Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Archeage
MMORPG 2014

Archeage

52%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
71 FPS
Ultra 1080p Measured
29 FPS

1440p (2K / QHD)

Low 1440p Measured
48 FPS
Ultra 1440p Measured
20 FPS

4K (Ultra HD)

Low 4K Measured
28 FPS
Ultra 4K Measured
11 FPS
23.3ms Frame Time
35ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,415
Your CPU 36,945
Graphics Card
Required 28,463
Your GPU 1,482

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 11 17 25 28
1440p QHD 20 29 43 48
1080p Full HD 29 43 64 71

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 43
1920x1080 Low 71
1920x1080 Medium 64
1920x1080 Ultra 29
2560x1440 High 29
2560x1440 Low 48
2560x1440 Medium 43
2560x1440 Ultra 20
3840x2160 High 17
3840x2160 Low 28
3840x2160 Medium 25
3840x2160 Ultra 11

Performance Analysis: Archeage on Your System

Measured FPS Breakdown

The recorded data for this combination of AMD Ryzen 5 5600F and Intel Arc B390 running Archeage shows a steep performance gradient as resolution increases. At 1920x1080, the system manages a playable experience on lower presets. The Low preset delivers an average of 71 FPS, while Medium drops slightly to 64 FPS with a minimum of 54 FPS and a maximum of 73 FPS. High settings at this resolution produce 43 FPS average, and Ultra falls to 29 FPS, which is below the 60 FPS playable threshold.

Moving to 2560x1440, the performance decline is significant. Low settings yield 48 FPS average, Medium drops to 43 FPS with a minimum of 36 and maximum of 49, High produces 29 FPS, and Ultra bottoms out at 20 FPS. None of these configurations reach the 60 FPS target, indicating that this resolution is not playable with this hardware pairing for Archeage.

At 3840x2160, the situation worsens considerably. The Low preset averages 28 FPS, Medium drops to 25 FPS with a minimum of 21 and maximum of 28, High falls to 17 FPS, and Ultra manages only 11 FPS. The data shows a clear pattern: the GPU becomes the limiting factor as pixel count grows, with frame rates dropping by roughly half from 1080p to 1440p and again from 1440p to 4K on equivalent settings.

The minimum and maximum FPS values are only recorded for Medium settings across all three resolutions. At 1080p Medium, the spread from 54 to 73 FPS indicates some frame time variability, but the average remains above the playable threshold. At 1440p Medium, the 36 to 49 FPS range shows tighter consistency but at an unplayable level. At 4K Medium, the 21 to 28 FPS range demonstrates severe performance degradation.

Similar Performance Alternatives

According to the database, the AMD Ryzen 5 5600F sits in the 85th percentile among all CPUs, with an average benchmark score of 36,945. Its nearest rivals in CPU performance include the Intel Core Ultra 5 225 with an average score of 36,938 and a delta of 0%, meaning they are effectively tied. The AMD Ryzen 5 5500X3D scores 37,018, which is 0.2% higher, while the AMD Ryzen AI 7 PRO 450 scores 37,093, 0.4% higher. The Intel Core i9-12900T scores 37,112, 0.5% higher. These differences are negligible for gaming purposes, so any of these CPUs would produce nearly identical frame rates in Archeage when paired with the same GPU.

The Intel Arc B390 presents a starkly different picture. It ranks in the 9th percentile among all GPUs, with an average benchmark score of 1,482. Its nearest rivals are all older NVIDIA parts: the GeForce GT 520MX scores 1,463 (1.3% lower), the GeForce 800M scores 1,460 (1.5% lower), the GeForce GT 625 OEM scores 1,446 (2.5% lower), and the GeForce GT 710 scores 1,443 (2.7% lower). The B390 is the fastest of this group, but the margins are small. A system built with any of these GPUs would exhibit similar Archeage performance characteristics, meaning sub-60 FPS at 1440p and above, with only 1080p Low or Medium reaching playable levels.

The combination of a high-percentile CPU with a low-percentile GPU means that the overall system performance is dictated almost entirely by the graphics subsystem. Users seeking better Archeage frame rates would need to consider a fundamentally different GPU class, as the CPU has substantial headroom that the B390 cannot exploit.

FAQ

Q: Can this system run Archeage at 1080p with Medium settings?

A: Yes, the recorded data shows an average of 64 FPS at 1920x1080 with Medium settings, which clears the 60 FPS playable threshold. The minimum recorded FPS is 54, so brief dips below 60 are possible, but the average is solidly playable.

Q: Is this combination capable of 60 FPS at 1440p?

A: No. The best result at 2560x1440 is 48 FPS average on Low settings. Medium drops to 43 FPS, High to 29 FPS, and Ultra to 20 FPS. None of the tested presets at this resolution reach the playable threshold.

Q: What is the best preset for 4K gameplay with this hardware?

A: There is no playable preset at 3840x2160. The highest average FPS is 28 on Low settings, which is far below the 60 FPS target. Ultra produces only 11 FPS, making 4K effectively unplayable for Archeage with this combo.

Q: How does the CPU compare to its closest rivals?

A: The Ryzen 5 5600F has an average benchmark score of 36,945, placing it in the 85th percentile. Its nearest rival, the Intel Core Ultra 5 225, scores 36,938, a 0% delta. The AMD Ryzen 5 5500X3D is 0.2% faster, the Ryzen AI 7 PRO 450 is 0.4% faster, and the Core i9-12900T is 0.5% faster. These are effectively identical performance levels.

Q: What GPU performance class does the Intel Arc B390 belong to?

A: The B390 ranks in the 9th percentile of all GPUs with an average score of 1,482. It outperforms the NVIDIA GeForce GT 520MX by 1.3%, the GeForce 800M by 1.5%, the GeForce GT 625 OEM by 2.5%, and the GeForce GT 710 by 2.7%. This places it in the entry-level segment.

Q: Does the game scale better with resolution changes or preset changes?

A: The data shows that resolution has a larger impact than preset selection. At 1080p, dropping from Medium to Low increases FPS from 64 to 71, an 11% gain. Dropping from 1440p Medium to 1440p Low increases FPS from 43 to 48, a 12% gain. However, moving from 1080p Medium to 1440p Medium drops FPS from 64 to 43, a 33% loss, and moving from 1440p Medium to 4K Medium drops from 43 to 25, a 42% loss.

How This Combo Ranks

The database places this combination at rank 3,297 out of 3,708 tested combos for Archeage. This puts the system in the bottom 11% of all configurations evaluated for this game. The low ranking is driven entirely by the GPU, as the CPU sits in the 85th percentile while the GPU sits in the 9th percentile. The measured FPS data confirms this ranking: the system only achieves playable performance at 1080p with Low or Medium presets, and even then the Medium preset average of 64 FPS leaves little headroom above the 60 FPS threshold.

For context, a combo ranking near the bottom quartile indicates that most other tested systems will outperform this one in Archeage. The gap between the CPU's strong standing and the GPU's weak standing means that the system is severely imbalanced for gaming workloads. The CPU is capable of feeding a much faster GPU, but the B390 cannot translate that CPU headroom into higher frame rates. The 3,708 total combos include a wide range of hardware pairings, and this particular combination lands in a region where users would likely experience noticeable performance limitations in crowded MMORPG scenarios.

The Verdict

This PC can run Archeage, but only under specific conditions. The verdict data indicates that 1920x1080 is the only resolution with playable settings, specifically Low and Medium presets. The best playable configuration is 1080p Medium with an average of 64 FPS, which clears the 60 FPS threshold. At 2560x1440, no preset reaches 60 FPS, with the best result being 48 FPS on Low. At 3840x2160, the situation is worse, with Low settings producing only 28 FPS and Ultra dropping to 11 FPS.

For users who prioritize frame rate stability, the 1080p Medium preset is the recommended choice, as it provides the highest average FPS among playable options. The 1080p Low preset offers a higher average of 71 FPS, which provides more headroom for demanding scenes, but Medium delivers better visual quality while remaining above the playable threshold. The system is not suitable for 1440p or 4K gaming in Archeage, regardless of preset selection.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Medium, with an average of 64 FPS. This is the optimal balance between visual quality and playability for this resolution. The Low preset achieves 71 FPS, offering a higher safety margin for busy areas, but Medium provides a richer visual experience.

At 2560x1440, no preset meets the 60 FPS requirement. The closest option is Low with 48 FPS, but this falls short of the playable threshold. Users who must play at this resolution would need to accept frame rates in the 40s, which is below the standard for smooth gameplay.

At 3840x2160, the best recorded average is 28 FPS on Low settings. This is far below playable levels, and the database lists no playable settings for this resolution. The system simply does not have enough GPU throughput to handle 4K in Archeage.

CPU and GPU Roles

The benchmark data reveals a clear division of labor between the CPU and GPU in this system for Archeage. The Ryzen 5 5600F, with its 6 cores and 12 threads based on Zen 3 architecture, ranks in the 85th percentile among all CPUs. The Arc B390, with its 1,536 shading units and 7.680 TFLOPS of FP32 performance, ranks in the 9th percentile among GPUs. This 76-percentile gap indicates that the GPU is the dominant constraint.

Looking at the scaling between resolutions, the pattern is consistent with GPU-bound behavior. At 1080p Medium, the system averages 64 FPS. At 1440p Medium, it drops to 43 FPS, a 33% reduction. At 4K Medium, it falls to 25 FPS, a 42% reduction from 1440p. These proportional drops track closely with pixel count increases, which is the signature of a GPU-limited workload. If the CPU were the bottleneck, the frame rate would remain more constant across resolutions.

Preset scaling provides additional evidence. At 1080p, moving from Low to Ultra cuts the frame rate from 71 to 29, a 59% reduction. This large drop indicates that the GPU struggles with increased shading and texture work, while the CPU maintains its ability to feed frames. The CPU's high single-thread score of 2,872 in the PassMark tests suggests it can handle the game's MMO logic and draw calls without becoming the limiting factor.

At higher resolutions, the CPU's role becomes even less significant. The fact that 4K Low produces 28 FPS while 4K Ultra produces 11 FPS shows that the GPU is overwhelmed by pixel throughput regardless of preset complexity. The CPU's performance headroom is unused because the GPU cannot deliver frames fast enough to exercise it. For Archeage, this combination is clearly GPU-bound at all tested resolutions, with the CPU providing ample headroom that the B390 cannot utilize.