Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Archeage
MMORPG 2014

Archeage

52%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
71 FPS
Ultra 1080p Measured
29 FPS

1440p (2K / QHD)

Low 1440p Measured
48 FPS
Ultra 1440p Measured
20 FPS

4K (Ultra HD)

Low 4K Measured
28 FPS
Ultra 4K Measured
11 FPS
23.3ms Frame Time
35ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,415
Your CPU 49,394
Graphics Card
Required 28,463
Your GPU 1,482

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 11 17 25 28
1440p QHD 20 29 43 48
1080p Full HD 29 43 64 71

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 43
1920x1080 Low 71
1920x1080 Medium 64
1920x1080 Ultra 29
2560x1440 High 29
2560x1440 Low 48
2560x1440 Medium 43
2560x1440 Ultra 20
3840x2160 High 17
3840x2160 Low 28
3840x2160 Medium 25
3840x2160 Ultra 11

Performance Analysis: Archeage on Your System

The Intel Core i5-14600KF paired with the Intel Arc B390 is a combination that ranks at 3297 out of 3708 tested configurations in the database for Archeage. This places the system in the lower percentile of overall performance, a result driven almost entirely by the graphics solution. The CPU is a top-tier performer, sitting in the 90th percentile of all processors, while the GPU languishes in the 9th percentile of all graphics cards. This extreme disparity is the defining characteristic of this build.

Similar Performance Alternatives

For the CPU, the Intel Core i5-14600KF is a high-end part, and its nearest rivals in the database are all within a very tight performance band. The AMD Ryzen 9 7900 scores an average of 49228, a mere 0.3% difference. The AMD Ryzen 7 PRO 5755G is 0.4% slower, and the Intel Core Ultra 5 245 is 0.8% slower. On the other side, the AMD Ryzen AI Max+ 388 is the only nearby chip that outperforms it, by a margin of 0.8%. In practice, any of these processors would deliver a nearly identical experience in CPU-bound scenarios, meaning the choice between them would come down to platform features rather than raw frame rates.

The GPU situation is far more constrained. The Intel Arc B390, with its average benchmark score of 1482, is a very low-performance part. Its closest rivals in the database are the NVIDIA GeForce GT 520MX (1.3% slower), the NVIDIA GeForce 800M (1.5% slower), the NVIDIA GeForce GT 625 OEM (2.5% slower), and the NVIDIA GeForce GT 710 (2.7% slower). These are all entry-level or legacy mobile and desktop components. The data indicates that any of these GPUs would produce a similar level of graphical output, which is to say, very limited. A user looking for a meaningful performance uplift would need to step far outside this peer group.

FAQ

Q: Can this system run Archeage at 60 FPS at 1080p?

A: Yes, but only at lower presets. The database shows that at 1920x1080, the Low preset achieves an average of 71 FPS, and the Medium preset achieves an average of 64 FPS. The High and Ultra presets fall well below the 60 FPS threshold.

Q: What is the best playable setting for this PC at 1440p?

A: According to the recorded data, there are no playable settings at 2560x1440. Every measured preset, from Low to Ultra, fails to reach the 60 FPS average threshold. The best result is 48 FPS on Low, which is still not playable by the database's standard.

Q: How does the system perform at 4K resolution?

A: Performance at 3840x2160 is the weakest. The average frame rates range from 28 FPS on Low to 11 FPS on Ultra. The Medium preset produces an average of 25 FPS, with a minimum of 21 and a maximum of 28 FPS. This resolution is not viable for this hardware.

Q: Is the CPU or GPU the limiting factor in this system?

A: The benchmark data strongly indicates the GPU is the bottleneck. The Intel Core i5-14600KF ranks in the 90th percentile of all CPUs, while the Intel Arc B390 ranks in the 9th percentile of all GPUs. The frame rates scale heavily with resolution and graphics settings, which is a hallmark of GPU limitation.

Q: What is the highest average FPS this system can achieve?

A: The highest recorded average frame rate is 71 FPS, achieved at 1920x1080 with the Low settings preset.

Q: What specific frame rates are recorded for the Medium preset at 1080p?

A: At 1920x1080 with Medium settings, the system produces an average of 64 FPS, with a minimum of 54 FPS and a maximum of 73 FPS.

Measured FPS Breakdown

The measured performance data reveals a clear pattern of scaling tied to resolution and graphical fidelity.

At 3840x2160, the system struggles to maintain playable frame rates. The Low preset yields an average of 28 FPS. Moving to Medium drops the average to 25 FPS, with a recorded fluctuation between 21 and 28 FPS. The High preset produces an average of 17 FPS, and the Ultra preset falls to an average of 11 FPS. No settings at this resolution come close to the 60 FPS target.

At 2560x1440, the results are better but still insufficient. The Low preset delivers an average of 48 FPS. The Medium preset shows an average of 43 FPS, with a range between 36 and 49 FPS. The High preset achieves 29 FPS, and the Ultra preset manages only 20 FPS. The data confirms that no preset at this resolution reaches the playable threshold.

At 1920x1080, the performance becomes acceptable for lower settings. The Low preset is the only one to clearly exceed the 60 FPS target, with an average of 71 FPS. The Medium preset also crosses the threshold with an average of 64 FPS, though its minimum FPS of 54 dips below the target. The High preset averages 43 FPS, and the Ultra preset averages 29 FPS.

The Verdict

The question of whether this PC can run Archeage depends entirely on the target resolution and settings. The verdict from the database is clear: this system is only playable at 1080p with the Low or Medium presets.

At 3840x2160, the verdict is not playable. The database lists no playable settings, and the highest average FPS recorded is 28 on Low. At 2560x1440, the situation is the same, with no playable settings and a best average of 48 FPS on Low. The system only achieves a playable status at 1920x1080. The verdict for this resolution lists Low and Medium as the playable settings, with Medium being the best option, delivering an average of 64 FPS. While the Low preset hits 71 FPS, the Medium preset is the recommended choice because it offers higher visual quality while still maintaining an average above the 60 FPS threshold, despite occasional dips to 54 FPS.

CPU and GPU Roles

The data from the measured FPS shows a system that is overwhelmingly GPU-bound. The evidence lies in the performance scaling across resolutions. When moving from 1920x1080 to 2560x1440, the average frame rate on the Medium preset drops from 64 FPS to 43 FPS, a reduction of roughly 33%. This sharp decline is directly attributable to the increased pixel count, which demands more from the GPU's shading units and memory bandwidth. The Intel Arc B390, with its modest 1536 shading units and system-shared memory, is simply overwhelmed by higher resolutions.

The CPU's role is largely to feed the GPU. The Intel Core i5-14600KF, with its 14 cores and 20 threads, is more than capable of handling the game's logic and draw calls, especially at lower resolutions. This is evident in the fact that the system can hit 71 FPS at 1080p Low. Since the CPU is in the 90th percentile of all processors, it is unlikely to be the source of a bottleneck at these settings. The GPU, however, is in the 9th percentile, making it the clear constraining factor.

The scaling between presets at the same resolution further confirms this. For instance, at 2560x1440, the difference between Low (48 FPS) and Ultra (20 FPS) is a 58% drop in performance. This is a classic sign of GPU limitation, as increasing the quality settings directly increases the shader and fill-rate workload. A CPU-bound scenario would show far less variance between presets. Therefore, the analysis concludes that the Intel Arc B390 is the dominant factor determining playability, and the powerful CPU is effectively wasted in this configuration for this specific game.

Best Settings per Resolution

Based on the recorded data, the best settings are determined by the most demanding preset that maintains an average of at least 60 FPS.

At 3840x2160, there are no playable settings. The database records no preset that achieves the 60 FPS threshold. The most demanding playable preset is none.

At 2560x1440, there are also no playable settings. All presets, from Low to Ultra, fail to reach the required 60 FPS average. The most demanding playable preset is none.

At 1920x1080, the system can handle two presets. The Low preset averages 71 FPS, and the Medium preset averages 64 FPS. The High preset (43 FPS) and Ultra preset (29 FPS) are not playable. Therefore, the best settings for this resolution are the Medium preset, which provides an average of 64 FPS. This offers a balanced visual experience while staying above the playable threshold, making it the optimal choice for this hardware.