Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Archeage
MMORPG 2014

Archeage

86%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
126 FPS
Ultra 1080p Measured
54 FPS

1440p (2K / QHD)

Low 1440p Measured
84 FPS
Ultra 1440p Measured
35 FPS

4K (Ultra HD)

Low 4K Measured
50 FPS
Ultra 4K Measured
21 FPS
13ms Frame Time
20ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,415
Your CPU 57,498
Graphics Card
Required 28,463
Your GPU 23,021

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 21 29 43 50
1440p QHD 35 50 74 84
1080p Full HD 54 77 113 126

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 77
1920x1080 Low 126
1920x1080 Medium 113
1920x1080 Ultra 54
2560x1440 High 50
2560x1440 Low 84
2560x1440 Medium 74
2560x1440 Ultra 35
3840x2160 High 29
3840x2160 Low 50
3840x2160 Medium 43
3840x2160 Ultra 21

Performance Analysis: Archeage on Your System

The AMD Ryzen 9 9900X paired with the Intel Arc B580 presents a specific performance profile for Archeage, a 2014 MMORPG. This analysis uses measured FPS data to determine playability across three resolutions and four quality presets, placing the combo within a broader benchmark database context.

FAQ

Q: Can this PC run Archeage at 4K resolution?

A: No. At 3840x2160, none of the tested presets—Low, Medium, High, or Ultra—reach the 60 FPS playable threshold. The best result is 49.5 FPS on Low settings, with Ultra dropping to 21.3 FPS.

Q: What is the highest quality setting that maintains 60 FPS at 1440p?

A: Medium settings achieve 73.6 FPS average at 2560x1440. High settings fall short at 50.3 FPS, while Low runs at 83.8 FPS. Ultra is not playable, yielding only 34.5 FPS.

Q: How does the combo perform at 1080p on High settings?

A: At 1920x1080 with High settings, the average FPS is 77.1, which clears the 60 FPS threshold by 17.1 frames. This makes High the best playable preset at this resolution.

Q: What is the combo's overall rank among tested systems?

A: This hardware combination ranks 2746 out of 3708 tested combos for Archeage, placing it in the lower third of the database. The CPU alone ranks in the 92nd percentile among all CPUs, while the GPU ranks in the 68th percentile among all GPUs.

Q: Which component is the bottleneck at 1080p?

A: The data suggests the GPU is the limiting factor. At 1080p, the Ryzen 9 9900X's 12-core, 24-thread configuration with a 5.60 GHz boost clock provides ample headroom. The Arc B580's 13.67 TFLOPS FP32 performance and 456.0 GB/s memory bandwidth appear insufficient to push Ultra settings past 54 FPS.

Q: Is there a large performance gap between Low and Ultra settings?

A: Yes, the gap widens significantly with resolution. At 1080p, Low runs at 126.3 FPS and Ultra at 54 FPS, a difference of 72.3 FPS. At 1440p, the spread is 49.3 FPS (83.8 vs 34.5). At 4K, the spread is 28.2 FPS (49.5 vs 21.3).

CPU and GPU Roles

The measured FPS data across resolutions and presets reveals a clear division of labor between the AMD Ryzen 9 9900X and Intel Arc B580. At 1920x1080, the CPU's strength is evident: even at Ultra settings, the system produces 54 FPS, indicating that the processor can feed the graphics card adequately. The Ryzen 9 9900X's 3DMark single-thread score of 1286 and Cinebench R23 single-core score of 2253 support its capability in handling the game's logic and draw calls, which are typically CPU-intensive in MMORPGs.

The GPU's role becomes dominant as resolution increases. Moving from 1080p to 1440p at High settings, the average FPS drops from 77.1 to 50.3, a 34.8% reduction. From 1440p to 4K at High, the FPS falls further to 29.1, another 42.1% decrease. This scaling pattern—where each resolution step roughly halves the frame rate at higher presets—points to the Arc B580's pixel throughput limits. The GPU's 213.6 GPixel/s pixel rate and 427.2 GTexel/s texture rate are fixed hardware resources that must cover 4x more pixels at 4K compared to 1080p.

Preset scaling reinforces this analysis. At 1080p, the difference between Low (126.3 FPS) and Ultra (54 FPS) is 72.3 FPS, a 57.2% drop. At 4K, the same preset range yields only a 28.2 FPS difference (49.5 to 21.3), a 57% drop in relative terms but a much smaller absolute gap. This compression at 4K indicates that the GPU is already saturated even at Low settings, leaving little headroom for quality improvements without tanking performance.

The CPU's 12 cores and 24 threads with 64 MB of L3 cache are likely underutilized in Archeage, a title from 2014. The game's single-threaded nature benefits from the Ryzen's 5.60 GHz boost clock, but the parallel workloads in the game engine do not scale to the full 24 threads. This is why the system can maintain 126.3 FPS at 1080p Low—the CPU is not the constraint. However, the Arc B580's 12 GB of GDDR6 memory on a 192-bit bus with 456.0 GB/s bandwidth becomes the limiting factor at 4K, where memory bandwidth and fill rate are critical.

How This Combo Ranks

Within the benchmark database of 3708 tested combinations for Archeage, this specific pairing of AMD Ryzen 9 9900X and Intel Arc B580 sits at rank 2746. This places the combo in the 74th percentile from the bottom, meaning roughly 74% of tested systems perform better in this game. The rank reflects the significant GPU bottleneck at higher resolutions, as the CPU's raw power cannot compensate for the graphics card's limitations.

The CPU's individual standing is strong: it holds the 92nd percentile among all CPUs with an average benchmark score of 57498. Its nearest rivals include the AMD EPYC 9015 (57555, -0.1% delta), AMD EPYC 7313 (57399, +0.2%), Intel Core i9-14900 (58115, -1.1%), and Intel Xeon Platinum 8260M (58323, -1.4%). These deltas are all within 1.5%, indicating that the Ryzen 9 9900X performs essentially on par with these server and high-end desktop parts in synthetic benchmarks.

The GPU's standing is more modest: it ranks in the 68th percentile among all GPUs with an average benchmark score of 23021. Its nearest rivals are the AMD Radeon RX 580 2048SP (23061, -0.2%), NVIDIA GeForce RTX 2080 (22895, +0.6%), NVIDIA GeForce RTX 3080 (23172, -0.7%), and NVIDIA P106-100 (23249, -1%). Notably, the Arc B580 benchmarks within 1% of both the RTX 2080 and RTX 3080 in aggregate GPU tests, yet in Archeage, the combination's rank suggests these synthetic similarities do not translate to consistent gaming performance across the board.

The discrepancy between the CPU's high percentile (92nd) and the combo's low rank (2746th) highlights that Archeage is heavily GPU-bound. A system with a weaker CPU but a stronger GPU would likely rank higher in this specific game, despite the Ryzen 9 9900X's clear superiority in general compute workloads like Cinebench R23 (32172 multicore) and Geekbench (22174 multicore).

The Verdict

This PC can run Archeage at 1080p and 1440p, but not at 4K. The verdict data is unambiguous: at 3840x2160, no settings preset achieves the 60 FPS playable threshold, so the system is deemed unplayable at 4K. At 2560x1440, two presets—Low (83.8 FPS) and Medium (73.6 FPS)—clear the threshold, with Medium being the best playable option. At 1920x1080, three presets are playable: Low (126.3 FPS), Medium (113.1 FPS), and High (77.1 FPS), with High being the best playable setting.

For gamers targeting 60 FPS, the practical ceiling is 1440p Medium. The system cannot handle Ultra settings at any resolution, as even at 1080p Ultra yields only 54 FPS, just below the threshold. The Intel Arc B580's 12 GB VRAM is not the issue—rather, its raw compute and rasterization throughput limits high-fidelity rendering in this engine.

The Ryzen 9 9900X provides more than enough CPU headroom for this game. The bottleneck is entirely on the graphics side, as evidenced by the steep FPS drops when moving from 1080p to 4K while keeping settings constant. Players seeking higher quality at 1440p or any playability at 4K would need a more powerful GPU, as the CPU is not the limiting factor.

Measured FPS Breakdown

At 1920x1080, the system delivers its highest frame rates. Low settings produce 126.3 FPS average, Medium yields 113.1 FPS, High drops to 77.1 FPS, and Ultra bottoms out at 54 FPS. The step from Medium to High costs 36 FPS, while the step from High to Ultra costs 23.1 FPS. This suggests that High settings provide a reasonable balance, but the jump to Ultra introduces effects that heavily tax the GPU.

At 2560x1440, the performance tiers compress. Low settings run at 83.8 FPS, Medium at 73.6 FPS, High at 50.3 FPS, and Ultra at 34.5 FPS. The gap between Medium and High is 23.3 FPS, similar in absolute terms to the 1080p gap but larger in percentage (31.7% vs 29.9%). Ultra remains firmly below the playable threshold.

At 3840x2160, all settings fall short of 60 FPS. Low settings achieve 49.5 FPS, Medium 43.1 FPS, High 29.1 FPS, and Ultra 21.3 FPS. The difference between Low and Medium is only 6.4 FPS, indicating that the GPU is already near its limits at Low. The progression from High to Ultra costs just 7.8 FPS, showing diminishing returns as the GPU saturates.

The data lacks min and max FPS values (all null), so only average frame rates are available. This means the analysis cannot assess frame time consistency or stuttering, which are critical for MMORPGs where sudden load spikes can occur in crowded areas. The averages, however, provide a reliable baseline for expected performance.

Best Settings per Resolution

At 3840x2160, no preset meets the 60 FPS threshold, so there is no recommended setting. The closest option is Low at 49.5 FPS, which would require lowering resolution or accepting sub-60 performance.

At 2560x1440, Medium settings are the best playable option, delivering 73.6 FPS average. This clears the 60 FPS threshold by 13.6 frames, providing a comfortable margin. Low settings would offer higher FPS (83.8) but at reduced visual quality, so Medium is the optimal balance.

At 1920x1080, High settings are the best playable preset, achieving 77.1 FPS average. This is 17.1 FPS above the threshold. Medium runs at 113.1 FPS and Low at 126.3 FPS, but High offers the best visual fidelity while still maintaining smooth gameplay. Ultra at 54 FPS is not recommended as it falls below the playable line.

The recommended settings across all resolutions emphasize that the Arc B580 cannot handle Ultra presets in Archeage. The system's sweet spot is 1080p High or 1440p Medium, both of which provide a 14-17 FPS cushion above the 60 FPS target. Players prioritizing frame rate over visuals could opt for 1080p Medium (113.1 FPS) for a near-double refresh rate experience on 60Hz displays.

Similar Performance Alternatives

For the CPU, the AMD Ryzen 9 9900X's nearest rivals in benchmark scores are all within a 1.5% delta. The AMD EPYC 9015 (-0.1%) and AMD EPYC 7313 (+0.2%) would behave nearly identically in CPU-bound scenarios, though both are server-grade parts. The Intel Core i9-14900 (-1.1%) is a more likely alternative for gaming, offering similar single-threaded performance. The Intel Xeon Platinum 8260M (-1.4%) is another server option. In Archeage, where the CPU is not the bottleneck, any of these would yield the same FPS results as the Ryzen 9 9900X.

For the GPU, the Intel Arc B580's nearest rivals show a wider range of potential behavior. The NVIDIA GeForce RTX 2080 (+0.6%) and RTX 3080 (-0.7%) have aggregate benchmark scores within 1% of the Arc B580. In Archeage specifically, these GPUs would likely produce similar FPS at 1080p and 1440p, though driver optimizations differ. The AMD Radeon RX 580 2048SP (-0.2%) and NVIDIA P106-100 (-1%) are older or specialized parts with comparable synthetic scores but likely different real-world gaming results.

The practical takeaway is that swapping the Ryzen 9 9900X for any of its rivals would not change Archeage performance, as the GPU is the limiting factor. Swapping the Arc B580 for an RTX 2080 or RTX 3080 would probably yield similar average FPS in this game, given the close benchmark scores, though the RTX 3080's higher memory bandwidth might offer slight improvements at 4K. None of these alternatives would push the system past the 4K playability threshold, as the fundamental GPU throughput is comparable across the group.