Instant compatibility check with FPS benchmarks and optimization tips
Archeage
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 17 | 26 | 38 | 42 |
| 1440p QHD | 31 | 45 | 66 | 74 |
| 1080p Full HD | 45 | 66 | 98 | 110 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Archeage on Your System
The AMD Ryzen 7 5800XT and Intel Arc B570 combination delivers a clearly tiered performance profile in Archeage, with playability sharply dependent on resolution and preset. The data shows a system that is comfortable at 1080p and capable at 1440p with settings adjustments, but fundamentally outmatched at 4K. The measured FPS values reveal a predictable scaling pattern, though the margins between presets are not uniform, hinting at where the bottleneck lies.
Measured FPS Breakdown
At 3840x2160, the system struggles to maintain fluid motion across all settings. The Ultra preset yields an average of 17 FPS, which is effectively a slideshow for an MMORPG. High settings improve this to 26 FPS on average, still far below the 60 FPS playability threshold. Medium settings produce an average of 38 FPS, with a minimum of 32 FPS and a maximum of 43 FPS, showing relatively tight frame pacing but at an unplayable level. Low settings are the only option that approaches playability, achieving an average of 42 FPS, but this still falls 18 FPS short of the target. The gap between Ultra and Low at 4K is 25 FPS, indicating that the GPU is severely overtaxed at this resolution regardless of graphical load.
Moving to 2560x1440, the picture improves substantially but remains mixed. The Ultra preset still fails to reach 60 FPS, averaging 31 FPS. High settings jump to an average of 45 FPS, which is a meaningful improvement but still 15 FPS short of the threshold. The Medium preset is the first to cross the 60 FPS line, with an average of 66 FPS, a minimum of 56 FPS, and a maximum of 76 FPS. Low settings push further ahead, averaging 74 FPS. The scaling from Ultra to Low here is a 43 FPS swing, showing that the GPU has more headroom once pixel count drops from 4K.
At 1920x1080, the system finally shows its strengths. Ultra settings average 45 FPS, which is still below 60 but a far cry from the 17 FPS seen at 4K. High settings cross the threshold with an average of 66 FPS. Medium settings are stronger still, averaging 98 FPS with a minimum of 83 FPS and a maximum of 112 FPS. Low settings top out at an average of 110 FPS. The jump from Ultra to High at 1080p is 21 FPS, while the jump from High to Medium is 32 FPS, suggesting that the Ultra preset imposes a disproportionately heavy load compared to the step down.
Best Settings per Resolution
At 3840x2160, the data shows no playable settings. None of the four presets—Ultra, High, Medium, or Low—reach the 60 FPS average required for smooth gameplay. The closest option is Low at 42 FPS, but that remains 18 FPS below the playable threshold. The verdict is clear: this resolution is not viable for this combination in Archeage.
At 2560x1440, the best settings preset that maintains at least 60 FPS is Medium, with an average of 66 FPS. This preset also shows a minimum of 56 FPS, meaning there are occasional dips below the target, but the average clears it comfortably. Low settings also qualify at 74 FPS, but Medium delivers a better visual experience while still staying above the threshold. High and Ultra do not qualify, with averages of 45 FPS and 31 FPS respectively.
At 1920x1080, the best settings preset that holds at least 60 FPS is High, with an average of 66 FPS. This is a notable result because it shows the system can handle a high visual quality preset at the most common resolution. Medium and Low also qualify, with averages of 98 FPS and 110 FPS respectively, but High offers the best balance of fidelity and performance. Ultra remains unplayable at 45 FPS, meaning the highest quality preset is out of reach even at 1080p.
CPU and GPU Roles
The data suggests that the GPU is the primary constraint at higher resolutions, while the CPU becomes more relevant at lower resolutions. At 3840x2160, the average FPS across settings ranges from 17 to 42, a narrow band that indicates the GPU is saturated regardless of preset. The Ryzen 7 5800XT, with its 8 cores and 16 threads, is unlikely to be the limiting factor here, as the pixel load is enormous. The scaling from Low to Ultra at 4K is only 25 FPS, showing that even reducing the graphical load does not unlock significant performance, which points to the Arc B570 being fully utilized.
At 2560x1440, the spread widens to 43 FPS between Ultra and Low, suggesting the GPU has more headroom as resolution drops. The Medium preset hitting 66 FPS while High sits at 45 FPS indicates a steep cost for certain graphical features, but the CPU is still not the bottleneck. The Ryzen 7 5800XT’s single-thread performance, reflected in its 3dmark_single_thread score of 959, is sufficient to feed the GPU at this resolution.
At 1920x1080, the CPU’s role becomes more apparent. The difference between Low and Medium is 12 FPS, while the difference between Medium and High is 32 FPS. This non-linear scaling suggests that the GPU is still the main driver, but the CPU’s multi-threaded capabilities, shown in its cinebench_r23_multicore score of 23794, help maintain higher frame rates when the GPU is not overwhelmed. The fact that Ultra still fails to hit 60 FPS at 1080p, despite the CPU being strong, reinforces that the Arc B570’s raw throughput is the limiting factor for the highest preset.
Similar Performance Alternatives
Looking at the nearest rivals for the CPU, the AMD Ryzen 7 7840H has an average benchmark score of 29868, which is effectively identical to the 5800XT’s 29879, with a deltaPct of 0. This means a system using that mobile chip would behave nearly the same in CPU-bound scenarios. The AMD Ryzen 7 8845HS and AMD Ryzen 7 7840HS both score 29955, a 0.3% advantage, which is negligible in real-world gaming. The AMD Ryzen 5 9600X scores 29713, a 0.6% deficit, so it would be slightly slower but not noticeably so.
For the GPU, the Intel Arc A750 has an average score of 20582, which is 0.1% higher than the Arc B570’s 20556. This means the A750 would deliver essentially the same frame rates in Archeage, making it a direct alternative. The NVIDIA GeForce RTX 3070 Mobile scores 20534, a 0.1% deficit, so it would be virtually indistinguishable in performance. The NVIDIA Quadro M4000M scores 20480, a 0.4% gap, while the AMD Radeon R9 M390X scores 20662, a 0.5% advantage. These deltas are all within a fraction of a percent, so any of these GPUs would produce nearly identical results in this game at the tested settings.
The Verdict
Can this PC run Archeage? The answer is conditional on resolution and settings. At 1920x1080, the system is playable on High, Medium, and Low presets, with High averaging 66 FPS. This is the sweet spot, offering a solid visual experience above the 60 FPS threshold. At 2560x1440, only Low and Medium are playable, with Medium at 66 FPS being the best choice. The system cannot handle Ultra at any resolution, and at 3840x2160, no preset reaches 60 FPS, with the best case being Low at 42 FPS. For a smooth experience, users should stick to 1080p High or 1440p Medium.
How This Combo Ranks
Among all tested combos in the database for Archeage, this pairing ranks 2983 out of 3708. This places it in the lower third of all systems tested, which is a sobering context. The rank reflects that while the combo is playable at 1080p and 1440p with adjustments, many other combinations achieve higher frame rates or support higher presets. The CPU alone sits in the 81st percentile versus all CPUs, but the GPU is in the 65th percentile versus all GPUs, indicating that the graphics card is the weaker link dragging down the overall ranking. The 725-combo gap between this system and the top of the list suggests there is substantial room for improvement, particularly on the GPU side.
FAQ
Q: Can this PC run Archeage at 4K?
A: No. At 3840x2160, the best average FPS is 42 on Low settings, which is below the 60 FPS playable threshold. Medium, High, and Ultra all fail to reach 60 FPS, with averages of 38, 26, and 17 FPS respectively.
Q: What is the best settings preset for 1440p?
A: Medium is the best playable preset at 2560x1440, with an average of 66 FPS. Low also qualifies at 74 FPS, but Medium offers higher visual quality while remaining above the 60 FPS threshold.
Q: Does the CPU or GPU matter more for this game?
A: The GPU is the primary constraint at higher resolutions. At 4K, the FPS spread between presets is only 25 FPS, showing the GPU is saturated. At 1080p, the CPU’s strong multi-threaded performance (cinebench_r23_multicore score of 23794) helps maintain higher frame rates, but the GPU still limits Ultra at 45 FPS.
Q: How does the Intel Arc B570 compare to the Arc A750?
A: The Arc A750 has an average benchmark score of 20582, which is 0.1% higher than the B570’s 20556. This means the A750 would deliver virtually identical performance in Archeage.
Q: Is the Ryzen 7 5800XT a strong CPU for this game?
A: The CPU is in the 81st percentile versus all CPUs, with an average benchmark score of 29879. Its single-thread score of 959 in 3dmark suggests it can handle the game’s logic, and its multi-thread scores (cinebench_r23_multicore of 23794) are robust. The bottleneck is the GPU.
Q: What is the overall ranking of this combo for Archeage?
A: This combination ranks 2983 out of 3708 tested combos. This places it in the lower third of all systems, reflecting the GPU’s limitations despite the CPU’s strong showing.