Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Archeage
MMORPG 2014

Archeage

52%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
71 FPS
Ultra 1080p Measured
29 FPS

1440p (2K / QHD)

Low 1440p Measured
48 FPS
Ultra 1440p Measured
20 FPS

4K (Ultra HD)

Low 4K Measured
28 FPS
Ultra 4K Measured
11 FPS
23.3ms Frame Time
35ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,415
Your CPU 40,081
Graphics Card
Required 28,463
Your GPU 1,482

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 11 17 25 28
1440p QHD 20 29 43 48
1080p Full HD 29 43 64 71

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 43
1920x1080 Low 71
1920x1080 Medium 64
1920x1080 Ultra 29
2560x1440 High 29
2560x1440 Low 48
2560x1440 Medium 43
2560x1440 Ultra 20
3840x2160 High 17
3840x2160 Low 28
3840x2160 Medium 25
3840x2160 Ultra 11

Performance Analysis: Archeage on Your System

The AMD Ryzen 7 7700 paired with the Intel Arc B390 presents a severely GPU-limited configuration for Archeage, with benchmark results showing that only the lowest settings at 1080p can clear the 60 FPS threshold. The recorded data indicates this combo ranks in the 11th percentile overall, positioning it far below the median for tested systems in this MMORPG.

Measured FPS Breakdown

The database contains measured FPS results across three resolutions and four quality presets, with the most complete data recorded at Medium settings where minimum and maximum frame times were captured.

At 3840x2160, performance is uniformly poor across all presets. The High preset averages 17 FPS, which is unplayable by any standard. Dropping to Medium improves the average to 25 FPS, with a recorded minimum of 21 FPS and maximum of 28 FPS, but this remains far below the 60 FPS playable threshold. The Low preset manages 28 FPS on average, while the Ultra preset falls to 11 FPS, the lowest figure recorded for this combination in the entire test suite. No preset at 4K approaches playability.

At 2560x1440, the situation improves modestly but remains below the playable threshold across all settings. The Low preset delivers 48 FPS on average, the highest figure at this resolution, yet it still falls short of 60 FPS. Medium follows at 43 FPS, with a minimum of 36 FPS and maximum of 49 FPS, showing notable frame variance during demanding scenes. High averages 29 FPS, and Ultra drops to 20 FPS. The pattern is consistent: even the least demanding preset cannot sustain a smooth frame rate at 1440p.

At 1920x1080, playability finally emerges, but only for the lower presets. The Low preset averages 71 FPS, which clears the 60 FPS threshold by a comfortable margin. Medium averages 64 FPS, with a minimum of 54 FPS and maximum of 73 FPS, meaning the average is playable but frame dips can briefly cross below the threshold. High drops to 43 FPS, and Ultra falls to 29 FPS, both clearly unplayable. The gap between Low and Medium is just 7 FPS on average, while the jump from Medium to High costs 21 FPS, indicating a steep performance cliff at higher quality settings.

FAQ

Q: Can this system run Archeage at 1080p with High settings?

A: No. The recorded average FPS at 1920x1080 with High settings is 43 FPS, which falls 17 FPS short of the 60 FPS playable threshold. High settings are not listed among the playable settings for this resolution.

Q: What is the best playable preset at 1080p for this combo?

A: Medium settings are the most demanding preset that stays at or above 60 FPS, averaging 64 FPS at 1920x1080. The Low preset averages 71 FPS, but Medium is the highest quality option that remains playable.

Q: Does the Arc B390 bottleneck the Ryzen 7 7700 in this game?

A: The data strongly indicates a GPU bottleneck. The GPU's average benchmark score is 1482, placing it in the 9th percentile of all tested GPUs, while the CPU sits in the 87th percentile. At 4K, even Low settings only reach 28 FPS, suggesting the GPU cannot keep up with the CPU's capabilities regardless of resolution.

Q: How does this combo rank compared to other tested combinations in Archeage?

A: The combo ranks 3297 out of 3708 tested combinations, placing it in the 11th percentile overall. This means roughly 89 percent of tested PC configurations deliver better performance in this game.

Q: Is 1440p playable with any settings?

A: No. The best result at 2560x1440 is 48 FPS on Low settings, which is below the 60 FPS threshold. All other presets at this resolution score lower, with Medium at 43 FPS, High at 29 FPS, and Ultra at 20 FPS.

Q: How much does the Ultra preset cost in performance at 1080p?

A: At 1920x1080, Ultra averages 29 FPS, which is 35 FPS lower than Medium and 42 FPS lower than Low. The Ultra preset at 1080p performs worse than the Low preset at 1440p, which averages 48 FPS.

How This Combo Ranks

The combination of AMD Ryzen 7 7700 and Intel Arc B390 ranks 3297 out of 3708 tested combinations in Archeage, placing it in the 11th percentile of all systems in the database for this game. This is a low ranking that reflects the GPU's severe performance limitations rather than the CPU's capabilities.

The CPU itself sits in the 87th percentile among all processors tested, with an average benchmark score of 40081. Its nearest rivals include the AMD Ryzen AI 9 365 at 40048 (0.1 percent faster), the Intel Core 5 221E at 40144 (0.2 percent slower than the 7700 in this comparison), the AMD Ryzen 9 270 at 40246 (0.4 percent slower), and the Intel Core i9-13905H at 40313 (0.6 percent slower). These are all close scores, indicating the 7700 is a solid mid-to-high tier processor.

The GPU, however, paints a different picture. The Intel Arc B390 has an average benchmark score of just 1482, placing it in the 9th percentile of all GPUs. Its nearest rivals are all legacy NVIDIA parts: the GeForce GT 520MX at 1463 (1.3 percent slower), the GeForce 800M at 1460 (1.5 percent slower), the GeForce GT 625 OEM at 1446 (2.5 percent slower), and the GeForce GT 710 at 1443 (2.7 percent slower). The Arc B390 is technically faster than these older parts, but the comparison underscores how limited this GPU is relative to modern standards.

The massive gap between CPU and GPU performance tiers explains the overall ranking. A CPU in the 87th percentile paired with a GPU in the 9th percentile produces a system that cannot leverage its processor strength in GPU-bound scenarios like Archeage's rendering pipeline. The combo's 11th percentile ranking in this game is almost entirely attributable to the GPU's weak output.

The Verdict

This PC cannot run Archeage at a consistently playable 60 FPS except under very specific conditions. The verdict data identifies only one resolution with playable settings: 1920x1080, where both Low and Medium presets clear the 60 FPS threshold. The best playable preset at 1080p is Medium, which averages 64 FPS.

At 2560x1440, no settings are playable. The closest result is Low at 48 FPS, which is 12 FPS below the threshold. At 3840x2160, the situation is worse, with the best result being 28 FPS on Low settings, less than half the required frame rate.

For users targeting 60 FPS, the clear directive is to run the game at 1080p with Medium settings. This delivers an average of 64 FPS, though the recorded minimum of 54 FPS means brief drops below 60 FPS can occur in crowded scenes or heavy effects. The Low preset provides more headroom at 71 FPS on average, making it the safer choice for maintaining a locked 60 FPS experience.

Ultra settings are entirely out of reach at every resolution. Even at 1080p, Ultra averages just 29 FPS, and at 4K it falls to 11 FPS. High settings are also unplayable across all resolutions, with the best High result being 43 FPS at 1080p.

CPU and GPU Roles

The performance scaling across resolutions and presets reveals a system that is overwhelmingly GPU-bound. Consider the CPU's capabilities: it scores 18760 in Cinebench R23 multicore and 1930 in single-core, placing it well above average. The GPU, by contrast, scores just 1482 in 3DMark Steel Nomad DX12, which is a very low result.

At 4K, the GPU's limitations are most apparent. Dropping from High to Low settings at 3840x2160 improves the average from 17 FPS to 28 FPS, a 65 percent gain from reduced rendering load. This demonstrates that the GPU is the limiting factor, as the CPU has ample headroom to feed frames at higher settings if the GPU could process them faster.

At 1440p, the same pattern holds. Low settings reach 48 FPS, while High drops to 29 FPS. The 19 FPS difference between these presets is driven by GPU workload, not CPU capacity. The CPU's 16 threads and high single-thread score should easily handle Archeage's MMO logic, which typically involves many characters and entities, but the GPU cannot translate that CPU capability into frame rate.

At 1080p, the CPU's role becomes slightly more visible. The gap between Low (71 FPS) and Medium (64 FPS) is just 7 FPS, suggesting the CPU can keep up with the modest increase in GPU load. However, the jump from Medium to High costs 21 FPS, and from High to Ultra costs another 14 FPS, indicating the GPU hits a hard ceiling as settings increase. The system is still GPU-limited at 1080p, but the CPU is sufficient to push the GPU to its maximum output at lower presets.

The resolution scaling tells the same story. From 1080p Low to 1440p Low, FPS drops from 71 to 48, a 32 percent reduction. From 1440p Low to 4K Low, FPS drops from 48 to 28, a 42 percent reduction. These steep declines with resolution are classic signs of a GPU that exhausts its fill rate and bandwidth quickly, while the CPU remains underutilized.

In summary, for this game at all tested resolutions, the Intel Arc B390 is the dominant constraint. The Ryzen 7 7700 is more than capable, but it cannot compensate for a GPU that ranks in the 9th percentile.

Best Settings per Resolution

At 3840x2160, no preset is playable. The best average FPS is 28 on Low settings, which is far below the 60 FPS threshold. The database lists no playable settings and no best settings for this resolution, confirming that 4K is not viable.

At 2560x1440, no preset is playable either. The best average FPS is 48 on Low settings, still 12 FPS short of playability. Similar to 4K, the verdict data records no playable settings for this resolution.

At 1920x1080, the playable settings are Low and Medium. Low averages 71 FPS, which provides solid headroom above the threshold. Medium averages 64 FPS, with a minimum of 54 FPS and maximum of 73 FPS. The best playable setting is Medium, as it is the most demanding preset that still maintains an average at or above 60 FPS. Users who prioritize consistent frame pacing over visual quality should select Low, while those who accept occasional dips below 60 FPS can choose Medium for improved visuals. High and Ultra at 1080p are not playable, averaging 43 FPS and 29 FPS respectively.