Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Archeage
MMORPG 2014

Archeage

42%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
65 FPS
Ultra 1080p Measured
27 FPS

1440p (2K / QHD)

Low 1440p Measured
43 FPS
Ultra 1440p Measured
18 FPS

4K (Ultra HD)

Low 4K Measured
25 FPS
Ultra 4K Measured
10 FPS
25.6ms Frame Time
38ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,415
Your CPU 29,879
Graphics Card
Required 28,463
Your GPU 1,184

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 10 15 22 25
1440p QHD 18 26 39 43
1080p Full HD 27 39 57 65

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 39
1920x1080 Low 65
1920x1080 Medium 57
1920x1080 Ultra 27
2560x1440 High 26
2560x1440 Low 43
2560x1440 Medium 39
2560x1440 Ultra 18
3840x2160 High 15
3840x2160 Low 25
3840x2160 Medium 22
3840x2160 Ultra 10

Performance Analysis: Archeage on Your System

How This Combo Ranks

The combination of the AMD Ryzen 7 5800XT and Intel Arc B370 ranks 3423 out of 3708 tested combos for Archeage. That places this build in the bottom 8 percent of all configurations in the database, a position that reflects a severe mismatch between the CPU's capabilities and the GPU's output. The CPU alone sits in the 81st percentile against all processors, while the GPU languishes in the 5th percentile against all graphics cards. This is not a balanced pairing for a game like Archeage, which leans heavily on sustained frame rates rather than raw compute. The recorded data shows that this combo struggles to keep pace with even mid-tier alternatives, and the ranking confirms that most other tested systems will deliver a noticeably smoother experience.

The rank itself tells a story of constraint. With only 286 combos ranked lower, the field is nearly entirely ahead of this pairing. The Intel Arc B370, an integrated-class GPU with a 3DMark Steel Nomad DX12 score of 1184, simply cannot push the pixel volume that Archeage demands at higher settings. Meanwhile, the Ryzen 7 5800XT, with its 8 cores and 16 threads, has ample headroom for MMO workloads, but that headroom goes unused when the graphics pipeline becomes the bottleneck. The data implies that this combo is playable only under the most forgiving conditions, and even then, the margin above the 60 FPS threshold is slim.

CPU and GPU Roles

In Archeage, the division of labor between CPU and GPU becomes starkly visible when examining the scaling across resolutions. The Intel Arc B370, with its 1280 shading units and 20 ROPs, is the limiting factor at every setting. At 1080p Low, the combo reaches 65 FPS on average, which is the only configuration that clears the 60 FPS playable threshold. Dropping to 1440p Low reduces the average to 43 FPS, a 34 percent decline. At 4K Low, the average falls to 25 FPS, another 42 percent drop. This steep scaling indicates that the GPU's pixel throughput is the dominant constraint, as the CPU is not changing between these runs.

The CPU's role becomes more apparent when comparing presets at a fixed resolution. At 1080p, moving from Low to Medium costs 8 FPS (from 65 to 57), while moving from Medium to High costs another 18 FPS (from 57 to 39). The jump from High to Ultra is even more punishing, falling to 27 FPS. These stepwise declines suggest that the GPU is being overwhelmed by increasing shading and texture workloads, not that the CPU is struggling to feed frames. The Ryzen 7 5800XT, with a Cinebench R23 multi-core score of 23794 and a single-core score of 3359, has more than enough processing power for Archeage's MMO logic, which tends to be single-thread sensitive. The data shows that the CPU is not the bottleneck, as even the most demanding CPU-side scenarios would likely hold 60 FPS if the GPU could render that fast.

At higher resolutions, the GPU's limitations become even more pronounced. The 4K Ultra preset yields just 10 FPS on average, which is barely a slideshow. The 4K Medium preset manages 22 FPS, while 4K High reaches only 15 FPS. These numbers indicate that the Intel Arc B370 is not designed for high-resolution gaming, and its system-shared memory architecture further limits effective bandwidth. The CPU's role at these resolutions is essentially irrelevant, as the GPU cannot produce enough frames to stress the processor. In summary, the data suggests that Archeage is GPU-bound in nearly all scenarios for this combo, except possibly at 1080p Low where the CPU may occasionally have to wait for the GPU to deliver frames.

FAQ

Q: Can this combo run Archeage at 1080p with playable frame rates?

A: Yes, but only at Low settings. The recorded average FPS at 1920x1080 Low is 65, which clears the 60 FPS playable threshold. Medium settings drop to 57 FPS on average, which falls short of the threshold.

Q: What is the best resolution for this hardware?

A: The only resolution where any setting reaches 60 FPS is 1920x1080, and only at Low settings. At 2560x1440, the best average is 43 FPS at Low, and at 3840x2160, the best average is 25 FPS at Low. None of these higher resolutions reach playable levels.

Q: How does the GPU compare to its nearest rivals?

A: The Intel Arc B370 has an average benchmark score of 1184, which is within 1.4 percent of the AMD FirePro M2000 (score 1168) and within 0.7 percent of the AMD Radeon HD 7650M (score 1192). It trails the ATI Radeon HD 5770 (score 1190) by 0.5 percent. This places it in the bottom 5 percent of all GPUs.

Q: Is the CPU strong enough for this game?

A: The Ryzen 7 5800XT has a Cinebench R23 multi-core score of 23794 and a single-core score of 3359, placing it in the 81st percentile of all CPUs. Its nearest rivals include the AMD Ryzen 7 7840H (score 29868, delta 0 percent) and the AMD Ryzen 7 8845HS (score 29955, delta -0.3 percent). The CPU is not the limiting factor in Archeage.

Q: What frame rates can be expected at 1440p Medium?

A: The average FPS at 2560x1440 Medium is 39, with a minimum of 33 and a maximum of 44. This is below the 60 FPS playable threshold but still higher than the 26 FPS average at High settings.

Q: Does the combo perform better at 4K Ultra than at 4K High?

A: No, the opposite is true. At 3840x2160 Ultra, the average FPS is 10, while at 3840x2160 High, the average is 15. The Ultra preset demands more from the GPU, resulting in a 33 percent drop in frame rate.

Similar Performance Alternatives

The nearest rivals for the AMD Ryzen 7 5800XT provide a reference point for CPU performance. The AMD Ryzen 7 7840H has an average score of 29868, which is effectively identical (delta 0 percent). The AMD Ryzen 7 8845HS and AMD Ryzen 7 7840HS both score 29955, trailing by 0.3 percent. The AMD Ryzen 5 9600X scores 29713, leading by 0.6 percent. These small deltas mean that swapping the 5800XT for any of these processors would not materially change Archeage performance, as the GPU remains the bottleneck.

For the Intel Arc B370, the nearest rivals are all older or lower-end parts. The ATI Mobility Radeon HD 5570 has a score of 1186, which is 0.2 percent higher. The ATI Radeon HD 5770 scores 1190, 0.5 percent higher. The AMD Radeon HD 7650M scores 1192, 0.7 percent higher. The AMD FirePro M2000 scores 1168, which is 1.4 percent lower. These alternatives would produce nearly identical frame rates in Archeage, meaning they would all struggle to exceed 60 FPS at 1080p Low and fail at higher settings.

Given that the GPU is the limiting factor, upgrading to any of these rival GPUs would not solve the playability issue. The data implies that a substantially faster GPU would be required to unlock 60 FPS at Medium or High settings. The CPU's rivals, meanwhile, would not improve gaming performance in this specific title, as the processor has ample headroom already.

Best Settings per Resolution

At 3840x2160, no setting reaches the 60 FPS playable threshold. The highest average FPS is 25 at Low settings, followed by 22 at Medium, 15 at High, and 10 at Ultra. The database records no playable settings at this resolution, meaning the combo cannot deliver a smooth experience at 4K.

At 2560x1440, the situation is similar. The best average is 43 FPS at Low, with Medium at 39 FPS, High at 26 FPS, and Ultra at 18 FPS. None of these reach the 60 FPS threshold, so 1440p is not playable for this hardware.

At 1920x1080, the Low preset is the only one that clears 60 FPS, with an average of 65 FPS. Medium falls just short at 57 FPS, High drops to 39 FPS, and Ultra is at 27 FPS. The best settings for this resolution are Low, as it is the most demanding preset that maintains at least 60 FPS on average. The verdict data confirms this, listing Low as the only playable setting at 1080p.

The Verdict

This PC can run Archeage, but only under very specific conditions. The verdict by resolution is clear: at 3840x2160, there are no playable settings, meaning no preset achieves an average of 60 FPS or higher. At 2560x1440, the same applies, with no playable settings recorded. At 1920x1080, the Low preset achieves an average of 65 FPS, which clears the playable threshold. Medium settings fall to 57 FPS, which is below 60, so they are not considered playable.

The data indicates that this combo is suitable for 1080p gaming at Low settings only. The Intel Arc B370, with its 5th percentile GPU ranking, is the primary constraint. The Ryzen 7 5800XT is more than capable, but it cannot compensate for the GPU's limited pixel throughput. Players who want higher settings or resolutions would need a significantly more powerful graphics card. For those who accept Low settings at 1080p, the game is playable, but the margin is only 5 FPS above the threshold, leaving little room for performance dips in busy MMO areas.

Measured FPS Breakdown

At 3840x2160, the recorded data shows the following averages: Low settings produce 25 FPS, Medium produces 22 FPS with a minimum of 19 and maximum of 25, High produces 15 FPS, and Ultra produces 10 FPS. The min and max values are only recorded for Medium, suggesting that other presets had more consistent but lower frame rates.

At 2560x1440, Low settings average 43 FPS, Medium averages 39 FPS with a minimum of 33 and maximum of 44, High averages 26 FPS, and Ultra averages 18 FPS. The spread between Medium and Low is 4 FPS, indicating that the GPU handles the extra load poorly.

At 1920x1080, Low settings average 65 FPS, which is the only playable result. Medium averages 57 FPS with a minimum of 49 and maximum of 66, meaning the average is below the 60 FPS threshold but individual frames can exceed it. High averages 39 FPS, and Ultra averages 27 FPS. The data shows a clear pattern: each step up in preset costs significant frame rate, and the GPU's performance ceiling is reached at Low settings in 1080p.