Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Archeage
MMORPG 2014

Archeage

27%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
65 FPS
Ultra 1080p Measured
27 FPS

1440p (2K / QHD)

Low 1440p Measured
43 FPS
Ultra 1440p Measured
18 FPS

4K (Ultra HD)

Low 4K Measured
25 FPS
Ultra 4K Measured
10 FPS
25.6ms Frame Time
38ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,415
Your CPU 19,039
Graphics Card
Required 28,463
Your GPU 1,184

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 10 15 22 25
1440p QHD 18 26 39 43
1080p Full HD 27 39 57 65

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 39
1920x1080 Low 65
1920x1080 Medium 57
1920x1080 Ultra 27
2560x1440 High 26
2560x1440 Low 43
2560x1440 Medium 39
2560x1440 Ultra 18
3840x2160 High 15
3840x2160 Low 25
3840x2160 Medium 22
3840x2160 Ultra 10

Performance Analysis: Archeage on Your System

Measured FPS Breakdown

The measured performance data for Archeage with the Intel Core i5-12400F and Intel Arc B370 combination covers three resolutions and four settings levels. The database records average FPS for every configuration, with minimum and maximum FPS recorded only for the Medium preset at each resolution.

At 3840x2160, the results are consistently below playable thresholds. The Low preset delivers an average of 25 FPS, which is the highest recorded at this resolution. Medium averages 22 FPS, with a minimum of 19 FPS and a maximum of 25 FPS. High averages 15 FPS, and Ultra drops to 10 FPS. None of these averages approach the 60 FPS playable threshold, and even the maximum recorded value at Medium (25 FPS) remains far below what would be considered smooth gameplay.

At 2560x1440, performance improves noticeably but still falls short of the 60 FPS target. Low averages 43 FPS, the strongest result at this resolution. Medium averages 39 FPS, with a minimum of 33 FPS and a maximum of 44 FPS. High averages 26 FPS, and Ultra averages 18 FPS. The gap between Low and Ultra is 25 FPS, showing that the settings slider has a substantial impact on frame rates at this resolution.

At 1920x1080, the combination finally reaches playable territory, but only with the Low preset. Low averages 65 FPS, which clears the 60 FPS threshold. Medium averages 57 FPS, with a minimum of 49 FPS and a maximum of 66 FPS. High averages 39 FPS, and Ultra averages 27 FPS. The Medium preset's average of 57 FPS is close to the threshold but does not officially qualify as playable according to the database's 60 FPS standard.

Looking at the scaling pattern across resolutions, the data shows a consistent drop as pixel count increases. From 1920x1080 to 2560x1440, the Low preset drops from 65 FPS to 43 FPS, a reduction of 22 FPS. From 2560x1440 to 3840x2160, Low drops further to 25 FPS, another 18 FPS reduction. The Medium preset follows a similar trajectory: 57 FPS at 1080p, 39 FPS at 1440p, and 22 FPS at 4K.

The High preset shows the steepest relative decline. At 1080p it averages 39 FPS, at 1440p it drops to 26 FPS, and at 4K it reaches only 15 FPS. Ultra is the most demanding setting across the board, with averages of 27 FPS at 1080p, 18 FPS at 1440p, and 10 FPS at 4K.

The minimum and maximum FPS data for the Medium preset reveals some stability information. At 1080p, the frame rate ranges from 49 to 66 FPS, a spread of 17 FPS. At 1440p, the range narrows to 33 to 44 FPS, an 11 FPS spread. At 4K, the range is 19 to 25 FPS, a 6 FPS spread. The narrower ranges at higher resolutions suggest that the bottleneck becomes more consistent as resolution increases, with less variance in frame delivery.

Best Settings per Resolution

The database defines playable performance as an average of at least 60 FPS. Applying this standard to the recorded measurements, the verdict is straightforward.

At 3840x2160, no settings preset achieves the 60 FPS threshold. The best available average is 25 FPS from the Low preset, but this falls 35 FPS short of playable. The database lists no playable settings for this resolution, and the best settings field is null. Users attempting 4K gameplay would face severe frame rate limitations regardless of visual configuration.

At 2560x1440, the situation is similar. No preset reaches 60 FPS. The Low preset's 43 FPS average is the highest recorded value, but it remains 17 FPS below the threshold. The database again lists no playable settings, with the best settings field left null. While 1440p performance is better than 4K, it still does not meet the playability criterion.

At 1920x1080, the Low preset is the only configuration that clears 60 FPS. It averages 65 FPS, which is 5 FPS above the threshold. The database confirms this by listing Low as the only playable setting, with best settings set to Low and an average of 65 FPS at that setting.

The Medium preset at 1080p deserves attention because it averages 57 FPS, which is just 3 FPS below the threshold. Its minimum of 49 FPS and maximum of 66 FPS indicate that some moments of gameplay would reach playable levels, but the average does not qualify. Users seeking higher visual quality would need to accept sub-60 FPS performance, or they could attempt to overclock or adjust system settings beyond the tested configurations.

For users prioritizing smooth gameplay, the only viable path is 1080p with Low settings. Any increase in resolution or settings quality results in average frame rates below 60 FPS, according to the recorded data.

CPU and GPU Roles

The measured FPS data across resolutions and presets reveals how the Intel Core i5-12400F and Intel Arc B370 interact in this game. The CPU is a 6-core, 12-thread processor from Intel's 12th Generation, with a base clock of 2.50 GHz and a boost clock of 4.40 GHz. The GPU is an Intel Arc B370 with 1280 shading units, 40 texture mapping units, and 20 raster operation units, based on the Xe3-LPG architecture with a 3 nm process node.

The resolution scaling provides the clearest evidence of GPU dominance in this game. Moving from 1920x1080 to 2560x1440 reduces the Low preset average from 65 FPS to 43 FPS, a 34% drop. Moving from 2560x1440 to 3840x2160 reduces it further to 25 FPS, another 42% drop. These large reductions as pixel count increases point to the GPU as the primary limiting factor.

The settings scaling reinforces this conclusion. At 1080p, the difference between Low and Ultra is 38 FPS (65 FPS versus 27 FPS). At 1440p, the difference is 25 FPS (43 FPS versus 18 FPS). At 4K, the difference is 15 FPS (25 FPS versus 10 FPS). The shrinking absolute gap at higher resolutions indicates that the GPU becomes saturated even at Low settings, so raising settings has a smaller relative impact when the resolution already dominates the workload.

The CPU's role is harder to isolate from this data alone, but the benchmark scores provide context. In Cinebench R23, the i5-12400F scores 12380 in multi-core and 1680 in single-core. In Geekbench, it scores 9472 multi-core and 1964 single-core. These results place it in the 73rd percentile among all CPUs in the database, suggesting it is a capable processor for gaming workloads.

The game's genre as an MMORPG often involves many on-screen characters and complex game logic, which can stress CPU performance. However, the measured FPS patterns do not show evidence of CPU bottlenecks at lower resolutions. At 1080p Low, the combination achieves 65 FPS, which suggests the CPU can feed the GPU adequately at that configuration.

At 1080p Medium, the average drops to 57 FPS with a minimum of 49 FPS. The frame time variance could indicate occasional CPU limitations during busy scenes, but the data does not provide per-scene breakdowns. What the data does show is that the GPU's performance ceiling, as measured by its 3DMark Steel Nomad DX12 score of 1184, is quite low, placing it in the 5th percentile among all GPUs.

The GPU's nearest rivals in the database include the ATI Mobility Radeon HD 5570 with a score of 1186, the ATI Radeon HD 5770 with a score of 1190, the AMD Radeon HD 7650M with a score of 1192, and the AMD FirePro M2000 with a score of 1168. These are all older or low-end parts, confirming that the Arc B370's raw graphics throughput is limited.

Given this context, the CPU is likely not the limiting factor at any resolution. The GPU's low percentile ranking and the steep FPS drops with increasing resolution both point to graphics processing as the binding constraint. The CPU's strong single-thread score of 1680 in Cinebench R23 and its 73rd percentile ranking suggest it has enough headroom for this game, but the GPU cannot translate that headroom into high frame rates at demanding resolutions.

How This Combo Ranks

The database ranks this specific CPU and GPU combination for Archeage at 3423 out of 3708 tested combinations. This places it in the bottom 8% of all tested systems for this game, a very low position.

The percentile ranking for the GPU alone is 5th among all GPUs, which is exceptionally low. The CPU's percentile ranking is 73rd among all CPUs, which is respectable. The combination of a mid-range CPU with a very low-end GPU produces a system that struggles with this game at higher resolutions.

The combo rank of 3423 of 3708 means that 3422 other combinations delivered better performance in Archeage, while only 285 combinations performed worse. This is not a flattering position, and it aligns with the measured FPS data that shows playable performance only at 1080p Low.

The GPU's average benchmark score of 1184 is the sole data point for its performance in the database, coming from the 3DMark Steel Nomad DX12 test. This score is 0.2% lower than the ATI Mobility Radeon HD 5570's 1186, 0.5% lower than the ATI Radeon HD 5770's 1190, and 0.7% lower than the AMD Radeon HD 7650M's 1192. It is 1.4% higher than the AMD FirePro M2000's 1168. These deltas are all within a few percentage points, indicating that the Arc B370 performs in the same class as these older GPUs.

The CPU's average benchmark score of 19039 places it near several rivals. The AMD Ryzen 5 7535HS scores 19047, which is 0% different. The Intel Core 3 201E scores 19056, which is 0.1% lower. The Intel Core i5-1335U scores 18982, which is 0.3% higher. The AMD EPYC 7773X scores 18979, which is 0.3% higher. These near-identical scores mean the CPU's performance is well understood and consistent with other mid-range processors.

When interpreting the combo rank, it is important to note that the rank reflects performance in this specific game, not general computing. A system could rank higher in other titles, but for Archeage, this particular pairing sits near the bottom of the database.

Similar Performance Alternatives

For users considering this system, the nearest rivals for each component provide a sense of what comparable hardware would behave like.

On the CPU side, the Intel Core i5-12400F has four close rivals in the database. The AMD Ryzen 5 7535HS has an average score of 19047, essentially identical to the i5-12400F's 19039. A system using this CPU would deliver nearly the same gameplay experience in Archeage, assuming the same GPU. The Intel Core 3 201E scores 19056, 0.1% higher, making it effectively a match. The Intel Core i5-1335U scores 18982, 0.3% lower, and the AMD EPYC 7773X scores 18979, also 0.3% lower. Any of these processors could substitute for the i5-12400F without changing the FPS results in a meaningful way.

On the GPU side, the Intel Arc B370's rivals are all substantially older parts. The ATI Mobility Radeon HD 5570 scores 1186, which is 0.2% higher than the Arc B370's 1184. The ATI Radeon HD 5770 scores 1190, 0.5% higher. The AMD Radeon HD 7650M scores 1192, 0.7% higher. The AMD FirePro M2000 scores 1168, 1.4% lower. These deltas are all within 2%, so users with any of these GPUs would observe very similar frame rates in Archeage.

The practical implication is that this system's performance class is comparable to hardware from a much earlier era. A user upgrading from a system with an ATI Radeon HD 5770 and a mid-range CPU would not see a significant improvement in Archeage, based on these figures. Conversely, users considering this combination for other games should note that the GPU's low percentile ranking suggests limited headroom across most titles.

It is also worth remembering the GPU's memory configuration is system shared, meaning it uses the same memory as the CPU rather than dedicated VRAM. This design choice can impact texture-heavy scenes in MMORPGs, though the measured FPS data already reflects this architecture.

The Verdict

Can this PC run Archeage? The answer depends entirely on the resolution and settings target.

At 1920x1080, the system can run the game with the Low preset at an average of 65 FPS. This clears the 60 FPS playable threshold by 5 FPS. The database lists Low as the only playable setting at this resolution, with no other preset reaching 60 FPS. The Medium preset averages 57 FPS, which is close but not playable by the database's standard.

At 2560x1440, the system cannot run the game at a playable frame rate. No preset reaches 60 FPS. The best option is Low at 43 FPS, which is 17 FPS below the threshold. Users with 1440p monitors would need to accept significantly reduced visual quality and still not achieve smooth gameplay.

At 3840x2160, the system is far from playable. The best option is Low at 25 FPS, which is 35 FPS below the threshold. Even the maximum recorded FPS at Medium (25 FPS) does not approach playable levels. 4K gaming with this combination is not viable for Archeage.

The verdict by resolution is clear: playable only at 1080p with Low settings. Users targeting 1440p or 4K would need more powerful hardware, particularly on the GPU side, given the evidence that the GPU is the primary bottleneck.

The combination's rank of 3423 out of 3708 in this game places it near the bottom of the database, which aligns with the measured FPS results. While the CPU is adequate, the GPU's 5th percentile ranking severely limits the system's gaming capabilities.

For a user with a 1080p monitor who prioritizes playable frame rates over visual fidelity, this system meets the minimum requirement. For anyone expecting medium or high settings at 1080p, or any playable experience at higher resolutions, the data suggests this system will disappoint.

FAQ

Q: Can this PC run Archeage at 60 FPS?

A: Only at 1920x1080 with the Low preset, which averages 65 FPS. At 2560x1440, the best average is 43 FPS (Low), and at 3840x2160, the best average is 25 FPS (Low). No other settings preset at any resolution reaches 60 FPS.

Q: What is the best settings preset for 1080p gameplay?

A: The Low preset is the only playable option at 1920x1080, averaging 65 FPS. The Medium preset averages 57 FPS, which is 3 FPS below the 60 FPS threshold, while High averages 39 FPS and Ultra averages 27 FPS.

Q: How does the Intel Arc B370 compare to its nearest GPU rivals?

A: In 3DMark Steel Nomad DX12, the Arc B370 scores 1184. The ATI Mobility Radeon HD 5570 scores 1186 (0.2% higher), the ATI Radeon HD 5770 scores 1190 (0.5% higher), the AMD Radeon HD 7650M scores 1192 (0.7% higher), and the AMD FirePro M2000 scores 1168 (1.4% lower).

Q: Is the CPU or GPU the limiting factor in this game?

A: The data points to the GPU as the primary bottleneck. FPS drops steeply with increasing resolution (65 FPS at 1080p Low, 43 FPS at 1440p Low, 25 FPS at 4K Low), and the GPU ranks in the 5th percentile among all GPUs, while the CPU ranks in the 73rd percentile.

Q: What frame rates does the Medium preset produce at each resolution?

A: At 1920x1080, Medium averages 57 FPS with a minimum of 49 FPS and a maximum of 66 FPS. At 2560x1440, Medium averages 39 FPS with a minimum of 33 FPS and a maximum of 44 FPS. At 3840x2160, Medium averages 22 FPS with a minimum of 19 FPS and a maximum of 25 FPS.

Q: How does this system rank among all tested combos for Archeage?

A: The Intel Core i5-12400F and Intel Arc B370 combination ranks 3423 out of 3708 tested combinations in Archeage, placing it in the bottom 8% of all systems tested for this game.