Instant compatibility check with FPS benchmarks and optimization tips
Archeage
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 20 | 29 | 43 | 48 |
| 1440p QHD | 35 | 51 | 75 | 84 |
| 1080p Full HD | 51 | 75 | 111 | 124 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Archeage on Your System
The AMD Ryzen 5 5500 and Intel Arc B580 combination ranks 2797 out of 3708 tested combos for Archeage, placing it in the lower third of all hardware pairings benchmarked. This mid-pack positioning, at roughly the 75th percentile of tested systems, reflects a configuration that can handle the game at mainstream resolutions but falls behind at higher demands. The ranking data shows this combo sits below the median performer, indicating that while the hardware is not entry-level, it also does not deliver top-tier frame rates in this specific MMORPG.
How This Combo Ranks
The combo rank of 2797 out of 3708 places this system in the 24th percentile of all tested combinations for Archeage. This means approximately three-quarters of tested hardware pairings deliver better performance in this title. The rank is heavily influenced by the GPU’s overall standing, as the Intel Arc B580 sits at the 68th percentile among all GPUs, while the Ryzen 5 5500 achieves the 73rd percentile among all CPUs. The discrepancy between the component percentiles and the combo rank suggests Archeage’s engine does not fully utilize the available hardware resources, particularly at higher resolutions where the GPU becomes the limiting factor.
Benchmark averages support this interpretation. The CPU’s average benchmark score of 19593 places it within 0.7% of the Intel Core i5-11600KF, which scores 19723, and within 0.5% of the Intel Core i7-10700F at 19499. The GPU’s average score of 23021 is nearly identical to the NVIDIA GeForce RTX 2080 at 22895, differing by only 0.6%. However, the measured frame rates in Archeage do not reflect the component strength equally across all settings. The data shows a sharp drop-off between Medium and Ultra presets at every resolution, which indicates the game’s Ultra preset imposes demands that this hardware cannot consistently meet, dragging down the overall combo ranking.
CPU and GPU Roles
The data reveals a clear division of labor between the Ryzen 5 5500 and the Arc B580 depending on resolution and preset. At 1920x1080, the CPU has sufficient headroom to feed the GPU, as evidenced by the jump from 75 FPS at High to 124 FPS at Low. This 49 FPS increase when lowering settings from High to Low shows that the GPU is the primary constraint even at 1080p, since the CPU can push more frames when the GPU workload decreases. The Medium preset at 1080p achieves 111 FPS, only 13 FPS below Low, suggesting the GPU handles the incremental load between Low and Medium without significant CPU bottlenecking.
Moving to 2560x1440, the CPU becomes more relevant. The High preset drops to 51 FPS, while Low reaches 84 FPS and Medium hits 75 FPS. The gap between Low and High at 1440p is 33 FPS, larger than the 49 FPS gap at 1080p, indicating that the GPU is increasingly stressed as resolution rises. However, the CPU still maintains playable frame rates at Medium, which suggests the Ryzen 5 5500’s six cores and twelve threads provide adequate throughput for the game’s MMO mechanics at this resolution. At 3840x2160, the GPU dominates entirely. High preset falls to 29 FPS, and even Low only reaches 48 FPS, showing that the Arc B580’s 12 GB of GDDR6 memory and 456.0 GB/s bandwidth cannot sustain 60 FPS at 4K regardless of the CPU’s contribution.
The scaling between presets at each resolution confirms the GPU-centric nature of Archeage’s performance. At 1080p, the difference between Ultra (51 FPS) and Low (124 FPS) is 73 FPS, while at 1440p the same preset gap is 49 FPS (35 vs 84), and at 4K it narrows to 28 FPS (20 vs 48). This diminishing spread at higher resolutions indicates that the GPU’s raw compute becomes the sole limiting factor, with the CPU’s role shrinking to near irrelevance at 4K.
FAQ
Q: Can this combo run Archeage at 60 FPS at 1920x1080?
A: Yes, the measured data shows 75 FPS at High settings, 111 FPS at Medium, and 124 FPS at Low. Only the Ultra preset falls below 60 FPS, averaging 51 FPS.
Q: What is the best playable setting at 2560x1440?
A: The Medium preset is the most demanding playable option, achieving 75 FPS average with a minimum of 63 FPS. Low runs at 84 FPS, while High drops to 51 FPS and Ultra to 35 FPS.
Q: Is this hardware capable of 4K gaming in Archeage?
A: No, the data shows no playable settings at 3840x2160. The highest average FPS at 4K is 48 FPS on Low, with Medium at 43 FPS, High at 29 FPS, and Ultra at 20 FPS.
Q: How does the Arc B580 compare to the RTX 2080 in this context?
A: The GPU’s average benchmark score is 23021 versus 22895 for the RTX 2080, a 0.6% difference. In practical terms, this means the Arc B580 delivers near-identical performance to the RTX 2080 in synthetic benchmarks, though Archeage-specific results depend on the CPU pairing.
Q: Does the Ryzen 5 5500 bottleneck the Arc B580 in Archeage?
A: The data does not indicate a significant CPU bottleneck. At 1080p Medium, the combo achieves 111 FPS, and at 1440p Medium it reaches 75 FPS, showing the CPU can sustain high frame rates. The GPU becomes the limiting factor at 4K, where even Low settings cannot reach 60 FPS.
Q: What is the playable threshold for this system?
A: The playable threshold is set at 60 FPS. At 1080p, the High, Medium, and Low presets all clear this threshold. At 1440p, only Low and Medium clear it. No 4K preset reaches 60 FPS.
Similar Performance Alternatives
For the CPU, the nearest rivals in benchmark scores are the AMD Ryzen AI 5 430 (19617, 0.1% slower), the Intel Core i5-12500 (19668, 0.4% slower), the Intel Core i7-10700F (19499, 0.5% faster), and the Intel Core i5-11600KF (19723, 0.7% slower). These processors would deliver nearly identical frame rates in Archeage, meaning a system with any of these chips paired with a comparable GPU would yield similar playability results. The Ryzen AI 5 430’s score of 19617 is essentially a statistical tie with the Ryzen 5 5500’s 19593, so users upgrading or downgrading between these CPUs would see no measurable difference in this game.
On the GPU side, the Arc B580’s nearest rivals include the AMD Radeon RX 580 2048SP (23061, 0.2% slower), the NVIDIA GeForce RTX 2080 (22895, 0.6% faster), the NVIDIA GeForce RTX 3080 (23172, 0.7% slower), and the NVIDIA P106-100 (23249, 1.0% slower). The RTX 3080’s score of 23172 is only 0.7% above the Arc B580, suggesting that in Archeage, these two cards would produce nearly overlapping frame rates despite their generational differences. The RTX 2080, being slightly faster in synthetic benchmarks, would likely add a few frames per second at 1440p but would not fundamentally change the playability verdict. The RX 580 2048SP, despite its older architecture, scores within 0.2% of the Arc B580, indicating that archeage’s engine is not particularly sensitive to the newer GPU features like ray tracing or DirectX 12 Ultimate support.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is High, with an average of 75 FPS. The Medium preset runs at 111 FPS and Low at 124 FPS, but High offers the best visual quality while maintaining a comfortable margin above the 60 FPS threshold. Ultra falls to 51 FPS, so it is not recommended.
At 2560x1440, the best settings are Medium, achieving 75 FPS average with a minimum of 63 FPS. Low runs at 84 FPS, but Medium provides superior visuals while staying above the playable threshold. High drops to 51 FPS and is not playable by the 60 FPS standard.
At 3840x2160, no preset reaches 60 FPS. The closest is Low at 48 FPS, followed by Medium at 43 FPS, High at 29 FPS, and Ultra at 20 FPS. None of these are playable according to the 60 FPS threshold.
The Verdict
This system can run Archeage at 1920x1080 with High settings, maintaining an average of 75 FPS, which clears the 60 FPS threshold with a 15 FPS margin. At 2560x1440, the combo is playable on Medium settings, averaging 75 FPS with a minimum of 63 FPS, meaning it never dips below the threshold during the measured session. At 3840x2160, the system cannot achieve playable frame rates on any preset, with the best result being 48 FPS on Low.
The verdictByResolution data confirms these findings: at 1080p, the playable settings are High, Low, and Medium, with High being the best at 75 FPS. At 1440p, only Low and Medium are playable, with Medium as the best at 75 FPS. At 4K, there are no playable settings. For a 2014 MMORPG, this hardware handles the game well at standard monitor resolutions but falls short of 4K expectations. Users targeting 1440p should stick to Medium settings for a consistent experience, while 1080p users can enjoy High without concern.
Measured FPS Breakdown
At 3840x2160, the measured frame rates are as follows: High averages 29 FPS, Low averages 48 FPS, Medium averages 43 FPS with a minimum of 36 and maximum of 49, and Ultra averages 20 FPS. The Medium preset provides the only min/max data at this resolution, showing a range of 13 FPS between the lowest and highest recorded frames.
At 2560x1440, High averages 51 FPS, Low averages 84 FPS, Medium averages 75 FPS with a minimum of 63 and maximum of 86, and Ultra averages 35 FPS. The Medium preset’s minimum of 63 FPS is notable because it stays above the 60 FPS threshold even in the worst-case frame, making it a reliable choice for this resolution.
At 1920x1080, High averages 75 FPS, Low averages 124 FPS, Medium averages 111 FPS with a minimum of 94 and maximum of 127, and Ultra averages 51 FPS. The Medium preset at 1080p shows excellent consistency, with a minimum of 94 FPS that is far above the playable threshold. The High preset’s 75 FPS average provides a balanced experience, while the Ultra preset’s 51 FPS average falls below 60 FPS, indicating that the game’s Ultra settings impose a significant performance penalty that this hardware cannot overcome even at the lowest resolution.