Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Archeage
MMORPG 2014

Archeage

68%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
231 FPS
Ultra 1080p Measured
115 FPS

1440p (2K / QHD)

Low 1440p Measured
195 FPS
Ultra 1440p Measured
82 FPS

4K (Ultra HD)

Low 4K Measured
108 FPS
Ultra 4K Measured
45 FPS
5.7ms Frame Time
9ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,415
Your CPU 13,494
Graphics Card
Required 28,463
Your GPU 56,083

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 45 66 98 108
1440p QHD 82 117 170 195
1080p Full HD 115 174 217 231

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 174
1920x1080 Low 231
1920x1080 Medium 217
1920x1080 Ultra 115
2560x1440 High 117
2560x1440 Low 195
2560x1440 Medium 170
2560x1440 Ultra 82
3840x2160 High 66
3840x2160 Low 108
3840x2160 Medium 98
3840x2160 Ultra 45

Performance Analysis: Archeage on Your System

The Intel Core i3-12100F paired with the NVIDIA GeForce RTX 5080 is a lopsided combination for Archeage, but the benchmark data shows it delivers playable frame rates across all tested resolutions, provided you adjust settings appropriately. At 4K, the combo manages 65.7 FPS on High, while at 1440p and 1080p it can push Ultra presets well past the 60 FPS threshold. The CPU is a budget quad-core part, but the GPU’s raw power dominates this title’s performance curve, making the pairing viable for high-refresh-rate play at lower resolutions.

Measured FPS Breakdown

The measured FPS data covers three resolutions (1920x1080, 2560x1440, 3840x2160) and four settings presets (Low, Medium, High, Ultra). All figures are average FPS; no minimum or maximum frame times were recorded in the dataset.

At 1920x1080, the combo is exceptionally fast. Low settings produce 230.9 FPS, Medium drops slightly to 216.7 FPS, and High settles at 174.4 FPS. Even the most demanding Ultra preset maintains 115.3 FPS, which is nearly double the 60 FPS playability threshold. The scaling from Low to Ultra shows a 115.6 FPS drop, indicating that the GPU has ample headroom at this resolution, and the CPU’s four cores are not a limiting factor.

Moving to 2560x1440, performance remains strong but the gap between presets widens. Low settings yield 194.5 FPS, Medium delivers 169.5 FPS, and High drops to 117.3 FPS. Ultra still clears the playable threshold comfortably at 81.9 FPS. The difference between Low and Ultra here is 112.6 FPS, which is slightly less than at 1080p, suggesting the GPU is starting to feel the resolution increase but still has substantial overhead.

At 3840x2160, the picture changes significantly. Low settings produce 108.1 FPS, Medium drops to 98.1 FPS, and High falls to 65.7 FPS — just above the 60 FPS line. Ultra, however, collapses to 45 FPS, which is below the playable threshold. The scaling from Low to Ultra at 4K is a 63.1 FPS loss, but the jump from High to Ultra (20.7 FPS) is the steepest single-step drop in the entire dataset, indicating that the Ultra preset at 4K demands more than this combo can consistently deliver.

Across all resolutions, the pattern is consistent: the RTX 5080 provides massive frame rates at Low and Medium, while the i3-12100F keeps up without bottlenecking until Ultra settings at 4K, where the GPU’s workload becomes the primary constraint.

Best Settings per Resolution

For each resolution, the best settings are defined as the most demanding preset that maintains an average FPS at or above 60.

At 1920x1080, the best settings are Ultra, with an average of 115.3 FPS. This leaves a 55.3 FPS buffer above the playable threshold, so even in busy MMORPG scenes with many players, the frame rate is unlikely to dip below 60.

At 2560x1440, Ultra is also the best choice, delivering 81.9 FPS. This is 21.9 FPS above the threshold, which is adequate for most gameplay, though it offers less headroom than 1080p Ultra.

At 3840x2160, the best settings are High, with an average of 65.7 FPS. This is only 5.7 FPS above the playable line, so it is a viable option for 4K, but there is minimal margin for frame-time spikes. The data shows that Ultra at 4K (45 FPS) is not playable, so High is the recommended ceiling for this resolution.

How This Combo Ranks

In the benchmark database, this specific CPU+GPU combination ranks 199th out of 3708 tested combos for Archeage. That places it in the top 5.4% of all configurations tested, which is a strong result given the modest CPU. The rank reflects the GPU’s dominant role in this title; the RTX 5080 is a high-end card, and even with a budget quad-core CPU, the combo outperforms the vast majority of systems.

The percentile data reinforces this: the CPU sits at the 68th percentile among all CPUs, while the GPU is at the 87th percentile among all GPUs. The combo’s rank of 199 is closer to the GPU’s percentile than the CPU’s, which suggests that the graphics card is the primary driver of performance in Archeage. A system with a stronger CPU and a weaker GPU would likely rank lower, while a system with the same GPU and a faster CPU might rank slightly higher but would not see a dramatic improvement in FPS.

Similar Performance Alternatives

Looking at the nearest rivals for each component provides context for what other hardware would behave similarly.

For the CPU, the Intel Core i3-12100F has an average benchmark score of 13494. Its closest rival is the Intel Core 3 N355, with an average score of 13492 and a 0% delta, meaning they are effectively identical in synthetic benchmarks. The Intel Core i5-9500 scores 13452 (0.3% slower), the Intel Core 5 120UL scores 13594 (0.7% faster), and the Intel Core i7-1250U scores 13351 (1.1% slower). In Archeage, any of these CPUs would produce nearly identical frame rates when paired with the RTX 5080, because the game is not heavily CPU-bound at the tested settings.

For the GPU, the NVIDIA GeForce RTX 5080 has an average benchmark score of 56083. Its nearest rival is the AMD Radeon 8060S, scoring 55757 (0.6% slower). The AMD Radeon RX 6750 GRE 12 GB scores 55698 (0.7% slower), the AMD Radeon Pro W5700X scores 54828 (2.3% slower), and the AMD Radeon RX 9070 GRE scores 57367 (2.2% faster). Swapping the RTX 5080 for any of these GPUs would result in frame rates within a few percentage points of the measured values — for instance, the RX 9070 GRE would likely deliver roughly 2-3 FPS more at 4K High, while the RX 6750 GRE would be slightly slower.

CPU and GPU Roles

The data clearly shows that the GPU is the dominant component in this pairing for Archeage. The scaling between resolutions and presets illustrates this: as resolution increases from 1080p to 4K, the FPS drops significantly across all presets, which is a classic sign of GPU-bound performance.

At 1920x1080, the difference between Low (230.9 FPS) and Ultra (115.3 FPS) is 115.6 FPS. At 2560x1440, the same spread is 112.6 FPS, and at 3840x2160, it narrows to 63.1 FPS. If the CPU were the bottleneck, we would expect the FPS to remain relatively flat across resolutions at a given preset, since the CPU workload does not change with resolution. Instead, the FPS drops by roughly half from 1080p Low to 4K Low (230.9 to 108.1), and from 1080p High to 4K High (174.4 to 65.7). This is a strong indication that the RTX 5080 is fully utilized and that the i3-12100F is not holding it back at any resolution.

However, the CPU’s role becomes more apparent at lower resolutions. At 1080p Low, the combo hits 230.9 FPS, which is near the practical ceiling for many games but still below what a stronger CPU might allow. The i3-12100F’s four cores and 8 threads are sufficient for Archeage, but the data suggests that at 1080p Low, the CPU is the limiting factor — the GPU could likely render more frames if the CPU were faster. At 4K Ultra, the roles reverse: the GPU is clearly overwhelmed, dropping to 45 FPS, while the CPU likely has idle capacity.

For practical purposes, the RTX 5080 is the component that matters most for this game. The i3-12100F is adequate but does not contribute to higher frame rates at higher resolutions; it only caps performance at the lowest settings where the GPU is underutilized.

The Verdict

The benchmark data answers the question directly: yes, this PC can run Archeage, and it does so well at most settings.

At 1920x1080, all four presets are playable, with Ultra delivering 115.3 FPS. This is the ideal resolution for this combo if you want the best visual quality with a large margin above the 60 FPS threshold.

At 2560x1440, Ultra is also playable at 81.9 FPS. This is the sweet spot for the RTX 5080 — it offers high fidelity while still maintaining a comfortable buffer over 60 FPS.

At 3840x2160, the verdict is more nuanced. High settings are playable at 65.7 FPS, but Ultra is not, falling to 45 FPS. If you have a 4K display, the data supports using High settings for a stable experience. The 5.7 FPS margin at High is thin, so players in heavy combat or large raids may see dips below 60, but the average holds.

In summary, the i3-12100F + RTX 5080 combo is a capable system for Archeage. It excels at 1080p and 1440p with maximum settings, and it can handle 4K with a modest settings reduction. The CPU does not prevent the GPU from performing well in this title, making this a viable pairing for the game’s requirements.