Instant compatibility check with FPS benchmarks and optimization tips
Archeage
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 11 | 17 | 25 | 28 |
| 1440p QHD | 20 | 29 | 43 | 48 |
| 1080p Full HD | 29 | 43 | 64 | 71 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Archeage on Your System
FAQ
Q: Can this PC run Archeage at 60 FPS in 1080p?
A: Yes, but only at Low and Medium presets. The recorded data shows 71 FPS average at Low and 64 FPS average at Medium, which clears the 60 FPS playable threshold. High and Ultra presets fall short, with 43 FPS and 29 FPS averages respectively.
Q: What is the best playable settings combination for this system?
A: At 1920x1080, Medium is the highest playable preset, delivering a 64 FPS average with a minimum of 54 FPS and a maximum of 73 FPS. This is the only resolution and preset combination that offers both visual quality improvements over Low and sustained performance above the 60 FPS threshold.
Q: How does this system perform at 1440p?
A: The data shows no playable settings at 2560x1440. The best average is 48 FPS at Low, followed by 43 FPS at Medium, 29 FPS at High, and 20 FPS at Ultra. None of these reach the 60 FPS playable threshold, so 1440p is not recommended for smooth gameplay.
Q: Is 4K gaming possible with this setup?
A: No. At 3840x2160, the fastest recorded average is 28 FPS at Low settings. Medium produces 25 FPS, High drops to 17 FPS, and Ultra falls to 11 FPS. All results are far below the 60 FPS target, indicating this combination is not suited for 4K in Archeage.
Q: How does the Intel Core i5-14600K compare to other CPUs in the database?
A: The processor sits in the 90th percentile among all CPUs tested. Its average benchmark score of 48618 is nearly identical to the Intel Xeon Gold 5318H (48698, 0.2% slower), and it edges out the AMD EPYC 4345P (48470, 0.3% faster) and the Intel Core Ultra 5 245HX (48287, 0.7% faster). The Intel Core Ultra 5 245 (48995) is 0.8% ahead.
Q: Where does the Intel Arc B390 rank among GPUs?
A: The Arc B390 sits in the 9th percentile of all GPUs in the database, with an average 3DMark Steel Nomad DX12 score of 1482. Its closest rivals are the NVIDIA GeForce GT 520MX (1463, 1.3% slower), NVIDIA GeForce 800M (1460, 1.5% slower), NVIDIA GeForce GT 625 OEM (1446, 2.5% slower), and NVIDIA GeForce GT 710 (1443, 2.7% slower).
Similar Performance Alternatives
The CPU and GPU in this system each have clearly defined rival hardware according to the database measurements. For the Intel Core i5-14600K, the nearest competitors are all within a fraction of a percent in average benchmark score. The Intel Xeon Gold 5318H scores 48698, just 0.2% higher than the i5-14600K's 48618. The AMD EPYC 4345P trails by 0.3%, while the Intel Core Ultra 5 245HX is 0.7% behind. The Intel Core Ultra 5 245 leads by 0.8% with a score of 48995. These four processors would deliver nearly identical compute performance in Archeage, meaning users upgrading or downsizing between them should expect no measurable difference in frame rates.
On the GPU side, the Intel Arc B390's 1482 score in 3DMark Steel Nomad DX12 places it alongside several legacy NVIDIA parts. The GeForce GT 520MX is 1.3% slower, the GeForce 800M is 1.5% slower, the GeForce GT 625 OEM is 2.5% slower, and the GeForce GT 710 is 2.7% slower. These deltas are small enough that all five GPUs should behave similarly in Archeage, which is primarily a CPU-bound MMORPG. The practical takeaway is that this system's graphics performance is comparable to older entry-level discrete GPUs, and the Arc B390's integrated nature (it is marked as IGP with system shared memory) means it relies heavily on the host CPU and memory bandwidth.
For the full system combination, the benchmark results indicate that the CPU is far more capable than the GPU. The i5-14600K ranks in the 90th percentile among CPUs, while the Arc B390 ranks in the 9th percentile among GPUs. This imbalance explains why the system struggles to maintain high frame rates at higher resolutions, as the GPU becomes the limiting factor. Any of the rival CPUs listed above would pair similarly with this GPU, while swapping in a more powerful GPU would be necessary to meaningfully change the FPS results.
Measured FPS Breakdown
At 1920x1080, the database records a clear progression across presets. Low settings produce a 71 FPS average, which is the highest recorded result for this system. Medium settings drop to 64 FPS average, with a minimum of 54 FPS and a maximum of 73 FPS. High settings yield 43 FPS average, and Ultra falls to 29 FPS average. The gap between Low and Medium is 7 FPS, while the drop from Medium to High is 21 FPS, indicating a steep performance penalty for enabling high-quality visuals.
At 2560x1440, all presets fail to reach 60 FPS. Low settings deliver 48 FPS average, Medium produces 43 FPS with a range of 36 to 49 FPS, High settings drop to 29 FPS, and Ultra bottoms out at 20 FPS. The scaling from 1080p to 1440p is significant: Low loses 23 FPS, Medium loses 21 FPS, High loses 14 FPS, and Ultra loses 9 FPS. This pattern suggests that lower presets are more resolution-sensitive, while Ultra is already so demanding that the resolution increase has less relative impact.
At 3840x2160, the results are uniformly poor. Low settings achieve 28 FPS average, Medium drops to 25 FPS with a minimum of 21 and maximum of 28, High falls to 17 FPS, and Ultra reaches only 11 FPS. The difference between 1440p and 4K is substantial: Low loses 20 FPS, Medium loses 18 FPS, High loses 12 FPS, and Ultra loses 9 FPS. The minimum FPS at 4K Medium (21 FPS) is below the average for 4K Low (28 FPS), indicating noticeable frame time variance even at lower settings.
The data shows that the only preset and resolution combination with a recorded minimum FPS above the playable threshold is 1080p Medium, where the 54 FPS minimum is close to but below 60. This means even at the best playable settings, there will be occasional dips below the target frame rate. The 1080p Low preset has no recorded minimum, but its 71 FPS average suggests headroom for smoother frame pacing.
The Verdict
This PC can run Archeage, but only under specific conditions. The verdict data is unambiguous: at 3840x2160, there are no playable settings, meaning no preset reaches the 60 FPS threshold. At 2560x1440, the same is true, with the best result being 48 FPS at Low. At 1920x1080, the system clears 60 FPS at two presets: Low (71 FPS average) and Medium (64 FPS average).
The best settings for this combination are 1080p Medium, which delivers a 64 FPS average. This is the highest preset that remains playable, and it offers a reasonable balance between visual fidelity and performance. Users who prioritize frame rate stability might prefer Low, which has a 7 FPS higher average and likely more consistent frame pacing, though the database does not record minimum FPS for Low to confirm this.
For anyone attempting to play at 1440p or 4K, the data is clear: this system is not suitable. The GPU, which ranks in the 9th percentile, simply lacks the throughput to maintain 60 FPS at those resolutions. Even at 1080p, Ultra settings are not viable, with a 29 FPS average that is less than half the playable threshold. The system's practical ceiling is 1080p Medium, and that is the recommended configuration based on the recorded measurements.
CPU and GPU Roles
The performance scaling across resolutions reveals which component dominates in Archeage. At 1080p, the GPU is the primary bottleneck, as evidenced by the large frame rate differences between presets: 71 FPS at Low versus 29 FPS at Ultra. This 42 FPS spread indicates that the graphics workload is substantial and directly proportional to preset quality. The CPU, which ranks in the 90th percentile, has ample headroom to feed the GPU at this resolution.
Moving to 1440p, the GPU's limitations become more pronounced. The average FPS at Low drops from 71 to 48, a 32% reduction, while Medium drops from 64 to 43, a 33% reduction. This consistent percentage drop across presets suggests the GPU is scaling with pixel count as expected, and the CPU is not yet a limiting factor. The fact that High (29 FPS) and Ultra (20 FPS) are nearly identical to their 1080p counterparts (43 and 29 FPS) with smaller absolute drops (14 and 9 FPS) indicates diminishing returns from the GPU at higher settings.
At 4K, the GPU is almost entirely responsible for the low frame rates. The difference between 1440p Low (48 FPS) and 4K Low (28 FPS) is 20 FPS, which is a 42% reduction. For Medium, the drop is 18 FPS, or 42%. These consistent percentage reductions confirm that the GPU is scaling linearly with resolution, and the CPU's influence is negligible at this point. The i5-14600K's strong single-thread performance, as shown by its 2064 score in Cinebench R23 single-core, is more than sufficient for Archeage's MMORPG workload, which typically relies on a few heavily loaded threads.
The data indicates that the CPU matters most at 1080p Low, where the 71 FPS result is likely close to the CPU's frame generation limit for this game engine. As resolution increases, the GPU takes over as the dominant factor, and the CPU's performance becomes irrelevant to the final frame rate. For users considering upgrades, improving the GPU would yield the largest gains at 1440p and 4K, while the CPU would only matter if paired with a much faster GPU at 1080p.
How This Combo Ranks
This specific combination of Intel Core i5-14600K and Intel Arc B390 ranks 3297 out of 3708 tested combos for Archeage. This places it in the bottom 11% of all systems in the database, which is consistent with the GPU's low 9th percentile ranking. The CPU's strong 90th percentile performance does little to boost the overall ranking because the GPU is the limiting factor in this game.
The rank of 3297 out of 3708 means that roughly 411 tested combinations performed worse than this system. Given that the GPU is comparable to legacy NVIDIA parts like the GeForce GT 710 and GT 625 OEM, the ranking is unsurprising. The i5-14600K is capable of driving much higher frame rates, but the Arc B390's integrated graphics solution, which relies on system shared memory, cannot deliver the rendering throughput required for modern MMORPG visuals at higher settings.
Looking at the delta between this combo and the top of the database, the gap is substantial. The playable threshold of 60 FPS is only reached at 1080p Low and Medium, and even the best result (71 FPS) is modest compared to what higher-ranked combos would achieve. The database's verdict confirms that this system is not competitive for Archeage beyond entry-level settings, and users seeking higher visual fidelity or resolution would need to consider a different GPU, as the CPU is not the limiting factor.