Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Archeage
MMORPG 2014

Archeage

62%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
122 FPS
Ultra 1080p Measured
53 FPS

1440p (2K / QHD)

Low 1440p Measured
84 FPS
Ultra 1440p Measured
35 FPS

4K (Ultra HD)

Low 4K Measured
48 FPS
Ultra 4K Measured
21 FPS
13.7ms Frame Time
21ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,415
Your CPU 19,039
Graphics Card
Required 28,463
Your GPU 23,021

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 21 32 42 48
1440p QHD 35 48 76 84
1080p Full HD 53 73 110 122

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 73
1920x1080 Low 122
1920x1080 Medium 110
1920x1080 Ultra 53
2560x1440 High 48
2560x1440 Low 84
2560x1440 Medium 76
2560x1440 Ultra 35
3840x2160 High 32
3840x2160 Low 48
3840x2160 Medium 42
3840x2160 Ultra 21

Performance Analysis: Archeage on Your System

The Intel Core i5-12400F paired with the Intel Arc B580 is a balanced mid-range combination, but Archeage’s demands scale steeply with resolution and preset quality. Measured data shows this combo delivers playable frame rates at 1080p and 1440p with specific settings, while 4K remains out of reach. The combination ranks in the 76th percentile of tested configurations, with 2831 out of 3708 combos placing below it. This reflects a system that handles the game’s MMO workloads competently at mainstream resolutions, but the data clearly indicates where its limits lie.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is High, which delivers an average of 72.9 FPS. This leaves a comfortable margin above the 60 FPS playable threshold, making High the recommended choice for smooth gameplay. Pushing to Ultra drops the average to 52.6 FPS, which falls below the threshold and introduces noticeable stutter in busy MMO scenes.

At 2560x1440, the best playable setting is Medium, averaging 76.3 FPS. This is a strong result, showing that the Arc B580 has enough headroom at this resolution to keep the game fluid. High at 1440p drops to 48.3 FPS, which is below the 60 FPS target, while Low runs at 84 FPS for those prioritizing maximum frame rates over visual fidelity.

At 3840x2160, no preset reaches 60 FPS. The best option is Low at 48.3 FPS, followed by Medium at 42.4 FPS, High at 32.1 FPS, and Ultra at 20.5 FPS. None of these meet the playable threshold, so 4K is not viable for this combo in Archeage.

CPU and GPU Roles

The scaling between resolutions and presets reveals a clear division of labor. At 1080p, the frame rate drops from 121.8 FPS on Low to 72.9 FPS on High, a reduction of about 40%. This indicates that the GPU is the primary limiter as settings increase, since the CPU has enough headroom at lower settings to push high frame rates. The i5-12400F’s 6 cores and 12 threads, with a boost clock of 4.40 GHz, are sufficient to feed the Arc B580 at this resolution without becoming a bottleneck.

Moving to 1440p, the pattern shifts. Low settings produce 84 FPS, which is 37.8 FPS lower than the same preset at 1080p. This drop is larger than the resolution scaling alone would suggest, pointing to increased GPU load. At Medium, the 1440p result of 76.3 FPS is close to the 1080p High result of 72.9 FPS, showing that the GPU is now the dominant factor. The CPU’s role diminishes as resolution increases, which is typical for MMOs with heavy draw calls.

At 4K, the GPU becomes the absolute bottleneck. The gap between Low (48.3 FPS) and Medium (42.4 FPS) is only 5.9 FPS, while High (32.1 FPS) and Ultra (20.5 FPS) show severe degradation. This compression at higher presets indicates the Arc B580’s 12 GB of GDDR6 memory and 192-bit bus are saturated, and the GPU’s compute resources cannot keep up with the pixel workload. The CPU’s contribution is minimal here, as frame rates are dictated almost entirely by the graphics card.

Measured FPS Breakdown

1920x1080:

  • Low: 121.8 FPS average
  • Medium: 109.8 FPS average
  • High: 72.9 FPS average
  • Ultra: 52.6 FPS average

The step from Low to Medium is modest (12 FPS), but the jump from Medium to High is steep (36.9 FPS), indicating a significant increase in shader complexity. Ultra adds another 20.3 FPS drop, making it the least efficient preset in terms of performance per visual gain.

2560x1440:

  • Low: 84 FPS average
  • Medium: 76.3 FPS average
  • High: 48.3 FPS average
  • Ultra: 34.6 FPS average

Low to Medium is a small 7.7 FPS difference, suggesting the Medium preset is well-optimized. High represents a 28 FPS drop from Medium, which is a harsh penalty for the visual upgrade. Ultra is another 13.7 FPS lower, cementing it as unplayable.

3840x2160:

  • Low: 48.3 FPS average
  • Medium: 42.4 FPS average
  • High: 32.1 FPS average
  • Ultra: 20.5 FPS average

All presets fall below 60 FPS. The spread from Low to Ultra is 27.8 FPS, but even the best case at Low is 11.7 FPS short of playable. The data shows diminishing returns at every setting step, with Ultra producing less than half the frame rate of Low.

How This Combo Ranks

The combo ranks 2831 out of 3708 tested combinations, placing it in the 76th percentile. This means it outperforms roughly three-quarters of all systems tested in this game, but it is not near the top tier. The ranking reflects a balanced mid-range setup that can handle Archeage at 1080p and 1440p with specific settings, but it lacks the raw power for 4K or ultra-quality gaming.

The CPU’s percentile vs all CPUs is 73, with an average benchmark score of 19039. The GPU’s percentile vs all GPUs is 68, with an average score of 23021. Both components are above average, but neither is exceptional. The combo’s in-game rank is slightly higher than either component’s standalone percentile, suggesting that the pairing is efficient for this particular title.

Similar Performance Alternatives

Based on nearest rival data, the following components would behave similarly:

CPU alternatives:

  • AMD Ryzen 5 7535HS — average score of 19047, a 0% delta from the i5-12400F’s 19039. This laptop-class chip would deliver nearly identical CPU-bound performance.
  • Intel Core 3 201E — average score of 19056, a -0.1% delta. Essentially a tie, making it a drop-in equivalent for daily use.
  • Intel Core i5-1335U — average score of 18982, a 0.3% delta. Slightly slower but within noise, this mobile chip would not bottleneck the Arc B580 at 1080p.
  • AMD EPYC 7773X — average score of 18979, a 0.3% delta. While a server part, its multi-threaded performance aligns closely, so any system with this CPU would see similar frame pacing in Archeage.

GPU alternatives:

  • AMD Radeon RX 580 2048SP — average score of 23061, a -0.2% delta from the Arc B580’s 23021. This older card would produce almost identical frame rates, though without the Arc’s newer feature set.
  • NVIDIA GeForce RTX 2080 — average score of 22895, a 0.6% delta. The RTX 2080 is slightly slower but would land within a few FPS of the Arc B580 in most scenes.
  • NVIDIA GeForce RTX 3080 — average score of 23172, a -0.7% delta. This is surprising: the RTX 3080 is nominally faster, but in this dataset it scores only slightly higher, meaning real-world Archeage performance would be nearly indistinguishable.
  • NVIDIA P106-100 — average score of 23249, a -1% delta. A mining-oriented card, but its compute performance aligns closely, so frame rates would be similar if it could run the game.

For a builder considering swaps, the CPU side offers many near-identical options, while the GPU side shows that the Arc B580 sits in a tight performance cluster with several well-known cards.

The Verdict

The data provides a clear answer: this PC can run Archeage at 1920x1080 and 2560x1440, but not at 3840x2160.

At 1920x1080, the playable settings are High, Low, and Medium, with High being the best choice at 72.9 FPS. Ultra is not playable at 52.6 FPS. The system clears the 60 FPS threshold with room to spare, making 1080p the sweet spot for this combo.

At 2560x1440, Low (84 FPS) and Medium (76.3 FPS) are playable, with Medium offering the best balance of quality and performance. High (48.3 FPS) and Ultra (34.6 FPS) fail to meet the threshold. This resolution is viable, but users must accept Medium settings for a smooth experience.

At 3840x2160, no settings are playable. The best case is Low at 48.3 FPS, which is 11.7 FPS below the 60 FPS target. This resolution is not recommended for this combination.

In practical terms, this is a 1080p High-quality machine that can also handle 1440p Medium. The i5-12400F provides solid CPU performance for MMO environments with many players, and the Arc B580 delivers enough graphics throughput for mainstream resolutions. For 4K, a more powerful GPU would be required, as the current setup’s frame rates fall too far short. The verdict is positive for most gamers, with clear limitations only at the highest resolution.