
The database contains recorded average FPS for this combination across three resolutions and four quality presets. At 3840x2160 (4K), the results show a clear ceiling. On Low settings, the combo produces an average of 61.6 FPS. Moving up to Medium drops the average to 53.4 FPS, while High settings further reduce it to 41.1 FPS. The Ultra preset is the most demanding, yielding only 28.9 FPS on average. This spread indicates that 4K is playable only on the lowest preset, and the step from Medium to High represents a substantial 12.3 FPS hit.
At 2560x1440, the performance envelope expands significantly. The Low preset delivers a robust 106.4 FPS average. Medium settings remain high at 95.7 FPS. High settings produce a 67.4 FPS average, which still clears the 60 FPS threshold. The Ultra preset, however, falls below it at 46.7 FPS. The scaling here is interesting: the drop from Low to Medium is a modest 10.7 FPS, but the jump from Medium to High is a steep 28.3 FPS, suggesting a dramatic increase in rendering load at that tier.
At 1920x1080, the combo is clearly in its element. Low settings produce an average of 162.3 FPS, which is exceptionally high. Medium settings follow at 142.9 FPS, and High settings at 97.3 FPS. Even the Ultra preset maintains an average of 65.6 FPS, comfortably above the playability threshold. The data shows a consistent pattern: at 1080p, the system has enough headroom to handle even the most demanding preset, while at higher resolutions, the Ultra setting becomes unsustainable.
Best Settings per Resolution
The database identifies the most demanding preset that stays at or above 60 FPS for each resolution. At 3840x2160, only the Low preset qualifies, with an average of 61.6 FPS. This is a narrow margin, just 1.6 FPS above the threshold, indicating that any additional background load could potentially dip below 60 FPS.
At 2560x1440, the High preset is the best choice that maintains 60 FPS, with an average of 67.4 FPS. This leaves some headroom, but the next tier up, Ultra, drops to 46.7 FPS, which is a significant 20.7 FPS deficit. The Medium preset at 95.7 FPS is also a strong option, but High offers the best visual quality without sacrificing the target frame rate.
At 1920x1080, the Ultra preset is the best settings option, achieving 65.6 FPS. This is notable because it shows the system can max out the game at this resolution while still staying above 60 FPS. The High preset at 97.3 FPS would be a safer choice for maintaining higher frame rates, but the data confirms that Ultra is playable.
CPU and GPU Roles
Determining which component matters more for Archeage requires examining the scaling between resolutions and presets. The data suggests a clear shift in bottleneck as resolution changes. At 1920x1080, the CPU is likely the primary driver of performance. The average FPS on Low (162.3) is more than double the 4K Low result (61.6). This massive difference, driven primarily by resolution, indicates that the GPU is not being fully utilized at 1080p. The CPU, with its 6 cores and 6 threads, is likely the limiting factor at this resolution, as the GPU has ample headroom to render frames quickly.
As resolution increases to 2560x1440, the balance shifts. The GPU begins to take on a more significant role. The Low preset average drops to 106.4 FPS, a 34.4% reduction from 1080p. This is a substantial decline, showing that the GPU is now working harder. However, the CPU still contributes, as the gap between Low and High settings at 1440p (39.0 FPS) is similar to the gap at 1080p (65.0 FPS), suggesting the CPU still plays a role in maintaining frame rates.
At 3840x2160, the GPU is clearly the dominant factor. The Low preset average falls to 61.6 FPS, a 42.1% reduction from 1440p. The Ultra preset at 28.9 FPS is less than half of the 1440p Ultra result (46.7 FPS). This dramatic scaling with resolution confirms that the RTX 5060 is the bottleneck at 4K. The CPU, while still capable, is not the constraint. The data from the CPU benchmarks, with a Cinebench R23 multi-core score of 6629 and a single-core score of 935, places it in the 47th percentile of all CPUs, indicating a mid-range part that can feed the GPU at lower resolutions but is overwhelmed by the pixel throughput demands of 4K.
Similar Performance Alternatives
The database provides nearest rivals for both the CPU and GPU, allowing for predictions of similar hardware behavior. For the Intel Core i5-9400, the closest rivals are the Intel Core i7-1068NG7, with an average benchmark score of 2259 and a delta of -0.2%, and the Intel Core i3-10305, with a score of 2264 and a delta of -0.4%. These are effectively identical in performance to the i5-9400. The AMD Ryzen 5 PRO 1500 and Intel Core i7-10710U are also close, with deltas of 0.4% and 0.3% respectively. In practical terms, a system using any of these CPUs paired with the RTX 5060 would produce nearly identical frame rates in Archeage.
For the GPU, the NVIDIA GeForce RTX 5060 has a percentile of 72 among all GPUs. Its nearest rivals include the AMD Radeon 860M, with a delta of -0.3%, and the NVIDIA GeForce MX550, also at -0.3%. The AMD Radeon RX 5700 XT 50th Anniversary is slightly behind at -0.8%, while the AMD Radeon RX 6750 XT is ahead at 1.2%. This means a system with an RX 6750 XT would perform about 1.2% better, while the RX 5700 XT 50th Anniversary would perform about 0.8% worse. These deltas are minor, so the overall gaming experience in Archeage would be very similar across these GPUs.
FAQ
Q: Can this PC run Archeage at 4K resolution?
A: Yes, but only on Low settings, which produces an average of 61.6 FPS. Medium settings drop to 53.4 FPS, and High and Ultra are not playable.
Q: What is the highest settings preset at 1440p that stays above 60 FPS?
A: The High preset, with an average of 67.4 FPS. The Ultra preset falls below the threshold at 46.7 FPS.
Q: Is the Ultra preset playable at 1080p?
A: Yes, the Ultra preset at 1920x1080 achieves an average of 65.6 FPS, which is above the 60 FPS playability threshold.
Q: How does the CPU affect performance at 1080p?
A: The CPU is likely the limiting factor at 1080p, as the Low preset reaches 162.3 FPS, which suggests the GPU is not fully utilized. The i5-9400 has a 47th percentile ranking among all CPUs.
Q: What GPU would offer similar performance to the RTX 5060 in this game?
A: The AMD Radeon RX 6750 XT is about 1.2% faster, while the AMD Radeon RX 5700 XT 50th Anniversary is about 0.8% slower. The AMD Radeon 860M and NVIDIA GeForce MX550 are within 0.3% of the RTX 5060's score.
Q: What settings should be used for a consistent 60 FPS at 4K?
A: Only the Low preset at 3840x2160 maintains an average of 61.6 FPS, which is just barely above the threshold.
How This Combo Ranks
The database ranks this combination at 1737 out of 3708 tested combos for Archeage. This places it in the upper half of all systems, specifically around the 53rd percentile. This ranking is a composite measure, taking into account performance across all tested resolutions and settings. The rank reflects the system's strong 1080p performance, which is offset by its struggles at 4K on higher presets. The GPU's 72nd percentile ranking among all GPUs is a strong asset, but the CPU's 47th percentile ranking pulls the overall combo down slightly. In the context of all tested combinations, this system is a solid mid-tier performer, capable of high frame rates at mainstream resolutions but not a top-tier contender for 4K gaming.
The Verdict
The data from the database provides a clear verdict. The Intel Core i5-9400 and NVIDIA GeForce RTX 5060 can run Archeage, but the experience depends heavily on the target resolution. At 1920x1080, the system excels, with all presets, including Ultra, clearing the 60 FPS threshold. The Ultra preset at 65.6 FPS is the best choice for visual fidelity, while High at 97.3 FPS offers a smoother experience. At 2560x1440, the system remains capable, with High settings at 67.4 FPS being the optimal choice. The Ultra preset is not playable at this resolution. At 3840x2160, the system is severely limited, with only the Low preset at 61.6 FPS achieving playable frame rates. The combination is a strong performer for 1080p and a decent one for 1440p, but it is not suited for 4K gaming beyond the lowest settings. The CPU and GPU work well together at lower resolutions, but the RTX 5060 becomes the primary bottleneck at 4K.