Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Archeage
MMORPG 2014

Archeage

36%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
71 FPS
Ultra 1080p Measured
29 FPS

1440p (2K / QHD)

Low 1440p Measured
48 FPS
Ultra 1440p Measured
20 FPS

4K (Ultra HD)

Low 4K Measured
28 FPS
Ultra 4K Measured
11 FPS
23.3ms Frame Time
35ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,415
Your CPU 25,005
Graphics Card
Required 28,463
Your GPU 1,482

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 11 17 25 28
1440p QHD 20 29 43 48
1080p Full HD 29 43 64 71

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 43
1920x1080 Low 71
1920x1080 Medium 64
1920x1080 Ultra 29
2560x1440 High 29
2560x1440 Low 48
2560x1440 Medium 43
2560x1440 Ultra 20
3840x2160 High 17
3840x2160 Low 28
3840x2160 Medium 25
3840x2160 Ultra 11

Performance Analysis: Archeage on Your System

The AMD Ryzen 5 8400F paired with the Intel Arc B390 presents a very specific performance profile for Archeage. The data is clear: this is a low-end graphics solution, and the CPU is not the limiting factor in most scenarios. The Arc B390, with its integrated-class design, significantly bottlenecks the system, especially at higher resolutions.

Measured FPS Breakdown

The recorded data shows a steep decline in frame rates as resolution increases, which is expected given the GPU's limited fill rate and memory bandwidth (system shared). Here is the exact breakdown from our measurements:

  • 1920x1080 (1080p): This is the only resolution where the game approaches playability.
  • Low settings: The average FPS is 71. This is the only preset tested that clears the 60 FPS threshold with a comfortable margin.
  • Medium settings: The average FPS is 64, with a minimum of 54 and a maximum of 73. This preset also stays above the 60 FPS average mark, but the minimum frame rate suggests occasional dips below the threshold.
  • High settings: The average FPS drops to 43, which is a significant step down from Medium.
  • Ultra settings: The average FPS falls to 29, making the game feel sluggish and unresponsive.

At 1080p, the jump from Medium to High costs 21 FPS on average (from 64 to 43). Moving from High to Ultra costs another 14 FPS (from 43 to 29). The scaling is not linear; the cost of each quality tier increases as you move up. Low to Medium is a drop of just 7 FPS, which is a relatively small price for a visual quality upgrade.

At 2560x1440 (1440p): The performance takes a steep dive.

  • Low settings: The average FPS is 48, which is still below the 60 FPS target.
  • Medium settings: The average FPS is 43, with a minimum of 36 and a maximum of 49. This shows a tighter frame time consistency than the 1080p Medium result, but at a much lower overall level.
  • High settings: The average FPS falls to 29.
  • Ultra settings: The average FPS is just 20.

The difference between 1080p and 1440p at Medium settings is significant: from 64 FPS down to 43 FPS. This is a drop of 21 FPS, or about 33%, simply from increasing the resolution. This massive hit suggests the GPU is running out of pixel processing power.

At 3840x2160 (4K): The game is effectively unplayable.

  • Low settings: The average FPS is 28.
  • Medium settings: The average FPS is 25, with a minimum of 21 and a maximum of 28.
  • High settings: The average FPS is 17.
  • Ultra settings: The average FPS is 11.

From 1440p to 4K at Medium settings, the average FPS drops from 43 to 25. This further confirms that the Arc B390's rendering capabilities are completely overwhelmed at this resolution, regardless of the quality preset.

Similar Performance Alternatives

According to the database's nearest rival data, both the CPU and GPU have close performance counterparts.

For the AMD Ryzen 5 8400F, the recorded average benchmark score is 25005. Its nearest rivals are extremely close in performance:

  • The AMD Ryzen 5 7500F is just 0.2% faster.
  • The Intel Core i7-11850H is 0.3% faster.
  • The Intel Core i7-13620H is 0.4% faster.
  • The AMD EPYC 9474F is the only one that is slower, by 0.4%.

In practical terms, any of these CPUs would deliver nearly identical performance in Archeage. The differences are within the noise of measurement, so you would not notice a change in frame rate by swapping between them. The CPU is a high-performing part and will not be the bottleneck.

For the Intel Arc B390, the data is much more sobering. Its average benchmark score is 1482, and it sits at the 9th percentile of all GPUs. Its nearest rivals are all legacy or entry-level parts:

  • The NVIDIA GeForce GT 520MX is 1.3% faster.
  • The NVIDIA GeForce 800M is 1.5% faster.
  • The NVIDIA GeForce GT 625 OEM is 2.5% faster.
  • The NVIDIA GeForce GT 710 is 2.7% faster.

This is a crucial finding. The Arc B390 is benchmarking in the same class as a GT 710. This puts its gaming performance into perspective, as this is a very old, low-end graphics architecture. The measured FPS results for Archeage are consistent with this low standing, as the GPU is the primary factor holding this combo back.

CPU and GPU Roles

The data leaves no room for doubt about which component dominates the performance profile in Archeage. The scaling between resolutions and presets is entirely dictated by the GPU.

The CPU is a strong performer, as evidenced by its benchmark scores and high percentile ranking. Its performance is essentially a non-factor in this equation. The drop in frame rates from 1080p to 1440p, and again to 4K, is a classic symptom of GPU-bound rendering. The GPU is failing to keep up with the increasing pixel count.

Preset scaling also points to the GPU. At 1080p, the drop from Medium to High is a 21 FPS hit. This is a massive reduction in performance for a single quality step, which is not typical for a CPU bottleneck. The GPU is working much harder to render the additional effects, shadows, and draw distances, and it simply lacks the raw throughput (7.680 TFLOPS) and memory bandwidth to handle it.

The CPU is, the game, with its 12 threads and a high boost clock of 4.70 GHz, is more than capable of feeding the GPU. The evidence suggests that even at 1080p Low, where the average FPS is 71, the CPU is likely still waiting on the GPU. The fact that lowering the resolution from 1440p to 1080p yields a large FPS increase (from 43 to 48, and then to 71) is the definitive sign that the GPU is the limiting factor.

How This Combo Ranks

The database has ranked this specific CPU and GPU combination for Archeage against all other tested combos. The results are not favorable.

This combo ranks 3297 out of 3708 total combinations tested. This places it in the bottom 11% of all systems in the database. This ranking is a direct consequence of the GPU's lowly position in the performance charts. A modern, high-end CPU like the Ryzen 5 8400F is wasted when paired with a GPU that performs like a GT 710.

This ranking is a strong warning for any potential builder. The CPU is a good component, but its potential is entirely untapped in this config. The final performance is almost entirely dictated by the weakest link, and the Arc B390 is a very weak link for a demanding, fullscreen-3D MMORPG.

The Verdict

Can this PC run Archeage? The answer is a qualified yes, but only in very specific circumstances.

The data indicates that this game is only truly playable at 1920x1080 resolution. At this resolution, the Low setting is the only preset that comfortably clears the 60 FPS threshold with an average of 71 FPS. The Medium preset also averages 64 FPS, which is above the target, but it comes with a minimum frame rate of 54 FPS, which means there will be noticeable stutters during busy scenes.

At 2560x1440, there is no playable setting. The best result is on Low with an average of 48 FPS, which is below the 60 FPS target. At 3840x2160, the game is not playable at all, with the maximum average FPS of 28 on the Low preset. The system is not capable of pushing the necessary pixels at these higher resolutions.

In short, this is a 1080p gaming system for Archeage, and even then, it is limited to the lowest two quality presets to maintain a framerate near or above the playable threshold.

Best Settings per Resolution

Based on the recorded data and the 60 FPS playable threshold, the best settings for each resolution are as follows:

  • 3840x2160: No settings are playable. The best average FPS is 28 on Low, which is not sufficient.
  • 2560x1440: No settings are playable. The best average FPS is 48 on Low, which is not sufficient.
  • 1920x1080: The Medium preset is the most demanding option that stays at or above 60 FPS on average. It achieves an average of 64 FPS. While the Low preset is faster at 71 FPS, Medium offers a better balance of visual quality and performance, and it is the most demanding setting that clears the threshold. If maximum smoothness is required, the Low preset is the only option that provides a solid margin above the limit, but Medium is the best choice for quality while still being playable.