Instant compatibility check with FPS benchmarks and optimization tips
Archeage
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 11 | 17 | 25 | 28 |
| 1440p QHD | 20 | 29 | 43 | 48 |
| 1080p Full HD | 29 | 43 | 64 | 71 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Archeage on Your System
Q: What is the Intel Core i3-12100F's position in the CPU performance database?
A: The i3-12100F sits at the 68th percentile among all tested CPUs, with an average benchmark score of 13,494. Its nearest rivals are the Intel Core 3 N355 (score 13,492, 0% delta), the Intel Core i5-9500 (score 13,452, 0.3% ahead), the Intel Core 5 120UL (score 13,594, 0.7% behind), and the Intel Core i7-1250U (score 13,351, 1.1% ahead). This places it in a tight cluster of mid-range performers, with no single rival exceeding a 1.1% difference in average score.
Q: How does the Intel Arc B390 GPU compare to its nearest rivals in the database?
A: The Arc B390 has an average benchmark score of 1,482, which lands it at the 9th percentile among all GPUs. Its nearest rivals are the NVIDIA GeForce GT 520MX (score 1,463, 1.3% ahead of the B390), the NVIDIA GeForce 800M (score 1,460, 1.5% ahead), the NVIDIA GeForce GT 625 OEM (score 1,446, 2.5% ahead), and the NVIDIA GeForce GT 710 (score 1,443, 2.7% ahead). These are all low-end, older or entry-level parts, indicating the B390 is firmly in the bottom tier of GPU performance.
Q: What are the playable settings for Archeage at 1920x1080 with this combo?
A: At 1920x1080, the verdict lists Low and Medium as playable settings, with Medium being the best playable option. The average FPS at Medium is 64, which clears the 60 FPS playable threshold. Low settings deliver 71 FPS average, while High drops to 43 FPS and Ultra to 29 FPS, both below the playable line.
Q: Is this PC capable of running Archeage at 2560x1440 or 3840x2160?
A: No. At both 2560x1440 and 3840x2160, the verdict lists zero playable settings. The best recorded averages are 48 FPS at 1440p Low and 28 FPS at 2160p Low, both well under the 60 FPS threshold. Even the highest average at these resolutions does not approach playable performance.
Q: How much does the GPU benchmark score alone predict Archeage performance?
A: The GPU's 3DMark Steel Nomad DX12 score is 1,482, which is its only recorded benchmark. This score places it at the 9th percentile, and the measured FPS data shows that even at 1080p Low, the system only reaches 71 FPS. The GPU appears to be the limiting factor, as the CPU's 68th percentile ranking is far stronger than the GPU's 9th percentile, yet the system still fails at higher resolutions.
Q: What is the combo's overall rank among tested CPU+GPU pairs for Archeage?
A: The combo ranks 3,297 out of 3,708 tested combinations, placing it in the bottom 11% of all tested systems. This rank reflects the GPU's very low performance percentile, which drags down the otherwise competent CPU.
CPU and GPU Roles
The data for Archeage shows a clear pattern: the GPU is the dominant constraint across all resolutions and settings. The Intel Arc B390's 9th percentile GPU score (average benchmark 1,482) is drastically lower than the i3-12100F's 68th percentile CPU score (average benchmark 13,494). When resolution increases from 1920x1080 to 2560x1440, average FPS at Low settings drops from 71 to 48, a 32% reduction. Moving from 2560x1440 to 3840x2160 at Low settings drops the average from 48 to 28 FPS, another 42% reduction. This steep scaling with resolution is characteristic of a GPU-bound scenario, where pixel throughput is the bottleneck.
At each resolution, the difference between Low and Ultra settings is stark. At 1080p, Low averages 71 FPS while Ultra averages 29 FPS, a 59% penalty for maxing out settings. At 1440p, the spread is 48 FPS (Low) to 20 FPS (Ultra), a 58% drop. At 2160p, Low yields 28 FPS and Ultra just 11 FPS, a 61% reduction. This consistent 58-61% performance loss from Low to Ultra indicates that the GPU's shading, texture, and rasterization resources are overwhelmed by higher presets, regardless of resolution. The CPU, with its strong single-thread score of 1,674 in Cinebench R23, is not the limiting factor in these tests; the recorded data shows the GPU's ceiling is reached well before CPU capacity is stressed.
The 1080p Medium result is the only configuration that clears the 60 FPS playable threshold, hitting 64 FPS average. This suggests that at 1080p, the GPU has just enough headroom to handle medium complexity scenes. At 1440p and above, even Low settings fail to reach 60 FPS, confirming that the GPU's 24 ROPs and 48 TMUs cannot sustain frame rates needed for fluid gameplay at higher pixel counts. The CPU's role is effectively secondary: it provides enough processing power to avoid becoming a bottleneck at 1080p Medium, but it cannot compensate for the GPU's fundamental throughput limits.
Measured FPS Breakdown
3840x2160 (4K):
- High: 17 FPS average, no min/max recorded.
- Low: 28 FPS average, no min/max recorded.
- Medium: 25 FPS average, with a minimum of 21 FPS and maximum of 28 FPS.
- Ultra: 11 FPS average, no min/max recorded.
The 4K results are uniformly unplayable. The best case is Low at 28 FPS, which is less than half of the 60 FPS threshold. The Medium preset shows a narrow band between 21 and 28 FPS, indicating consistent low performance rather than occasional spikes. Ultra at 11 FPS is essentially a slideshow, and High at 17 FPS is barely interactive. No settings at this resolution come close to a playable experience.
2560x1440 (1440p):
- High: 29 FPS average, no min/max recorded.
- Low: 48 FPS average, no min/max recorded.
- Medium: 43 FPS average, with a minimum of 36 FPS and maximum of 49 FPS.
- Ultra: 20 FPS average, no min/max recorded.
At 1440p, the situation improves but remains below playable. Low at 48 FPS is the best result, but it still misses the 60 FPS mark by 12 FPS. Medium averages 43 FPS with a range of 36 to 49, showing some variability but never approaching smooth gameplay. High drops to 29 FPS and Ultra to 20 FPS, both far from acceptable. The gap between Low and Medium is only 5 FPS, suggesting diminishing returns from reducing settings further, as the GPU is already near its practical limit at this resolution.
1920x1080 (1080p):
- High: 43 FPS average, no min/max recorded.
- Low: 71 FPS average, no min/max recorded.
- Medium: 64 FPS average, with a minimum of 54 FPS and maximum of 73 FPS.
- Ultra: 29 FPS average, no min/max recorded.
1080p is where this combo finds its only playable configurations. Low averages 71 FPS, comfortably above 60, and Medium averages 64 FPS with a minimum of 54 and maximum of 73. The Medium result is the best playable setting per the verdict, as it clears the threshold while offering better visuals than Low. High drops to 43 FPS, which is playable in a loose sense but below the stated 60 FPS threshold. Ultra at 29 FPS is not viable. The data shows a clear cliff between Medium and High, with a 21 FPS drop, indicating that the GPU's capabilities are exhausted somewhere between those two presets.
Similar Performance Alternatives
CPU alternatives: The i3-12100F's nearest CPU rivals are all within a 1.1% performance delta. The Intel Core 3 N355 (score 13,492, 0% delta) would behave nearly identically in Archeage's CPU-bound sections. The Intel Core i5-9500 (score 13,452, 0.3% ahead) offers essentially the same CPU throughput, as does the Intel Core 5 120UL (score 13,594, 0.7% behind). The Intel Core i7-1250U (score 13,351, 1.1% ahead) is marginally faster but still in the same performance class. For this game, any of these CPUs paired with the same GPU would produce nearly identical FPS results, as the GPU is the limiting factor in all tested configurations.
GPU alternatives: The Arc B390's nearest rivals are all low-end NVIDIA parts. The GeForce GT 520MX (score 1,463, 1.3% ahead of the B390) would perform within a rounding error of the B390 in Archeage. The GeForce 800M (score 1,460, 1.5% ahead) and GeForce GT 625 OEM (score 1,446, 2.5% ahead) are similarly matched. The GeForce GT 710 (score 1,443, 2.7% ahead) is the closest competitor in terms of benchmark score. All four of these GPUs would deliver essentially the same playable settings as the B390: 1080p Low and Medium only, with 1440p and 2160p being unplayable. None of these alternatives would push the system past the 60 FPS threshold at higher resolutions.
The Verdict
The Intel Core i3-12100F + Intel Arc B390 combo can run Archeage, but only under specific conditions. The verdict by resolution is clear: at 3840x2160, no settings are playable, with the best average being 28 FPS at Low. At 2560x1440, no settings are playable either, with the best average at 48 FPS for Low. At 1920x1080, the system clears the 60 FPS playable threshold at Low (71 FPS) and Medium (64 FPS), with Medium being the best playable setting at 64 FPS average.
For a practical user, this means the PC is limited to 1080p gaming with modest settings. Medium at 1080p provides a playable experience with a 64 FPS average, though the recorded minimum of 54 FPS means there will be dips below 60 during heavy scenes. Low at 1080p offers more headroom at 71 FPS average, but sacrifices visual quality. High at 1080p (43 FPS) and Ultra at 1080p (29 FPS) are not recommended if smooth gameplay is the goal. At 1440p or 4K, the system is not viable for Archeage, as even Low settings fail to reach 60 FPS. The data shows this is a 1080p-oriented machine for this title, with no margin for higher resolutions.
How This Combo Ranks
The combo ranks 3,297 out of 3,708 tested CPU+GPU pairs for Archeage, placing it in the bottom 11% of all tested systems. This low ranking is driven almost entirely by the GPU: the Arc B390's 9th percentile score (average 1,482) is among the weakest in the database, while the CPU's 68th percentile (average 13,494) is respectable. The ranking reflects that in Archeage, the GPU's inability to handle higher resolutions and presets caps the entire system's performance.
The measured FPS data confirms this ranking. At 1080p Medium, the combo achieves 64 FPS, which is exactly at the playable threshold, but this is the only resolution-preset combination that succeeds. The 4K and 1440p results are all below 50 FPS, with several under 30. Compared to the 3,707 other combos, this system is firmly in the lower quartile, meaning a large majority of tested hardware pairs will outperform it. The CPU's strong single-thread performance (1,674 in Cinebench R23) does not translate into better Archeage results because the game's frame rate is gated by the GPU. For a user considering this combo, the ranking indicates that while the CPU has future upgrade potential, the GPU will need to be replaced to achieve playable performance at 1440p or above, or to run higher settings at 1080p.