Instant compatibility check with FPS benchmarks and optimization tips
Archeage
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 31 | 48 | 72 | 78 |
| 1440p QHD | 58 | 85 | 128 | 141 |
| 1080p Full HD | 88 | 125 | 163 | 172 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Archeage on Your System
Measured FPS Breakdown
The recorded data for Archeage with the Intel Core i5-10400F and NVIDIA GeForce RTX 4070 combination covers three resolutions and four settings presets. All figures are average FPS, as minimum and maximum values were not captured in the database.
At 1920x1080, the combination delivers its highest performance. Low settings produce 172 FPS average, Medium settings reach 162.8 FPS, and High settings come in at 125.1 FPS. The most demanding preset, Ultra, still manages 88 FPS average. The gap between Low and Ultra is 84 FPS, which is a substantial range, but every preset at this resolution clears the 60 FPS playability threshold by a comfortable margin.
Moving to 2560x1440, the results show a clear step down from 1080p. Low settings average 141.4 FPS, Medium settings average 128.3 FPS, and High settings average 85 FPS. Ultra drops to 58.2 FPS, which falls just below the 60 FPS threshold. The difference between Low and Ultra here is 83.2 FPS, nearly identical to the spread seen at 1080p, but the overall levels are lower across the board.
At 3840x2160, the performance curve steepens considerably. Low settings average 78.3 FPS, Medium settings average 72 FPS, and High settings fall to 47.5 FPS. Ultra is the weakest result in the entire dataset at 30.5 FPS. The spread from Low to Ultra is 47.8 FPS, narrower than at lower resolutions, but the absolute numbers are far closer to the playability boundary. The drop from 1440p to 4K at Low settings is 63.1 FPS, while the same resolution jump at Ultra costs 27.7 FPS.
The scaling behavior across resolutions shows that the RTX 4070 has enough headroom at 1080p to run every preset above 125 FPS, while 1440p Ultra is the first point where the combination loses its ability to hold 60 FPS. At 4K, High and Ultra both fall short of 60 FPS, leaving Low and Medium as the only playable options.
Similar Performance Alternatives
The database places the RTX 4070 in the 81st percentile among all GPUs, with an average benchmark score of 37648. Its nearest rivals in aggregate performance are the NVIDIA Tesla P4 with a score of 37628 and a delta of 0.1%, the AMD Radeon RX Vega 56 with 37507 and a delta of 0.4%, the NVIDIA GeForce RTX 4080 Mobile with 38135 and a delta of -1.3%, and the AMD Radeon PRO W6400 with 37157 and a delta of 1.3%. In practical terms, a system using any of these GPUs would produce nearly identical frame rates in Archeage, with differences of roughly one percent or less in general compute workloads.
The CPU sits in the 68th percentile among all processors, with an average benchmark score of 14185. Its nearest rivals are the Intel Xeon 6756E at 14163 (delta 0.2%), the Intel Core 7 160UL at 14232 (delta -0.3%), the AMD EPYC 7552 at 14115 (delta 0.5%), and the AMD Ryzen 3 7320C at 14277 (delta -0.6%). These deltas are all within one percent, meaning that swapping the i5-10400F for any of these chips would yield essentially indistinguishable performance in Archeage, assuming the GPU remains constant.
For a user considering alternatives, the data suggests that the gameplay experience would not change meaningfully if the CPU were replaced with one of its nearest rivals, nor would it change if the GPU were swapped for one of its nearest rivals. The combination's overall position is determined more by the pairing than by any single component standing far above its peers.
CPU and GPU Roles
The recorded FPS data for this pairing shows how the workload shifts between the CPU and GPU as resolution changes. At 1920x1080, the CPU has more influence on the upper bound of performance. The jump from Low to Medium at 1080p is only 9.2 FPS, while the jump from Medium to High is 37.7 FPS, and from High to Ultra is 37.1 FPS. This uneven scaling suggests that at lower resolutions, the CPU can feed the GPU fast enough that preset changes have a smaller impact until the GPU becomes more fully utilized.
At 2560x1440, the pattern changes. Low to Medium is a 13.1 FPS drop, Medium to High is a 43.3 FPS drop, and High to Ultra is a 26.8 FPS drop. The larger gaps between Medium and High, and the compression between High and Ultra, indicate that the GPU is becoming the limiting factor earlier in the preset ladder.
At 3840x2160, the GPU is clearly the dominant constraint. Low to Medium costs only 6.3 FPS, Medium to High costs 24.5 FPS, and High to Ultra costs 17 FPS. The relatively small differences between Low and Medium at 4K indicate that the GPU is saturated enough that modest preset changes have limited impact, while the larger drop from Medium to High shows where the render load increases sharply.
The resolution scaling itself also points to GPU dominance. From 1080p Low to 1440p Low, FPS drops by 30.6, and from 1440p Low to 4K Low, FPS drops by 63.1. These are large absolute declines, consistent with a GPU-bound scenario at higher resolutions. The CPU's 6 cores and 12 threads are sufficient to keep the RTX 4070 fed at 1080p, but the GPU's workload grows disproportionately as pixel count rises.
How This Combo Ranks
The database ranks this specific CPU and GPU combination at position 1106 out of 3708 tested combinations for Archeage. That places the pairing in the upper third of all tested systems, roughly the 70th percentile overall. The ranking reflects the combined capability of the i5-10400F and RTX 4070, not just the GPU or CPU in isolation.
Given the CPU's 68th percentile standing and the GPU's 81st percentile standing, the combo ranking of 1106 out of 3708 is consistent with a system where the GPU is the stronger component. The gap between the two components' individual performance percentiles is 13 points, which is noticeable but not extreme. In a game like Archeage, which is an MMORPG with potentially large numbers of players on screen, the CPU's 12 threads and 4.30 GHz boost clock provide adequate processing for the game's logic, while the GPU handles the visual load.
The ranking also implies that there are 2602 tested combinations that rank below this one, meaning a substantial majority of systems would deliver lower performance in this game. At the same time, 1105 combinations rank above it, so the pairing is not at the top of the hierarchy. The verdict data shows that this mid-to-upper tier position translates into playable performance at most settings, with the notable exception of 4K High and 4K Ultra.
The Verdict
The question of whether this PC can run Archeage depends entirely on the resolution and preset. The database's verdictByResolution data, using a 60 FPS playability threshold, provides clear answers.
At 1920x1080, all four presets are playable. Low, Medium, High, and Ultra all exceed 60 FPS, with Ultra averaging 88 FPS. This is the only resolution where Ultra is playable, and it does so with a 28 FPS margin above the threshold.
At 2560x1440, three of four presets are playable. Low, Medium, and High all stay above 60 FPS, with High averaging 85 FPS. Ultra falls to 58.2 FPS, just 1.8 FPS below the threshold. This is a marginal miss, and the data indicates that High is the best playable setting at this resolution.
At 3840x2160, only two presets are playable. Low averages 78.3 FPS and Medium averages 72 FPS. High drops to 47.5 FPS, and Ultra falls to 30.5 FPS. The best playable setting is Medium, with a 12 FPS margin above the threshold.
In summary, the system can run Archeage at 60 FPS or above at 1080p on any preset, at 1440p up to High, and at 4K up to Medium. The combination is capable, but 4K Ultra and 4K High are beyond its reach, and 1440p Ultra is a near miss.
Best Settings per Resolution
For each resolution, the most demanding preset that maintains at least 60 FPS average is as follows.
At 1920x1080, the best settings preset is Ultra, with an average FPS of 88. This is the highest preset the game offers, and the system clears the threshold by 28 FPS.
At 2560x1440, the best settings preset is High, with an average FPS of 85. High is a full 25 FPS above the threshold. The next step up, Ultra, falls to 58.2 FPS, which is below 60, so High is the correct choice for 1440p.
At 3840x2160, the best settings preset is Medium, with an average FPS of 72. Medium is 12 FPS above the threshold. Low also clears the threshold at 78.3 FPS, but Medium is the more demanding preset that still qualifies, so it is the recommended option.
These three settings represent the maximum quality that can be achieved at each resolution while keeping average FPS at or above 60. Users who prioritize frame rate over visual fidelity can of course drop to a lower preset for higher FPS, but the database identifies these as the optimal balance points.
FAQ
Q: Can this PC run Archeage at 4K with Ultra settings?
A: No. At 3840x2160 with Ultra settings, the average FPS is 30.5, which is far below the 60 FPS playability threshold.
Q: What is the best setting for 1440p?
A: High is the best setting at 2560x1440, with an average FPS of 85. Ultra at this resolution averages 58.2 FPS, which is below the 60 FPS threshold.
Q: How does the CPU compare to its nearest rivals?
A: The Intel Core i5-10400F has an average benchmark score of 14185. Its nearest rival, the Intel Xeon 6756E, scores 14163, a delta of 0.2%. The AMD EPYC 7552 scores 14115, a delta of 0.5%. All nearest rivals are within 0.6% of the i5-10400F.
Q: How does the GPU compare to its nearest rivals?
A: The NVIDIA GeForce RTX 4070 has an average benchmark score of 37648. The NVIDIA Tesla P4 scores 37628 (0.1% delta), the AMD Radeon RX Vega 56 scores 37507 (0.4% delta), and the NVIDIA GeForce RTX 4080 Mobile scores 38135 (-1.3% delta). Performance differences are minimal.
Q: Is 1080p Ultra playable?
A: Yes. At 1920x1080 with Ultra settings, the average FPS is 88, which is 28 FPS above the 60 FPS playability threshold.
Q: Which component is the bottleneck at 4K?
A: The data indicates the GPU is the dominant constraint at 3840x2160. The FPS drop from 1440p to 4K is large, and the differences between Low and Medium at 4K are small (6.3 FPS), suggesting the GPU is saturated. The CPU's role is more significant at 1080p.