Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Archeage
MMORPG 2014

Archeage

52%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
71 FPS
Ultra 1080p Measured
29 FPS

1440p (2K / QHD)

Low 1440p Measured
48 FPS
Ultra 1440p Measured
20 FPS

4K (Ultra HD)

Low 4K Measured
28 FPS
Ultra 4K Measured
11 FPS
23.3ms Frame Time
35ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,415
Your CPU 51,947
Graphics Card
Required 28,463
Your GPU 1,482

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 11 17 25 28
1440p QHD 20 29 43 48
1080p Full HD 29 43 64 71

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 43
1920x1080 Low 71
1920x1080 Medium 64
1920x1080 Ultra 29
2560x1440 High 29
2560x1440 Low 48
2560x1440 Medium 43
2560x1440 Ultra 20
3840x2160 High 17
3840x2160 Low 28
3840x2160 Medium 25
3840x2160 Ultra 11

Performance Analysis: Archeage on Your System

FAQ

Q: Can this system run Archeage at 60 FPS in 1080p?

A: Yes, but only on Low and Medium presets. The measured data shows 71 FPS on Low and 64 FPS on Medium at 1920x1080. High (43 FPS) and Ultra (29 FPS) fall below the 60 FPS playable threshold.

Q: What about 1440p or 4K performance?

A: Neither resolution reaches 60 FPS on any preset. At 2560x1440, the best result is 48 FPS on Low, while Medium drops to 43 FPS. At 3840x2160, even Low only manages 28 FPS. The verdict data lists no playable settings for either resolution.

Q: Which preset gives the best balance of quality and speed at 1080p?

A: Medium is the most demanding preset that stays above 60 FPS, averaging 64 FPS with a minimum of 54 FPS and maximum of 73 FPS. Low is faster at 71 FPS average, but Medium offers higher visual quality while still clearing the threshold.

Q: How does the Intel Arc B390 compare to its closest GPU rivals?

A: The Arc B390 scores 1482 in the 3DMark Steel Nomad DX12 test. Its nearest rival, the NVIDIA GeForce GT 520MX, scores 1463, putting the Arc B390 1.3% ahead. Other close competitors include the GeForce 800M (1460, 1.5% behind) and the GeForce GT 625 OEM (1446, 2.5% behind).

Q: Is the Ryzen 9 5950X a strong CPU for this game?

A: The CPU ranks in the 91st percentile among all processors, with an average benchmark score of 51947. It is nearly identical in performance to the Intel Core Ultra 5 235HX (52073, 0.2% difference) and the AMD EPYC 8124P (52121, 0.3% difference), suggesting it is not the limiting factor here.

Q: What is the worst-case FPS recorded for this combo?

A: The lowest average FPS comes from 4K Ultra at 11 FPS. The lowest minimum FPS recorded is 21 FPS, which occurs at 3840x2160 on Medium settings. At 1080p Medium, the minimum is 54 FPS, which still remains close to the playable threshold.

How This Combo Ranks

The database places this combination at rank 3297 out of 3708 tested combos for Archeage. This puts it in the bottom 11% of all configurations tested, which is a striking result given the CPU's strength. The Ryzen 9 5950X is a top-tier processor, but the Intel Arc B390's 9th percentile ranking among GPUs drags the overall experience down dramatically.

The ranking gap is telling. The CPU alone sits in the 91st percentile, meaning it outperforms 91% of all processors in the database. The GPU, however, sits in the 9th percentile, outperforming only 9% of graphics cards. This massive imbalance explains why the combo ranks so poorly: the system is effectively bottlenecked by the integrated graphics solution at every turn.

For a game like Archeage, which is an MMORPG from 2014, one might expect lighter GPU demands. Yet the data shows the Arc B390 cannot push beyond 71 FPS even at 1080p Low. The GPU's 3DMark Steel Nomad score of 1482 places it alongside entry-level mobile and OEM parts from years ago, which aligns with its classification as an integrated graphics processor (IGP).

The rank of 3297 suggests that most other combinations in the database deliver better playability. Even though the CPU is overqualified, the GPU's limitations cap the entire system's potential. This is a case where the weakest link fully determines the outcome, and the weakest link here is exceptionally weak by modern standards.

Similar Performance Alternatives

For the CPU, the Ryzen 9 5950X's nearest rivals are all within 0.7% of its average score. The Intel Core Ultra 5 235HX scores 52073 (0.2% lower), the AMD EPYC 8124P scores 52121 (0.3% lower), and the Intel Core i7-14700 scores 52301 (0.7% higher). The Intel Core i9-13900F scores 51730 (0.4% higher). Any of these processors would behave nearly identically in Archeage, meaning the game's frame rates would remain unchanged if you swapped in one of these CPUs.

For the GPU, the situation is similarly tight. The Arc B390's nearest rivals are the NVIDIA GeForce GT 520MX (1463, 1.3% lower), the GeForce 800M (1460, 1.5% lower), the GeForce GT 625 OEM (1446, 2.5% lower), and the GeForce GT 710 (1443, 2.7% lower). These GPUs are all within roughly 3% of the Arc B390's performance, so upgrading or downgrading between them would produce nearly identical frame rates in Archeage.

What this means in practice is that the system's behavior is firmly anchored by the GPU tier. Choosing any of these rival GPUs would keep you in the same performance band: playable at 1080p Low/Medium, unplayable at 1440p and 4K. The CPU choice, by contrast, is almost irrelevant for this game, since even the closest CPU rivals would not shift the GPU bottleneck.

The Verdict

The recorded data is unambiguous: this PC can run Archeage at 60 FPS only at 1920x1080, and only on Low or Medium presets. At 1080p Low, the average FPS is 71. At 1080p Medium, the average FPS is 64, making Medium the best playable preset. The verdict data confirms that 1080p Medium is the optimal choice, delivering 64 FPS average.

At 2560x1440, no preset reaches 60 FPS. Low comes closest at 48 FPS, followed by Medium at 43 FPS, High at 29 FPS, and Ultra at 20 FPS. At 3840x2160, the situation is worse: Low averages 28 FPS, Medium 25 FPS, High 17 FPS, and Ultra 11 FPS. The verdict data lists no playable settings for either resolution.

For a 2014 MMORPG, these numbers are surprisingly low. The game's age might suggest it should run on modest hardware, but the Arc B390's integrated nature caps performance firmly below modern gaming standards. The 1080p Medium result of 64 FPS is the only configuration that clears the 60 FPS threshold while offering reasonable visual quality. If you must play at higher resolutions, you would need to accept frame rates well below playable levels.

CPU and GPU Roles

The data reveals a stark division of labor. At every resolution, the GPU is the dominant constraint. The Arc B390's 9th percentile ranking and its proximity to decade-old mobile GPUs (GT 520MX, GeForce 800M) indicate that the graphics solution is the sole bottleneck. The Ryzen 9 5950X, with its 91st percentile ranking and 16 cores, is never challenged by this game.

Looking at resolution scaling, the pattern is clear. Going from 1080p to 1440p, the Medium preset drops from 64 FPS to 43 FPS, a 33% reduction. Going from 1440p to 4K, Medium drops from 43 FPS to 25 FPS, a 42% reduction. This steep scaling curve is typical of a GPU-bound scenario: as pixel count increases, the GPU's limited throughput is spread thinner. The CPU's performance is unaffected by resolution, so the entire drop must be attributed to the GPU.

Preset scaling tells the same story. At 1080p, moving from Low (71 FPS) to Ultra (29 FPS) cuts frame rates by 59%. This is a GPU workload increase, not a CPU one. The CPU's single-thread score of 944 in 3DMark and multi-thread score of 11597 are far beyond what Archeage requires, so the game never becomes CPU-limited.

At 4K, the gap between Low and Ultra is even more extreme: 28 FPS versus 11 FPS. The GPU simply cannot handle the combined load of higher resolution and higher settings. The CPU's role is effectively passive here, providing enough headroom that it never interferes with the GPU's output.

Best Settings per Resolution

At 3840x2160, no preset achieves 60 FPS. The best option, Low, averages 28 FPS, which is far below the playable threshold. The database does not list any playable settings for this resolution.

At 2560x1440, again no preset reaches 60 FPS. Low averages 48 FPS, Medium 43 FPS, High 29 FPS, and Ultra 20 FPS. The verdict data confirms no playable settings here.

At 1920x1080, the best playable preset is Medium, which averages 64 FPS. This is the only resolution where the system clears the 60 FPS threshold with a non-Low preset. Low also works at 71 FPS, but Medium provides better visual quality while still maintaining playability. The minimum FPS on Medium is 54, which dips slightly below 60 but stays within a tolerable range, while the maximum reaches 73 FPS.

The practical takeaway is that 1080p Medium is the ceiling for this system. Pushing to High drops the average to 43 FPS, and Ultra falls to 29 FPS. For a smooth experience, you must stay at Medium or below.

Measured FPS Breakdown

3840x2160 (4K):

  • Low: Average 28 FPS
  • Medium: Average 25 FPS, minimum 21 FPS, maximum 28 FPS
  • High: Average 17 FPS
  • Ultra: Average 11 FPS

2560x1440 (1440p):

  • Low: Average 48 FPS
  • Medium: Average 43 FPS, minimum 36 FPS, maximum 49 FPS
  • High: Average 29 FPS
  • Ultra: Average 20 FPS

1920x1080 (1080p):

  • Low: Average 71 FPS
  • Medium: Average 64 FPS, minimum 54 FPS, maximum 73 FPS
  • High: Average 43 FPS
  • Ultra: Average 29 FPS

The only preset with recorded minimum and maximum values is Medium at each resolution, indicating that the database captured full frame time variance there. At 1080p Medium, the 54 FPS minimum shows occasional dips below 60, but the 73 FPS maximum shows the system can also exceed the target. At 1440p Medium, the minimum of 36 FPS confirms the experience is noticeably choppy. At 4K Medium, the 21 FPS minimum makes the game effectively unplayable.

The gap between Low and Ultra grows with resolution: at 1080p the spread is 42 FPS (71 to 29), at 1440p it is 28 FPS (48 to 20), and at 4K it is 17 FPS (28 to 11). This narrowing spread at higher resolutions indicates the GPU is hitting its absolute limits, where even dropping settings yields diminishing returns.