Instant compatibility check with FPS benchmarks and optimization tips
Archeage
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 10 | 15 | 22 | 25 |
| 1440p QHD | 18 | 26 | 39 | 43 |
| 1080p Full HD | 27 | 39 | 57 | 65 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Archeage on Your System
FAQ
Q: Can the Intel Core i5-11400F and Intel Arc B370 run Archeage at 60 frames per second?
A: The database shows that this combination can reach 60 FPS only at 1920x1080 with Low settings, where it averages 65 FPS. At 2560x1440 and 3840x2160, no settings preset clears the 60 FPS threshold.
Q: What is the best playable setting at 1920x1080?
A: According to the recorded data, Low is the only preset at 1080p that stays at or above 60 FPS. The Medium preset averages 57 FPS, which falls just below the playable threshold.
Q: How does the Intel Arc B370 compare to other GPUs in the database?
A: The Arc B370 sits at the 5th percentile of all GPUs, with an average benchmark score of 1184. Its nearest rivals include the ATI Mobility Radeon HD 5570 at 1186 (0.2% faster), the ATI Radeon HD 5770 at 1190 (0.5% faster), and the AMD Radeon HD 7650M at 1192 (0.7% faster).
Q: How does the Intel Core i5-11400F compare to other CPUs?
A: The i5-11400F ranks in the 71st percentile of all CPUs with an average benchmark score of 17177. Its nearest rivals are the AMD EPYC 7H12 at 17120 (0.3% slower), the Intel Core Ultra 7 164U at 17074 (0.6% slower), the Intel Core i5-12450H at 17239 (0.4% faster), and the AMD Ryzen 3 PRO 8300G at 17278 (0.6% faster).
Q: What is the frame rate difference between Low and Ultra settings at 1440p?
A: At 2560x1440, the Low preset averages 43 FPS, while the Ultra preset averages only 18 FPS. That is a drop of 25 FPS when moving from the least to the most demanding preset.
Q: Is the Arc B370 a discrete graphics card?
A: No, the Arc B370 is an integrated graphics processor with a 25 W TDP. It uses system shared memory, has a base clock of 300 MHz and a boost clock of 2400 MHz, and its display outputs are portable device dependent.
Best Settings per Resolution
The most demanding preset that stays at or above 60 FPS at each resolution, based on the measured data:
- 3840x2160: No preset reaches 60 FPS. The highest average is 25 FPS at Low, followed by 22 FPS at Medium, 15 FPS at High, and 10 FPS at Ultra. The verdict column for this resolution lists no playable settings.
- 2560x1440: No preset reaches 60 FPS. Low averages 43 FPS, Medium averages 39 FPS, High averages 26 FPS, and Ultra averages 18 FPS. The verdict column for this resolution lists no playable settings.
- 1920x1080: Low is the only preset that clears the threshold, averaging 65 FPS. Medium averages 57 FPS, High averages 39 FPS, and Ultra averages 27 FPS.
At 1080p, the playable window is narrow. Low sits 5 FPS above the 60 FPS line, while Medium is already 3 FPS below it. The gap between Low and Medium is 8 FPS, which suggests that a single step up in quality costs more performance than the margin available for headroom.
CPU and GPU Roles
The data shows a system that is overwhelmingly GPU-limited in Archeage, and the scaling across resolutions and presets confirms that the integrated Arc B370 is the binding constraint.
Consider the 1920x1080 results. Low averages 65 FPS, Medium averages 57 FPS, High averages 39 FPS, and Ultra averages 27 FPS. That is a 38 FPS spread between the lowest and highest presets at the same resolution. The CPU does not change across these runs, so the entire drop is attributable to the GPU's workload scaling. When the preset moves from Low to Ultra, the frame rate falls by roughly 58 percent. A CPU-bound scenario would show far less movement across presets.
Resolution scaling tells the same story. At Low settings, the average frame rate goes from 65 FPS at 1080p to 43 FPS at 1440p to 25 FPS at 4K. The drop from 1080p to 1440p is 22 FPS, and the drop from 1440p to 4K is 18 FPS. These are large, consistent losses that track the pixel count increase. The i5-11400F, with 6 cores and 12 threads, has enough headroom in its Cinebench R23 multicore score of 14340 to handle the game's logic at these frame rates. The GPU is the part being saturated.
At Medium settings, the same pattern holds: 57 FPS at 1080p, 39 FPS at 1440p, and 22 FPS at 4K. The measured minimum and maximum at Medium settings also show tight ranges, 49 to 66 FPS at 1080p, 33 to 44 FPS at 1440p, and 19 to 25 FPS at 4K. Those ranges do not suggest CPU hitches or frame pacing stalls; they look like steady GPU throughput limits at each resolution.
The CPU's benchmark profile reinforces this view. Its single-thread Passmark score of 2981 and Cinebench R23 single-core score of 2024 are respectable for a desktop part, and the 3dmark single-thread score of 868 shows adequate per-core performance for an MMORPG from 2014. Archeage's genre typically relies on a few heavily loaded threads for game logic and network handling, and the i5-11400F should not be the bottleneck at the frame rates recorded here.
At 4K, the GPU is completely overwhelmed. Even Low settings only manage 25 FPS, which is less than half of the 60 FPS target. The Ultra preset at 4K drops to 10 FPS, a slideshow by any standard. The recorded data includes no minimum or maximum values for most 4K presets, which suggests the frame times were consistently low and unremarkable.
The Arc B370's hardware specifications explain why. It has 1280 shading units, 40 texture mapping units, and 20 raster output units, with a peak FP32 throughput of 6.144 TFLOPS. Its pixel rate is 48.00 GPixel/s and its texture rate is 96.00 GTexel/s. Those figures are modest by discrete GPU standards, and the 3dmark Steel Nomad DX12 score of 1184 places it at the 5th percentile of all GPUs. The data indicates that the CPU is not the limiting factor at any resolution; the integrated GPU simply cannot push enough pixels.
Similar Performance Alternatives
The nearest rivals in the database provide a reference for what hardware would behave similarly in this combination.
For the Intel Core i5-11400F, the closest matches are the AMD EPYC 7H12 at 17120 (0.3% lower average score), the Intel Core Ultra 7 164U at 17074 (0.6% lower), the Intel Core i5-12450H at 17239 (0.4% higher), and the AMD Ryzen 3 PRO 8300G at 17278 (0.6% higher). These deltas are tiny, all within 1 percent of the i5-11400F's average score of 17177. In practical terms, swapping in any of these CPUs would produce nearly identical frame rates in Archeage, since the game is GPU-bound in this configuration. The i5-12450H is a mobile part, as is the Core Ultra 7 164U, so the comparison is more about raw throughput than platform compatibility.
For the Intel Arc B370, the nearest rivals are all older discrete or mobile GPUs: the ATI Mobility Radeon HD 5570 at 1186 (0.2% faster), the ATI Radeon HD 5770 at 1190 (0.5% faster), the AMD Radeon HD 7650M at 1192 (0.7% faster), and the AMD FirePro M2000 at 1168 (1.4% slower). The Arc B370's average score is 1184. These deltas are also negligible, meaning any of these GPUs would land within a frame or two of the Arc B370's performance in Archeage. The ATI Radeon HD 5770, a desktop card from a much older generation, effectively matches the modern integrated part. That contextualizes the Arc B370's standing: it is comparable to entry-level graphics hardware from over a decade ago.
The practical takeaway is that the CPU is far from the weak link. The i5-11400F sits in the 71st percentile of all CPUs, and its rivals are all within 1 percent of its score. The GPU, by contrast, sits in the 5th percentile, and its rivals are all within 1.4 percent. Any upgrade path for this system would need to address the graphics side first.
Measured FPS Breakdown
The full set of recorded frame rates for Archeage with the Intel Core i5-11400F and Intel Arc B370:
3840x2160
- Low: average 25 FPS, no minimum or maximum recorded.
- Medium: average 22 FPS, minimum 19 FPS, maximum 25 FPS.
- High: average 15 FPS, no minimum or maximum recorded.
- Ultra: average 10 FPS, no minimum or maximum recorded.
2560x1440
- Low: average 43 FPS, no minimum or maximum recorded.
- Medium: average 39 FPS, minimum 33 FPS, maximum 44 FPS.
- High: average 26 FPS, no minimum or maximum recorded.
- Ultra: average 18 FPS, no minimum or maximum recorded.
1920x1080
- Low: average 65 FPS, no minimum or maximum recorded.
- Medium: average 57 FPS, minimum 49 FPS, maximum 66 FPS.
- High: average 39 FPS, no minimum or maximum recorded.
- Ultra: average 27 FPS, no minimum or maximum recorded.
The Medium presets are the only entries with full frame ranges. At 1080p Medium, the spread from minimum to maximum is 17 FPS, which indicates some variability but nothing catastrophic. At 1440p Medium, the range tightens to 11 FPS. At 4K Medium, the range is just 6 FPS, showing that the GPU is pinned near its ceiling.
Looking at the Low preset across resolutions, the drop from 1080p to 1440p is 22 FPS, and the drop from 1440p to 4K is 18 FPS. That is a consistent pattern of pixel-count scaling. At Ultra, the numbers are 27 FPS at 1080p, 18 FPS at 1440p, and 10 FPS at 4K. The Ultra preset at 4K loses 17 FPS relative to 1080p Ultra.
The High preset follows the same trend: 39 FPS at 1080p, 26 FPS at 1440p, and 15 FPS at 4K. High at 1080p and Low at 1440p both land at 39 and 43 FPS respectively, which shows how much resolution matters relative to quality settings. Dropping from High to Low at 1080p gains 26 FPS, while dropping from 1080p to 1440p at High loses 13 FPS.
The Verdict
The verdict is clear from the recorded data: this PC can run Archeage at 60 FPS only in a narrow configuration.
At 1920x1080, the system is playable at Low settings, with an average of 65 FPS. That is the sole playable preset across all three resolutions. The Medium preset at 1080p averages 57 FPS, just 3 FPS below the threshold, so players who can tolerate a small dip below 60 FPS might find it acceptable, but the strict 60 FPS standard is not met. High and Ultra at 1080p fall well short at 39 FPS and 27 FPS respectively.
At 2560x1440, no preset clears the threshold. The best result is 43 FPS at Low, followed by 39 FPS at Medium, 26 FPS at High, and 18 FPS at Ultra. The verdict column for this resolution lists no playable settings.
At 3840x2160, the situation is worse. Low averages 25 FPS, Medium averages 22 FPS, High averages 15 FPS, and Ultra averages 10 FPS. The verdict column for this resolution also lists no playable settings.
The overall combo rank of 3423 out of 3708 combinations in the database places this system near the bottom for Archeage. The GPU is the limiting factor, as its 5th percentile standing among all GPUs and its nearest rivals from the HD 5000 and HD 6000 era demonstrate. The i5-11400F, by contrast, is a capable mid-range CPU that is not holding the system back.
For a player targeting 60 FPS, the only viable path is 1080p with Low settings. That configuration leaves just 5 FPS of headroom, so busy scenes with many players or heavy effects could push the frame rate below the threshold. The data does not support any other resolution or preset combination for a smooth experience. This is a system for 1080p Low, and nothing more.